Reviews by Scorpy

30

2K's laziest port yet

Scorpy | Dec. 24, 2013 | Review of NBA 2K14 (NA)

I'm a fan of the NBA 2K games, both on console and PC. I loved 2K11 and 2K12 on PC. In fact, I consider 2K12 to be the best basketball game in the past 5 years. It had a decent PC port with quite a few features.

2K13 stepped it up on console with new additions to MyPlayer and MyTeam. This left the PC 2K13 version bare bones, seeing as those features are not in the PC version. The PC version had also foregone the VC (virtual currency) system, crippling the career mode forcing people to hack the game in order to make any progression.

2K14, surprisingly, is a major step down from last year's lazy port. I usually don't complain, seeing as you can find the NBA 2K games on PC for about $7 if you find a bargain. But if you own 2K13 then there is no reason to upgrade. All the new features added are console exclusive. The PC version looks the worse out of all the versions (the PS4/Xbone versions look great, but as usual PC looks worse than the 360/PS3 versions). Limited graphics options make a return, with no stadium lighting or dynamic player shadows like on 360 or PS3. The worst part is that they reintroduced a very popular feature called crews, but this is only available on consoles.

So really, the only reason to own this game is for the crews and MyTeam. However, both of those features are unavailable on the PC port. Not worth the upgrade unless you can find it for $2 or less. I uninstalled it after a month and reinstalled 2K12.

90

Best entry in the series so far.

Scorpy | Oct. 26, 2013 | Review of Batman Arkham Origins

I played through all of the story and a few side missions. WB Games Montreal have definitely proved they can tango with the big boys, as Origins blows City out of the water. It takes everything Arkham City did, turns it up to 11, then adds more. The atmosphere is spot-on, from the christmas-themed score to the christmas decorations, the pedestrian dialogue and so on. What felt like an empty, abandoned city in Arkham City now feels like a sleepy Christmas Eve town, with trouble lurking around every corner. The story is great, much more cinematic than Arkham City. The voice acting is fantastic, the combat is just as good as it has ever been, and the missions are satisfying and fun.

My only gripe with this game is an issue I have with the series in general. The stealth and predator-challenges leave a lot to be desired. Especially when compared to the top notch combat system, those bits definitely feel tedious and boring. But that is such a minor complaint.

I'm glad WB Games Montreal decides to take a less campy and more serious approach to the series. No more dude-undies, fake abs or ridiculously pointy ears. Batman is all business in this installment, making it the best in the series by far, and definitely a worthy entry in the series.

80

Surprisingly good block-breaking game!

Scorpy | July 16, 2013 | Review of Titan

I was taken by surprise at how much content there was in Titan. For a $10 block-breaking game, I expected little level variety and gameplay tweaks. However, Titan surprised me on nearly all fronts.

Its art style is great, very reminiscent of Tron. Levels are detailed and textures look great, but what I liked the most was that there was a lot of level variety. Variety in the colors, textures and models really made this game fun to play through.

Gameplay is somewhat similar to classic block-breaking games, except things such as traps and environmental hazards will really change up the gameplay. These are all level-specific, making the game a real challenge because every universe is different when it comes to traps and the environment.

Definitely pick this up if you like puzzle or block-breaking games. For $10 it's easy to get your money's worth.

75

Neat arcade racing game

Scorpy | July 16, 2013 | Review of Crazy Cars

Imagine Need for Speed: The Run without any story, cutscenes or epic music. That's pretty much what you get with Crazy Cards. The premise of racing around different states of the USA is a great one, but what really makes the game shine is the customization and tight gameplay.

Its graphics are decent for such a cheap game, and the customization is pretty deep as well. Although it isn't as deep as I'd wanted it to be, it's acceptable for a game of this price.

For its asking price of $9.99, any racing fan should pick this up. It's a great game to play for a bit if you're bored, and even though there isn't much content to speak of, it's still a great experience every time I play.

80

Great but slightly overpriced

Scorpy | July 16, 2013 | Review of Frozen Synapse

Like chess, it's fairly easy to learn, but impossible to master. The gameplay is fun and rewarding and has a clean style. Planning out your moves to be executed simultaneously with the opponent can lead to amusing clashes. The only thing I feel it lacks is co-op vs AI and team battles, which they say they are working on. On a side note, the soundtrack is great.

At the asking price of $25 you might want to wait a bit, but this is definitely something you should consider picking up at some time.

80

Some pretty good filler

Scorpy | July 16, 2013 | Review of The Walking Dead: 400 Days

The Walking Dead 400 Days is another brilliant addition to the Walking Dead series from Telltale Games. Once again they have managed to create brilliant characters and put them and the player into very tense but also very emotional situations.In this add on there are 5 characters each with a little story, whats brilliant about them is that they last about 15 minutes each and in that short time i cared for them and wanted to see them through their situation. This is because of various factors form the brilliant voice acting, well thought out situations but also the well thought out decisions you have to make. You feel the tension and stress while making this decision and that's what is brilliant about this game, it feels real! Its only downfall is that not all of the stories have this affect others are not as strong in these terms and therefore feel inconsistent.

90

Must have for anybody that enjoys the base game

Scorpy | July 16, 2013 | Review of Sid Meier's Civilization V: Brave New World (NA)

Brave New World takes everything Civ V and Gods and Kings did and improves it doubly. Espionage can now be less hostile, the World Congress provides a lot of much-needed AI interaction, an even the online system has been improved somewhat.

As usual Civ V's presentation is flawless, but the additions never seem to end with this game. If anybody had problems with late-game being boring and monotonous, this will fix all of that. If anything, with Brave New World you look forward to late-game the most. It really feels like you and the AI are indeed just a bunch of civilizations on earth, both fighting against and with each other to be the best civilization.

This is a must-buy for anybody who likes Civ V. Warning: this expansion contains all the content from Gods and Kings, so it's useless to buy both! Some of my friends have made that mistake.

85

A gem of a game

Scorpy | July 6, 2013 | Review of Another World: 20th Anniversary Edition

Another World, a remake of the classic Out Of This World, is an adventure game with gorgeous vector graphics that easily stand their own in today's market. Although the story isn't exactly clear, and the game is a bit short, the gameplay is satisfying and the game leaves you with a sense of accomplishment and satisfaction that is rarely found in games these days.

For the asking price I think Another World is something everybody should own, and have played through at least once.

60

Disappointing game made somewhat better by updates

Scorpy | July 6, 2013 | Review of Omerta: City of Gangsters

I was looking forward to Omerta so much. The promise of a mix of Tropico and Mafia was a match made in heaven for me. I preordered it almost instantly, then I played the demo... there's a reason why they don't let you do much in the demo.

The turn-based combat, meant to mimic XCOM: Enemy Unknown, is sloppy and difficult to control. Enemies spawn in the worst places and the AI is damn near stupid. Classes can use different abilities effectively, but in the end it does not change much due to the reliance on chance. Although XCOM relies on the same factors, a soldier's abilities will often come first. That's not the case in Omerta.

The combat is the most fleshed out part of the game. The rest of the game, where you manage your mafia business, is best defined as "playing monopoly against yourself". There is no challenge, no personal motivation, it's just an empty void of clicking things and watching numbers go up with no interactions or repercussions on screen.

Now, the game has been updated to include rival gangs and police interaction in sandbox mode. But all this does is bid you against yourself as once again no interaction or change happens on screen. One of your business will be overrun by a rival gang. The only change is an notification telling you this. You don't see a big fight erupt, no fancy animations, just a notification.

