Reviews by dessicant


Incredibly addictive, until you reach the end-game

dessicant | Aug. 11, 2013 | Review of 10 000 000

The dungeon crawling RPG elements draw you back into this tile-matching puzzle game. Again... and again... and again. It became a problem. The tiles slide as entire rows/columns, sort of like a flat rubik's cube, which I found a nice change of pace from the typical swapping mechanic. Gameplay is fast-paced and frantic, as your "life" is time, so acting quickly is imperative to survival. I found the gameplay surprisingly strategic, in that regard. However, once you reach 10,000,000 points and reach the end-game, you've most likely unlocked just about everything, and then the game sort of collapses in on itself. With no goals to strive for, it's just another tile-matching puzzle game where you try to get as high a score as possible. It's still a fun time-killer, but my interest dropped off a cliff at that point.