Reviews by Unex

94

An astounding sequel

Unex | July 26, 2013 | Review of Batman Arkham City: Game of the Year

Batman Arkham City is a sequel to an already very good good game. So does this game meet the high expectations? No. It exceeds them. By far. Bascially Arkham City did everything right in leaving the combat system how it was. I really liked it in Arkham Asylum so there was nothing to argue about. There are even some new gadgets which came in quite handy sometimes, even in combat. It is amazingly intuitive while being perfectly balanced. Just at the point where you're thinking "Wow, I think I might be a little overpowered now", the game throws another new type of enemy at you. Like I said, the timing of these enemy improvements are decently timed which balances the game in a pretty well. Also, there is not a single occasion where you could rush inside and beat up the whole room when the game does not want you to. You have to be stealthy sometimes. These passages may be a little frustrating sometimes because Batman is vulnerable even with all those gadgets. But the real focus of the developers was Arkham City itself. Everywhere something is happening when you travel the streets. Like in Arkham Asylum there are Riddler trophies and tons of more or less small riddles waiting to be solved. There are also a lot of side missions featuring known characters like Deadshot, Bane or Azrael. These missions may only be completed after completing parts of the main story line which is a bit annoying sometimes but they'll definitely keep you busy. All in all this game is very well. There is nothing much to improve so I just hope Batman Arkham Originis is able to be top this game even though it might become very difficult.

89

Brilliant game

Unex | July 26, 2013 | Review of Batman: Arkham Asylum Game of the Year

When I first played the game I wasn't much into the Batman franchise. I barely knew the plot of Bruce Wayne himself or any of the villains who appear in this game. But I didn't care. I just wanted a decent action game and, well, Batman Arkham Asylum is way more than just a "decent action game". The plot is pretty simple, Batman caught the Joker, takes him to Arkham Asylum, the Joker sets himself free and all hell breaks loose. Doesn't sound pretty interesting, right? It wouldn't be if there was nothing to see in the madhouse. Everywhere are some riddles the Riddler himself created for Batman, there are lots of villains (like I said, I didn't know much of them before) and some other random bad guys to take care of and this makes the game so much fun. Of course these encounters aren't randomly put in the game (e.g. Poison Ivy is located in the botanical garden - duh) but the scenes are very different from each other which makes them very unique. Without going to deep I'd just recommend this game to anybody who likes either the franchise (I guess there aren't much Batman fans out there who haven't played this already) or anybody who just likes to beat up bad guys. Because even without being a fan or someone who needs a perfectly designed story this game is worth every single cent.

81

Great game...

Unex | June 18, 2013 | Review of Assassin's Creed

... at least back then. Playing this game in 2008 blew my mind. It was actually the first game where you could climb up any random building which was really a breakthrough in the action genre. The fighting system was very cool and even though the guards just attacked once at a time and you simply perform a counter attack it was still beautiful to watch. The story which linked the modern world with the historical events of the crusades by using memories of ancestors was also a great idea.

The only downside of this game is that its sequels did everything better.

To start off, I pick up my last sentence. The story was a great idea but unfortunately the sequences in the "real" world were just plain boring even if I was actually interested in the story. You had nothing to do there but listening and couldn't skip the sequences on a second playthrough.

The second big problem of the game - which even might be pretty realistic but not less annoying - was that Altair couldn't swim. I guess everybody who played this game was annoyed at least once in the game by watching the protagonist drown. This even annoyed me back then. This wouldn't be much of a problem but the movements of Altair were a little clumsy. He couldn't grab ledges in midair until some point of the story and the climbing was pretty slow. The last point of criticism however was no problem actually but since Ezio is a much better and faster climber it definitely would be a very big con if I'd wanted to play AC1 again.

The third - and maybe most of you even read this in some of these reviews before - and biggest issue in this game was the "quest system" if you're even supposed to call it a system. It's very very repetitive and unfortunately you have to do the same thing over and over again to progress in the story. This didn't bother me on my first playthrough as I was still impressed by the open world and all its features but some friends of mine just quit playing the game because of this.

To sum up, Assassin's Creed is still a very good game and after all this time I would still recommend this game to anybody but only if they didn't play any of the other Assassin's Creed games. Simply because these games are just so much better at everything what this game did wrong.

76

Simple yet entertaining

Unex | June 10, 2013 | Review of DLC Quest

Considering the low price I picked the game up some weeks ago, played it once and didn't play it again. But that is basically the main idea. You play it for one or two hours, laugh a little and your done. It's not intended to entertain you for hours and would be basically the same over and over again. Even though this game has like no replay value at all it was still pretty fun to play. For around 3€ I didn't expect anything else so I won't complain about the lack of content. It's just a little, simple game which was made with love for detail.

91

Endless crafting

Unex | June 10, 2013 | Review of Don't Starve

There is basically no story so the only quest you get at the beginning of the game seems pretty simple: Don't Starve. Easier said than done. There may be some berries or carrots around to eat but after a few minutes of gameplay you realize that they aren't the real deal. Some meat would come in handy. So you have to gather some grass and some twigs to craft a trap to catch some rabbits. Put some bait under it and wait for some minutes. Done! Well, not exactly as this is only one of the easier tasks in the game. You should not rely on the rabbits for too long because you might encounter some not so friendly creatures after some days. So you should be able to defend yourself. But walls, weapons and armor don't just pop up out of nowhere. You have to craft it obviously. Without revealing too much of the game itself with this review I'll just keep it simple. The game is genius. It looks pretty simple at first glance but actually it takes some time to get familiar with the different crafting recipes. The game teaches you basically nothing except for the responses your character may give you from time to time so you have to learn quickly. I think I don't lie when I say that everybody dies frequently in the first 5 hours. Especially if you don't want to use the wiki which comes in really handy sometimes. Don't Starve is a very challenging yet entertaining game once you get going. My Steam library counts 20 hours so far but I think I haven't even seen half of the game yet. For around 10€ this game is definitely worth it.