This game could have been so good, but it ended up being so bad. At its asking price of $40 the game is a joke. As a $10 game it would have fared much better. But don't let the cool name and synopsis fool you, this game is as unpolished and bland as they come.

65

Really not required unless you need help with 1999 mode

Scorpy | July 6, 2013 | Review of BioShock Infinite: Columbia's Finest

My first playthrough of the game was on Hard, and I still had an abundance of resources. The additional guns is very welcome (since the base game had little to no variety in weapon choice), but it's hard to justify the $5 price tag for this one. If you really need help with 1999 mode, you could maybe give this a try, but chances are if you need help this badly then the extra firepower won't help very much, especially in late game.

80

Fantastic game but a very sloppy port

Scorpy | July 6, 2013 | Review of Grand Theft Auto IV

Let me get one thing out of the way: GTA IV is nothing short of an amazing feat. For a game made in 2008 it took pretty much everybody by surprise with how realistic and impressive Liberty City had become. Since GTA IV is pretty old at this point, I'm going to comment solely on the PC port and what you get from it.

The PC port has a pretty fair amount of additions. The one big addition was the replay editor, which lets people save footage and make anything from machinima to kill montages. This is an incredibly powerful tool that pretty much warrants buying the game by itself. Another great thing is the mods. With a "trainer", which is basically a bunch of game-specific commands that allow you to alter things in the game (think of a developer cheat menu), you have the freedom to do pretty much anything your heart desires in the city.

The downsides aren't many but they are very problematic. The game was sloppily ported and terribly optimized for PC. The result is a mess of a game, at 16GB in size this game requires a beast of a computer to run properly. Although you don't need an extremely high-tech PC to run this at moderate settings, getting the game to look good is tough, even by today's standards.

You can find this game for pretty cheap on both consoles and PC, but PC is the much better version of the two.

85

Fantastic port, slightly too late

Scorpy | July 6, 2013 | Review of Mortal Kombat Komplete Edition

Mortal Kombat is pretty much the essential fighting game experience for anybody that likes to play games at their own pace. There is tons of content and a multitude of modes that will entertain you long after the story mode is over. The online is basic, with little to no lag, but the big promise here is modability. Hopefully we see some cool mods for this in the future.

One bad thing: the pricing. You can easily find the Komplete Edition on X360 or PS3 for $15, however charging $30 for a game that's over 2 years old is a bit steep.

I still suggest fighting fans buy this, hopefully the support from the PC community makes them consider porting Injustice: Gods Among Us.

76

Small beginnings

Scorpy | June 4, 2013 | Review of Remember Me

A great start to what hopefully becomes a more fleshed-out series. Although the game's most interesting and fun parts, the memory remixes, only appear a meager 4 times in the game, it's still a fun ride. The customized combat system keeps fighting from becoming stale, and the environment and music create a fantastic atmosphere.

Although it might not be worth the full asking price, not many games are. Still, Remember Me is a fantastic game that should be enjoyed, short as it may be.

75

Bit steep but good time killer

Scorpy | Jan. 31, 2013 | Review of Darwinia DNS

Most people will be turned off by Darwinia's retro 3d graphics, however I for one enjoyed them. It emulates perfectly the awkward early 3D from the 90s, which hits a big nostalgia area for me. Darwinia's gameplay is simple, but it's easy to become engrossed and addicted. It's a mix of tons of genres, almost too many to count, but it's a very unique experience that should be played at least once.

Give this game a try!

77

Above average RPG

Scorpy | Jan. 31, 2013 | Review of Two Worlds II Cap

Two Worlds II doesn't really promise much, but what it does promise it definitely delivers. Hot off the heels of the terrible Two Worlds 1, Two Worlds II is pretty good. With a hammy story and even more hammy acting, Two Worlds II isn't a picture-perfect RPG; its inventory and crafting menus are confusing, however it does offer a pretty deep array of combinations that add to the game's replayability.

Two Worlds II isn't as bad as Two Worlds 1, but it's no masterpiece either. If you're a fan of these RPG games, Two Worlds II shouldn't disappoint.

35

What am I playing...

Scorpy | Jan. 31, 2013 | Review of Alpha Black Zero

Alpha Black Zero is a futuristic game stuck in the past. Although it came out in 2004, even for then the graphics were terrible. The terraforming in the levels are atrocious, with hills looking like gooey dirt monsters, and the AI is ridiculously stupid. Despite it taking place in the future, all the tech in the game is old, which doesn't make much sense.

Even if you're a fan of early-3D shooters, this is not one you're going to want to pick up any time soon.

85

Beautiful fantasy platformer

Scorpy | Jan. 31, 2013 | Review of Trine

The buzz around Trine is its gorgeous visuals. It deserves all the attention it gets for this, because for an indie game its visuals are stunning. Trine creates a world of fantasy that is hard to not like, full of charm and wit. The platforming is a bit too easy, with levels often guiding you towards the exit with the obligatory occasional physics puzzle.

Still, Trine is absolutely gorgeous and well worth its asking price. Buy it now!

65

Decent indie physics puzzle game

Scorpy | Jan. 31, 2013 | Review of Bob Came in Pieces CAP

Bob Came in Pieces is about the millionth indie physics-based puzzle game to come out in the last few years. What sets it apart from the herd? Not much.

Graphically, it doesnt have much going for it, which is understandable for an indie game. Still, its visual style is still somewhat appealing and certainly won't detract from your gaming experience.

What will is your reason to play this game. No plot, no reason to play, no real progression. It feels almost mind-numbingly average. The puzzles are fun for a while, but they are extremely repetitious and will bore just about anybody.

Regardless, the asking price is what bumps the game up a few points. It's cheap fun, and that's always a good thing.

60

A step in the right direction

Scorpy | Jan. 31, 2013 | Review of Max Payne 3: Deathmatch Made in Heaven Pack

Max Payne 3 on PC is a strange phenomenon. It keeps getting DLC, in the form of multiplayer add-on content, yet its multiplayer player base rarely exceeds 100 strong (during peak hours). This left players clamoring for single-player content, which Rockstar never delivered... until now... sort of.

Deathmatch Made in Heaven adds a new co-op horde mode, where 2 players take control of either Max or Passos and fight hordes of enemies. This is a great addition, due to the fact that competitive multiplayer is a wasteland in this game. You will have a hard time finding someone with this DLC on PC, but if you have a friend with it you will have a blast. It's really a great mode.

This DLC also adds more competitive multiplayer modes, which I haven't gotten to test because I could not find any players to play with.

If this is truly the last of Max Payne 3's DLC, I'm somewhat disappointed. It took them nearly a year to release the first DECENT pack and it could only go up from here. It's a shame, really.

75

Magicka 2... sort of

Scorpy | Jan. 31, 2013 | Review of Dungeonland

Dungeonland will feel very familiar to players of Magicka. The game's focus on co-op and challenging gameplay is none too different, and the style and over-head view echoes Brazil-based Critical Studios' sleeper hit. It even has some of the same tongue-in-cheek humor Magicka sported. Now, is this all a good thing? I'd say so.

Magicka was a fun game, but it often lacked variety in its gameplay and engaging locations. Dungeonland, its spiritual successor, touches on all of these things and makes them SLIGHTLY better, but still not enough.

