Reviews by deviousdisdain


Rough Diamond

deviousdisdain | June 15, 2014 | Review of State of Decay - PC

There's something about State of Decay that makes it stand apart from other zombie survival games. In a desperately tired, "me-too" genre, this game manages to distinguish itself from the rest by a combination of its realistic setting and objectives (in the sense that its world is believable) and solid gameplay mechanics. Melee is usually the favoured way to go, with guns creating noise and attracting the zombies. The open world is well-realized and the sense of impermanence the game creates, is hammered in on seeing a favoured character bite the dust after a sudden ambush. The survivor and community aspects are also played up to good effect. All in all, an interesting combination, good for a solid 20 plus hours of gameplay, and different enough to stand apart from other games in this tired genre.


A one-joke game, but it's a good one...

deviousdisdain | May 11, 2013 | Review of DLC Quest - PC

There's something delightful about a game like this, that embraces an old-school aesthetic and charm, while simultaneously poking fun at the present state of the industry. Paid add-ons, day-one DLC's, usage of in-game currency, you name it, it's called out and lampooned here. The game makes one yearn for a simpler, more straightforward time - one without unnecessarily-tacked-on online, season passes, content cut out and sold as DLC, microtransactions... a time when getting a game meant you got everything the developers wanted to offer you. Two or so utterly charming hours, well worth the low cost of admission.


Sheer madcap fun

deviousdisdain | May 11, 2013 | Review of Just Cause 2 - PC

A sandbox in the truest sense of the word, Just Cause 2 allows us, through the avatar of Rico, to ignore structure and reality for as long as we desire, for the purpose of creating complete destruction. In fact, the way to progress through the game is just that - destroy stuff, raise a Chaos meter and unlock further content and zones. The grappling hook and parachute mechanics are masterfully executed, making it a snap to jump out of an airplane and latch on to a tuk-tuk before hitting the ground! There's also a tongue-in-cheek story which thankfully doesn't take itself the least bit seriously. Think 1980's standard over-the-top fare! Definitely not the key focus, though. Recommended for everyone who likes fun.