Reviews by chasewd

80

Spend Carefully!

chasewd | Nov. 15, 2013 | Review of Call of Duty: Ghosts NS

This game has a lot of problems at launch. A lot of the promises of dedicated servers and a "next-gen experience" were not delivered.

That being said it stays true to the traditional Call of Duty. If you like the run-and-gun arcade like shooting action from the previous game, this one is definitely for you.

The campaign was sub-par. We've come to expect excellent story lines from Infinity Ward this far in the franchise and they really let us down with Call of Duty: Ghosts.

My verdict: Multiplayer needs some work but can be fixed. Campaign is a no go. Extiction is cool but feels tacked on and last minute.

98

Great game, some launch bugs though.

chasewd | Nov. 6, 2013 | Review of Battlefield 4 (NA)

Let me say this is a huge improvement over Battlefield 3.

A lot of people complain when games come out every year (or in this case every two years) and they are exactly the same as the last. I do not find this to be a bad thing. While this game does come with more than a handful of new features, it does that true to what Battlefield is supposed to be.

I started out with the Campaign upon launching it 13 hours early using a Korean VPN. As usual the story mode was somewhat decent but not amazing. Battlefield is known for its epic multiplayer and huge maps. If you what a good single player experience you might as well find another game. the entire campaign took me just over 4 hours on EASY. The ending was sub-par. I would say the only reason DICE still includes single player is that they need a way to show off their fancy new tech to players who aren't harcore multiplayer enthusiasts.

I don't think anyone wants to read for hours on end what I think about the multiplayer. We had a sneak peek at what was in store during the Beta. The full game does not disappoint. The new unlock system is the best I have seen in any game (ever) and it is a lot more challenging compared to the previous Battlefield titles.

Some of the maps are hard to get used to with all of their secret spots to hide in and all of the "levolution" triggers. Some of the things they showed off in early trailers such as car alarms and metal detectors actually do come in to play during multiplayer. I find myself taking maps queues for often than I care to admit.

I prefer to play infantry only so I can't say much about the vehicles. There seems to be more of a variety than the previous generation in terms of vehicle choice. My favorite so far is the attack boat.

This game is worth the money especially with the current promotion.