Reviews by balbo79

89

Batman Arkham Origins - review

balbo79 | Nov. 13, 2013 | Review of Batman Arkham Origins

Like the previous episodes, is to be considered as a succession of meetings / confrontations , like a year of comic books that takes us to visit every remote and smoky corner of Gotham City, encountering many of the most important villain faced by the knight obscure. Despite the free roaming nature of the title, the storyline by Warner is substantially linear , with a main plot from which unfold quests and optional activities , in a manner not unlike that seen in previous episodes. The capture of most of the super- criminals of Gotham City, scum of the smoky metropolis , add the classic " collectible " now permanent presence of any open world . The gameplay has been made ​​a little ' more simple and immediate , suitable now users really not accustomed to the genre being hit from behind by an enemy or fall to the ground without sense is not so difficult, especially in the advanced stages of the game , when we are met with various types of opponents but especially when we are dealing with large groups of minions. The system of automatic lock hook has been greatly improved , and now it is very unlikely that the dark knight clings where we do not want . The exploration is simplified by a quick travel system that , like so many free roaming on the scene, it allows fast access through the game map . As a prequel , the new product playful Warner Bros. fits perfectly within the narrative started four years ago by Rocksteady Studios , closing some of the open parenthesis as far back as 2009 with the start of the videogame franchise . Recommended to all .

70

Fuel - review

balbo79 | Nov. 3, 2013 | Review of FUEL

The game has attracted a lot of attention to an interesting mixture between a plant sand box, similar in many ways to that seen in Test Drive Unlimited, with mechanical classical games of this genre. The driving model is simply basic, means differ from each other only the basic features such as speed, grip, acceleration, and for their greater or lesser aptitude to drive on dirt and paved road. The huge map is structured in different fields, from which you can start to wander around in search of the races, challenges and a number of bonus items scattered in dozens around. There's really not much to do in addition to the races, the extension of the map is really badly exploited, long races several minutes then do not invite too much to even look for shortcuts and ways different from that shown by the GPS, because try some deviation means almost always lose the position.

75

How to Survive - review

balbo79 | Oct. 25, 2013 | Review of How to Survive

As one of three survivors escaped an accident off the coast of Colombia , we have to move on four islands in search of a means of escape. The most incredible aspect is probably the highest number of possible combinations we can create a weapon , ammunition, though will not be a big problem, because bolts and other small pieces of metal will be just fine. Obtain food is our second priority , too bad that most of the time proves a real problem : you have to hunt and cook for not having problems . The last rule of survival is to sleep, but also to rest must not only find the shelters but also clean them from the creatures that inhabit them , and for no reason will pop out from every angle, as in the worst horror movie. Conquered the fort it will become our in effect and , in addition to being able to sleep , we will find valuable items and guides to create new weapons to add in your backpack. How To Survive in appearance may seem a superficial game with a modest graphics , but the title Eko Sofware proved to be quite interesting despite its flaws .

85

Borderlands 2 - review

balbo79 | Oct. 14, 2013 | Review of Borderlands 2

As soon as the game starts , the first action to take is the creation of the character. That is, you simply select one, choosing from four available classes . As in the first Borderlands each class has a Skill Action , by compulsorily buy first, and a series of secondary divided into three branches . The fundamental difference between the two episodes is the number of selectable powers . The gameplay in Borderlands 2 looks like a photocopy of the first episode : Pandora is divided into large maps from various designs that contain different types of enemies , the objectives are assigned to non-player characters or the traditional bulletin boards and usually require you to go to collect a number of objects, kill an enemy in particular, to delete a band , to deliver something . In single player does not have much to offer , if not in terms of longevity , with moments really at the limit of tolerable in terms of repeatability. The plot is a copy of that of the first episode , even if the writing level of the dialogues is higher and some characters are used more wisely . I mean , think about purchasing especially if you intend to play it online, where you can stand firm even several tens of hours.

