Reviews by Lazer

70

More an experience than a game.

Lazer | May 20, 2013 | Review of Dear Esther

Dear Esther is one of those things that you will either appreciate and get absorbed in immediately, or be bored within 5 minutes. You start on the coast, with no idea what you're doing there or even who you are. You slowly wander around the mysterious island and slowly learn more about the island and you. It has a very minimalistic approach to the control scheme, with there literally just being a WASD setup, and then a button to zoom in. The graphics are surprisingly great for what it is. Beautifully large vistas, lush foliage, detailed rocks/cliffs, and good implementation of anti aliasing produce an impressively smooth picture. The world just seems to have so much detail in it, and not just due to the graphics. Each and every building, cliff, cave, etc, has it's own character, and you can tell that a lot of thought went into the design of almost every inch of the island. Overall, the presentation of this game is great. For the price it is (I picked this up for £1.50 on a 75% off deal, so even better) it will definitely provide at least a nights entertainment, and will hopefully intrigue you enough to continue. You'll definitely only want to play this for the story, especially if you're into your mystery/detective sort of genre, or just a fan of escapism and want to enter a different world and explore.

70

A fun and entertaining benchmark tool

Lazer | May 20, 2013 | Review of Crysis 3 (EU)

The Crysis series has been renowned for its technical prowess, with the first installment from 2007 still 'melting computers' to this day. Crysis 3 delivers a visually stunning fps experience, and pushes the bar for graphics through the roof. Unfortunately, you will need a ~£500 PC to just run the game, as it only supports DX11 graphics cards, and then a ~£1000 to run it at it's highest settings at a playable framerate. Fortunately, even at it's lowest settings, this game still beats almost every other game in the last few years at their highest settings, and will ultimately impress you regardless of how powerful your computer is. While the console versions look good compared to other shooters currently on the market, you can see how old and weak the Xbox 360/PS3 hardware now is, and really doesn't do the graphics of this game any justice. While the game looks beautiful, I'm afraid that's really where the praise for this game ends. The campaign is short, and offers little variety in the way you can approach missions. It's not as linear as some other fps campaigns such as Call of Duty, but it still doesn't give you as much freedom as the original Crysis offered, albeit more than Crysis 2. The characters are generally forgetful and uninspired, although 'Psycho' was a great supporting character, and had entertaining dialogue. The multiplayer is difficult to review, as I hadn't spent much time with it, but the choice of invisibility, speed or armour during matches made for some interesting tactics and strategy, and certainly rewards those who think about what they're about to do. Generally quite buggy and glitchy though, especially with the killcams. Overall, while the game itself is nothing special, I would still recommend this game to benchmark enthusiasts. This is basically one of the reasons people spend so much on their computers in the first place, and certainly justifies the purchases of graphics cards such as the Titan. This is certainly a nice taster of what the next generation of gaming has in store for us, but does raise the issue that graphics alone do not necessarily make a game. Treat this as a very interactive and fun benchmark tool, and you will enjoy it.