Reviews by LightningMelon
Action and stealth at their bestLightningMelon | Oct. 29, 2013 | Review of Dishonored
Dishonored is a treat to play. Movement is fast and fluid, the expansive arsenal available to you make every encounter full of opportunities, and the world built here is a fascinating one to explore. From straight-up combat, to hare-brained schemes to make it past guards unseen, Dishonored allows you to come up with whatever thrills you'd like to progress through the game, and most importantly, none of those systems work poorly. Combat, stealth, gadgets and the special powers you get all work together in wonderful, unpredictable ways. It truly supports creativity.
Unfortunately, it's not all roses. The story falls apart very quickly, when said creativity can actively give you a horrible ending if you kill a few too many people. Given how much the game practically begs you to use the insane killing tools present within, this seems like an unbelievably silly oversight. So, don't play this for the story. If that's your thing, you'll probably be disappointed with Dishonored, where even the Good ending is rather short and lackluster. However, I can absolutely recommend this on account of the spectacular gameplay. In the arena of creative stealth/action games, there are few equals to Dishonored.
Something old, something new-ishLightningMelon | Oct. 29, 2013 | Review of The Secret World (NA)
Very little in the Secret World truly covers new ground. The combat is hot-key button pressing, the story is often awkward and is usually more interesting for the atmosphere and setting than for individual encounters. But that atmosphere drives the game forward in a way that you might not expect. You'll want to stick around to uncover whatever the next eldritch horror is, because it usually is pretty freaky stuff. In addition, while much of the game might not be truly exceptional, it's never bad either. The combat is reasonably fun, the leveling system is wonderfully open-ended, and the game has a good sense of scale. It might not be the next best evolution in MMO game design, but given the cheap entry price (and lack of subscription fee!), if the subject matter interests you at all, definitely check it out!
Shorter than hoped for, Better than ExpectedLightningMelon | Oct. 29, 2013 | Review of The Darkness II
The Darkness 2 is short. Really short. The coop content is also extremely short. There's just very little of this game to go around, in general. However, if you can grab it at a good price, it's absolutely worth checking out.
While it might not keep you busy long, very few games tap into the same sort of vibe that the Darkness pulls off so effortlessly. It makes being evil fun, and then it makes you wonder if it should feel quite so good. The story is pulled off really well (despite a disappointing cliffhanger at the end), the cel-shaded graphics just look gorgeous, and the combat is fast, incredibly brutal, and wicked fun. If you show up looking for brutal action, you'll get it in spades. Just make sure to expect the fun to end in about 6 hours.
Hack, slash, stab, cut, bludgeon, etc.LightningMelon | Oct. 29, 2013 | Review of Chivalry: Medieval Warfare
Do you like stabbing things? Well, congratulations! You have found the best people-stabbing simulator on the entire internet! With well-designed maps, great game modes, free updates, and some of the best first-person melee combat in gaming, you really can't go wrong with Chivalry. Seriously. There's nothing I don't like about this incredible game.
Not for me, but not a bad gameLightningMelon | Oct. 29, 2013 | Review of XCOM: Enemy Unknown (NA)
I've always had a bit of a love-hate relationship with strategy games. I really like some and really hate others. XCOM turned out to not really be for me, but that's more because of my short attention span, honestly. It's an incredibly well-made game, with a great presentation, slick controls, and a great mixture of long-term strategy and short-term tactics. The random numbers do always seem against you, sometimes to an aggravating level, but if you like this sort of game, it's absolutely worth checking out!
A great edition of a wonderful gameLightningMelon | Oct. 23, 2013 | Review of Alan Wake: Collector's Edition
Alan Wake is not a perfect game. But it's darn close! The story and atmosphere are top notch, the graphics are great, and it controls wonderfully. It's tense throughout, the combat is fast-paced and heart-pounding, and the characters are wonderfully realized in the voice acting. The Collector's Edition has all sorts of fantastic goodies, too, so if you want a great soundtrack and some other awesome extras, it's absolutely worth the extra cash.
However. The pacing can be a little off. Some sections of the game drag a little bit too long, meaning it can be difficult to play in long stints. If you can get through that minor problem, however, you'll be treated to an absolutely wonderful experience that you cannot get anywhere else. Don't miss it.
Not perfect, but worth your timeLightningMelon | Oct. 23, 2013 | Review of Guild Wars 2: Heroic Edition (NA)
I'm not a huge fan of MMOs, but Guild Wars 2 did enough to get me interested. The lack of a subscription fee is a huge plus, and the basic gameplay is good, if not really all that revolutionary. It's an absolutely gorgeous game to look at, and the lack of a sub fee means that you'll have an easier time getting friends to buy in and actually play with you. All in all, it won't make you like MMOs if you didn't already. But, if you do and are looking for the next big game, this is it.
Great DLC if you loved the base gameLightningMelon | April 22, 2013 | Review of Dishonored: The Knife of Dunwall
This is a great, if somewhat uninspired, addition to Dishonored. It doesn't add anything new to the overall gameplay flow, though some slightly modified powers do change things up a little bit, and there's nothing here that'll make you love Dishonored if you didn't like it in the first place. However, if you loved the gameplay in the base game, then The Knife of Dunwall delivers more of the same, at equal if not greater levels of quality. It has an intriguing story set to conclude later this year in a final add-on.
The Knife of Dunwall clocks in at about 3-5 hours in a single playthrough, though you can push it longer if you explore every nook and cranny of the 3 expansive levels, and supports the varied gameplay styles of the base game, meaning that you could easily play through the new content several times. If you loved, or even just liked the base game, and wanted more levels, then you really can't go wrong with this DLC, but it probably won't blow your mind. It doesn't really add anything new or particularly different, but what's here is a good time.
Amazing Multiplayer FunLightningMelon | April 22, 2013 | Review of Chivalry: Medieval Warfare Overflow
There are plenty of competitive, multiplayer first-person games on the market, but very of few of them are outside of the modern shooter mindset, and very few of them are any good. Chivalry is both an absolute blast to play and is very fresh, focusing on a time period not often seen in multiplayer games: medieval warfare, sans any sort of magic or fantastical elements.
Melee combat is fast, challenging and punchy, there are things to unlock but nothing unfair or necessary to survival, ranged combat is highly skill based and fun (with bows and crossbows that behave realistically), maps are large and often have cool objectives, such as having one team laying needing to slaughter a bunch of peasants that the other team has to protect, and the graphics are gorgeous. Like any online game, there are occasional issues with rude players and teamkilling (friendly fire is always on, as far as I can tell), but such small problems shouldn't keep you from experiencing this wonderful title.