82

Sanctum - review

balbo79 | Oct. 9, 2013 | Review of Sanctum

Sanctum is a first person shooter tower defense , the game is easier to play than to explain. Choosing one of the three selectable maps need to build blocks of the defensive structures ( machine guns, laser turrets , mortars , etc.) Building on the boxes . This is to ensure that groups of aliens from reaching the core energy on the end opposite to their landing zones . Finished building , you go to the next step , which is the real action , with the player required to participate directly in the conflict as a classic FPS , holding one of the three weapons at your disposal right now : a machine gun / grenade launcher , a sniper rifle and a pistol freezing , all three upgradeable over again. The defenses are constructed so as to make possible the more intricate path which divides the arrival areas of the enemy from the nucleus. In this way the aliens will stay on the map for more time and you will be able to hit them from different positions longer. Sanctum is a title that is cheap but has a lot to offer in terms of novelty. Interesting experiment , manages to entertain despite not having a lot of content .

72

Awesomenauts - review

balbo79 | Oct. 7, 2013 | Review of Awesomenauts

Awesomenauts belongs to the category of MOBA like League of Legends or Dota . Before you begin each game , the game will ask you to choose one of these bizarre characters to control. Each team will consist of three members. Once in the game, a countdown rather short we will introduce our spacecraft landing of the arena. In these few seconds of trip we will have the opportunity to control the shuttle to collect small cubes called Solar, which represent the classical game currency . Landed near the base of our team, the first thing to do is go to the " store " , the place where you have the opportunity to spend their own money to buy upgrades to use for the duration of the battle or in a longer period of limited time. The map of the arena is formed : the first half is equal to the second reversed and , for this reason, to achieve a goal will be the same way in one direction than the other . The scenario is then studded platforms , jumps, ramps, towers above all involved in the action . For all these reasons the matches were extremely dynamic : it goes on to wear down a structure of the enemies , you go back to defend our tower , you go back even further back to the store to spend new Solar gathered around the arena or obtained from killing enemies .

85

Sanctum 2 - review

balbo79 | Oct. 3, 2013 | Review of Sanctum 2

Sanctum 2 inserts elements of FPS in the classic formula of a Tower Defense. Each area must be defended by a series of progressive assaults that are composed of two phases, namely placement of resources and real attack. The resources consist of blocks to be placed to lengthen the path of the enemy and towers to be placed in a strategic position and possibly strengthened. When flying enemies, various types of turrets, accessories, multiple nuclei to defend and boss (able to destroy blocks and then create awkward gaps) enter in the field, things get more hectic and difficult. In addition to the campaign, you can then engage in a survival mode where the objective is to resist before the inevitable end. Finally, it is worth mentioning the multiplayer co-op for up to four players. Coordinate and cover in a group during a game is really fun, and the action gets even more frenetic, with dead and respawn, and dozens of enemies swarming on the map.

83

LEGO Batman - review

balbo79 | Sept. 27, 2013 | Review of LEGO Batman: The Videogame

Unlike previous LEGO titles, entirely focused on the hugely popular franchise Star Wars and Indiana Jones, this last episode of the series is not tied to a rigid mythology film or specific sequences of predetermined events. You will have a chance to fight the bad guys, but also impersonating them in parallel storyline. After hindered their devious criminal plans with Batman and Robin, you will be in Arkham and relive the same events from the perspective of the bad guys. The gameplay has not changed particularly, which is not a surprise and not a fact to complain about. The basic elements are always those family a bit 'in everyone going to look in every corner to find secrets, rompenre each element to find bonuses and power-ups but there are still new enough to make the game experience fresh and enjoyable.

89

Batman: Arkham Asylum - review

balbo79 | Sept. 25, 2013 | Review of Batman: Arkham Asylum Game of the Year

Batman: Arkham Asylum is an allegory to action gaming, a masterpiece can provide an immersive gaming experience, fun and challenging to any player, fan or not of the Dark Knight. The structure of the game Arkham Asylum is a mix of combat, exploration and infiltration silent. The variety is also guaranteed by the different types of opponents we encounter on our journey: some do not even dare to ward off the blows of the masked darling, others will be armed with knives, sticks and electrified brackets. Batman will gain experience points (whose computation is proportional to the spectacle of combat) expendable, they reach a certain threshold, in a substantial number of improvements that will address special moves, level of health and gadgets. To all this must be added an exploratory stage full of secrets to uncover, and small puzzles to solve: in addition to solving simple puzzles environment and dangerous situations related to the plot, we find ourselves faced with a series of contests of Riddler, divided for area.

