Reviews by endered

75

Lots of fun, for a while

endered | Sept. 17, 2013 | Review of XCOM: Enemy Unknown (ANZ)

XCOM: Enemy Unknown certainly has a lot going for it. The tactical combat is fantastic, and you'll certainly do your best to make sure your soldiers don't die. Building your HQ became repetitive quickly; all the logistics were too basic to give any real sense of strategy.

As an example, when a squad member levels up, they either gain a default skill, or you get a choice out of two possible skills. Squad members also have a predetermined class even though it's hidden at their first level. As such, you can't choose their classes, and have to deal with whatever squad members you have available.

Whilst these are clearly choices the developers have made, it is indicative of the game as a whole. The strategic decisions, research, room placement, etc. are so restrictive as to detract from the main, more enjoyable part of the game, the combat.

All in all, this game is a lot of fun to pick up, and I certainly recommend doing so. But it quickly becomes repetitive and the non-combat aspects are too simplistic for my tastes.