Reviews by Sinji
The best casual MOBA aroundSinji | Aug. 10, 2013 | Review of Awesomenauts
If one were to look at this from the typical standpoints of Graphics, Gameplay and Balance then they'd find the game above all in all 3, as the cartoon characters all look differently, play differently and also, in the style of most MOBAs they play balanced. In itself that should be enough to give a recommendation, because the game is worth it on the basis of it being a good game alone, but there are downsides behind it too. Matchmaking in a MOBA game is always dodgy at best if the game doesn't have a massive and active playerbase. This game has a decent playerbase, but the matchmaking is therefore dodgy aswell since the game is showing its age and seeing its playerbase dwindle. Updates remedy this on an occasional basis, and it's not a problem to find a match at all, but it can be dodgy. Besides that the game hosts a good array of different characters, which would make the game last long if one were to try all of them (14 at the moment). All in all, if you are looking for a casual moba, this is the game to get. It's nothing like the bigger games in the genre, but it is well worth the time.
Variety done right, in a starving genre.Sinji | Aug. 10, 2013 | Review of Rising Storm
Multiplayer First-Person Shooters are a dime a dozen now. Everyone wants to do it and do it right, and more importantly, succeed in a field dominated by two franchises. Tripwire realised that that isn't what they can do, and decided that was OK. This is different from other FPS in that it is difficult, unforgiving, not at all streamlined but at the same time provides the exhilerating experience of larger games in the genre. What I personally love about this game is the balance between the two factions. Typically, the two sides have carbon-copied weaponry to make it an equal playingfield. That isn't the case in Rising Storm, as japan historically was about cunning and courage, utilizeing melee combat to their advantage, while the US weaponry (Tommygun, Carbine and Flamethrower included). You'd think that the US then have an advantage, but playing the game makes you realize that it is balanced in a dynamic way, rather than the carbon-copying mentioned earlier. Lay on top of this way of balanceing a game the great jungles which are the product of great map-design and the graphical capabilities to back up a great aestethic, this is all in all a great game!
However... This game is still difficult, sometimes too much. Without proper teamplay the game usually devolves into a grind due to the lack of maps (This is being remedied by free updates, however).
All in all it's a good game, I'd recommend it, but beware that it might not be for you. If you can get some friends together, banzai-chargeing through the jungle is an experience that will make you love the game and justify a rating of 87/100