Reviews by MalekTaktak
Great amounts of fun online!MalekTaktak | Jan. 28, 2013 | Review of Chivalry: Medieval Warfare PRE
Chivalry is a bloody medieval FPS that heavily relies on combat and skill online, since the only game modes are deathmatch, free for all or team objective. The melee system is well elaborated, simple to handle and works well with the type of the game.
You can switch to third person at any time by pressing a button if you'd like, sometimes it's easier this way and more appealing to the eye.
The lack of campaign is a huge downside, which really disappoints me since the training session is done well and demonstrates how good a story mode would be. Then again, the story happens in the multiplayer game so it leaves the players to imagine what actually happened.
The soundtrack is nice and very ... medieval and the voice actors are often laughably terrific. The guards sound just like the stereotypical hilarious medieval characters.
While I am addicted to this game and play a lot of it nearly every day, I recommend you to wait for a sale since it isn't worth it with no single player.
Truly Truest CrimeMalekTaktak | Jan. 28, 2013 | Review of Sleeping Dogs: Limited Edition
Sleeping Dogs is an excellent GTA-clone set in Hong Kong involving lots of martial arts and great Kung Fu moves that will appeal to the die-hard action movies and fighting fans.
You will absolutely love the challenging fighting mechanics and moves that you can learn and master. There's also lots of melee or fire weapons that take away the feel a bit, but you can do fine without them right? Also, this is one of the rare games who require you to actually use the environment at your advantage for real, allowing you to execute your enemies in epic takedowns using aquariums, fans, saws, trashcans, ventilation tubes etc..
The graphics are wonderful and the high resolution models/textures perfect and appropriate for an openworld sandbox action game. You can feel that the developers have put up quite a good effort bringing us this beauty of a game.
A major downside is the story, you play as a bandit who becomes a civilian cop, for reasons.. and you can just perform as many crimes as you want just because you're with the law. For example, assasinate lots of pedestrians or run over them, kill a few officers or blow some cars up, only to get released later and be told to be more careful. This isn't very consistent. But it doesn't really matter.
The game allows you to do quite a handful of fun activities and sidemissions like having intense training, massages, gunfights, pursuits or even dancing and karaoke. Which really makes the city feel lively and full of surprises.
The soundtrack and voice actors are pretty good, some of the songs are even in cantonese true to the setting.
If you loved games like Saints Row, GTA or Just Cause, this game is the right choice for you.
Very disappointed..MalekTaktak | Jan. 28, 2013 | Review of Assassin's Creed III: Deluxe Edition DNS
This game promises a lot and yet only offers huge letdowns:
First, there's the new combat system, which is ridiculously easy to handle and requires little to no effort to get rid of an entire army rather than stealth kill every single one of the soldiers since they just go chivalrous and attack on a one time basis.
Then there's the story elements, the main protagonist has no character at ALL, the whole plot feels flushed down and lifeless and really bores you the first few hours of the game, you'll find yourself just going around the map and killing mooks randomly rather than go by the poorly elaborated storyline, plus the characters, who don't feel the same as they did in AC2, you will not actually feel any likeness or hatred towards any of the good/bad guys, since they are total robots merely being there to fill in the gaps and perform the tasks required to advance the plot. There is no appeal or fun factor here.
Also, the crafting system, to make it harder, the developers thought it would be a brilliant idea to increase the prices as the game goes and the protagonist gets richer, wrong: paying a ridiculous amount of money ($500) for a barrel or some apples, where's the consistency?
I must also mention that the developers removed the ability to grapple and hurt civilians, where's the fun of just one hit killing guards and not being able to slaughter dirty peasants or beat them to death?
Despite this, the game has a few good sides, there's a new weather system, animal entities, children NPCs, pretty decent graphics, a hunting system, naval fights and new weapons.. But this doesn't really compensate.
After going through the first sequences of the game, I was really depressed and lost all faith in the AC franchise, I refuse to acknowledge this opus even exists, why is it there in the first place?
A gorgeous RPG gemMalekTaktak | Jan. 28, 2013 | Review of The Elder Scrolls V: Skyrim
Bethesda strikes again, giving us a fantasy-driven medieval RPG complete with swords, spells, dragons, orks, giants and other evil creatures that solely exist to eradicate you.
Where to start? The game features many character classes in the character creator, which you can fully customize from the facial details to the physical abilities. And then that's it: Once you dive in, you'll never emerge back to the surface.
