Reviews by UltraJake
Better than the original, but not really.UltraJake | May 10, 2013 | Review of Borderlands 2 (NA) Overflow
The story in both games was pretty bad, but I think it could be agreed that 2 did it better. And there were certainly more guns and options. But the game lacks something that 1 had, even if it was also an average game. You may know that the damage of guns in the original Borderlands increased at a fairly predictable rate as they leveled up. The same cannot be said for Borderlands 2. The damage increases at an exponential rate, which means that while you once found a great gun in the original that could last you 10 levels, in 2 it would last you maybe 3 or 4 levels before you needed to ditch it for a new one. The same goes for the enemies. If you are ~3 levels below an enemy, it will have an easy time slaughtering you unless you've got a lot of cover, bullets, and time. At the same level, it's a fair fight. And then once you are 3 or so levels higher than the enemy, it becomes trivial to kill them. So the game has exponential damage increases and enemy health scaling to an insane degree. Enemy health scaling was the thing in the original, but have scaling in two ways just pushes it past my tolerance limit. They may have listened to fans and made loot more plentiful, but any joy you once had when you found an amazing gun in the original is now a rare occasion indeed. The game has humor similar to 1, but it's just not the same. Nothing is the same. And for a game that took pride in simply improving what it did in the last game, that is a very bad thing.
Unpolished, but a ton of fun!UltraJake | May 10, 2013 | Review of Fallout: New Vegas DNS
While many of the bugs have been fixed since it's infamous release, the game is still buggy. This is to be expected from any Bethesda (Or Obsidian) game, unfortunately, so you'll need to look past them. There exists a mod that fixes hundreds of bugs and errors all in one package, and I recommend looking for it on the Nexus if you are interested. But back to the game! Your character build can be whatever you wish it to be. You can be a Hulking idiot, a long-range stealthy character, and everything in between. It doesn't take itself too seriously, and for that reason I recommend the Wild Wasteland Perk for extra fun. I feel like they could have done so much more if not for the fully-voiced dialogue, but the game is much bigger than Fallout 3 when it comes to content. If you liked FO3, you'll love New Vegas. (Or not. There is quite a bit of debate when it comes to the two games.)
Not getting paid for a job has never been so fun!UltraJake | May 10, 2013 | Review of L.A. Noire Capsule
While the game is best known for it's mo-capped face animation technology, the game itself it still pretty good. It's flawed, with the vehicle handling being unusually arcadey and the "Doubt" option seemingly like an insult button when you first start out, but the cases and overall story is interesting and well put together. While Rockstar games are also known as Terrorist Sims by many, this particular game places the player in the role of the law. I wouldn't recommend running over pedestrians if you would like to do well. For $30 it's completely worth the price.
Amazing Devs. Amazing Game.UltraJake | May 10, 2013 | Review of The Witcher II: Assassins of Kings Enhanced Edition
It looks like CD Projekt RED is almost ready to release their official modding tools to the community. This is with The Witcher 3 on the way, which is quite noble of them. As for the game itself, for $20 it is undeniably worth the price. They game allows for flexible play and there are multiple endings. (And no give me the ending buttons in sight!) The combat is quite simple at first, but as you increase your abilities with mutagens and get better at the game itself, you can start countering enemies, using magic, placing traps, dodging and jumping, etc... The combat could still be improved, but I don't think many RPGs are known for their amazing melee systems, so this should be expected to an extent. The game is beautiful and so is the sound. This will be one of the benchmark games for years to come.
Worth the price!UltraJake | May 10, 2013 | Review of Sonic and All-Stars Racing Transformed: Metal Sonic Pack
While he comes with everything already unlocked, Metal Sonic is great. He isn't overpowered like you would expect from DLC, which is certainly a good thing. But more importantly, there's Outrun Bay. This map is widely considered to have the best water section out of all of the maps, and I would have to agree. You can pull off a crazy series of flip at each ramp, which means there's going to be a lot of drifting and boosting in your future.
A lack of polish, but fun nonethelessUltraJake | July 27, 2012 | Review of Mount & Blade: Warband DNS
The Singleplayer is fun, and with modding you can end up commanding a huge number of troops, owning land, and slaughtering your foes in a variety of time periods and settings. The mod community really is great. However, Multiplayer is where the game gains most of its reputation, and for good reason. Avoiding your inevitable death can be tough, and archers are a force to be reckoned with. Cavalry are powerful, but can be tough to master and can quickly get you in a position that is less than ideal. Melee infantry can be speicalized in a number of way, going for throwing weapons, axes, pikes, shields, swords, etc... These all effect how you play quite a bit. With the ability to play on servers with up to 200 other players, it is an epic experience.
Great Devs, Great GameUltraJake | July 27, 2012 | Review of Killing Floor
I would like to start out by saying that while the game itself isn't perfect, it makes up for this in sheer amounts of content and personality. As players around you toss Dosh about, you'll be defending yourself against waves of infected enemies. Their abilities range quite a bit, from jumping spider-men to guys armed with chainsaws, to a boss with a gatling gun who can turn invisible. Playing with 5 other people, it should be noted that the game is not easy. If you don't watch your back, you can quickly be trapped and hacked at. Aim for the head if you want to live. The guns feel great, and if you do something impressive enough, you might get a short slow-mo sequence. This feels cheesy at first (and it is) but it's quite helpful. On holidays and other events, the devs add new maps, new weapons, and reskin all of the monsters in an unusual and often humorous way. All for free. Tripwire is great.
