Reviews by Darlus
One of the best fighting games out thereDarlus | March 31, 2015 | Review of DEAD OR ALIVE 5 Last Round - PC
I have been a fan of the Dead Or Alive series for a long time. Lots of people think DOA4 is the quintessential fighting game, so I was curious how they thought 5 could be any better. Turns out they are very similar. The triangulation system for the fighting is what makes this game seem like it's on another level from every other fighting game I've played. It makes every move you do seem so fluid and natural. Most other games have high punch, low punch, or strong attack weak attack button layouts that seem so stale to me after playing Dead Or Alive for so many years. Dead Or Alive 5 caters more toward a casual audience with strong Super Attacks and flashy camera angels that weren't present in other installments in the series, but being a casual gamer myself, I really enjoy these additions. And there are so many costumes to unlock in DOA5 Last Round. There's an actually story line mode as well, instead of just fight these people 8 times and you win! [Not the most creative story line, but I'll take it]. All in all this is the only fighting game I play besides Injustice and I like this one much better.
A Good Little Game, But Not The OriginalDarlus | Sept. 15, 2014 | Review of The Walking Dead Season 2 - PC
After playing the first Walking Dead game in this series, I couldn't wait to get my hands on this game. It starts off strong with some familiar faces to gently glide me back into their world, but over time throughout the following episodes I started to realise something. I missed Lee, and I think the game misses him too. The characters mention and talk about him several times, and how could they not? Instead they surround Clementine with new characters that I never fully liked or appreciated for the most part. There are a few surprises from the past along the way which is nice, but the void was never filled. They hit me hard with the nostalgia card a few times which proved to be pretty powerful, but it mainly just made me remember how amazing the first game is, and I started to think harder about what I was really doing this time and made myself angry. Here I am surrounded by mostly people I deemed to be incapable of surviving in this world, and the voice of reason is a CHILD. Playing as Clementine was an interesting idea that provided new experiences and challenges to both the players and the developers, but I never really felt like I wanted to BE her because I still felt like I needed to protect her. In the first game she was the center of the world, and I needed to keep her safe. I still felt that way playing this game. Other characters in the game do as well, but the partner dynamic set up in the first game between Lee and Clem was so strong that there really isn't much they could do to recreate that, so they went a different route, which I found ultimately successful and still fun to play through, and just not Great, which is what I really needed this game to be. Great.
To The Moon, and in our heartsDarlus | June 22, 2014 | Review of To The Moon Steam - PC
To The Moon is a very touching tale told through mix-up-order memories that make more sense the deeper you get into the game. On top of a solid story, the writing for this game great, though the humor seems tailored to a specific audience (Lucky I am in that target audience and enjoyed it). The soundtrack is also filled with beautiful tone-setting scores that I grew quite fond of throughout the game. The gameplay mechanics however leave something to be desired. You advance from memory to memory by solving sliding tile puzzles that become annoying quickly, and, aside from a coupe of mini games, that's really all there is to it. Most of your time is spent walking around examining objects to collect more dialogue and unlock the puzzle, which I don't mind aside from not wanting to do the puzzles in the first place. I recommend this game to anyone looking for a unique, story-driven experience who doesn't mind a game being mostly reading with pixel-art graphics and light controls for a few hours of enjoyment.
Sleeping Dog, Hidden GemDarlus | June 22, 2014 | Review of Sleeping Dogs (1) - PC
Sleeping Dogs is a game I enjoyed from beginning to end. Some of the story elements seemed a little cliche from overuse in gaming and movies, but I felt immersed and involved with the story's main characters. I cared what happened to them, and it wasn't always clear how situations were going to pan out. There were a fair amount of side missions and events to keep me busy in the city if I wasn't following one of the games 2 paths for the main story. The upgrades system felt familiar and natural, encouraging me to complete optional tasks to achieve the best possible fighting combos and fully utilizes Wei's abilities. I was also impressed with the driving mechanics as I was able to easily maneuver through the streets of the city avoiding traffic and firing weapons or dismounting a vehicle in favour of another. That being said, this is an open-world game that resembles GTA, and, if you aren't a fan of that style of gaming, this may not be the game for you; however, I had a tons of fun playing, and would definitely play through it again.
Arkham Origins Will Best Your ExpectationsDarlus | Jan. 18, 2014 | Review of Batman Arkham Origins - PC
This game wasn't made by Rocksteady, but it was left in good hands. There is no Kevin Conroy or Mark Hamill voicing Batman and Joker, but you won't be disappointed. The fact of the matter is, if you enjoyed the first two games in the Arkham series, you're probably going to enjoy this one. It is very similar to Arkham City, but there is enough different and new about it to keep you interested and entertained, such as the Sock Gauntlets you obtain or the system you use to recreate, some very complex, crime scenes. There are even some improvements in the fighting mechanics. For the reviews that gave it 6's or worse because it was basically the same game as the last one, the logic just isn't there. You play these games to BE Batman, to fight crime as your favourite caped crusader, and that's exactly what you do. Every YEAR critics give the Call of Duty games 9's and 10's across the board, and, at the bare-bones, those games are all just carbon copies of one another... Lifeless clones who barely attempt to put a story together because they know you're just going to be playing the multiplayer modes anyway. And Arkham Origins even has that! Multiplayer as Batman and Robin.
Transform your game libraryDarlus | Aug. 6, 2013 | Review of Sonic and AllStars Racing Transformed 4 Pack - PC
Sonic & All-Stars Racing Transformed is a lot of fun with friends or by yourself. It's not easy, but I still have a great time playing it. It stood on the shoulders on genre greats, such as the Mario Kart franchise and Diddy Kong Racing, took the best elements from those games, and put them all together, even adding new variety into the mix, to make a fresh, challenging, and somewhat complex racing environment. Now with mid-race transformations to mix up the elements, like most Sonic games, simply being fast just isn't enough to win.
Gotta' Go Fast!Darlus | Aug. 4, 2013 | Review of Sonic SEGA AllStars Racing STEAM (1) - PC
I originally anticipated this title to be a Mario Kart clone, cash-cow attempt from Sega, but the game is different enough to merit its own unique praises and is a lot of fun to play by yourself or with friends; however, the multiplayer game modes are a little lacking. The character choices and vehicles are pretty diverse, most of the courses are visually interesting, and the item pick-ups are pretty outside of the box ideas. It is a challenging game, but it doesn't feel as cheap as Mario Kart in certain ways, such as the same computer racer doesn't seem to come in 1st every single racing with overcompensation in speed and item pick-ups... If you like racing games, and you're looking for something different, I'd definitely check it out.