Reviews by KayFall

90

What and experience!

KayFall | Aug. 12, 2013 | Review of Kane and Lynch 2: Dog Days

I rarely re-play games, and I played this 3 times. Needless to say I'm going to play it again at some point in time. Just like the first game in the series not many people will like it. While I wasn't really impressed with the first one either, they really changed a lot in this one, and most of it for the best.

They did give up on the story element and that's a big minus for me but the that only leaves more room for more action. And that's exactly what this game is: non-stop gruesome, violent action. Just like the first one, it's pretty much a third-person cover shooter with really great and unique art design, style and atmosphere. After all it's made by the guys behind the Hitman series and that should say something.

The same problem as with the original game is its length. You'll finish it in under 5-6 hours depending on skill and difficulty but there's and awesome multilayer after that, with some great modes.

One advantage to the fact that not many people like this game is its current price so I would go right ahead and get it. You won't regret it.

70

This could've really been something memorable

KayFall | Aug. 10, 2013 | Review of Kane & Lynch: Dead Men

I really wanted to like this game. This is actually the spiritual successor of Freedom Fighters which in my humble opinion is one of the best games ever. So while I was expecting a direct sequel to that, I didn't mind a spiritual successor and really got my hopes up with this game, especially since it looked like they were going to put a lot of emphasis on story and characters (something that Freedom Fighters lacked).

And the beginning was really promising. The game features 2 great protagonists with serious issues that are forced to work together. They're really not likable characters at all nor do they try to be. And I really appreciated that. There's also a lot of F words, blood, guns, bad guys, shootings, and did I mention the F words? It's like a Quentin Tarantino game and that can only be a good thing, right?

Well for a while it is. You rob banks, break in and out of prisons, kill bad guys, good guys, find out Lynch is a psycho, get a little back story and say some more F words . It's really building up for something great.

But then, out of the blue you leave the city and go into the jungle to fight a small war. Pretty much all of the story is forgotten, Lynch's problems go out of focus and you're just fighting in a war. And while you're waiting to finish these jungle missions and return back to the city and the banks and the prisons and the shootouts in the middle of the city, you know what happens? Well the game ends.

One of the biggest disappointments in my gaming history. I finished the game in a little over 4 hours. Granted, the shooting is fun, the squad based mechanics worked nicely, the city missions were diverse and entertaining but it all went down hill from there, while I was expecting that to be only the bedrock of the game.

Apart from that, the graphics are still nice to this day, the voice acting is pretty solid, the story starts great then slowly dissolves into nothingness, the audio great and the music is still composed by Jesper Kyd but it's a lot more subtle than in other games.

The multiplayer could be great as there are some interesting modes available but unfortunately nobody seems to be playing it.

95

There's nothing else like it

KayFall | Aug. 9, 2013 | Review of LA Noire

Just like the title says there's really nothing else out there in the gaming world like it. I've always been a fan of the noir genre so I've always looked for it in games. I've found it perfectly implemented it in the Max Payne games, went crazy for it in adventure games like the great old Grim Fandango and the newer Gemini Rue aaaand that's about it.

So I was really happy when this came out and even happier after playing it. It's amazing how close this experience comes to a movie. It's like you're the lead character in big budget film noir. Sometimes you also feel like you're the director and the game also gives you a couple of chances to be the screenwriter.

Also the 1940's Los Angeles that I hear has been faithfully reproduced here is a pure work of art. So to all those still arguing if games are art or not, I invite you to a car ride through the streets of this amazing city. The lights, the cars, the people, the houses, even the asphalt looks so authentic and the city really becomes alive. This is way better than any GTA, Mafia or anything else out there.

The voice acting is also spot on as is the music. There are also many gameplay mechanics and they all work really well together: car chases, chases on foot, shootouts, interrogations etc. The only slightly problematic part is actually a core gameplay issue: the interrogations are slightly off sometimes as you never actually know what you're character is gonna imply by making an option. But that's something that actually becomes easier as you progress.

So if you claim atmosphere, story or art is an important part of a game, don't miss this.

90

One of the best

KayFall | Aug. 9, 2013 | Review of DiRT 3

There really isn't anything like it out there. The graphics are amazing, the sound effects are spot on, the controls are just perfect and after you've finished the singleplayer, the multiplayer is really the icing on the cake.

I never thought multiplayer could be so awesome in a racing a game. It's got a lot of multiplayer game modes and there are always people online playing.

If you've played Dirt 2, this really improves every single aspect of that game. The only downside, just like in Dirt 2 are the menus which are really just annoying to navigate but it's a small price to pay I guess.