Reviews by RixRaw
An Immortal KomebackRixRaw | Jan. 2, 2014 | Review of Mortal Kombat Komplete Edition
Nearly 10 years after the original Mortal Kombat came out, this 2011 (2013 on the PC) release took a turn back towards its roots by ditching 3D combat, resulting in a 2.5D fighting game. The smooth and responsive controls (controller highly recommended) make playing the game an almost 100% frustration free experience. Mortal Kombat (2011) features a story mode that explores its timeline (an alternate version of that of the first three games in the franchise) and introduces players to some of the characters. Despite being a very fun to play game, Mortal Kombat does come with a handful of flaws, such as the gore and fatalities seeming rather awkward and childish to the now adult fans of the series and the fact that characters aren't prefectly balanced, resulting in some of them being poor choices for more serious gaming; the greatest flaw the game has however is the blatant sexism that is present both in the storyline and the general appearance of the female combatants.
Enemy Within - the DLC you can't do withoutRixRaw | Jan. 2, 2014 | Review of XCOM: Enemy Within
Enemy Within is a very significant add-on to X-COM: Enemy Unknown as it features a whole bunch of outstanding new content: a new resource type, council missions, upgrade options, new mission types, enemy units and a whole new different faction to face. The DLC also comes with Operation Progeny, a seperate content pack, that much like the Slingshot Content Pack can be turned on or off on the new game options menu and features a handful of unique, new council missions. With all the additional new mission types, it's easy to forget that you're playing the same campaign, which results in an even increased replay value. While all the new factors to pay attention to may overwhelm players at first, the new content is definitely interesting and worthwhile if not a bit on the easy side compared to the base game.
A slingshot-full of new contentRixRaw | Dec. 31, 2013 | Review of XCOM: Enemy Unknown – Slingshot Content Pack
The Slingshot Content Pack for X-COM: Enemy Unknown adds a slingshot-full of new council missions and a recruitable unique soldier to the game. While the new missions truly stand out from the council missions that came with the base game, they are unfortunately few in number. The DLC also upsets the balance somewhat, as these new missions aren't as difficult as the ones you'd normally encounter and thus provide some fast and easy ranks for your soldiers. Should this bother you, you may choose to start a new playthrough without the DLC content. The Slingshot Content Pack definitely has a place in the library of every X-COM fan as it is a very enjoyable although slightly overpriced DLC.
How turn-based strategy should be doneRixRaw | Dec. 28, 2013 | Review of XCOM: Enemy Unknown
Remake of the 1994 game UFO: Enemy Unknown (aka X-COM: UFO Defense), X-COM: Enemy Unknown is a very polished and well designed turn-based strategy game with a pinch of base management and a dash of RPG elements. While the semi-cartoony graphics are a pleasure to look at during actual gameplay, as well as both in-game cutscenes and pre-rendered cinematics, X-COM's main strengths are the near flawless execution of tactical gameplay, and its replay value. Albeit the game has a few minor bugs, these are mostly graphical, that will not affect gameplay. Some players might be bothered at first by their units' line of sight not making sense in some rare cases, it's nothing a fan of tactical games should not be able to adapt to quickly. Higher difficulty levels and additional features such as ironman and second wave (a series of game altering options that can be unlocked by completing playthroughs) make X-COM very replay worthy. All in all an outstanding game, possibly my favourite of the year 2012.