87

Far Cry 3 - review

balbo79 | Sept. 23, 2013 | Review of Far Cry 3

Far Cry 3 is the latest chapter in the franchise at Ubisoft. After a second episode not much appreciated, the team decided to take a very different way. Far Cry 3 takes place on a tropical island, where the protagonist (Jason Brody) and his companions went there by mistake. You will find that the island is a hideout for pirates and smugglers, and our hero must improvised fighting for life and for the salvation of his friends. Far Cry 3 is a First Person Shooter with Free Roaming setting, characterized by a wide variety of options of approach: head-on collision and assaults silent alternate seamlessly. The wide variety of weapons allows you to turn into a predator exceptional, while the experience points earned in missions major and minor are used to unlock a variety of skills that increase your chances of survival. The sub-narrative is very nice, with her ​​doing this constantly hallucinating, and the gameplay is always fresh and fun. Stands the level design. Inevitable also a multiplayer mode with which to challenge friends.

85

Dead Space 3 - review

balbo79 | Sept. 20, 2013 | Review of Dead Space 3 (EU)

Although at first this game can seem like a classic third-person shooter, soon proves to be a survival horror to which we were accustomed. This time will also change the setting, in fact we will fight no more about spaceships, but rather 'on a real planet full of Necromorphs. Were added very interesting news: complete customization of many weapons, and finding the right components can even be created. The ammunition, this time will be of a single type, compatible with every weapon at our disposal. In addition to customizing and creating weapons, you can change and enhance our suit. On the downside, there is the poor enemy AI and the "transactions" (possibility to buy upgrades with real money, weapons and new suits) totally insignificant. Dead space 3 is certainly an excellent title, which does not break completely from the genus to which we had become accustomed. A game not to pass absolutely, both fans of the series, both those who want to feel strong emotions.

85

XCOM: Enemy Unknown - review

balbo79 | Sept. 15, 2013 | Review of XCOM: Enemy Unknown

The game is a cross between a title management and a strategic turn based. Once you choose the nation in which to build our base (this choice will affect certain parameters), we will have to skillfully manage the monthly funding received from the various nations of the council and economic revenue derived from the sale on the gray market of technologies and alien artifacts recovered. This disposable income will allow us to fund the underground complex of X-COM. Careful preparation in our underground base will allow us to better address the strategic part. It will be important to study in a careful scenario and the various covers that, if well managed, will provide protection from alien attacks in the form of a percentage that will indicate in advance the chances of success of an attack. It 's also a certain component GDR, through which we can enhance the abilities of our soldiers, increasing the number of elements in the mission (four to six), to turn them into real war machines. The longevity of the title is another of his best sides, in which the complexity and variety of available tactics, numerous unlockable items, the amount of soldiers to recruit, the patterns of attack of the opponents (which vary every game) and four levels of difficulty make X-Com a title which you will tire very difficult.

55

Star Trek - review

balbo79 | Sept. 10, 2013 | Review of Star Trek (EU)

For the duration of the adventure will be accompanied or Kirk or Spock, depending on who we have chosen to impersonate at the beginning of the game. The two, however, do not differ greatly and even their customization options are identical, so the choice is given by the purely aesthetic preference or by our degree of affection for the character. The game relies heavily on cooperation, and wanting can play with a friend online. In terms of gameplay, however, Star Trek itself as a classic third-person shooter with cover "to Gears Of War". Star Trek is a mediocre game, trying to mix so many genres and ideas but fails to excel in any field. The disastrous technical component and the presence of numerous bugs, graphic glitches and poor artificial intelligence make the experience very frustrating, and the only reasons why you may want to proceed to the end of the adventure can be curiosity about the plot or because you are a die-hard fan of the series, and only be able to impersonate Kirk or Spock and hear their original voices.