Since there are plenty of things to do that await your hero, having a whole world to save from evil dragon overlord domination, you will step in as the Dragonborn, a blessed abnormal human-like protagonist, and you'll be able to fight bandits, craft weapons, tools, potions, learn and create spells, manage your inventory/equipment to survive in this spacious and seemingly unfinishing world, full of secrets, quests, dungeons and unique side-missions that will never bore you. You can choose to be evil too and attempt to conquer the universe, if you do not fear a karma-driven death.
There are so many things to do or interact with that you will wonder if the game lives on its own.
The graphics are top-notch, although even better with the high resolution texture packs. You will also want to take a look at the modding community who keeps the game alive and kicking, that means infinite possibilities and beautiful, fun or often crazy mods for you to explore on your own.
The story can seem too nerdy to fully comprehend, probably cause it is. There are even books you can read telling you additional stories and logs about the setting of the game.
Don't wait for a sale, paying full price for this game is really worth it and every DLC you can get for it will make your playthroughs even richer.
Forget about PhysicsMalekTaktak | Jan. 28, 2013 | Review of Just Cause 2
Just Cause 2 is quite a fresh lump of oxygen, allowing the player, to free-roam using various vehicules, weapons, a grappling hook and lots of explosives to disseminate chaos as a mercenary whose mission is to fight the corrupt governement of a vast paradisiac asiatic island.
The mechanics of the game are so ridiculously programmed that they let the player perform ludicrous/absurd acts that help him absolutely destroy every single entity, enemy or building easily, ensuing in an enormous amount of fun and hilarity. Free falling, epic stunts and moves, mid-air hijacks, grappling enemies to high place, attaching structures to vehicules to demolish them... and so much more.
Added to that, Just Cause 2 has graphics that make it one of the most beautiful games ever made, the landscapes are simply gorgeous and the shaders/models astonishing.
One of the downsides is that the story isn't interesting at all, it feels like.. it gets in the way and doesn't really encourage you to dive in. Also, the voiceactors are simply put... terrible, so laughable that it makes you wonder if they did it on purpose.
If you like great sandbox games with good graphics and fun physics, you can't ignore Just Cause 2.
Surprisingly addicting and fun little indieMalekTaktak | Jan. 28, 2013 | Review of Beat Hazard
Beat Hazard isn't your average arcade shooter, but exactly what it says on the tin: powered by your music!
This innovative and original feature is the whole point of the game, you listen to your favourite tracks while shooting asteroids, spaceships, even bigger spaceships, or plain huge boss motherships or weird big alien abominations.
Although I have to warn you, if you play the game for a long period of time, you are very likely to experience epileptic seizures due to the extreme amount of lights and loads of glowing things on the screen at once, so you might want to turn the appropriate setting down, for your own good!
The speed of the gameplay, meaning the spawnrate of the enemies, the strength and fire rate of your projectiles depends solely on the music's frequency and loudness, and these are synchronized perfectly with your tracks (else what would be the point anyway?) This, funnily enough, also gives the game a good excuse to not have a soundtrack.
Verdict is, Beat Hazard is an addictive, ridiculously time consuming litlle devil that is worth every penny you spend on it.
Be sure to get the Ultra DLC, it's an important part of the game that adds lots of modes including coop mode or boss rush, comes with new baddies and abilities, always handy to have.
Excellent GTA-ish action shooterMalekTaktak | Jan. 28, 2013 | Review of Mafia II dns
With the second installement of Mafia, we are introduced to a huge graphical improvement, a weather system as you progress through the game, a whole new realistic car/characters physics system, many types of classical vehicules, guns, clothes and music that throw you straight into the 40s.
Obviously, you play as a Mafia man who seeks honor and fortune, and then other things later in the game. The storyline draws the player very deep into the events and is often charming, depressing or both.
Personally, I loved the open world feel of the game, I could do anything I would do in any GTA game without having the plot on my back urging me to go back to what I am supposed to do, so I can kill civilians and cops, rob banks and stores or blow up cars or whatever.
The only downside is that the story is too short, but still beautiful.
You won't be disappointedMalekTaktak | Jan. 27, 2013 | Review of Borderlands 2 DNS
Borderlands 2 is simply the most fun "FPS RPG" you can find out there, and a truly unique experience on every single aspect.
