Reviews by Leinhardt

78

Paradox does boats

Leinhardt | May 10, 2013 | Review of Leviathan: Warships

The first thing one has to do when looking at this game, is see the developer. Paradox Interactive is known for highly complex, ridiculously intricate grand strategy games. That said, this is among the simplest of their games that I've played. Which is to say, still really complex, but very rewarding.

The game plays as a turn-based strategy game, except that the moves you plan are executed in real time for about 10 seconds. There's a lot of strategy in maneuvering your ships into proper firing positions, since guns have limited firing arcs, so you have to move into a correct position to fire your big ones.

There's also a deep ship customization system. You can select a ship class, levels of armor in various parts of the ship, what guns, where to put them, radar, sea mines, a torpedo that summons a giant sea serpent (not kidding), etc. You have to determine what role you want that ship to play. Short range, fast powerhouse? Long range behemoth with 4 missile batteries and a couple artillery cannons? You decide.

The fact is, the game is complex. If you're looking for simple ship fights, this isn't it. If you're looking for grand strategy, fleet management, etc, this isn't it. But if you want to manage every move your 3-ship perfectly customized fleet makes, then this is for you.