Reviews by Grimhound


An excellent reinvention of the original.

Grimhound | Nov. 27, 2013 | Review of XCOM: Enemy Unknown (NA)

X-COM: Enemy Unknown is an interesting game. The developers successfully proved the viability of a genre that some considered defunct and effectively saved the X-COM franchise from an inglorious demise. It is, all in all, a well made product on its own, worthy of being played.

While the game itself is a very fun experience, there are some things which soured my enjoyment of it a bit. It is content light compared to its predecessor, something which the recently released Enemy Within expansion seems to alleviate from what I've read about it. The game also has some bugs which can be game-breaking or infuriating, which sort of kills the experience of the autosave-only Ironman mode. For example, the shot calculator can give you a false percentage on your chance to hit an enemy, or a one-tile-wide path can close in front of you, locking you out of the final room of the game. Bring Archangel Armor and a Hover S.H.I.V. with you for that one.

I do recommend this game, though. For even with its bugs and issues, it's an example of something I would really like to see more of.