Reviews by NCampbell
Good Core, Fatal FlawNCampbell | Dec. 13, 2012 | Review of Hitman: Absolution PRE
Having played and enjoyed Hitman games in the past, I was expecting big things from this graphic-ed up reboot.
The killer, KILLER mistake I found was the game's use of save/check-pointing. I'm putting this up front because it really spoiled the game for me. There's no ability to save other than at set checkpoints, and if you restart from a checkpoint you LOSE ALL PROGRESS. Everything. Disguises, enemies knocked out.
It's as if the game actively sets out to discourage experimentation. Having to restart an entire level because you made a mistake in the second or third stage is a massive pain in the proverbial, I honestly have no idea what the developers were thinking when they implemented this terrible save system.
Other than that, the basic stealth is quite passable. It's moved away from the 'hiding in plain sight' mentality of previous games, to something that feels a like it's more about the game systems than the level scenarios.
Graphics are gorgeous at points, but the game often lags randomly. There are better looking games that run on my system at silky smooth framerates, so it makes me wonder if more time could have been put into optimization. Quick note, I'm using an Nvidia video card, AMD was involved in developing the PC port so if that's what you've got the game may run smoother.