Reviews by Xonus
Surprisingly a lot of fun, lacking in multiplayer though.Xonus | Jan. 4, 2012 | Review of Warhammer 40000: Space Marine (THQ)
Note: I'm not a Warhammer fan and haven't played any Warhammer game in the past, just a bit of DoW 1.
This game is all about you against hordes and hordes of orcs. The campaign is quite linear, mostly composed of section after section that are locked until you kill all the orcs in it or defend something and similar things, and for this kind of game that fits completely. The game is a blend of a third person shooter and a third person beat 'em up, with more combos you can do as you progress, and it gets extremely fun and even challenging on hard.
I like the hp system because instead of just having to run away for cover to regenerate (although the armor does regenerate), you need to execute enemies to recover hp, and the executions look fantastic for the most part, and are very satisfying to watch. The gunplay is decent but nothing special, although some of the guns sound quite awesome.
The multiplayer consists of two modes, PVP and PVE survival, the pvp section has a few different game modes although nothing out of the ordinary, and it's not exactly fun since the games melee system was meant to be you against hordes of enemies, and against single enemies it's quite boring and not particularly challenging in any way. You simply wack your sword in the general direction and whoever does it first wins the fight, and the same goes for the ranged weapons, considering the targets are relatively slow moving giant space marines, it's incredibly easy to hit.
Survival (You and 3 others against hordes of orcs, in waves, sort of like killing floor) however can be a lot of fun, and gets hard by the last waves, requiring good team play to pull off until the end.
A negative point for the multiplayer is the fact it's peer to peer, with no dedicated servers, often resulting in a laggy unplayable mess depending on who gets to host by the random system.
The game gets most of the points from me for the single player, where as I said it's incredibly fun and satisfying, although in not too large doses.
A decent mix of RTS/FPS.Xonus | Dec. 29, 2011 | Review of Nuclear Dawn
Not exactly unique considering there were various games to do the same thing (Natural Selection, Savage, and older ones), but it's still a rare mix and is entertaining to play.
Each different class provides different gameplay, with the commander class being drastically different than the rest considering it's the RTS class.
With both teams having good commanders and players, the game can be a lot of fun, although many times what happens is that one team has a bad commander while the other has a decent or good one, and the team with the bad commander proceeds to lose, hard. There's an option to demote the commander but I'm not sure if it's bugged or if people rarely notice it. It also gets disabled after voting down one commander for a while, even if the new one is bad too.
Aside from issues like that, and slight interface bugs, the game is a lot of fun.
Incredible old school fun.Xonus | Oct. 23, 2011 | Review of Hard Reset
It's unusual to have such an awesome FPS in these dark ages, but this is real. Tons of enemies, lots of guns with tons of ammo and no reloading, no regenerating health, tons of enemies, tons of fun.
The game takes place in a cyberpunk setting, various guns that are 'modifications' of two basic ones (machinegun and plasmagun), but many of those modifications are nothing like the original, for example the machinegun has a rocket launcher mod, the plasmagun has a mortar mod, etc. You fight against synthetic enemies, and it's incredibly fun watching chaos unfold on your screen with bits and pieces from every enemy and the scenery flying all around you as you destroy everything. There's nothing like the breath of fresh air when a big fight is finished. Which reminds me, the game can get very hard on the highest difficulty setting, especially if you're playing it for the first time without prior unlocks (there's a mode for that).
The game also looks really good, everything fits the setting and the textures are detailed and high res, the scenery is very detailed and alive.
My only complaints are that the sprinting is annoying, and I'd prefer to be able to jump and shoot while sprinting, or simply have no sprint and have a faster movement speed by default. Also, human enemies would be very fun to slaughter as well.
For the price, there's absolutely no doubt it's worth it.
The Beta makes the game itself seem incredibly promising...Xonus | Sept. 3, 2011 | Review of Red Orchestra 2: Heroes of Stalingrad - Digital Deluxe Edition
THIS REVIEW IS BASED ON THE BETA
This is pretty much Red Orchestra 1, only with many improvements. From very small stuff, for example running while being crouched, being able to change your scope according to distance, toggling between a scope and iron sights when being a sniper, and even smaller touches like hearing your breath while aiming down the sights, combined with various gameplay changes, make it simply amazing considering RO1 itself was already great.
I didn't play the tank combat much in the beta, but from what I've seen it seems to be the same, only with more features, just like the rest of this game seems to be compared to RO1. Tanks now have full interiors, and are very very well made, and you can use the scroll to change positions in your seat just like you could in RO1.
