Reviews by Lirks
Funny gameLirks | Jan. 19, 2013 | Review of Dead Rising 2: Off the Record
DR2:OTR is far better than the first DR and DR2, so if buying one of them this is the version to get as it offers more. I play the PC version using a X-Box 360 controller. This game has a lot of adult content: gore, violence, plenty of sexual references so it is definitely not suited for the Squeamish.
MmmmkayLirks | Jan. 18, 2013 | Review of Chivalry: Medieval Warfare PRE
This game is pretty sweet. I've been waiting for a good first person slasher. The gameplay is a bit slower than other FPS games, but it gives it a more realistic feel.
It's a bit glitchy at times, but I hear a patch is coming out in January, 2013. It doesn't affect the actual gameplay, just the leveling is a bit wacky.
Good MMOLirks | Jan. 18, 2013 | Review of Guild Wars 2: Heroic Edition
Personal Story 2.5/5:
This is probably the most disappointing aspect of Guild Wars 2. The story, at first, seems fun and somewhat engaging (appropriate for the early levels), but later changes for the worst as it devolves into a disastrous journey to kill Zhaitan, the undead Elder Dragon. Not only are characters wooden and dialogue cheesy, but for some reasons the writers thought killing off random characters left and right would evoke some sort of emotion -- instead, it ends up seemingly a pointless death, and rather unnecessary. There aren't many characters that will grab your attention, and the narrative needs some work. Cutscenes are lazy, and character facing character conversation scenes, while novel at first, eventually makes you realize how immersion breaking they really are. The choices you make... really don't matter too much in the end either.
Graphics and Sound 5/5
The atmosphere of the game is beautiful. Everything in the game feels like a piece of art. There is rarely a dull moment when it comes to the art direction of Guild Wars 2. The attention to detail is absolutely grand. The soundtrack is also equally stunning, composed by famous Jeremy Soule, known for his previous work in the Elder Scrolls Franchise and Guild Wars 1. The sound effects in the game are also grand and plentiful. The most notable track: Fear Not This Night.
The leveling experience is probably one of the best I've played in any MMO. Dynamic Events pop up left and right, each with their own unique context and story. The only problem is that dynamic events truly do not serve 100% as a placeholder for quests. This is where hearts come in. Hearts are basically quests without the text or the need to walk back and forth between NPC to accept the quest and turn it in. Exploration is one of the strongest points of the game. Jumping puzzles, and unique little discoveries are everywhere.
A mixed bag. Some of the dungeons are a lot of fun, while plenty of others are extremely mundane. Fractals of the Mists was also introduced as a new form of gear progression. Fear not, GW2 is still mainly about cosmetics. Ascended items aren't worth all the controversy. It provides a new goal to work for, and I believe Arenanet will continue to balance time and reward.
World v World v World 4/5
A lot of fun, but needs a better reward system (which is coming in February). You fight massive siege battles against 2 other servers. What is there not to like?
Structured PvP 3/5
Great fun, but only has a single mode. Capture points. Hot-join games may get stale over time, but they're great for trying out new builds before foraying into Tournament PvP. Right now this mode needs a lot of work, but once Arenanet implements the much needed infrastructure later this year, I have no doubt sPvP will continue to grow.
Well worth the 60 dollar admission. You can get hundreds and hundreds of hours for no monthly fee. Regular monthly content updates continue to improve the game and add new ways for players to enjoy the game. Arenanet will continue to learn from their mistakes and further improve their game.