Reviews by DarthMRN
The weakest of a great seriesDarthMRN | Oct. 12, 2013 | Review of Thief: Deadly Shadows
As part of the Thief series, Deadly Shadows is a superb stealth game, no question. One of its time's AAA titles, it is pretty, polished and thorough. Sound and voice work are some of it's best assets. Gameplay is good enough to at least compete in the same league as the other Thief games, though not much more. It also features one of the best missions in the entire series, which is also one of the scariest levels in gaming.
However, compared to its predecessors, it is lacking in a number of ways: Levels are small and cramped, with annoying loading zones in every mission to accomodate its silly Xbox version. While there are still multiple paths to your objective, the reduced size of the levels still take a toll on freedom. The story, while as decent as any, is presented in a subpar way, and does nothing better than demystify what should have been left mysterious. Physics is wonky. Swordplay has been reduced to hit and run dagger attacks. Knockouts have been made context sensitive rather than freeform. Rope arrows and the freedom they entailed have been removed. The beautiful cutscenes are at their weakest. The addition of a physical body for Garrett make the controls kinda odd. Garrett also looks the worst he ever did.
All of that said, Deadly Shadows is a good game, it just pales in comparison to its elder brothers. It is pretty much mandatory playing if you like the older games, if only to experience the story's conclusion. Just know going in that if you like the Thief series, the best is behind you once you play this one.