The bonuses you get with the deluxe edition include playing this very beta, which in itself is worth it considering it's Tripwire I'm supporting, also include two skins for Killing Floor which in my opinion are the best skins there right now, maybe aside from a few of the steampunk ones, and a couple hats in TF2 that I don't care much for.
A lot of fun.Xonus | Aug. 24, 2011 | Review of World of Goo
A great, and pretty short, puzzle game. Despite being pretty short, it has lots of different levels, and a few general types of environment, along with a 'twist' in gameplay in the latter parts of it.
The music is nice and sometimes great, and there are some amusing parts. The puzzles themselves are pretty challenging, but at times not at all. There are different gameplay elements introduced as you play along, which makes it better.
Two fun and amusing missions.Xonus | Aug. 24, 2011 | Review of Magicka: Vietnam DLC
I found the part in Magicka where you originally get an M60 highly amusing, considering how out of place it is. And that's basically the whole idea behind this, from the cover (reminding of BC2 Vietnam) to the suit you get, and the missions.
The missions themselves are pretty challenging, and as usual with Magicka, a lot of fun with friends.
Can be very fun, but mostly too easy.Xonus | Aug. 24, 2011 | Review of Tropico 3 DNS
The game is really fun at first, with amusing humor, a nice setting, and even nice music. The gameplay consists of reaching specific goals without being hated too much (and thus voted against by the majority), or without your entire population dying.
The game looks beautiful, and has plenty of elements in it such as different factions, citizen happiness and thoughts and wants, the different edicts, the US and USSR influence, and all the different buildings and ways to make money.
However, the game simply gets too easy in a lot of the missions. The time they give you to do them is far more than enough, and in some of them it's just hard to lose. In one mission all that's needed to win is set up a couple of mines, and just wait until you earn the needed money. I tried to see what happens if I destroy any building I can in the beginning and build just statues (which is pretty amusing), and it took more than a few years to finally face some negative consequences (and I wasn't even voted out, the citizens died of hunger).
Some missions CAN get challenging though, and the city building aspects themselves are pretty fun. It's nice seeing your island flourish or just to design it in a way you like.
The best and most polished Hitman so far.Xonus | Aug. 24, 2011 | Review of Hitman: Blood Money [Playfire]
An improvement on any previous Hitman game, in terms of different ways to complete missions, many different mission ratings depending on how you completed it, better AI, more weapons, and obviously better graphics.
The missions all take place in drastically different environments from one another, and include many different spots to interact with, different 'tiers' of clothes you can get to get access to more parts (like in previous Hitman games), and sometimes just areas that are nice to look at. The game can get very challenging if your goal is to reach Silent Assassin on every mission, although not quite as challenging as Hitman 2.
An added bonus is the soundtrack. It's simply amazing, as in most Hitman games, most tracks being really good ambient\modern classical\electronic and variations of those.
I guess the spell is neat.Xonus | Aug. 24, 2011 | Review of Magicka: Wizard's Survival Kit DLC
The items in this DLC are pretty insignificant, and the hat doesn't look good at all to me. The meteor shower spell is pretty neat, like the other huge AoE spells in this game. Overall it feels silly that they felt the need to make tiny DLC like that without offering it for charity or something like that.
I guess it's fine if you feel like supporting the people behind Magicka more. The score I give is pretty insignificant because it's so tiny.
Incredibly immersive and amazing.Xonus | Aug. 24, 2011 | Review of Cryostasis
If you play this game with the will to immerse yourself in it, preferably when your house is really cold, it becomes amazing. You truly feel the cold all around you, through the amazing visual and audio effects, and it feels like you just have to survive through the harsh and cold ship.
I personally loved the very slow build up, where you start with nothing at all, as you get inside the ship and slowly explore it, and then you slowly start getting smaller melee weapons, then bigger, and then gradually start getting ranged weapons, from really crappy to a few great ones around the mid-end part. The guns feel hard to control at times, but in a good way, considering it adds to the impression that you are simply freezing and aren't exactly experienced with guns to begin with (presumably).
The story of the game is not too grand, but the storytelling makes it for a very interesting tale, as you slowly uncover bits of it. I don't want to spoil too much, but the game contains various elements I really like in storytelling\stories in general. The added element of taking control of a certain point in dead peoples (and more) lives to then save them and change the course of events makes for a really great way to tell the story, as well as add fun puzzles to the game.
The last part of the game is entirely different from anything in it, but was surprisingly fun.
Fun and incredibly challenging, and really unique for its time.Xonus | Aug. 24, 2011 | Review of Commandos: Behind Enemy Lines [Playfire]
This game was incredible at the time of release, featuring different characters with varied abilities all of which are needed to complete the different missions. The gameplay is a bit similar to Hitman, although with a top down view, different characters, and much more hostile areas. There are usually a few ways to complete missions considering the different characters you get, and as I said it can get very challenging, even early on.