The graphics style is the signature of the game: stylish borderlined landscapes and character models with very cartoonish textures giving the game its own unique appeal.
Throughout the game, the player can team up with 3 vault hunters in a long drop-in/out adventure, and will have to fullfill the many quests given by NPCs (including the protagonists from the first game!) which are tasks like fighting (huge) monsters/evil bad guys/bandits, finding valuable artifacts/items/MacGuffins for whatever ridiculous reasons and at your own risk or defending some important places.. etc.
Surprisingly, the plotline doesn't suffer from being repetitive or boring, it's often hilariously put, topped with satirical dialogues and funny references. It feels a lot more pushed towards the snarky humouristic side than the original, not that it's a bad thing.
The soundtrack and voices are perfectly fitting and well acted for a shooter heavily composed of shooting things. (duh)
There's a lot more to discover, you must try it for yourself. (look at the title of this review again)
Beautiful sequelMalekTaktak | Jan. 27, 2013 | Review of Assassin's Creed 2 Deluxe Edition
With the first opus being an illumination to the action adventure genre, this second installment brings it to a whole new level, Assassin's Creed 2 puts the player in the shoes of Ezio Auditore, a soon-to-be part of the Assassins Guild, during the Italian Renaissance, in the city of Firenze, and he shall battle the order of the Templars for revenge and as a duty.
What is really outstanding about this open-world game are the new combat and physics engines, which feel very smooth, clean and make the gameplay so much fun: assassinate a guard and throw him from a rooftop, battle many types of enemies at once, taunt them or disarm them.. there are so many possibilities for the player to explore, and lots of new features like hiring mercenaries, courtesans or thieves, lots of side missions and hidden treasures, which keep the player busy.
I must also mention the graphics, great textures, carefully modelled and huge cities, enhanced water, lights and shadows effects that really strenghen the appeal for this game.
A must-buy for anyone who likes action adventure sandbox games with a strong replayability value and a good storyline.
Excellent, polished, perfect indie gameMalekTaktak | Jan. 27, 2013 | Review of Magicka
Magicka is one of the (rare) stunningly good indie-developed games. In one little beautifully wrapped package, you have a semi-top view 3D Moba-like RPG with tons of features.
You play as one of the mage apprentices who have to save the world from the hands of an evil overlord who wants to dominate the world. The player can team up with 4 friends on local OR online through the whole storyline.
The game is clustered with little nerdy references, hilarious "voice-actors" and lots of heavy satire which make it very unique and outstanding for an indie game, also, gameplay-wise, the player is able to control his character (and choose the costume beforehand) in real time using the mouse and keyboard, and will have to combine 8 elements with 5 at once to throw spells at enemies and smite them, which hands out very interesting results and drags the player's interest deep into discovering all of the combinations, added to the special spell books "Magicks" who will grant the players ultimate moves.
Fighting is simple, yet very challenging and requires a lot of fast thinking and elaborating strategies. The graphics are cartoonish and often beautiful (especially the spells' lights + shaders) and offer a huge appeal for the game. The soundtrack is worth noting, since it's very nice to the ears and sometimes adrenaline-raising. The story, as I pointed out earlier, is nothing serious, the developers are just playing with the plot and often break the fourth wall.
Added to the loads of DLC and modes, this game is a must-buy, you can't just go past it if you're a fan of good indie games.
A homage to Prince of PersiaMalekTaktak | Jan. 26, 2013 | Review of Blades of Time: Limited Edition
This sequel to X-Blades is actually pretty decent... graphics wise. Getting the hang of the controls is very easy for this third person adventure game à-la Prince Of Persia.
The level/character design is surprisingly well done, there are lots of enemies to fight like you'd expect from a hack and slash game, but also lots of quick easy parkour sections, some cheap but acceptable puzzles, extremely challenging bossfights and very boring cutscenes.
Overall, the graphics are loveable, although it's almost the same style games like Darksiders use, the music is pretty average, nothing you would notice on spot unless you're paying attention to it, the gameplay gets really repetitive after a short time and the story isn't captivating at all.
The reason I have played this game was only because I got it gifted by a friend, otherwise, just wait for a sale because paying full price just isn't worth it.
LEGO adaptations are best suited for storytellingMalekTaktak | Jan. 21, 2013 | Review of LEGO Batman: The Videogame DNS
Traveller's Tales are taking a huge step in video game industry, combine fun LEGO and a great movie trilogy and what do you get? ...