73

Rush Bros - review

balbo79 | Aug. 25, 2013 | Review of Rush Bros.

The game is very simple, basic content and very intuitive. The game adopts a 2D graphics, with pre-rendered backgrounds in HD, repeated throughout the level. The purpose is to achieve a platform that concludes the level and leads to the next. The graphics are quite monotonous, however, as there is a massive presence of black color, which just makes the game a little different, but always different backgrounds give a feeling of novelty. However, this is made ​​up for by the presence of light and colored blocks, often on the move. In fact being a rhythm game, several elements of the level move, following the rhythm of the music, taking the player to be based on the timing and on the notes. This game soon tires the player. However deserves to be played at least once, good for passing the time while listening music.

72

Painkiller: Hell & Damnation - review

balbo79 | Aug. 25, 2013 | Review of Painkiller: Hell & Damnation

The original Painkiller by People Can Fly was released several years ago and, despite belonging to a niche genre, has managed to achieve great success, enough to make the publisher DreamCatcher to finance several other projects, often of dubious quality. 2013 is the year of Hell & Damnation, a sort of re-release in HD with the Unreal Engine 3 of the original Painkiller. The element that distinguishes Painkiller by the great mass of the FPS is its frenetic, in fact the game looks like an old school shooter "ignorant" and violent, in which we will have to slay enemies, making full use of our vast arsenal which boasts, among various weapons, one shootgun, a huge machine gun that can be used as a machine gun and rocket launcher / flamethrower. For the duration of the adventure we continually shoot everything that moves and constantly moving to stay alive. Hell & Damnation reaches its highest point with spectacular boss fight, during which we have to face giant monsters, always using different tactics to understand their weaknesses. The neophytes may not withstand the extreme repetitiveness and the lack of variety or lack of game vehicles.

86

Borderlands - review

balbo79 | Aug. 19, 2013 | Review of Borderlands

Borderlands is an Action-RPG with the character of a FPS and the freedom of a sandbox. At first you should choose your protagonist. There are four different classes, each with unique characteristics. Each character will have their initial level, in true RPG style, which, with the passage of time and missions, will increase more and more making the character stronger and able to get ever better weapons and bonuses. At the end of each mission you will end up in shop, where you can heal wounds and improve the offensive capabilities of your character. The defense system is similar to that of Halo, ie based on the use of shields. The offensive capabilities, however, depend on the weapon used. Initially, you will be dealing with tools as simple and accurate, but with increasing difficulty even weapons will improve more and more, making the game well balanced and varied even compared to the most difficult and challenging boss. The difficulty level is proportional to the level of experience of the character. The high number of weapons also makes nice long explorations that are followed in Borderlands. The developers have made ​​sure long distances can be reduced through the use of a substantial variety of means of transport, you may encounter along the way and use freely.

90

Sonic Generations - review

balbo79 | Aug. 15, 2013 | Review of Sonic Generations

During the twentieth anniversary of Sonic, his friends are captured by a mysterious creature and sends them into another dimension, Sonic would have to run more than ever in this new venture and will also team up with his alter-ego of the past to save the entire universe. From the point of view of the narrative, Sonic Generations is without a doubt the best title of the series, only for putting funny scenes and spectacular and also for the addition of all of the most beloved characters in the saga, including Shadow the Hedgehog, a character Sonic Adventure 2 onwards has always been a tad more interesting and charismatic of Sonic. As Sonic you can move in both 3D and 2D views, with frantic moves and spectacular, with the Sonic Classic you can only play in 2D as in the first epsiodie of the saga. There are even the Boss Fights, really well done, the longevity stands on 5-6 hours, but at least there are several quests and the various skills to be unlocked in the shop Omochao thanks to the Ring, there will also be various collectibles scattered around the various levels that will allow you to unlock music and images. If all this is not enough the game also includes the first episode, to play with a bit of nostalgia. Sonic Generations is, for all intents and purposes, the best chapter of saga. A title that can not miss in your collection, a masterpiece phenomenal.

