Reviews by Khrada
Complete Edition for a Complete ExperienceKhrada | Oct. 30, 2014 | Review of Sid Meier's Civilization® V: The Complete Edition (NA)
With Complete Edition of Civilization V, one can finally play this game in its full glory. The base game has set a wonderful framework for all things Civ players like: Diplomacy, war, trade, expand, etc.. The base game has made some tweaks over IV like units can no longer stack, but can embark on their own, or how cities are now strong enough to hold on its own without garrisons. But it missed some depth in some features, such as trade, and entirely ignored religion.
This is where the two major expansion packs comes in. Gods and Kings mainly marks the return of religion feature. With it, you can gather piety from many sources, and form religions with it. With the religions you have formed, you can even tweak it and name it personally to suit your style. The Brave New World expands on the aspect of trade and culture. With it, you can create your trade convoy and trade it with different civilizations and city states on the map, and even within your own civilizations for various kinds of benefits. It also made cultural play style more tempting, as the influence of your culture will have a sway on other civilizations, which will contribute to your ultimate victory.
The remaining DLCs included depends on personal taste, but they all provided a special taste to the game itself.
Most importantly, all of these features feels natural, it blends into the game so well as if it was meant to be there in the first place. Take it either as a compliment of the expansions packs, or a criticism to the developers for not putting it in for yourself. It does not change the fact that this game can stand on its own.
A Refreshing Change of PerspectiveKhrada | June 13, 2014 | Review of Sleeping Dogs Digital Edition
It is inevitable for players to compare this with GTA series, but they will soon find them comparing two different kinds of games.
As we can already see from the screenshots, the graphic of this game is beautiful, and the PC version comes with a free DLC that introduces textures with higher resolution, should one finds the textures in game too blurry. It also offered a wide range of graphic options for users to tweak the game to their own liking.
I have never been to Hong Kong, so I cannot say how closely it resembles it, but I have lived in another Asian country for some years, and it reminds me a lot about the place. So I would say the atmosphere of the world they're making is rather nice.
The greatest difference of this game from GTA is the fighting mechanic. The player is not allowed to carry more than one firearm, and most of the time they will be required to discard it. We can see here a huge emphasize of martial art fighting from the developers. Most of the times in the game you will find yourself relying on your martial fighting skill to tackle a large number of enemies, with other weapons lying around in the level once in a while. For the players to do better, the game has various places for the player to practice their fighting skills, and even learn new skill sets to spice things up in the fight. This makes the martial fighting one of the most exciting thing in the game.
The feature that comes as mixed to me is the reputation system, the system that scores you base on what you have done in missions. Base on your action in the mission, you may gain your reputation with the triads by showing your cruelty and skill in dealing with your enemies, and remain your reputation with the police by being careful not to harm the civilian and public property. While this encourages the player to do their best in every mission, knowing they can unlock goodies once enough reputation is reached (or maintained,) it does not affect you in any way once you're outside of a mission expect for the perks you have unlocked. Rather inconsistent, probably due to outrage of limiting mindless killing spree all together.
Side missions are also a mix for me. While there are many interesting side missions for the player to play, many of them ended up to be reputation padding, should the player find them short of reputations of a certain side.
Overall, this game is very enjoyable, and constantly on sale with great price. Although not without flaws, the good storyline, good fighting mechanic, and the good atmosphere they have created makes should cover up the flaws pretty easily.
The First, and the Last Ushering a New AgeKhrada | Dec. 6, 2013 | Review of The Elder Scrolls V: Skyrim® - Dragonborn™
This is the final chapter Bethesda has provided us to further the deeds our Dragonborn hero (or villain) can do. Overall, the DLC is great and it has a lot of contents added to further your adventure. Pros: - New land with decent size. - New armor and weapons, which widens the choice of your arsenal. - Toy your enemies with new shiny (and ashy) magics, and to demonstrate your power as a Dragonborn with new shouts. - Apocrypha, the Plane of Oblivion introduced in this DLC provided a lot of new ways dungeon interacts with the player. - Morrowind soundtrack and revisit the island of Solstheim! Cons: - Feels too short. This is a big longer than Dawnguard, but it still feels short consider the 19.99 USD price tag. - Dragon riding is a huge let down. The player cannot control their dragon's direction, and the only way to move out of the area is fast travel. - Solstheim is a bit too small, it is very easy to wipe the island clean of revers, and never to see them again because of you traveling back and forth on the island so it never resets. It is not perfect, but the DLC is solid enough for any Skyrim players to buy it.
Great Sequel, a step forward of every aspectKhrada | Nov. 27, 2013 | Review of Borderlands 2 (NA)
Do you like Borderlands? Do you like to see more of Pandora, with more areas to explore, more enemies to pop, and more guns (important) to collect? This game is here to deliver! The only downside I'm going to say about the game is story. But wait, who needs an epic story when you can tell the whole Pandora that you (and your friends) are the most badass badasses on the whole planet? Just shove a whole magazine of bullet down those baddies' throat! Now that downside is done, upsides. Pretty much everything. More beautiful scenery, more characters to interact (funny ones, also important,) more baddies to kill, and way way way more guns and funs with your friend! With 6 unique classes (2 being DLC characters) for the game opens up almost endless possibilities for you to design your character and experiment different ways to punish whoever is silly enough to stand in your way. Multiplayer component has also been improved, it is now easier to see your friend's progress to make sure everybody is on the same page. All in all, great FPS-RPG-Action game. If you like all three of those genres, get it.
Sequel with great potential, foiled by the issues within THQKhrada | Nov. 25, 2013 | Review of Darksiders II
Compare to the first Darksiders, Darksiders II is a huge improvement on nearly all aspects of the game, with fast pace action, variety of weapons, and a story that expands the game further without giving much change to the setting of the first game. However, the quality of game suffered from THQ's financial situation and it is quite obvious to see some parts were not as complete as the developers may want them to be. For example, the UI is a huge step backward from the first game, especially on the PC version, and only the first two areas of the game is big enough for travel, while the rest of the area were only there for quests and lacked further improvement. It is sad to see such potential has been wasted to such degree. But the game itself is solid nonetheless