It's GTA IV? What more is there to say?UltraJake | July 27, 2012 | Review of Grand Theft Auto IV DNS
Many say that GTA IV is too serious. Personally, I think it's fine. Listening to the talk show hosts on the Radio, looking at the billboard ads, and just paying attention as you play the game, you'll notice that the game parodies a lot of things and is quite silly in this way. The modding community is alive and well and while the story isn't exactly a masterpiece, it's fun. With the help of the Euphoria engine, it's a lot of fun to just hop into a vehicle and do what one does in GTA: Run over civilians and get into car crashes. Also, unlike a lot of modern games, there are cheat codes in the game to get you vehicles, health, weapons, etc...
It's worth $20.
It could have been betterUltraJake | July 26, 2012 | Review of The Elder Scrolls V: Skyrim (NA)
While the world is large, it's a bit repetitive. The dragons seem to be nothing more than flying tanks. You kill them by hiding, attacking, and hiding again. This goes for most of the game and as big as the world is, we can see why the game was only 6 GB in size. Bethesda isn't known for making good looking games, so this is expected, but it does look rather bad when unmodded. The interface leaves much to be desired as well. As for the main story, it's rather short and it doesn't really seem to go as deep as I would have liked. Luckily there are a lot of side quests, which never end thanks to a randomized quest generator. Certainly this would get boring after a while, but it's enough to hold your attention for a while longer.
So why did I still give the game a 70? Mods. There is a lot that could be improved in Skyrim and the mods handle a lot of these issues. Also, as is the case in a lot of RPGs and Open World games, a lot of the entertainment value comes from making your own fun. Opinions will vary wildly.
Short but SweetUltraJake | July 26, 2012 | Review of Deus Ex: Human Revolution – The Missing Link
I finished The Missing Link in just 6 hours, but it was an entertaining experience. It fills in the 3 day gap skipped over in the original story. It didn't contain anything that was vital to the original story, but it does introduce another horrifying layer to what was going on behind the scenes. Because of the rather short gameplay time, there are praxis kits spread around the levels and hidden to allow you to get back your former power.
Worthy of the Deus Ex nameUltraJake | July 26, 2012 | Review of Deus Ex: Human Revolution
Many were worried that Human Revolution simply wouldn't live up to its predecessors. Luckily for everyone, it did. Sure, it's not a perfect game, but the story is great. While at first it seems fairly shallow, as you play and get more sides of the story it turns out to be a very deep conspiracy. You can also play how you want to play. I personally logged 40 hours in the game, but your mileage will vary depending on how you play the game (Stealth, Murderous, etc...) and how much you care about checking everything out, even if it isn't urgent. It's a great looking game too, and the PC port is nothing short of amazing. There were a few issues at launch but they were quickly fixed. My only real complaints are as follows: The different endings were simply buttons you could press. Pressing one simply led to a short but sweet cutscene with Adam talking about different things depending on which you picked. Also, it was possible to sort of "power game" your way through. Hacking and Nonlethal takedowns gave you an XP bonus when compared to the alternative means. Finally, the boss battles. There is no way to stealth your way around them and while the battles themselves only occur a few times throughout the game, they are basically just hide, shoot and run until they die. Overall it's a spectacular game and it's totally worth the price.
Unusual, But Fun!UltraJake | July 26, 2012 | Review of Sanctum
Sanctum is certainly not your ordinary game. It's an FPS/Tower Defense Hybrid and it's a lot of fun. On the hardest difficulty it is indeed difficult, but if you're not into that you can play it casually. With a decent number of towers and a small assortment of weapons, you can customize your arsenal and play with up to 3 friends. For $10, there really is no reason not to pick this game up. It's worth your time.
You have to get this game!UltraJake | July 26, 2012 | Review of Batman: Arkham City
When you typically think about Superhero Games, you think about bargain bins and overpriced wastes of time. This game is nothing like those games. Compared directly to Arkham Asylum, the combat is more fluid, the graphics have been improved and the world is more open to explore. Even the Riddler trophies have now been made much harder to get. The only real complaint most people have is that the story isn't quite as good. Don't worry though, it' still fantastic! You can play as both Batman and Catwoman, unlocking Concept Art and Challenge Maps along the way. Once the story is over, see if you can really call yourself Batman and master these Challenge Maps. Overall, the game is amazing. It's worth full price and it's more than worth the price it's now going for. You will feel like Batman.
Lots of fun, humorous dialogue!UltraJake | Oct. 29, 2011 | Review of Borderlands
I heard that the game was pretty good, and about a year ago got it when it was on sale. Each character is unique, the sense of humor in the game is great, (and sometimes a bit dark) and the story is decently long. Not only that, but I've heard that the DLC is great too, and some of them add new features besides the new story, guns and maps. If you're a fan of FPS games and playing in a Post-Apocalyptic Wasteland RPG is fun, you'll love this.
It's so pretty...UltraJake | Aug. 11, 2011 | Review of Beat Hazard
The effects respond to your music and no round is exactly like another. With the ability to choose your difficulty and visual effect intensity you can start out easy and then fry your eyes and your fingers when you get better. When you finish a song your score adds up, leveling you up to allow you to purchase or upgrade perks. These help you get bigger combos, more bombs, a faster "Beat Hazard" and more. There is a leaderboard of scores with different ones for different song lengths. Eventually you may get bored of the game, but with the Beat Hazard Ultra DLC selling for only $1.25 on Steam you can get more bosses, more enemies and more perks. It's a great time waster and a lot of fun!
So simple. So fun.UltraJake | Aug. 11, 2011 | Review of VVVVVV
The music is nice, the graphics are simple, (in a good way!) and the concept is quite original. With the ability to walk on the floor or flip yourself upside down and walk on the ceiling. You must avoid traps and use the environment of discovered map sections to search for your missing friends, finding teleporters and trinkets along the way. The game is a bit short but for the price it is surely worth it!