Graphically, it's somewhat decent for a $10 game, but it won't wow you. Where the charm is is the fun co-op experience, which is doubly fun if you have 4 players, where one acts as a "dungeon master" struggling to stop the 3 heroes' progress.

This is definitely not a game you want to play alone. Better with friends!

75

Ridge Racer: Dumbed Down

Scorpy | Jan. 30, 2013 | Review of Ridge Racer: Unbounded (NA)

Ridge Racer: Unbounded (silly title) seems like Namco's attempt to compete with the countless number of street racing games out there. It plays somewhat similar to the last games, however it has since lost its arcade-feel and is slowly edging towards realistic simulation. Still, there is plenty of mayhem to be had in Shatter Bay (another terrible name).

The graphics are decent, music is decent, gameplay is decent, this game is painfully average. However, the gameplay is a lot more fast-paced and destructive than other street racers, which may turn some people on to it who miss the old Burnout games.

Online mode is dead, not a soul to be seen, so don't get it expecting to play online. Its relatively steep asking price of $50 is a bit much, but if it goes on sale you might want to check this title out.

70

Cool idea, poor execution

Scorpy | Jan. 30, 2013 | Review of Hard Reset

Hard Reset is at heart a classic FPS game, in the gist of Quake and DOOM. Its style is a mix of dystopian future tech (such as Blade Runner) and classic and military future tech. It's a unique mix that makes for a great looking game, however there isn't much to keep you going back.

If you're a fan of classic FPS games such as Doom and Quake, you will want to pick this up. Otherwise, you might want to wait.

77

Great arcade action

Scorpy | Jan. 30, 2013 | Review of Nail'd PRE

Nail'd doesn't do much to distinguish itself from the pack of arcade ATV racing games. However, what it does it does quite well. Graphically decent, with solid mechanics and sound effects, Nail'd is a decent dose of arcade action, which, for the asking price, is a pretty sweet deal.

81

Better with friends

Scorpy | Jan. 30, 2013 | Review of Dead Island: Game of the Year (v1)

Dead Island promises a bit more than it can deliver, but considering the scope it tries to achieve there is some leniency allowed here. The gameplay, at its core, is extremely repetitive and the quests are doubly so. Think of Borderlands with zombies, less variety, less guns and annoying features such as having to repair weapons and stock up on just about anything. It's a mix between survival horror and loot-filled rpg. This hybrid isn't such a bad thing, but Dead Island really shines in the co-op. Playing with a friend somehow makes this game a lot better even if it doesn't alter anything gameplay wise.

If you have a buddy to co-op with, the game's cheap price is great and you'll have a blast. If not, you may need to do a bit more research.

70

Maybe a bit too ambitious

Scorpy | Jan. 30, 2013 | Review of Risen (Capsule)

Risen is very similar to the Gothic series (mainly 3) and improves on a lot of the problems the series had (namely the clunkiness of the gameplay). Risen is quite polished and epic in scope, however it falls short in nearly every aspect.

Its graphics are alright. Being lenient is important, but this game fits between the awkward transition from low poly to high poly games (low definition, high definition). The environments are lush and beautiful, but the character animation and detail is severely lacking.

Its gameplay is straightforward and the sluggishness of the past Gothic games is improved upon here.

The story is decent and enough to keep you going, but unless you're a huge fan of the Gothic series you will most likely play a few hours and never touch this game again. Which, for the asking price, may not be that bad of a thing.

65

Very intriguing concept but does nothing to distinguish itself

Scorpy | Jan. 30, 2013 | Review of Inversion (NA)

Inversion reminded me a lot of 2012's Spec Ops: The Line. It's an incredibly generic shooter with a slight twist. However, in Spec Ops, the twist made going through the generic shooting parts all worthwhile. All Inversion has to promise is its innovation, which is where the game falters. Its entire premise of 'inversion' isn't exactly as awe-inspiring or intriguing as the game leads you to believe.

All qualms aside, Inversion is a pretty decent, if not painfully average cover-based shooter. You might not want to shell out $40 for this sucker and wait until it drops well under $20, because you've probably played this game before, and you've probably paid for it before as well.

81

A solid simulation

Scorpy | Jan. 29, 2013 | Review of Euro Truck Simulator 2

Euro Truck Simulator, as niche as it may seem, is actually entertaining. Although it serves no real purpose, its polish is pretty impressive and its scope is very broad. You can literally drive all over Europe, and the amount of detail is pretty surprising. This isn't a lowly cash-in, Euro Truck Simulator actually aspires to be something more than standard fare, and I'd say they've done a pretty good job with the game.

30

A let down of a game

Scorpy | Jan. 29, 2013 | Review of Postal III

Postal III is not the spiritual successor to Postal II. Running With Scissors, the original developer, outsourced the game only to find it had been butchered (no pun intended) to pieces. The funny, ridiculous over the top style of 2 is seen in bits and pieces and whenever those moments arrive they don't last nearly long enough. The graphics are decent for a budget title, but the gameplay is ridden with glitches. The game is woefully incomplete, both content-wise and production-wise.

Postal III, at times mind-numbingly bland and seldom as exciting and hilarious as 2, is a pretty big disappointment. Fans of 2 will likely despise 3, and people unfamiliar with the series will be turned off by the entire thing. Skip this one.

81

Fun little game

Scorpy | Jan. 29, 2013 | Review of The Cave

The Cave, Double Fine Productions' most recent effort, is a budget title with a lot to offer. At only $15, The Cave offers quite a lot of content. Much akin to the old Maniac Mansion titles, The Cave is a 2.5D adventure exploration game, where the player takes control of 3 player-chosen characters, each with special abilities and powers.

The premise is fantastic and the execution is brilliant. It has the style that has come to be expected from Double Fine, and is a blast to play. One gripe however: the PC port is very shoddy. FPS lock makes it run slowly and there are features missing from the Wii U version.

Still, if you need to get it on PC, this is a great game to enjoy (preferably with friends in local co-op). For some reason it has no online co-op which should have been a no-brainer. Regardless, this is a fun and cheap little game.

82

As good as a combat flight sim gets

Scorpy | Jan. 29, 2013 | Review of Jane's Advanced Strike Fighters DNU

It's hard to pull off this somewhat niche genre, but JASF accomplishes quite a lot in its efforts. Very reminiscent of Ubisoft's H.A.W.X, JASF is fast-paced and big in scale. The gameplay is addicting and, from my experience, nearly flawless in that I did not encounter many game-breaking glitches. The Single player campaign is fairly routine, but you'll likely be spending more time in the multiplayer portion, which is a blast. There's always somebody looking for a game, and they are very welcoming of inexperienced players.

You can't go wrong with JASF. For its price, you're getting a realistic but fun, almost arcade-like flight sim that will last you a good while even after the SP campaign is done. Solid title.

90

Great upgrade

Scorpy | Jan. 29, 2013 | Review of Dead Island Upgrade Pack

If you have the base game, you owe it to yourself to get this pack. It adds a LOT of content for its tiny asking price. Certainly one of the better bargains you will ever get when it comes to downloadable content. Ryder's campaign is fun and the ripper mod adds a bit of flare to your zombie killing rituals. Definitely a must buy for anybody who owns the game!