On the menu, the totality of the main, secondary, background and one- appearance-only characters present in the Batman movie franchise, and even vaguely related bonus ones. Each with super abilities like Batman's Batarang and gadgets, Joker with his double uzies, electric hand shake shock and hilarious gas, Mr.Freeze with his freeze gun (duh..) Poison Ivy and her poisonous plants (DUH..) and many more I cannot list in fear of making this a boring read, (as if it wasn't already..) still listing: Lots of puzzles, which actually cluster every single level and make reliving actual movie scenes more funny and interesting in addition of endlessly fighting mooks and bossfights, mimical cutscenes that abridge those (hilarity ensues!) entirely destructible LEGO environments, drop in drop out coop mode which makes playing with friends loads of fun and varied rideable vehicules... etc
You cannot judge this game to be for younger age groups directly via the LEGO bit, since it's actually pretty fun to play with a friend. I enjoyed every moment of it with my cousin.
You will never experience more evil in a video-gameMalekTaktak | Jan. 21, 2013 | Review of Super Meat Boy
The craziest, hardest, most challenging and frustrating, yet hilarious, addictive and long gaming session I have ever witnessed. This game is pure evil, and you will die until death itself is a vital matter.
Super Meat Boy is about a boy with no skin who has to save his damsell Bandage Girl (exactly what it says on the tin) from the evil hands of the top notch Dr. fetus. (a foetus with a monocle and top hat)
The actual gameplay is actually from the same BANDwagon, it's pretty gore filled and not for the light hearted, even more so if you are hot-blooded, you'll have to go through lots of levels and chapters, wall jumping around, dodging saws, missiles, monsters and even huge bosses. While this does sound pretty generic, the game has a lot of unique aspects and crazy awesome ideas.
Starting with the game's art, which are professionally/flawlessly drawn high definition sprites with lots of detail and attention, this reinforces the whole "indie games are art" concept and adds a lot of style to the game. Added to the secret unlockable characters from other indie games, retro hidden warp zones which are super secret levels.
I really recommend trying out this masterpiece, you will not be disappointed!
Godly first person shooter, disappointing sequelMalekTaktak | Jan. 21, 2013 | Review of Far Cry 3
Far Cry 3 is basically one of the most impressing shooters out there, taking extraordinarily immersive graphics and nice effects from FPS's like Crysis or Halo, an extremely huge, seemingly paradisiac but dangerous and hostile jungle island for the open world setting, loads of side-missions and minigames (which are mildly boring excuses to keep the player busy) carefully written characters like the main antogonist Vaas voiced by surprisingly well-performing actors, a captivating storyline and interesting plot topped with fun physic mechanics, fun vehicules and tons of fun enemies and not so innocent fun animals to slaugther.
This game took all of the missing/badly implemented aspects from Far Cry and Far Cry 2 and fixed/added these. Which was rather a successfully completed task.
However, it took all of the innovative and unique features like actual physical maps, decaying weapons, taking naps, owning personal weapons armories, catching diseases, having to cure these and scrapped all of them. It's what made Far Cry 2 stand out from the rest of the FPS's, and they removed it. Shame on you Ubisoft developing studios.
As if it weren't enough, they also fixed the stealth + combat far more than they should have, it was kind of broken in Far Cry 2, but it still felt challenging and cool to fight through those hordes of corrupt soldiers, taking cover, healing, trying to sneak up on them (if only the stabs killed soldiers without alerting the rest of the outpost..) In Far Cry 3, you can basically kill every artificial stupidity being in an outpost without raising the little finger. You can just stab everyone or even shoot the bandits before they ring the alarm and remain undetected.
Let's talk about the protagonist, Jason Brody, a 17 years old whiny little boy who goes eewie after killing his first few victims and everytime he skins an animal, and becomes an absolute hitman/assassin who can shoot any gun with zero recoil and 100% accuracy without even learning before, that was just handwaved by the whole 'tatau' religious cult perk system. In Far Cry 2, you had a whole character select screen with bad bottomed mercenaries. (who actually stay shut through the whole game like an FPS protagonist usually behaves) Who wants to play with an annoying whiny kid in such a perfectly chiseled world complete with vehicules and cool stuffs anyway?
The setting/characters, plus the multiplayer modes, PLUS the freakin' MAP EDITOR, compensate this somehow. But I'm still very disappointed.