Fun sidescrolling puzzle\platformer.Xonus | Aug. 24, 2011 | Review of Trine
Trine looks great, as people have said, and the first time you get to an area with water it looks gorgeous. The gameplay itself is fun and pretty varied, consisting of using three different characters and their abilities to overcome different challenges. What was pretty disappointing to me is that the enemies remain pretty much the same skeletons for the whole game, aside from bosses, and slight variations (like shields, and fire balls instead of arrows on the ranged skeletons, and so on), and annoying bats.
There is an RPG sense of progress from the items and new abilities that you get as you collect experience (and find items), which makes it more fun as you slowly gather more abilities as you play the game. The humor in this game is amusing at times, but is nothing special, and the story isn't exactly worth mentioning.
The physics can get pretty annoying at times, and the amount of enemies in certain areas can feel excessive, but overall it's a fun game.
Fun, challenging, and lengthy.Xonus | Aug. 24, 2011 | Review of Super Meat Boy
This game is incredibly good for a sidescrolling platformer, including various characters that play differently (sometimes needed for completing levels or challenges), tons of different levels with various obstacles, and different gameplay mechanics. The game gets really challenging at certain points, but to me that's a positive point.
The game has decent visuals although I don't especially feel one way or the other about them, and the blood splattering on walls from meat boy is really amusing at first. The game also has some great music, and the changing soundtrack between light world\dark world is pretty awesome.
Overall an incredibly fun game.
Lacking, but can still get pretty fun.Xonus | Aug. 24, 2011 | Review of Far Cry 2
The game itself is beautiful, with detailed environment and various great visual effects, and even smaller details like leaves moving when you move against them.
In the beginning of the game, during the cab ride, you immediately become immersed in the presented setting, a harsh and war torn African land. This immersion however gradually gets taken away as the repetitive (in a bad way) gameplay elements begin to emerge, consisting of clearing up checkpoints (with respawning enemies no less), going back to your own houses occasionally, and doing a handful of different missions that are only fun for the first couple of times.
Even though repetitive, it can be a lot of fun in small doses, and things like the flamethrower combined with the grass, trees, houses, and most things that can burn make for plenty of fun parts.
The multiplayer aspect of the game is really nothing special. Sniper rifles kill in one hit, so it's pretty much pointless to take anything else in the bigger maps, and setting up punkbuster to actually work without kicking you out is a bitch. In addition to that, you have to wait for a set amount of players to even start a game, so you can't simply slowly populate a server while playing, you have to wait in the lobby. At this point, I assume it's pretty much dead.
Overall, a decent single player game, worth playing at least for the initial fun or even just the flamethrower.
Pretty dull, but with some decent parts.Xonus | Aug. 24, 2011 | Review of Terrorist Takedown
The game consists of various different simple missions with slightly different gameplay mechanics each time. For example, you're a gunner in a helicopter in the first one, or you control an anti tank or anti air gun, or a stationary gun, or a helicopter, and so on.
Some of the missions are relatively fun and challenging, though others just get tedious from being to easy or challenging in an irritating way. The game is pretty short overall. Worth a couple of bucks but really is nothing special.
Extra fun if you like top down shoot em up in the first place.Xonus | Aug. 24, 2011 | Review of Beat Hazard
This game, like Audiosurf, can turn listening to music you enjoy to become even more fun\intense\relaxing depending on what you chose to listen to. Although, sometimes it can just become tedious if you simply feel like hearing the song, but hey, don't play it in that situation.
The game itself can get extremely challenging on the harder difficulty settings, although the added perks in the DLC do make it a bit easier. The added setting that alters the visual intensity is great too, allowing you to control how much you want your eyes to hurt after playing the game.
Recommended if you like the general idea of games where levels are designed according to your music.
Deus Ex.Xonus | Aug. 24, 2011 | Review of Deus Ex: Game of the Year Edition DNS
Awesome setting, awesome story, awesome voice acting (either because it's good or bad enough to be funny), awesome everything. Well, aside from graphics, but I'm fine with that and there are a few visual upgrade mods that make it actually look pretty good.
There are tons of ways to finish every level\area, and a handful of ways to play the game (different weapons, different approaches, etc). Characters in the game react differently depending on how you played through a level, if you killed a lot or no one at all, what secondary objectives you did and did not do, and so forth.
Overall an amazing game, enjoyable even if played for the first time ever right now.