75

A return to form

Scorpy | Jan. 29, 2013 | Review of DmC: Devil May Cry dns

DmC: Devil May Cry could not be more polarizing. On one hand, it's loved for its revamp of a series that has been stale for 4 iterations. Developed by British studio Ninja Theory, DmC feels a lot more western than its heavily asian-influenced brethren. If that's good or not depends on your preferences. DmC's gameplay is the same at heart. A hack and slash through and through, it's only momentarily varied in its boss fights, which are one of the game's disappointing aspects. Boss fights are few and far between, but those that are there are extremely fun to play.

DmC provides some attitude perhaps to cover its stale and rehashed gameplay. It's an extremely polarizing game in that you will either hate or love its style, which is in-your-face and most of the time cringe-worthy. Still, the asking price is steep. This is a budget title at best, and a pretty good one at that.

75

Callback to games of yesteryear

Scorpy | Jan. 19, 2013 | Review of Dark Void Zero

Dark Void Zero is first and foremost a love letter to retro games. It's short, sweet, and pretty concise for its low price point. The music is fantastic, the controls are tight, the graphics suitably retro. The only problem is the length. However, for the asking price, you cannot really complain about that.

90

Great addition

Scorpy | Jan. 19, 2013 | Review of Sid Meier's Civilization V - Civilization and Scenario Pack - Polynesia

Polynesia offers one of the best perks of any civilization: being able to cross ocean tiles without needing the advanced technology to do so. Thus you have a great upper hand on your competition in ocean-based maps.

Definitely one of the better Civ 5 DLC packs out there.

63

Poor port, great games

Scorpy | Jan. 17, 2013 | Review of IREM Arcade Hits

The big draw ins for this pack are Metal Slug and Kung Fu Master. Undoubtedly 2 of IREM's bigges thits, they headline a pretty great collection of solid releases from the developer.

One qualm I had however: playing with a gamepad is nearly impossible. Some games flat out just don't support it and most have a hard time picking up the input.

If you don't plan on playing with a gamepad, this is a great buy. Otherwise, you might want to hold out for a price drop.

70

Decent price for a decent addition

Scorpy | Jan. 17, 2013 | Review of Krater: Character DLC - Mayhem MK13

This character DLC for Krater is pretty straight forward. Although it's good to see a constant influx of new content, it may not be what you're looking for in your DLC. At nearly $4, this extra character might be a bit steep for those who don't enjoy Krater too much.

If you play the game often, it's well worth it. Mayhem MK13 has strong melee skills and good ranged combat, making him a pretty essential part of a successful co-op team.

67

Decent zombie shooter

Scorpy | Jan. 17, 2013 | Review of Deadly 30 cap

It's difficult to recommend Deadly 30 because it doesn't offer much that is new. However, what it does it surely does well. Deadly 30 is a solid zombie shooter, somewhat reminiscent of old flash games from the mid 2000s. There is a ton of action, simplistic but solid gameplay, and some decent audio sound effects and music as well.

If you can find this at a low price, I can easily recommend this.

70

Not as bad as it may seem

Scorpy | Jan. 17, 2013 | Review of Nicky Boom 1 & 2

Nicky Boom is pretty straight forward. You collect things, you jump on platforms, you solve puzzles. Its gameplay and style are simplistic, and its charm surprisingly strong. The art style is reminiscent of Alex Kidd, and the platforming controls are surprisingly tight.

Although you might find a game such as this for free on the internet, at its low price it's difficulty not to recommend it for kids.

75

Great multiplayer combat game

Scorpy | Jan. 17, 2013 | Review of Chivalry: Medieval Warfare PRE

Chivalry: Medieval Warfare is first and foremost a multiplayer-only game. There is little to no single-player (aside from bot games and such). That being said, it does what it sets out to do very well: simulate medieval combat.

Fighting is fun, and watching the chaos unfold on massive medieval landscapes is something to be admired. However, at its steep price of $25, and its fluctuating online activity, it is hard to recommend Chivalry unless you can get it at a reasonable price.

30

About as abysmal as a cheap game can be

Scorpy | Jan. 17, 2013 | Review of Alien Shooter

Alien Shooter's cheap price may catch many eyes, but do not be mistaken, this is not only a blatantly generic shooter, but also a broken and ugly one. With its outdated graphics, bad control and even worse story, Alien Shooter is probably one of the worst games I've touched in a long while.

Avoid at all costs.

80

The beginning of a legend

Scorpy | Jan. 14, 2013 | Review of Sonic the Hedgehog CAP

Sonic The Hedgehog is a fast-paced platformer built for the attitude generation. With some edgy tunes, badass art style and great level design, Sonic the Hedgehog is definitely one of gaming's cornerstone franchises. I really urge you to pick this up. The price might be a bit steep, but it's well worth it if you've never checked out this franchise.

70

Decent game

Scorpy | Jan. 14, 2013 | Review of Sonic Adventure DX CAP

Sonic Adventure DX isn't the best Adventure game (that is reserved for 2), but it's not a bad game by any means. It introduced quite a slew of new, cool ideas that were used in later Sonic games.

The one qualm I have is that the game feels unfinished. It's very broken and unpolished. The port itself is decent, but it's just not that great of a finished product.

Still, for modern Sonic fans, this game is a must have.

81

Cheap and entertaining

Scorpy | Jan. 14, 2013 | Review of Sonic Generations - Casino Nights Pinball DLC

This DLC is very fairly priced and just as entertaining. This takes the Sonic Spinball premise and turns it into a pretty good distraction. Unlike the overpriced Sonic Spinball, this DLC has a great asking price. Plus, the new music rendition of Casino Nights is great.

Still really want a Casino Nights level though.

90

The day Sonic died

Scorpy | Jan. 14, 2013 | Review of Sonic Adventure™ 2

Until Sonic Generations (with the exception of Sonic Colors), Sonic had never been the same. Sonic Adventure 2 perfected the 3D Sonic formula, and put every game after it to shame. From the great music, to the impressive graphics and gameplay, Sonic Adventure 2 really shines.

Pick it up as soon as you can. The voice acting is bad in a good way and it just has so much charm.

81

Great fighting game but very dated

Scorpy | Jan. 14, 2013 | Review of Virtua Fighter 2

Virtual Fighter 2 paved the way for 2.5D fighting games. Its innovation in environmental design was groundbreaking and it was a pretty big hit. It's not Tekken or Street Fighter, there is no juggling or button mashing. Virtua Fighter uses technique and knowledge above all else.

This is where the Virtual Fighter series got its start. If you can get past the dated graphics, you're in for a treat.

91

A lost gem

Scorpy | Jan. 14, 2013 | Review of Ristar

Ristar, made by the Sonic Team, is very similar to Sonic. The design and music is similar, but its gameplay is where it breaks from Sonic. The gameplay is fluid, complex, well paced and unique. The mechanics are fresh, even today, and the style is pretty cool.

Ristar is one of the best games to come out on Genesis and it really tanked and never recovered. Hopefully this leads to more people discovering this great lost gem.

85

One of the best recent efforts from Sonic Team

Scorpy | Jan. 14, 2013 | Review of Sonic Generations

Sonic Generations combines the fast-paced and chaotic gameplay of modern Sonic (think Sonic Colors) and the nostalgia of classic Sonic. Although some levels are abysmal (Planet Wisp, Crisis City and Sky Sanctuary come to mind), most of them are very fun to play. The classic Sonic levels are fantastic fun and the tight controls are somewhat back, although it's not nearly as responsive as it should be. Modern Sonic is fine, but it often turns into classic Sonic for too long.