88

Great title in the Call of Duty series.

balbo79 | Aug. 15, 2013 | Review of Call of Duty: Black Ops

After the masterpiece Call Of Duty: Modern Warfare 2, the title of Infinity, Ward, Treyarch amazes thanks to a very original and well detailed title, Call Of Duty: Black Ops. The campaign is set between 1963 and 1968, during the Cold War, play as Alex Mason, a soldier special intent to avert an imminent threat by terrorists, the campaign consists of 15 missions that will not end up well in less than 5 - a 6-hour mode successful mainly due to a plot very engaging and never boring. Makes his return the classic zombie mode, already seen and appreciated in Call Of Duty: World At War, where a group of up to 4 players must repel a horde of undead, using all necessary means, including weapons, gadgets and secret passages, there are three main maps, including the arcade mode, which will allow us to defeat the zombies in a style a little dated in an FPS aerial view, a very original idea and very funny. Call Of Duty: Black Ops is a true masterpiece, one of the best first person shooters ever made, even higher than World At War but not very close to the majesty of the first Modern Warfare.

87

Darksiders review

balbo79 | Aug. 12, 2013 | Review of Darksiders

We interpret War, Horseman of the Apocalypse, who finds himself in spite of himself accused of having anticipated the Day of Judgment, it put an end to the human race and to have again sparked the war between Heaven and Hell. The plot, very picturesque with biblical references, provides an excellent opportunity to personify this great character, well characterized by the design of Madureira. The character design of each character seems very inspired, from that of War, up to the secondary characters and enemies, including the level design, always very complex, varied and colorful. The combat system is very funny, proposing different weapons, many moves and a strengthening of the character similar to a classic role-playing game, while not abandoning the typical characteristics of the Action. Parry, dodge, hit, combo etc. .. Darksiders is great fun, especially for the fact that in addition to the classic combat, also tests the player providing the riddles be faced using the skills of War, very intelligent and well embedded in the context of the game (remembering the beautiful Soul Reaver), making the 'adventure enjoyable even to those who do not appreciate the fighting tighter and unbridled other securities.

80

Super Street Fighter 4 - review

balbo79 | Aug. 12, 2013 | Review of Super Street Fighter 4: Arcade Edition

After the arrival of Street Fighter 4, Capcom team returns with a revised and improved version of the now famous fighting game with the addition of a change in name also to celebrate these improvements: Super Street Fighter 4. The last fighter from Capcom proposes a new correction regarding moves and techniques of the characters and also provides for the addition of less than 2 Ultra Combos for each character, with the ability to choose a character that you have selected the "technical" you want to use . Also taking the old Street Fighter (precisely 2), the title has a chance to try their hand in the Bonus Stage where you have to destroy a car or barrels and try to accumulate as many points as possible in a short time ... But the news does not end here in fact for fans of the series have been re-proposed new characters: Abel, C. Viper, El Fuerte, Gouken, Hakan, Juri, Rufus, Seth, in short, all names worthy of note.

76

crysis 2 review

balbo79 | Aug. 10, 2013 | Review of Crysis 2: Maximum Edition (EU)

The single player of the second chapter of Crysis is not very bright: the plot of Crysis 2 is trivial, flat and without any particular narrative cues. Our character has no special features and the supporting characters are too superficial. The soldiers all seem to behave the same way in practice seem clones, and the aliens are not very original in design and predictable actions. The game runs smooth and fast, but ultimately it is boring. Of course the best part is given by the graphics, really beautiful and impressive. To accompany the main mode however, we find a solid multiplayer excellently equipped, whose characteristics allow many hours of fun.

