Reviews by catranizi
Almost perfectcatranizi | June 27, 2012 | Review of Batman: Arkham City
Arkham City is better in almost every way than its predecessor: the combat is more fluid and varied, there is less reliance on detective mode than Arkham Asylum, there are more gadgets and they are more fun to use.
The cast is a comic book geek dream: almost all major villains are there, from Ra's al Ghul to Joker to Bane (the degree of their involvement varies however). But that also brings the only minor blemish in a somewhat perfect game - the story. Too many characters means too many accomodation to have each play a small role, and leads to a strenuous storyline at times.
Still, a game that everyone should have played.
As a side note, the widescreen (eyefinity) mode is well implemented, apart from a minor issue during Catwoman's climb sequences (nothing game breaking however).
Fun, but not enough to docatranizi | June 22, 2012 | Review of Sanctum
At this point, people will know the deal about Sanctum: it's a tower defense game that puts you in first person mode, and when the waves come in, you can shoot alongside your towers to help mow down the horde.
The game provides just enough different towers, guns and upgrades to make it fairly fun. The kicker is that there just isn't enough maps, or much of a campaign to follow. Most of the content is variations on the same maps, with different limitations, difficulty and number of monsters and waves, but otherwise, you'll be doing similar things for a while.
It is fairly fun with co-op partners, but again, it gets repetitive fairly fast.
Still, for the price, it is fairly good and enjoyable, although other tower defense games that lets you fight waves in between will be more fledged, for a very similar price (Dungeon Defenders, Orcs Must Die!).
Good ideas, bad AIcatranizi | Feb. 7, 2012 | Review of Brink (UK)
If you can get a group of 8 or more together, and work as a team to beat the AI or another team of players, then this game is for you. It has decent maps, a decent weapon system and upgrades, interesting customization options and a relatively interesting way of presenting objectives in game.
If you are looking to play this with two or three friends against the AI, then it is not for you. Your AI teammates are beyond stupid, routinely doing the same mistakes over and over, not protecting mission objectives, while the opposing AI scales with your level and becomes brutally precise near the end of the game, leaving you to repeat missions over and over with your braindead AI teammates.
It would seem like something that would have been somewhat easy to fix or patch but alas, it has yet to happen.