Awesome and challenging old school sidescroll platforming.Xonus | Aug. 22, 2011 | Review of VVVVVV
Even though it's very short, VVVVVV is incredibly fun while it lasts, and actually gets really challenging at some points, where a lot of precision is needed, and when the game gets really fast paced (against moving objects or when the screen is moving).
A surprisingly great point in this game is the soundtrack, I enjoyed hearing the majority of the tracks while playing the game, and listened to the few favorites outside of the game as well.
Absolutely recommended for the low price.
Serious Sam's evil twin.Xonus | Aug. 22, 2011 | Review of Painkiller Black Edition DNS
This game is an incredibly fun old school shooter in the vein of Doom\Quake (and as the title says, Serious Sam). The game takes places in many different environments (from graveyards to mental asylums to airports and so on), has tons of enemies on screen at once, and gigantic bosses. All of that combined with the high speed you can get with bunnyhopping, and all the awesome weapons each with multiple firing modes, makes for tons of fun. The campaign is also very long, and combined with the expansion it's about 25-30 hours if not more.
The multiplayer is incredible as well, very similar and obviously inspired by Quakeworld\Quake 3, and very fun with the unique weapons of the game, although by this time it's probably completely dead aside from a few pugs.
Definitely worth 3$, and 10$ as well.
Very fun and amusing, at least for one playthrough in co op.Xonus | Aug. 22, 2011 | Review of Magicka
A very simplistic yet incredibly fun (for the while it lasts) game. The magic system of it consisting of creating various spells with the usage of 8 different elements (and mixing of them all) as well as some special combinations make for tons of fun.
The campaign is incredibly funny on the first playthrough, as the constant environment transitions don't make it boring either, especially if you recognize most of the references thrown into the game (which is actually most of the humor in it).
Definitely worth the low price it went for for plenty of times already (and the release price too).
A further degeneration of the FEAR series.Xonus | Aug. 22, 2011 | Review of F.E.A.R. 3
It seems like the FEAR series was never set for long term greatness, considering that every entry since the first game seems to only get slightly or a lot worse, this time a lot, both in terms of gameplay and story.
The gameplay seems to have embraced COD completely, turning once exciting fast paced combat with incredible AI, to boring shootouts where half the time is spent ducking behind cover, or sections that are simply too easy to mention. It seems like the majority of the challenge even on the hardest setting is to endure all the time you will need to spend behind cover looking at virtual strawberry jam being spilled on your screen. The weapons feel worse than FEAR 2, and far worse than FEAR, and even the graphics somehow seem to have degenerated since FEAR 2 (I personally preferred the feel of the first games visuals although 2 is technically superior).
The story is just an absolute mess at this point, with FEAR 2 partly to blame. I guess it could be viewed as funny from a silly sci fi perspective.
The redeeming point is that playing is Fettel was relatively fun for a while.
Another great total war game.Xonus | Aug. 22, 2011 | Review of Total War: Shogun 2
Another great entry in the TW series, although this time in a smaller scale, both in terms of amount and variety of units, faction diversity, and land diversity.
The positives include a similar turn based strategy + real time tactics system to any previous TW game, along with closer similarity to Medieval 2 and Rome than to Empire and Napoleon, mostly because of the era.
The negatives include the fact that the Total War series is becoming less and less supporting of modding with every entry, this time only allowing minimal stuff (such as changing the realm divide settings which is another bad thing about the vanilla experience).
Overall a great game with some setbacks preventing it from being better than M2TW.
An improvement on any predecessor.Xonus | Aug. 21, 2011 | Review of Medieval II: Total War Gold Edition
Continuing the formula of turn based strategy combined with real time strategy of Total War, this game contained various improvements, including the addition of castle towns, various agents, and of course tons of different units that fit the medieval time period, as well as the Americas included in the expansion and to a much smaller extent in the base game.
After one or two playthroughs, several AI problems or bugs might become apparent, but all of that is absolutely fixable with various different mods that either improve AI significantly, fix bugs, or add whole new factions and more territories to rule, or even an entirely different map.
My favorite Total War game to this day.
Amazing combination of RTT and TBS.Xonus | Aug. 21, 2011 | Review of Rome: Total War Gold Edition
This game was amazing for its time, featuring turn based world map gameplay, along with real time tactics during combat parts, including sieges, land battles on various terrain, and defending sieges.
The game itself isn't exactly historically accurate (Rome was never split into three factions to the extent that it is in the game), but with the addition of mods (several great ones are Roma Surrectum 1 and 2, and a LOTR mod) it's simply amazing, considering there are plenty of historically accurate ones as well as fictional ones.
With all that said, I still don't consider it my favorite Total War game, which would be MTW2.