Reviews by CappinCanuck
Co-op FunCappinCanuck | Nov. 15, 2013 | Review of Magicka
Fantastic title for friends to share. The game has a single player and multiplayer components although the singleplayer is not something worth considering, it's built from a game where the mechanics, maps and spells are made for multiplayer. The online component feels empty without friends though and it's just mayhem that you'll get bored of pretty quickly. The best part of the game is you and your friends blowing eachother up in various types of ways and laughing about it.
Shadowrun ReturnsCappinCanuck | Nov. 13, 2013 | Review of Shadowrun Returns
Shadowrun Returns is just that, a return. It's an updated version of the SNES title with a fantastical graphical overhaul. the dark scenery and detail create visuals you could only imagine in the original title. The writing is excellent and the story is everything the original was in a metropolis mixed with magic and technology. If you are looking to replay this classic game you'll absolutely adore everything this game is about.
If you've never played the original, you should be warned that this is essentially a recreation of an SNES title. It's not the next title in the series but a straight re-make. You will not find additional content or mechanics or depth equivalent to most modern PC titles. It will feel more limited in options and you will not have an open world to trudge around. If you can limit these expectations and accept them, you'll have a great time with it because this game is a classic.
PixelJunk to PCCappinCanuck | Nov. 13, 2013 | Review of PixelJunk™ Shooter
Pixel Junk Shooter is a scrolling 2D action shooter. You control a small space ship and explore the caverns underneath an alien planet to rescue the survivors of a lost scientific expedition. The title is everything you'd expect from a Pixeljunk title and more. The 2D graphics are crisp and fun. The puzzles range in difficulty but always satisfy. It's definitely not a game that will require a huge investment and can be picked up and put down whenever you want making it a great casual title to go back to. Fun mechanics include different firing modes with several hulls for additional abilities and environmental tolerances.
Indie Hit RoguelikeCappinCanuck | Nov. 13, 2013 | Review of The Binding of Isaac
The Binding of Isaac is a roguelike 3-d scrolling quad directional platformer. You can play through an infinite amount of times and your progression largely depends upon learning the maps, tricks, items and bosses. That's not to say you'll get bored any time soon. The level of challenge is high and it'll have you coming back for more. The setting is intense, fun and deep with a fun but nightmarish story to fit the dark mood and punishing action. The cost to hours played ratio is off the charts and worth everyone's attention.
The Real BattlefieldCappinCanuck | Nov. 13, 2013 | Review of Battlefield 4 (NA)
If you thought Bad Company 2 was just a console revision of a classic Battle field game, or if you thought BF3 was just a step short of a true Battlefield 2 remake, prepare to finally have a game worthy of the title. Battlefield 4 fits the mark.
The new iteration in the series reintroduced the commander mode many people were clammering for. You can dispense orders and targets while scouting with UAV's and even assisting your squads with EMP UAVs.
Overall, the graphics have received tweaking from BF3. A bit of an improvement but the fact that DICE has been working Frostbyte longer shows. The improvement in frames shows through with increased efficiency. The new demolition improvements allow a much more interactive environment than before. Almost anything can be taken down now with enough power rather than just some walls. You can also now interact with doors, elevators, objects.
Multiplayer is a hit. You'll find lots of persons to play with. The squad mechanics and UI are greatly streamlined since the lessons of BF3. The autojoin feature also seems to actually work this time around when requesting to join friends.
The Bad: The singleplayer is still a throw away with bots who are hardly capable or worthy of playing against. Co-op mode has also been removed. Some bugs, less than you would expect at release after BF3 though, do still cause the odd crash. Response has been good though and likely will be patched out soon.
Series RenewedCappinCanuck | Nov. 12, 2013 | Review of XCOM: Enemy Unknown (NA)
XCom Enemy Unknown is a great re-make. Graphical update and new mechanics over the old. The story is a little more involved and the base layout, now underground, provides some freshness. Overall though, not much has changed. The research path is linear and the maps are limited so you'll learn them both pretty fast. The base building is also largely unimportant. There's really only path to go to reach the end goals so there's not that much variety or real strategy. Later on, once unlocking some of the late equipment, you'll be dreading the slow march across the screen trying to find out who's left that you need to effortlessly kill.
Overall though? What a fantastic XCom game. Some gripes but the story, the missions, the fun, equipping fights and skirmishes, are all still there. A must for any XCom fan. And a should play for anyone interested in the genre.
Best game in a long timeCappinCanuck | Nov. 12, 2013 | Review of Dishonored™ Game of the Year Edition (NA)
I don't like stealth games. I love this game anyway. It's got a unique and deep unique story. You play a wealthy aristocrat turned rogue in a meshing of a steampunk and 19th century industrial revolution setting. Each situation has different routes to take and options that affect the outcome of your game. The writing, voices, and story are amazing. You'll be sucked in without question. The graphics are great and the art style on the spot. This is a must-play game.
Excellent game a WastelandCappinCanuck | Nov. 12, 2013 | Review of Demigod
The game that never was. Demigod came out at the height of MOBA popularity soon after Warcraft III popularized the genre with it's custom maps.
Demigod was plagued by bugs and sloppy netcode which made it largely unplayable for weeks if not a month. The problems stole all the attention from gorgeously epic maps and extremely unique heroes. There was significant work put into balance as well which made a fairly level playing field. The heroes are also fairly unique. You will not find just different names, or effects, for the same abilities offering each hero a very different playing style.
The bugs however crashed the community from the start which never recovered and you will be hard pressed to find anyone let alone a league. If you're interested only in multiplayer, and to capitalize on an older cheap game in the genre, this may be for you.
Overall a fantastic MOBA title but fixed too late to keep the community alive.
Good RemakeCappinCanuck | Nov. 12, 2013 | Review of SimCity (NA)
A fairly good re-make. That is to say, fairly good now. The majority of bugs and mechanics that made this game unplayable or un-fun have been patched out. I'd say it's finally time to take the plunge. While the maps may be small the new mechanics of persistent units are fun. A lot of the AI cheating with regard to the units have been fixed but many still remain to alleviate congestion -- i.e. your citizens still go to the first available house. The experience is good now though for those looking for a nostalgic Simcity experience.