Reviews by cobotic


Enjoyable but repetition falls soon after

cobotic | May 26, 2013 | Review of Sleeping Dogs - PC

Having a game that seems to be a mix of a casual version GTA 4 then blended in with martial arts, this game was very enjoyable to begin with, as combat was very hard and you had to use the skills available just like if you were playing Tekken or Street Fighter. But once you get to about half way through the game, you start to obtain more and more firearms, which is somewhat fun but makes you rarely see melee combat unless it's scripted into that campaign level, even so the melee combat soon becomes timid as you obtain skills which allow you to 1-hit the enemy, taking the fun out of the game. Overall it's definitely worth getting but holds very little replay value.


Hitman follows new style

cobotic | May 26, 2013 | Review of Hitman Absolution NA - PC

The latest Hitman has seemingly dumbed down in terms of game complexion but heads of in another direction of multiple ways to kill your targets and gather score for the more harder ways to kill the target and compete your score with other people online and friends. The game offers great play back value by going back to the levels and trying to other ways to kill targets especially with the cool environment props to use on them. The campaign on it's on offers around 10 hours of steady play-through with a wide range of map designs keeping it different for each level, for example having one level being very open, having a huge choice of places to enter and make the target kills, then changes rapidly to a smaller setting, making you have to be more careful and time things perfectly.