One of the most entertaining sports, perfectly simulatedMalekTaktak | Jan. 21, 2013 | Review of Virtua Tennis 4
I absolutely love the Virtua Tennis series, it's almost interacting with the tennis you see on T.V, with adrenaline-raising soundtrack and challenging opponents. The visuals are extremely appealing and realistic, plus the game is very fast paced and the controls pretty easy to get the hang of.
Complete with Career, World Championship, Exhibition and Practice modes, symbolic characters and living legends such as Murray, Federer, Nadal or Djokovic, the game has a durable replayability and is pretty much a steal at the current price (-75% = $3.74) As if it weren't enough, there's a 360 controller support and local/online multiplayer mode.
Virtua Tennis 4 is the glorious, unmatched and most complete Tennis Simulator ever made.
A huge Zombie-infested PlaygroundMalekTaktak | Jan. 18, 2013 | Review of Dead Rising 2
Set in a big Vegas-like city called "Fortune City" (with zombies), Dead Rising 2 is an innovative, hilarious zombie-survival third-person hack n' slasher. You basically play as some kind of bike stunt-man who eats zombies for breakfast for the sake of glory and fame. But then he gets trapped as the main course in the mentioned-above city (with zombies) and must save himself and his daugther before the Military take action and nuke the whole place. The gameplay encourages the player to improvise, be creative and discover new ways to destroy the undead as you progress through the storyline, which is presented as crafting new weapons to survive, which are very varied and often ridiculously efficient. The developers seemed to go all out and add in whatever gloriously over-the-top concepts came to their mind regarding the crafting system, the weapons and some of the quests, not that it's a bad thing though. Topped with a great combat system, countless (free!) often weird clothes to wear and a balanced weapon decay mechanic, going through the hordes of zombies belittles them so much that it almost feels like a game... Oh wait. Finding all of the weapons is not required to advance through the plot, although some quests and bossfights are near impossible without gathering a few effective (but not so decent) weapons. In co-op multiplayer, it's even more fun when the player teams up with a friend to trucidate the living corpses roaming around the city. However, the whole thing gets old and boring after 20 minutes of gameplay: you'll find yourself doing the same things over and over again, while being harassed by pointless time limits (72 hours to complete the whole game can be frustrating after the few first times you see the warning appearing.) The zombies, while being satisfying to kill, don't put up any challenge and become more of an annoyance to the player, since he can navigate 3 times as fast as they do while backflipping, going right past them and avoiding direct confrontation unless choosing to. (except the bossfights who will give you a nintendo-hard time) And this will especially frustrate single-players. The music and graphics are not outstanding and feel very average, although it doesn't hurt to look/listen. And the story isn't really worth paying attention to, unless the player interprets it in a funny way. The verdict: Dead Rising 2 is a pretty solid title, which could have been a shining victory for Capcom, if it weren't for tons of flaws drawing it back from doing so.
Gloriously one of the GOTY's of 2012MalekTaktak | Dec. 12, 2012 | Review of Darksiders II
This game, sequel to Darksiders, is basically the alternate story sequel, which takes another character from the first opus and narrates his story.
You play as Death, one of the four Horsemen of the Apocalypse in a free-roaming, single player classical RPG with experience, levels, loot, dungeons and all the package.
The graphics are extremely superior and super-detailed, and are now customizable in settings since the developers fixed them at first. The NPCs feel all alive and some are terrifying. There's a ton of big bad monsters for the player to slain and the fighting mechanics,systems and moves are swift and satisfying.
The main protagonist, Death, is litterally Death on feet, a killing machine armed with two typically deadly blades (comes with heavy weapons and guns later on) accompagnied by Despair, his spooky flaming horse and Dust, the path-showing crow.
The game feels like a homage to the Prince of Persia and World of Warcraft Series, since there's lots of Parkour, Dungeons and Treasure for Death to perform and find.
Most memorable, enjoyable and longest sandbox gaming experienceMalekTaktak | Dec. 12, 2012 | Review of Grand Theft Auto: San Andreas DNS
Grand Theft Auto: San Andreas was an enormous hit back when the genre wasn't very popular. And surprisingly enough, people still play it online thanks to PC mods like SAMP or MTA.
Set in a big island full packed with Los Santos (Angeles) San Fierro (Francisco) Las Venturas (Vegas) and country-side like mountains and villages, you play as CJ, alias Carl Johnson, starting in a African-American Gansta' Street, you'll have to re-integer your gang and take over the streets, quarters and later cities of San Andreas.
