Reviews by Roflcatz
Borders between Great and MediocreRoflcatz | April 10, 2014 | Review of Borderlands 2 (NA)
Borderlands 2 is a sequel to Borderlands. Obviously. Therefore, it is more Borderlands. This is perhaps the best way to describe Borderlands 2, as there aren't many innovative or ground-breaking additions to the Borderlands formula, but it does refine it, albeit with a slew of problems.
In Borderlands 2, you can choose between 4 classes, each with their own set of unique skills and abilities. They all play differently and serve different roles, however many of them play like a parallel to Borderlands 1. There isn't anything amazing about the 4 classes, though they do complement each other well. The gameplay is your basic shoot-dude-pick-up-loot grindfest, which is where the stem of my problems with the game comes from. Without a gripping narrative to entice players, there's only the satisfaction of loot and weapons to drive the game. However, the game often feels confusing and imbalanced, especially with the DLC characters and the golden-key chest in one of the cities that instantly gives you some of the best weapons in the game. This single-handedly destroys the design of the game, which is the loot. It makes it incredibly dull and boring to fight a slew of non-stop enemies in pursuit of loot that is worse than what you already have. The story itself is pretty mediocre, with occasional high points and jokes that genuinely make you laugh. Though, the jokes fall flat and make you sigh more often than not.
All in all, Borderlands 2 is more Borderlands, with not much separating it from its predecessor. If you're into that kind of thing, then this is 100% for you.
A Grand Ol' TimeRoflcatz | April 9, 2014 | Review of Grand Theft Auto IV
Grand theft Auto IV is a pretty striking departure from the previous entries in the Grand Theft Auto franchise. While the previous games were more cheesy parodies of American culture in various different areas, Grand Theft Auto IV sets out to tell its own story set in Liberty City, a fictional parallel of New York City, and tells a story that is without a doubt one of Rockstar's greatest works.
You start off as Nico Bellic, an Eastern European immigrant fresh off the boat trying to find a new life in America. You're first met by your cousin (who really loves bowling) as you both begin your new life in America. It obviously doesn't go exactly as planned, and from the beginning Nico realizes that the American Dream isn't going to become a reality so easily. The story spans many hours, as you work for Russian druglords, dense meat-heads, gay former friends, and even the Italian Mafia. The story takes roughly 30 hours to complete, and is compelling throughout.
The gameplay for GTA IV is probably the weakest part of the game. Movement is sluggish, gunplay is sloppy at best, and driving is like trying to swim your way out of molasses. Needless to say, the gameplay isn't the strongest part of GTA IV. However, it is serviceable and lets you do what you need to do to complete the story.
All in all, GTA IV is a great game and is a complete departure from Rockstar's previous works. With a compelling story and classic GTA formulas, it is definitely worth playing.
You're meching me crazy.Roflcatz | April 6, 2014 | Review of Titanfall (NA)
Titanfall is a competitive first person shooter. That's basically it. There's nothing ground-breaking and it certainly isn't going to make your bed or do your dishes for you. It does exactly what it sets out to do and does it about as well as any other game on the market. What it lacks in diversity it makes up for in execution. The gameplay is smooth and exciting, the titans feel more powerful and satisfying than a pilot, and there are enough maps and modes to make it feel like it's worth your while.
However, there was potential for so much more, especially in regards to the "campaign." I put that in quotes because it's hardly a campaign at all. It's just a regular multiplayer match window-dressed as a story mode. It plays no differently, and the only thing that differentiates it from the classic multiplayer is that there happens to be a shallow, undeveloped character that you won't care about talking in the corner of the screen. All in all a missed opportunity that they should make better in the sequel.
In conclusion Titanfall is a great, maybe even fantastic competitive first person shooter. It doesn't do more than what it sets out to do, it's just that what it sets out to do isn't ground-breaking.
You should definitely prepare to die.Roflcatz | June 27, 2013 | Review of Dark Souls: Prepare to Die Edition (NA)
So as you may know, the game is question is really quite difficult. You start out as an undead monster with no backstory and no idea who you really are, aside from the somewhat basic customization that you did in the beginning of the game. This leads you to wander about, following basic instructions from writings on the floor.
What makes this game unique and stand out from any other game is the multiplayer aspect of it, in which other players can type out messages and tips for other anonymous players to see. Also, you can't choose who you play with, as the game was developed to give the player a sense of isolation and difficulty.
The gameplay is solid and smooth, and when you die you know it was because of something you did, and not the game itself. All in all, it is really worth playing if you haven't yet, and although you will get frustrated at times, it's worth it in the end to push through and finish the fight.