Sonic Generations is the best recent Sonic game. Although it's doubtful how they will top this compilation of Sonic history, it's still very fun to play.

80

Great price, great fun

Scorpy | Jan. 14, 2013 | Review of Sonic CD

Sonic CD is one of the best 2D sonic games. I'll admit, I didn't even bother trying to learn about the time travel stuff, but I still had a blast. The port is fine, no slowdown, controls are fine. Definitely play with a gamepad, as the keyboard controls are atrocious.

Still, for this price, you cannot complain.

85

Great puzzle/physics game

Scorpy | Jan. 14, 2013 | Review of World of Goo

World of Goo takes its basic premise of puzzle-solving by building towers and turns it into a very intriguing and fresh new indie game. With its fantastic music, great art style and odd but intriguing story, World of Goo is sure to please just about anybody.

Pick this up straight away if you love puzzle games!

75

Fun City Sim

Scorpy | Jan. 14, 2013 | Review of Tropico 3 DNS

Tropico 3 is as good as its kind of game gets. Graphics are pretty impressive (for its time), gameplay is smooth and easy to learn (pretty intuitive UI) and the music is decent. Tropico has a lot of intricate game mechanics that make the experience great, but it often falters where it should rise.

Tropico 3 is great for a while, but ultimately it becomes stale very fast. If you can get past the repetitive environments, events and features then you will have a blast.

60

Decent platformer

Scorpy | Jan. 13, 2013 | Review of Sugar Cube: Bittersweet Factory

Sugar Cube is a decent platformer at best. Its controls are tight but the art design and sound effects are severly lacking. Animation is poor and everything sounds cheap. It reminded me a bit of one of those free games you get preinstalled when you buy a premade computer. Not the best impression to give off.

Still, if you can get it very cheap (or free) then I suggest it.

80

Just as fun as Dead Rising 2, not worth repurchase at its price

Scorpy | Jan. 7, 2013 | Review of Dead Rising 2: Off the Record

Dead Rising 2 is one of my favorite games. Dead Rising in general is just a great series, with a great premise and fun gameplay. The possibilities are endless, and Off The Record amps up the fun, but at a very steep price.

Capcom got a lot of hate for releasing this for $40, although the logic kind of works. It's Dead Rising 2 with a bit of new content, so the price point makes sense. HOWEVER, it should have been offered as DLC for Dead Rising 2, as it adds little to the game. It adds the Uranus Zone, which itself contains a lot of copied stores from other malls in the game, with only a few new items and areas.

Buy this if you don't own 2 or if it's cheap and you're a fan.

85

Great story with some decent action

Scorpy | Jan. 7, 2013 | Review of Spec Ops: The Line dns

Spec Ops: The Line isn't your typical action shooter. Get ready to have your pants blown off by the scope and ambition of the story. Spec Ops: The Line looks Call of Duty, Battlefield and other generic shooters look like the soulless cash-ins they may or may not be. It calls out the brutal and dramatic consequences of warfare in a way that really challenges the player and makes it pretty hard to think of shooters in the same way again.

The music is fantastic, consisting of classic rock and moody guitar stings throughout. The voice acting was fantastic and the characters feel whole.

Buy this for the story and not the shooting, or the tacked-on multiplayer.

80

The perfect sequel, but still has its problems

Scorpy | Jan. 7, 2013 | Review of Batman Arkham City: Game of the Year -

Batman: Arkham City's biggest flaw is that it tries to fool you. Arkham City is technically not a city at all. My biggest problem with the game was that I was really hoping I'd be able to fly about an entire living, breathing city as the caped crusader. However, this game's setting is very disappointing. Arkham City is dirty, lifeless and bland. The story is somewhat decent, and does a lot of fan service to comic book afficionados. The gameplay and combat is as good as ever, really adding bulk to the game where the other parts fail. It's great looking but not fantastic, and the music is decent.

Arkham City is the best sequel you can make. Somewhat bigger than Arkham Asylum and much more refined, Arkham City's biggest problem is that it's not nearly big enough to warrant more than 10-15 hours worth of play.

85

Oddly addicting and beautiful game

Scorpy | Jan. 7, 2013 | Review of Red Faction Guerilla

Although Red Faction Guerilla's setting seems bland and boring, there is a certain prettiness about it. Mars' landscapes are barren and red, but I had no trouble spending as much time as I wanted in there.

Red Faction Guerilla's main gimmick is its destructible environments. It's very fun for the first few hours, but it eventually becomes somewhat old once you get used to see massive structures tumble at your feet. That's not to say it's not fun, it's just that the charm wears off fast.

The story is corny and cheesy, with dialogue often cringe-inducing and never that great. You most likely won't play for the story, though.

Red Faction Guerilla is an interesting addition to the series. It tries to be different while still being the same and that's a hard thing to accomplish. For that, I admire it quite a lot and had a great time playing it.

70

Decent hack and slash

Scorpy | Jan. 7, 2013 | Review of Devil May Cry 4 dns

Devil May Cry 4 pulls no punches. Much like the last few games, it's cheesy, sloppy, corny and repetitive. However, there's an undeniable charm here that just keeps me coming back.

The gameplay has not changed a bit. By today's standards, the combat is pretty sloppy. Combos don't make much sense and the physics are pretty lame.

Graphically, it's pretty outstanding. Cutscenes are great, as Capcom always uses some outstanding motion capture technology to make film-like cutscenes.

The music is standard for the series, a bunch of emo-punk rock with some soft melodic classical music thrown into the mix. It's really hit or miss.

Devil May Cry 4 is more of the same for the series, but slightly amped up. The graphics are better, the music is better, the voices are clearer, but the gameplay remains troublesome and tiresome.

70

Decent port but aged very badly

Scorpy | Jan. 7, 2013 | Review of Jet Set Radio

Jet Set Radio was, at the time it came out, pretty unique. Its quirky story, in-your-face gameplay and strange gameplay made up for one of the oddest releases from gaming giant Sega.

The game was decent at best when it was released, but it certainly has not aged well. The graphics are certainly dated, but the art style just feels very strange. The port is decent, but it surely could have used a graphics revamping.

This is a bare-bones port, nothing new here. If you're a fan of the original, this will be a sure thing. Otherwise, you might want to do a bit of research.

80

A match made in heaven

Scorpy | Dec. 28, 2012 | Review of LEGO Lord of the Rings (NA)

LEGO and Lord of the Rings are two things that just go so well together. LEGO's tongue-in-cheek humor and LOTR's trademark lore are a fantastic combination.

This is by far the best LEGO game I've played to date, and also the best port I've played. There are many graphic options and it even supports Steam achivements and controllers.

Pick this up if you're a fan of either series, you won't be disappointed!

60

Not-so-ultimate Edition

Scorpy | Dec. 28, 2012 | Review of Homefront: Ultimate Edition

As I mentioned in another review, Homefront was one of my most anticipated titles for a long time. It story held great promise, and the crew attached really made up one of my favorite ensemble teams in a long time. The game itself, however, fell short of what I (and I assume most other educated buyers) was expecting.

Homefront looks like a generic fps game when taken at face value, however the story has many underlying themes that really take a while to sink in. Once they do, it's very easy to enjoy the game for what it is: a great experience. Seeing this sort of ravaged, dystopian future represented in a way that is uncomfortably realistic is very off-putting. Much like the 1984 film Red Dawn (and its terrible 2012 remake), the story involves a massive invasion in our own backyard. Although the concept may seem familiar, its execution is impressive and scope unimaginable.