The story, brought to us by Rockstar's finest scenarists, is very well elaborated: it starts off simple, you're getting back in the track with your gang and increasing your respect, then it turns slowly into "serious business" and makes everything else on the island involved.
Let's avoid spoilers, let's.. talk about the Open world part of the game, CJ can explore city by city as the story progresses, you can hire a few gangsters depending on your respect and go on a wild ride murder loads of cops/rival gangs with your custom tuned cars or a heavy tank while doing stunts and blowing off cars.
The ambience of the game is a bit special, actually, there is no real "background music" which leads you to believe that the game has no music at all and is realistic, but you can still hear music on the radio. There's several channels that have their own planified schedule and broadcasts with some actual characters present in GTA:SA's world!
The graphics left us indifferent back then, or even pleased some of us, but now you can notice the difference, low quality models and textures that don't directly appeal to the present player, again, that can be fixed with the appropriate mods out there. They are abondant and of different types, graphical or gameplay. And that's what keeps the game alive.
Frustratingly fun platformerMalekTaktak | Dec. 12, 2012 | Review of VVVVVV
I didn't know what to expect from VVVVVV at first, but now whenever a misinformed person mentions it (usually spelling it wrong) I go all out saying "How dare you! It's VVVVVV, six V's for godness's sake!"
The 8-bit style soundtrack is catchy and very well composed, and it will sometimes decrease your urge to break your keyboard since you'll probably die several times in the first levels.
The story/plot is pretty simple and doesn't require your main focus since you'll be trying to figure out how to get past this one room who keeps dumping you into red spiky spikes.
The visuals are very appealing, and provide a good feeling/atmosphere to the player who will be trying to evade the evil booby traps maliciously set by some psycho guy named Terry.
The controls are quite alright, left and right arrows for the two directions respectively and Space/up/down arrow to flip gravity. Yes you can flip gravity! But that doesn't matter: since you'll be dying and dying and dying...
Alright, yes, you'll notice pretty fast that the game isn't easy, not easy at all to say the least, it requires a lot of patience and some Nintendo-hard gaming experience to complete. I recommend this indie to die-hard fans of challenges and hard sidescrollers. And when you'll be done with the main story, there's always the online levels, and the soundtrack.
For 1.99$, it's almost a crime to not purchase this masterpiece.
One of the most satisfying gaming experiences ever madeMalekTaktak | Dec. 12, 2012 | Review of Batman Arkham City: Game of the Year -
I have never been really a fan of Superhero games like Spiderman, Wolverine or Superman from Marvel but this.. this is one of the most elaborated, fun, smartest and greatest games that have been ever released.
You play as Batman, Catwoman or Robin. (depending on your advancement in the story) The first thing you'll notice about this game is that it is free roam based in Arkham City, an abandoned part of Gotham, which differs from the usual linear settings in superhero games.
You'll be able to use lots of Sophisticated Gadgets and tools whether you're solving a puzzle, infiltrating a or fighting some bandits, that are unlocked over time, but a portion is fairly available from the start. You'll also be able to take down enemies while in Predator Mode and driving them insane!
Detective Mode also helps in Riddler's Puzzles, or to detect enemies/hiding places/tech stuff to break.
I won't talk about the Story since there's lots of speculation and spoilers, so let's talk about:
The voices: The actors have really surpassed themselves, whether in a cutscene or in gameplay, you'll feel like watching a movie.
The music: One of the best factors; the soundtrack sort of makes the game, well-composed, sometimes adrenaline-rising, captivating and fitting with the nature of the Caped Crusader's Adventures.
The characters: Each character has his own traits, description, perks and specialities, and the different personalities/behaviors of each make them act so alive and interesting unlike what we would have seen in some other game. Going from the Joker, The Penguin, passing by Poison Ivy, Harley Quinn until Two Face and Mr.Freeze. They'll all here, and even hidden/new ones.
What should have been a depressing and sad ambience turns into action-driven drama pretty fast.
Overall, this is a must-buy for everyone (over 18) since it feels a lot more mature than your average superhero kiddy game and involves, despite the looks, a lot of reflexion and frustration. I have skipped Arkham Asylum first, then I realized that this one was ultimately better.
I am surprised by how unknown this game is to the general gaming community.