93

the end of the trilogy

balbo79 | Aug. 7, 2013 | Review of Mass Effect 3 (EU)

The game begins after the events of the DLC for Mass Effect 2: Advent. Shepard is on trial for destroying a galactic gateway, but the alliance after noticing that the threat of raiders has become bigger and bigger Shepard summons to face the enemy. But during these moments, in an unexpected way, the raiders attack the earth and Shepard manages to escape and flee with the help of 'Admiral Anderson. The beginning is not very original and represents the classic start of the series, but the story that follows these events is told in a decidedly fantastic with a narrative that reaches the highest point of the series and with a really deep characterization and treated. Return to moral choices made ​​by Shepard that will allow the character to have a bad or good reputation and be seen in the eyes of her crew in negative or positive ways. This is one of the strengths of the game and in this way the dialogues are more numerous than the previous. The gameplay takes advantage of all the new features introduced in the second chapter by inserting a number of improvements, such as more RPG elements and an even more spectacular and dynamic combat with, in this regard we note the addition of the omniblade, the new melee attack, to be used carefully because it significantly exposes the character to enemy fire. From this point Mass Effect 3 is almost perfect, only flaw the character animations sometimes are imperfect. Mass Effect 3 is not only the best installment of the series but also the conclusion of the seamless one of the best trilogies of this generation, an essential purchase for any player, an epic adventure and engaging from 'beginning to end that will be remembered for many years.

85

Good only in multiplayer

balbo79 | Aug. 7, 2013 | Review of Battlefield 3 (EU)

Battlefield 3 is developed by DICE and published by EA, the title since its release was accompanied by several positive reviews that called it the most realistic shooter in history, for me it was very close to that, but it is penalized by a single player insufficient. The single player is characterized by a variety of situations enviable and a compelling story and highlights the technical sector practically perfect, but is penalized by a plot obvious, too linear and told imperfectly, also the gameplay of the single player segment is penalized by the enemy ia really embarrassing. The co-op missions fail to save the single player segment, they recuperate maps and situations already seen in the main plot. But fortunately there is the competitive online which is one of the highest points ever seen in a fps, the maps are huge, varied and very detailed in every game and will create situations that are always different and always spectacular at the same time with soldiers, tanks and helicopters. The methods are very different from each other and very funny

85

The Witcher II - review

balbo79 | Aug. 4, 2013 | Review of The Witcher II: Assassins of Kings Enhanced Edition

The plot of the witcher 2 is very deep and often amuses the player, the plot picks up where it had been left in the first chapter: Gerald will be on the trail of a regicide responsible for the death of the king of Temeria, and of other kings, you will encounter several characters already present in the first chapter along with other new ones. From the point of view of the gameplay the game has had several improvements such as the first difference you will notice the style of fighting that this time is a bit 'more action than the classic rpg, someone might not like this news. A negative note concerning the freedom of movement, although initially the environment may seem vast, little by little you will notice that it is not so, unfortunately forget to find yourself in big cities like in the previous chapter, in fact, the game will take us in different places of various kingdoms, but in any case you can not travel freely throughout the kingdom as in the series of the elder scrolls for example, and often you will deal with small villages around with some wood but of limited size.

87

Chivalry - review

balbo79 | July 27, 2013 | Review of Chivalry: Medieval Warfare

Chivalry Medieval Warfare looks like an Action Game focused exclusively on the multiplayer segment, through a good variety of modes (Deathmatch, Team Deathmatch, Capture the Flag, Survival and Duel). Normally the players are divided into two factions: Agatha and the Knights of the Order of Freemasons, but the two teams will not have differences of any kind. Once you get to battle the players will have to choose the order in which the sides and favorite class, including Archer, Soldier, Unit tip and Knight. Here we just note one of the most interesting aspects of the title, the system of growth and unlock weapons. In fact, initially we will have some basic weapons, but later we will unlock the new, more powerful, quick and easy to handle, but the release system is not linked to the experience and therefore the elapsed time, but the number of kills with a certain weapon and accordingly to the skill of the player. Mastering the mechanics of Chivalry will not be easy, and in fact in the early hours of game we will only be massacred finding complex fulfill even one killing, but I assure you that once you overcome the initial difficulties the title will look damn funny. Basically we will have three types of attacks, a parade and a kick to break the enemy blockade. The parade will be crucial and unless you have a shield, it will be linked to the timing of the player, but it will be essential to not make a bad end on the battlefield. Pay attention to the stamina, as each successful parade and a prolonged run it will consume stamina and once completed will make us helpless and we can no longer defend ourselves from enemy fire. All killing is very rewarding for the great frenzy and violence of the game, with limbs, severed heads and large amounts of blood.