Where the game falls short is its actual content. Here it is quality over quantity. For its price, that may not be the best attitude to adopt. The story is short. VERY short. Whatever little story there is fantastic, and coupled with the amazing atmosphere of the game it truly makes for a great package. There just isn't enough of it. Not enough to earn a purchase, anyhow.

I won't mention the tacked-on multiplayer modes because they are completely dead. Not a soul is playing this game online.

The Ultimate Edition is a huge letdown, as it contains only extra multiplayer content. Anybody who's played Homefront before knows its multiplayer is a desert wasteland. Therefore, I cannot recommend this pack and can only suggest getting the base game of it is cheap.

80

One of the best open world sandbox games I've ever played

Scorpy | Dec. 28, 2012 | Review of Saints Row 2 do not sell

Saints Row 2 set the bar for open world sandbox games. The amount of customization, story and activities was mind boggling when it came out. Its graphics, although not amazing, were still great and its soundtrack and voice acting top notch. Is it still just as great?

Yes. If you can get past the terrible port, you'll find a great gem of a game. In my opinion, Saints Row 2 is much better than 3 or 1. It has the crazy, offbeat vibe of 3 but with the heart, story and (relative) maturity of 1. You won't be slapping people with dildo bats but you will be driving a septic tank and shooting people with excrement.

Pick this up at all costs if you absolutely love open world sandbox games. If you liked 3, you will like this for sure, probably even moreso.

60

Not off to a great start

Scorpy | Dec. 28, 2012 | Review of Borderlands 2 Season Pass [NA]

When I heard that Gearbox would be outsourcing the bulk of their DLC, I regretted buying this almost immediately. Finally the first DLC pack came out and I was thoroughly disappointed. It didn't bring anything to the table that wasn't already there. The second pack was then released, and although it was a bit easier to sit through due to good writing, it still played just as blandly and similarly as the first.

If you really, really love BL2 then this is probably for you. If you enjoyed it but didn't adore it, skip this.

65

Decent DLC very badly priced

Scorpy | Dec. 28, 2012 | Review of Darksiders II: Arguls Tomb DLC

Argul's Tomb is great, no doubt about it. It adds more gameplay and bulk to the game. However, for the price, it doesn't add nearly enough. It's a great addition to the game as it fits in just perfectly and plays like the rest, which is what all DLC should do. I just can't recommend it because it isn't worth $7 at all. If it's on special, pick it up, otherwise skip it or wait for it to drop.

60

Fun game but terrible port

Scorpy | Dec. 28, 2012 | Review of Darksiders II

Darksiders 2 reminded me a lot of the Legend of Zelda games but with a much different lore. The puzzle solving, platforming, inventory management, it's all been done before. However, Darksiders 2 still does it relatively well.

The port to PC was terribly done. The game suffers from performance issues not seen on consoles, the graphics options are very limited, and the mouse & keyboard controls are less than stellar. I actually can't play much of the game, because it will stutter every 3 seconds making gameplay irritating and annoying.

Be wary if you pick this up, it's much better on consoles.

75

Fans will love this, others will be on the fence

Scorpy | Dec. 21, 2012 | Review of Doom 3 BFG Edition Pre

This is, first and foremost, not only Doom 3. The title is a bit misleading, but it's mostly a collection of past Doom games. Fans of the genre will be enhtralled by the inclusion of such classics, while others won't care much for them.

Doom 3 is my least favorite of the franchise, but if you can get past its hangups it is truly a great sci-fi shooter.

The price is a bit steep, wait for it to drop a bit. It's a fairly old game, and thus keep that in mind while playing.

70

Fun Multiplayer Action

Scorpy | Dec. 21, 2012 | Review of Chivalry: Medieval Warfare PRE

Chivalry: Medieval Warfare is somewhat unique, in that it approaches the FPS from a brutal, melee-focused perspective. It reminded me a lot of Pirates, Vikings & Knights, which was a free Source Mod on Steam.

There are objectives and deatchmatch games. Where the game really shines are the objective maps. Seeing an entire team work together to bring down another really has a way of putting a smile on someone's face.

The price is a bit too steep, so I'd say wait for it to drop. The multiplayer can at times be laggy and buggy, so until a polished update comes out you might want to sit this one out.

60

Ravaged is a mixed bag

Scorpy | Dec. 21, 2012 | Review of Ravaged: Zombie Apocalypse

I supported this game very early in development. The emphasis on multiplayer is fantastic and the style was promised to be unique. They didn't manage to really pull through on their promises, however.

Ravaged's gameplay is solid. It's not amazing, nor terrible. The style is bland and bleak, think RAGE without as much polish.

The multiplayer is dead. This defeats the entire purpose of the game. Maybe if it drops way down in price, or becomes free, it will see a surge of players, but for now it's completely inactive. That being said, I have no way of recommending this game, no matter how good it may be.

80

A great action adventure game

Scorpy | Dec. 21, 2012 | Review of Tomb Raider: Anniversary DNS

Tomb Raider: Anniversary is perhaps the best Tomb Raider game yet. It combines the fantastic gameplay elements of the earlier iterations with the graphics of the mid 2000s. It's great fun and never truly frustrating, only challenging.

Definitely pick this up if you're a fan of the Uncharted series or other action adventure titles.

95

To The Moon is the perfect RPG experience

Scorpy | Dec. 20, 2012 | Review of To The Moon Cap

Fans of RPGs such as Golden Sun and Final Fantasy will be enthralled to hear To The Moon is the perfect callback to such games. Not only is the gameplay and style similar, but the soundtrack and story are actually much better than those games.

I picked this up based on the style alone. I'm a huge fan of these types of RPGs. I wasn't disappointed. Not only that, but I was amazed by how immersing and heartfelt the story was.

To The Moon should not be missed by anybody. Whether you're a casual gamer or hardcore one, there is something for everybody here.

50

A family simulation game with little to offer

Scorpy | Dec. 20, 2012 | Review of Virtual Families

Unlike The Sims, which is $20 more expensive, Virtual Families is bare-bones and stripped down to its very essentials. You'd be hard-pressed to find a game this basic and simple, even in the oversaturated shovelware market.

Virtual Families isn't TERRIBLE. It does its job quite well. It does what it needs to do, which is simulate a virtual family. Although series such as The Sims arguably do it better, Virtual Family might need some time to grow in order to reach full potential.

This is a solid casual simulation title, but do not expect anything beyond what is presented at face value.

70

Frustrating fun, but little value beyond that

Scorpy | Dec. 20, 2012 | Review of Super Meat Boy

Super Meat Boy will have you repeating levels over and over in order to beat them. In fact, you MUST repeat a level over and over to beat it. Unlike Hotline Miami, however, it isn't a justified repetition. Most deaths feel cheap and unjust, mostly due to the lack of knowledge on the player's part of the level. Once you die, you go back to the beginning. That's not bad, but having to redo some grueling level segments gets irritating.

Play this if you really need a fast-paced platformer.

85

A fantastic, unique experience from Sega

Scorpy | Dec. 20, 2012 | Review of NiGHTS into Dreams HD

NiGHTS into Dreams has been on PlayStation Network for quite a while now. This port to the PC is just as good. It contains the same content as the other ports but at a discounted price.

