Reviews by Elfangorax
Absolutely worth itElfangorax | Oct. 10, 2013 | Review of PlayStation Plus Card - 90 Day Subscription
The most significant advantage to purchasing a PlayStation Plus subscription is access to the Instant Game Collection: an ever-growing selection of PS3 and PS Vita games including the likes of InFamous 2, Hitman: Absolution, and Far Cry 3. You only have access to those games which enter the Collection while you have an active subscription, so the sooner the better!
While not all the games will be to everyone's taste, the selection is diverse enough for there to be something for everyone. The value of those games far outweighs the cost of the subscription. Additionally, along with the Instant Game Collection you will receive access to game trials and betas.
There really is no downside, apart perhaps from ending up with too many games to play! If you think you'll have time to keep up with the constant flow of games, PlayStation Plus is definitely for you.
A true fantasy epicElfangorax | Oct. 9, 2013 | Review of Dragon Age: Origins
Dragon Age: Origins is one of those rare games which profess to offer a deep, meaningful degree of choice and then truly deliver on that claim. Here you will create your protagonist and forge a clearer picture of just who they are with every decision they/you make.
But they won't be going it alone. A handful of diverse companions will become available as you progress, each with their own agendas and intricacies. The campfire conversations had with this bunch are among the most memorable in the game.
The gameplay is also worth noting. The selection of abilities available as characters level up means that two of the same class can be made to suit very different roles, allowing multiple playthroughs to feel genuinely unique. Combat against large numbers of powerful enemies can result in some very satisfying use of the tactical options to achieve victory, particularly in the higher difficulty settings.
The story's central conceit -- a shattered kingdom under siege by a great and powerful darkness -- is incredibly well written, and sets up countless opportunities for the protagonist to make defining moral choices.
To summarise: Dragon Age: Origins is absolutely not one to miss.
A delightful little distractionElfangorax | Oct. 9, 2013 | Review of DLC Quest
While not quite the satirical gem it has at times been made out to be, DLC Quest is filled with humorous little allusions, which serve well enough to carry its two-to-three hours of somewhat lacklustre gameplay.
A decent, genuinely amusing game to blitz in a single session, but not a lot to be getting one's teeth into beyond that.
Simple geniusElfangorax | Oct. 8, 2013 | Review of The Binding of Isaac
This game will infuriate with death after death and, just like the "good old days" of video games, it will fling you back to the very beginning every time. One of the real strokes of genius here is that the selection of powerups available increases as you continue to persevere, making each playthrough less arduous than the last.
Eventually, you will triumph over Mother, and it will be a sweet victory. Buy this game.
Mad, crazy, whimsical funElfangorax | Oct. 8, 2013 | Review of Just Cause 2
This game knows what it wants to do and does it really damned well.
Deep, meaningful storytelling? "Pah!" says this game. Heartfelt character development? "Not on your life!" But fun? "Oh, oodles of it!"
Just Cause 2 truly encapsulates the idea of a sandbox: a large (albeit defined) space in which to do as you please, when you please, with whatever you please.
The only area in which it lets itself down is its inability to stay fresh. It has been my experience that this game is best enjoyed in bursts, as it can otherwise begin to feel stale. The missions lack significant diversity, and attempting to collect all there is to collect can become very "rinse and repeat".
So pick it up, have a blast, then leave it for a while; you can't have ice cream for every meal.
A refreshing challengeElfangorax | Oct. 8, 2013 | Review of Demon's Souls
In spite of its infamy, Demon's Souls is not an inherently difficult game. It is, however, a challenging one. I think it is the game's recognition of this distinction that makes the player grind their teeth through to the end.
Do not misunderstand me: you will die many, many times. But there rarely, if ever, comes a point where a level or a boss feels as though it has an unfair advantage. Much of the forumla to surviving Demon's Souls is in anticipating the many dangers lying in wait -- where the enemies reside; how they move; how many of a particular attack it will take to slay them. This is all very reminiscent of the NES era, and it is testament to From Software's skill that they have managed to take such an aged approach to gameplay and make it feel fresh.
I cannot recommend Demon's Souls enough. The sequel, Dark Souls, is certainly an improvement, but that makes this game no less worthy of your attention.
A superb idea, marvelously executedElfangorax | Oct. 7, 2013 | Review of To The Moon
This game blends the futuristic technology and roles of the two scientists witnessing and influencing the memories with the events of the memories themselves so incredibly well; the visual aesthetic never lets you truly forget that you are witnessing an artificial representation of a dying man's memories, and yet you can't help but want to get lost in the story of his life.
And it is a story masterfully told: we know the end from the off, but every step backward lends more colour to what we already know, reinforcing the theme that the journey is just as important as the destination.
This game is a joy to witness.
(On a personal note, I delighted in all the references to my childhood favourite book series!)