81

D&D: Chronicles of Mystara - review

balbo79 | July 27, 2013 | Review of Dungeons & Dragons: Chronicles of Mystara

Dungeons & Dragons - Chronicles of Mystara is a collection that includes two titles in the series Dungeons & Dragons, namely Tower of Doom (1993) and Shadow over Mystara (1996). Since the game menu you can see the work of new graphic design, offering better quality and changing the game view that is slightly reduced to make room for a frame that informs the player of the game progress, objectives and other useful information. The transition between the two titles is really simple, no long boots and with a single push of a button on the main screen. The game modes are different from the classic arcade game, in which you follow the history of the game, the mode challenges, not tied to the story, in which you can earn money and experience to online gaming, both local and network up to 4 players. The arcade mode, after the choice of the character, plot offers a very simple but eye-catching, and they many times you will find yourself to make choices that will affect places and the same plot, up to the final, which, in the 90s it was quite innovative . The design is truly remarkable, the enemies are well characterized, each with their own unique characteristics (weaknesses magical and physical characteristics and strengths). We will face trolls, goblins, anthropomorphic lizards, yeti, beholder, undead skeletons, all through different scenarios by design very apt and well-structured, including forests, caves and cities, armed to the teeth. In fact, particular attention is given to the possibility to equip weapons, accessories and different objects, expanding the longevity of the game, already remarkable. This correlates very closely with the title of the RPG genre, the system supports the growth of the characters through levels attainable with experience points, which allow to increase strength, energy and other parameters.

86

Company of Heroes 2 - review

balbo79 | July 27, 2013 | Review of Company of Heroes 2

The gameplay in COH2 was substantially similar to its predecessor, with a strong emphasis on the micromanagement of individual units: a large army with troops little different or poorly organized will nearly always lead to defeat, forcing the player to properly evaluate which deploy troops on the battlefield . At first missions of the campaign, more linear and simple to manage, follow it where other maps broader compel you to calculate and offensive and defensive strategies effectively position their soldiers. The game environment is in fact extremely vivid and lifelike: houses, ruins, vehicles and shelters of all kinds will be used (or destroyed) by our armed forces, and the examination of the play (for example, through the use of snipers) will be a fundamental practice. In particular, the glacial environment of Russia opens the way to new strategies and difficulties to be faced: the snow will slow down the soldiers, the storms will kill them for hypothermia while the ice will be destroyed by drowning in the icy waters those who pass through it. Overall I can assure you that the attention that will be given to the battlefield will always be high.

79

a game accessible to all

balbo79 | March 26, 2013 | Review of Costume Quest

As two young twins Reynold and Wren, brother and sister, on the night of Halloween we will take a long adventure, characterized by a deep combat system taken from turn-based role-playing games, which according to the costume worn transform our alter -ego into a superhero, but seen through the eyes of a child. In battle we will have only two types of attack, the first base, while the second will load with the advance of shifts. The enemies will attack promptly, but in our help we would have a series of Quick Time Event that, if done correctly, will provide to reduce the amount of damage inflicted to our party. The series of challenges that we submit will always be different because of the huge amount of costumes available to us. In addition to fighting, Costume Quest offers a generous exploratory section is divided into three distinct areas, very varied and full of little puzzles and secondary roads. We may collect various missions, find materials to build new costumes, dedicate ourselves to the mini-games or the classic trick or treating.

80

The beautiful side of Darkness

balbo79 | March 26, 2013 | Review of The Darkness II dns

The Darkness II, like its prequel, is part of the genre of first-person shooter. However, unlike the work done by Starbreeze Studios to its predecessor, there is freedom for the player on the fighting style to be adopted. Now you can equip two arms and a heavy, early in akimbo mode hybrid. E 'possible to make use of the tentacles of Darkness that accompany Jackie in his short adventure, right tentacle is cut horizontally and vertically above obstacles and enemies while the left allows you to interact with the scene collecting pretty much anything and even enemies stunned . E 'can also collect your opponents when they are stunned and perform in special executions to restore energy, ammunition. So, The Darkness II is a frenetic and enjoyable shooter with a combat system that is able to give great satisfaction of even the most demanding because of the freedom offered on how to deal with their opponents and good interactivity with the scenario.