NiGHTS into Dreams isn't easily described. It's a bit of a experiment on Sega's part. It's got a lot of Sega's classic charm and allure. It plays a bit like a 2.5d side scroller, but there is also a bunch of flying and collecting... you need to play it to experience it really.

At full price ($10), you might want to look it up before you play. If you're confident enough, pick it up. You won't be disappointed.

95

A terrific, engrossing RPG experience

Scorpy | Dec. 20, 2012 | Review of Fallout: New Vegas DNS

Fallout: New Vegas is by far the best of the series. The addicting and solid gameplay are complimented by interesting lore and great attention to detail.

The graphics are alright for a Fallout game, not much is to be expected here. The sound is fantastic, from ambiance to gun sounds. The dialogue is crisp and clean, and the music is non-intrusive.

The DLC is optional but fantastic, especially Old World Blues. Old World Blues alone gave me approximately 20 hours of extra gameplay and is definitely worth the price.

Fallout is a beloved series. New Vegas only heightens its impact on how RPGs are seen, not as stat-crazy grinding games, but as excellent opportunities to explore fantastic new worlds.

80

A step in the right direction

Scorpy | Dec. 11, 2012 | Review of Dishonored: Dunwall City Trials Nexway

With its less than stellar story and dated graphics, Dishonored only had its fast and fluid gameplay to fall back on. Thankfully the devs took note, and made a greatly priced dlc that is nothing but gameplay. No lame story, no lame "wow look at this wonderful vista, we're going to force you to watch this for 10 minutes" moments. Just action, stealth and combat.

Worth the $5, if you were disappointed by the story, this will give you some hope.

40

$5 too much

Scorpy | Dec. 11, 2012 | Review of XCOM: Enemy Unknown – Slingshot Content Pack

Although the asking price of $7 seems low for DLC, there isn't enough content to even justify a price over $2. The added Council missions are just that... Council missions. The added missions don't feel like they're a part of the game and you rarely even get to play them. The only content readily available is the addition of an asian squad member and a few new customization options.

Wait until it drops in price.

80

A fun little experience from start to finish

Scorpy | Dec. 11, 2012 | Review of Bastion Cap

Bastion is one of those rare titles that manages to never disappoint no matter how many chances it's given. Bastion could have gone wrong in so many places, however it pulls everything off with relative ease.

The music is compelling and fits every scenario perfectly. Worth a listen on its own.

The story and acting are surprisingly good, with fantastic narration providing some much-needed weight to the game.

The art style and graphics are unique, and will either please or annoy the gamer. The unique perspective makes some levels hard to play, but never impossible to finish.

In conclusion, Bastion is a nice little indie game that is worth perhaps half of its value. Once you complete it there is no real reason to go back, and the story is relatively short. Certainly wait for a sale on this one.

95

An immersive, addicting and exciting experience

Scorpy | Dec. 11, 2012 | Review of XCOM: Enemy Unknown (NA) -

I'd never played any of the other XCOM games beforehand, and I'm not a huge fan of turn-based strategy games. XCOM manages, however, to appeal to just about anybody, whether you're a strategy fan, shooter fan or just like micro-managing things.

The graphics are alright, the game possesses a unique style that makes it easy to take the game more lightly, albeit the UI and menus are gorgeous and the high-tech displays are very well produced. They look like something out of a movie.

The gameplay is fantastic. You have the option to play with a keyboard & mouse or gamepad. I've played both and they both work seamlessly. I might even lean slightly towards the gamepad, because the game was produced with consoles in mind. The keyboard and mouse, however, are refined as ever. They did a great job at not alienating anybody.

The music is ok at times, but there are other times that the music is outstanding, almost like a film score.

XCOM has a lot of variety. You can micro-manage just about everything and it never seems overwhelming. One great addition was the customization and variety of squads. Unlike games such as Assassin's Creed: Brotherhood, where you micro-manage pre-determined characters, you can customize every soldier and asset you have, adding a great deal of personal attachment to the characters.

It's hard to find anything XCOM: Enemy Unknown does wrong. If I had to nitpick, it would be the lackluster story and the occasional physics glitch. Those really don't matter, however, as the game thoroughly satisfies all criteria for a great game. Pick this up as soon as you can.

90

A near-perfect game

Scorpy | Dec. 10, 2012 | Review of Hitman: Absolution - Professional Edition (NA) Overflow-

Hitman: Absolution is not Hitman: Blood Money. Lets get that out of the way right now. It's no Splinter Cell: Conviction either. It's its own game. Hitman: Absolution is a unique blend of stealth, action, comedy and creativity. The gameplay is fluid, intuitive and quite deep. The story is cringe-worthy at times and falls flat more often than not. The atmosphere of Hitman: Absolution is engrossing and gorgeous, from the beautiful vistas to the dirty and gloomy alleyways.

Hitman: Absolution pits you against several foes. If you play your cards right, they will never see you coming. Thanks to unique level-specific challenges and achievements, the game gives you many ways of completing a level. How you play is entirely up to you.

The only qualm I have with the game, aside from the bad dialogue and story, is the scoring system. The scoring system does not dictate how you should play, but it does only work with one play style. If you gun everybody down and go balls out during a mission, your score will be abysmal. This will hinder your story progess, as you will not unlock new abilities and make the next missions much harder.

In the end, Hitman: Absolution is a fantastic game that pushes the boundaries of what a game can look like, all the while enabling a creative and comic atmosphere for the player to fool around and work in. Hitman: Absolution is a benchmark for all future stealth titles.

70

An enjoyable experience, but ultimately a disappointing one

Scorpy | Dec. 10, 2012 | Review of The Elder Scrolls V: Skyrim Nexway

If you are familiar to Elder Scrolls, you will either love or hate Skyrim. The in-between is where non-Elder Scrolls fans fall. I'd never played an Elder Scrolls game before, and I found Skyrim's lore to be quite engrossing. However, the gameplay itself and story were less than stellar and I found myself not wanting to return to the game. Contrarily to the similar open-world RPG games Fallout 3 and Fallout: New Vegas, I had no desire to explore and no desire to truly play this for longer than I needed to.

Skyrim is missing that "it" factor that the previous Fallout games had, despite being nearly identical in gameplay and features. If you are looking for an engrossing RPG experience, maybe look the game up before getting it. It's being praised across the board, but I just failed to see what all the fuss was about.

80

Fantastic experience from beginning to end

Scorpy | Dec. 10, 2012 | Review of Dark Souls: Prepare to Die Edition (NA)

Dark Souls is probably the least polished game I've played in the past few years. The fact that I was able to enjoy it as much as I did is a testament to how great the design is. The game is not hard as most people claim it to be... it is just extremely unforgiving. There is no room for mistakes in Dark Souls, and that adds an atmosphere of extreme tension that never lets up. Even when you are safe, there is a pit in your stomach as you prepare to face what is ahead.

If you can get past the ugliness and terrible optimization of the game, you'll be in for a real treat.

20

A blast from the past not fit for the present

Scorpy | Dec. 10, 2012 | Review of Mortal Kombat: Arcade Kollection

Being a huge fan of the classic Mortal Kombat games, I picked this up immediately. It was a huge mistake. You will get better performance out of emulation than this collection. Skip this one at all costs... here is the long list of reasons why:

It uses Games For Windows Live: Not everybody hates GFWL, but forcing it on a game like this is a lazy excuse for not wanting to make your own DRM.

No resolution options, even if you mofify the INI files: You need a third-party mod to change the resolution. More lazy dev work.

