Reviews by Danielpf1

70

Decent, may drag on at the end

Danielpf1 | Aug. 7, 2014 | Review of The Bureau: XCOM Declassified

If you have never played a Xcom game, like me, this might be a good game to get you interested in the franchise. To be clear, this game is a third person shooter and not a TBS. However it gives a lot of background to the other XCOM games and shows the first invasion by the outsiders.

The story of this game is interesting enough for the 8-10 hour experience. It has rather good plot twists and interesting enough characters, but it contains some plot holes you might want to look up afterwards. Furthermore, the story is decent, not incredible but its not your standard alien invasion story.

The gameplay is another story as this game is a third person shooter. First of all it does contain a FOV-slider, which is really nice since the base FOV is 75. The combat itself is serviceable but not great, the cover system is a bit clunky and the AI sidekicks tend to get themselves killed in the most hard to reach places if you dont order them into cover. The ability system works fine, much like mass effects system, however a bit slower.

The weapons are good, however the alien weapons are just an upgrade to the human weapons, as soon as you get access to one, you can forget about the human version. The alien weapons are just better, without being worse in some respect.

85

A beautifull game and a grim story

Danielpf1 | Aug. 6, 2014 | Review of Spec Ops: The Line

This game has one of the better stories among the games released in 2012. It starts you off as captain Walker, accompanied by two squad mates which keep making silly jokes.

First you will notice that this game looks astonishing. In my opinion it achieves battlefield kind of graphic quality without tanking on your pc (pay attention to your shadow, its just the best).

Secondly the story will pretty much grab you as you try to discover what happend in dubai, with good plot twists and excellent writing. The character develepment troughout the game if phenomenal and makes you want to keep playing to see how things develop.

But its the brutality of war that makes this game special. For once this isn't a game that praises the militairy like COD en BF, it shows the devestation it leaves and what it does to the best people. Forcing you to take certain actions and fighting American soldiers while civilians move around the same room, makes you wonder if what you are doing is fine or not. You will never feel entirely happy about what you are doing, but you have to do it just to survive.

TL DR: Good graphics, interesting story which doesnt praise the militairy or war, but shows the dark side, and pretty decent combat system

60

Only if you get hooked

Danielpf1 | Aug. 4, 2014 | Review of Brothers: A Tale of Two Sons

After hearing a lot of good comments and seeing all the hype surrounding this game, I decided to check it out. After playing the game to completion I was left with a weird feeling, I didnt think this game was special in any respect other then the different controls. Let me elaborate.

When starting the game I noticed one thing, the whole story depends on non spoken cutscenes, which is great since it makes you engage the story on a whole other level then you normally would. The graphics also help in this regard since it has a very good looking graphical style and never really gets boring or repetative.

The story as well is decent enough, nothing spectecular but also not modern FPS bad. It has its (predictable) plot twists and decent ending, however not entirely unsurprising.

Now to the part why I think this game isnt that great. First of all the length of the game, its only 2 hours long, even if you mess around with other stuff, trying to get the achievements and things. Normally this wouldnt be a problem, if the gameplay was really good and fun, which brings me to the second problem. After roughly 20 minutes you have seen everything there is to see about the mechanics. Yes some stuff gets introduced later on, but if you dont like the way the game handle after 20 minutes, you might as well quit.

Its not that the mechanics are bad, its just that they are overcomplicated (appareantly on purpose), just that they get repetative after a while. And since your actions dont do anything special, just lifting carts or climbing ladders, it gets really dull after a while.

Also the puzzles in the game are not to complicated. Usually I like this, since I hate puzzle games, but I do like a bit of challenge, which this game is lacking.

So overall. It just comes down to taste. I wouldnt recommend buying this game based upon any review or first impressions video, just watch the first 20 or so minutes on the internet and then decided if its worth it. Because if you dont get hooked, it turns out to be just another game that does something a little different, which last 2 hours and leaves you with a somewhat preditable story,