81

Men of Honor

balbo79 | March 20, 2013 | Review of Spec Ops: The Line dns

In an unspecified future Dubai is swallowed by a series of storms that flood the whole city, when the army left the place a man and his battalion decided to stay and defend the people and desperately seek salvation. Spec Ops: The Line is a third person shooter much like Gears of War, complete with roofing system, the gameplay is the most time robust and effective and well made and fits the narrative to support it. While not original, Spec Ops can establish itself as a game of good quality, offering an enjoyable way and very well done.

74

good game not brilliant

balbo79 | March 17, 2013 | Review of Syndicate (EU)

Syndicate might seem like a first person shooter like many others, but it adds an interesting component: the capabilities offered by the DART-6 that is a powerful neural chip will allow us first to violate any mechanical system controlled by electronic circuits, as well as other powers as Suicide for example, will allow us to violate the chip neural opponents causing an explosion or a real electric shock who tampers with the weapons of the enemy or Persuasion to convince an opponent to fight for us. Each of the systems mentioned will need a certain interval of time for recharging. Syndicate is not a masterpiece, but thanks to a rather varied gameplay and a functional and interesting co-op is "simply" a good game. A shooter capable of making the happiness of those who, as a lover of the genre, was tired of the "usual fps" and wanted to try something different.

77

In the heart of Black Africa

balbo79 | March 14, 2013 | Review of Far Cry 2

In the role of a mercenary, thrown in the darkest corner of Africa , and tasked with tracking down and killing the biggest arms dealers in the area. Far Cry 2 is a First Person Shooter very classic but placed in a context of freedom of movement, typical of free roaming. The amount of things to do is truly disarming but unfortunately the progress is very monotonous, and all variables appear to be very marginal. The main problem is related to the massive presence of enemies and their lack of artificial intelligence: The tenacity of the enemy is really irritating, and once you have seen will be able to follow even for miles. Beyond the huge area where you can move, and the impressive number of missions available, Far Cry 2 is a FPS customary and usual, but discreet.

89

good stealth game

balbo79 | March 13, 2013 | Review of Dishonored Nexway

The real strength of Dishonored is the gameplay, not a traditional fps, but there are very few ranged weapons. The peculiarity of the implacable killer is to be able to use the special mystical powers that allow him to perform amazing feats. For example, you can teleport on a ledge, appear behind an enemy to take him by surprise, or stop bullets in the air to escape quickly from the scene of the crime. The dark vision is one of the most useful magical powers: with this mode, we can know the exact location of enemies through walls, but also points of interest and objects to interact with to work around obstacles or to clear the area of ​​enemies with simple diversions. Dishonored is new in the gaming world, bringing with them a stealth gameplay that will appeal to lovers of the great franchises such as Metal Gear Solid and Thief. Everything fits into a setting exceptional and visually stunning, that tells a virtual world built to perfection.

75

nothing new

balbo79 | March 11, 2013 | Review of Blood Bowl® Chaos Edition™

Big news in the game compared to Legendary Edition there are none, that there are no significant changes since the last edition were updated to the current rules of Blood Bowl. In fact, a real novelty is that now the roster of the teams has increased, with the addition of three new teams: Chaos Dwarf, Underworld Team and the latest Daemons of Khorne. These choices are very welcome: finally in the game you can try the picturesque Chaos Dwarfs, very useful and versatile team in the game board, and the Underworld Team, is one of those three teams unofficial but recognized (With Chaos Pact and the Slann), for the first time can be seen in the game. Team combining Skaven and goblins with the help of mutations; Daemons of Khorne, are authentic New to this edition, this is a new team created specifically for the game.