No local multiplayer: What is Mortal Kombat without some awesome couch competitive multiplayer?

Terribly optimized: FPS drops where it shouldn't, game locks up for no reason...

Terrible design: Sound effects play randomly or don't play at all. FPS drops constantly. Multiplayer is laggy beyond belief. There are literally no redeeming qualities for this collection.

You're better off getting the XBLA/PSN releases of the individual games, as they run much better.

72

Great fun for a small price

Scorpy | Dec. 10, 2012 | Review of Scribblenauts Unlimited (NA)

Scribblenauts Unlimited marks 5th Cell's first venture into the PC market with their acclaimed franchise. The result is a fun, albeit watered-down experience. Compared to the Wii U version, Scribblenauts Unlimited for PC is not only $30 cheaper but also easier to use. The game's mechanics and features are very intuitive on PC compared to the Wii U gamepad.

Not all that glitters is gold, however, as Scribblenauts Unlimted is missing one massive feature: multiplayer. This feature is present in the Wii U version and elevates the gameplay massively. The fun of having both local and online players control your creations to help you complete levels is addictive and hilarious. The absence of this feature may be justified by the 50% price slash, but it also makes the game seem 50% complete. There is a tangible void where this feature should be.

Regardless, if you are not looking for a fun multiplayer experience, Scribblenauts is a decently priced and fun experience. Otherwise, you might want to wait until its inevitable sequel is released on PC. By then, hopefully, 5th Cell will be more confident in the PC market.

70

Loot-filled and addictive... to a certain degree

Scorpy | Dec. 8, 2012 | Review of Borderlands 2 (NA) DNS

Borderlands 2 is what you'd expect: a lot of content with no real purpose. The massive amounts of guns are present, however most of them are useless.

The story is hard to follow and uninteresting. The events that take place and the things that happen have both no emotional impact and most importantly no reason to exist.

The gameplay is the same as the first, with different abilities and perks. Guns are fun to shoot, and there are many, so buckle up!

The writing is where this game really shines. Witty, unforgiving and just plain deadpan, the writing in Borderlands 2 is a step in the right direction. It gives the game a much-needed personality boost that was missing in the first.

The multiplayer aspect is the same as the first, nothing changed.

If you like loot-filled, stat-grinding multiplayer games then this might just be your holy grail. Anybody else looking for a fun time filled with variety, story and twists should wait until this one drops in price -- it may disappoint.

65

Dishonored is a victim of its own greatness

Scorpy | Dec. 8, 2012 | Review of Dishonored Nexway

I was a huge fan of Dishonored when it was still being hyped. Its art direction, at first, seemed incredible. Its gameplay seemed nice and fluid. Its story, riveting. All of this changes when you actually play.

At full price ($60), this game is a massive disappointment. The graphics, although fitting the art style somewhat, are terrible for a game made and released this generation. The game automatically detected by hardware and maxed out all the settings, and at first I thought I was playing on the lowest ones. Although it is admirable that the art direction taken here is unique, it does not justify the absolutely horrendous look of the game. Some might say it suits the watercolor/oil pastel style of the game. I say that's just an excuse for poor detailing and shoddy modeling.

The gameplay really shines, however, as I found myself playing far longer than I wanted to. Taking people down, whether it be in a lethal fashion or not, is simply addictive and seamless. The gameplay is as promised, fluid and easy. No qualms here.

The real problem this game has is the story. For a game with so much of it, it really doesn't try to immerse you at any point. You're dropped into the game and setting with barely any introduction. What I can only assume are to be plot twists fall flat when they happen to characters you have no interest in. The main character is one-dimensional and (of course) silent. Not a single character has an ounce of personality, and the music is faceless and nearly absent.

Wait for this game to drop in price (about $15).

75

Homefront is one step forwards, but two steps back

Scorpy | Dec. 8, 2012 | Review of Homefront

Homefront was one of my most anticipated titles for a long time. It story held great promise, and the crew attached really made up one of my favorite ensemble teams in a long time. The game itself, however, fell short of what I (and I assume most other educated buyers) was expecting.

Homefront looks like a generic fps game when taken at face value, however the story has many underlying themes that really take a while to sink in. Once they do, it's very easy to enjoy the game for what it is: a great experience. Seeing this sort of ravaged, dystopian future represented in a way that is uncomfortably realistic is very off-putting. Much like the 1984 film Red Dawn (and its terrible 2012 remake), the story involves a massive invasion in our own backyard. Although the concept may seem familiar, its execution is impressive and scope unimaginable.

Where the game falls short is its actual content. Here it is quality over quantity. For its price, that may not be the best attitude to adopt. The story is short. VERY short. Whatever little story there is fantastic, and coupled with the amazing atmosphere of the game it truly makes for a great package. There just isn't enough of it. Not enough to earn a purchase, anyhow.

I won't mention the tacked-on multiplayer modes because they are completely dead. Not a soul is playing this game online.

Wait for the price to drop further on this one, maybe $5 or less. Much like the price of a movie rental. You won't be disappointed.

40

When it's all said and done, what's painful is this DLC.

Scorpy | Dec. 5, 2012 | Review of Max Payne 3: Painful Memories Pack

Max Payne 3's single-player campaign is fantastic, however its multiplayer is deader than Max's family. At its height (which is around 3PM eastern) there are on average 200 people. Unless you play at that time, you will only get to play Deathmatch as there aren't enough people to fill the other playlists.

It's a shame, because Max Payne 3's multiplayer gameplay is addictive and satisfying.These map packs are a complete waste of money, seeing as multiplayer is a virtual wasteland. This isn't a knock on the quality of the DLC. Although it is overpriced, it's still a great addition to the multiplayer.

If only they created some single-player DLC, it might have some value. Otherwise, it's a waste. Don't bother.

40

Let Sleeping Dogs Lie, Square Enix

Scorpy | Nov. 3, 2012 | Review of Sleeping Dogs: Nightmare in North Point

I'm all for expansion packs, especially when they sway from the base game's style so much. However, Nightmare in North Point seems rushed, as if the developers felt they needed to release something on Halloween and shat out this abomination.

After a very short opening sequence, the game drops you in a Hong Kong overrun with mythical creatures. Although the new take on the zombie is refreshing, the execution is done poorly. The zombies must be stunned in order to be killed, which becomes VERY time consuming and annoying after the initial charm wears off.

Due to this being an external expansion, NiN does not take into account any of your main story progress. Thus, you are stripped of any upgrades you acquired as well as any clothing and vehicles. The lack of combat upgrades makes fighting the enemies a lot harder and not nearly as fun.

There are approximately 8 story missions, each lasting around 3 to 10 minutes each. Most of them consist of going to a location, fighting off enemies, then chasing a single enemy to another location, and repeating the process. The secondary missions are no different, removing cut scenes and consisting of nothing but clearing a certain area of zombies.

Rewards are disappointing, with the player earning only a preset outfit from the main story every time a mission is completed.

The writing and presentation, however, is very well executed. Chock full of B-Movie references and dark humor, NiN does not skimp on style, with most of the city being stylized to match the dark setting.

Although it only costs $5, you will get at maximum 2 hours out of this DLC. I beat every mission, main and secondary, as well as found the 10 hell shrines in an hour and 40 minutes.

Be weary, if you absolutely love Sleeping Dogs and don't mind sitting through some sub-par DLC to enjoy it some more, go ahead. Otherwise, wait for an inevitable price drop.