Reviews by iQue
ClassiciQue | Oct. 11, 2013 | Review of BioShock
While many might disagree, combat is one of this game's stronger points - the largely open map design leaves you open to approach combat in many different ways, set up traps or use the plasmids of your choice. Many thought Bioshock 2 had a more efficient combat system, but it then threw a lot more enemies at you - this game is paced better with spaced out encounters that rarely feels grindy. It is not a horror game despite a jump scare or two, but captures the atmosphere of a run down city with its equally broken individuals very well. The story ties in with it well and with the audio diaries there's more back story than you could ever digest in a single playthrough. There's very little character interaction, but you still get to know people better than you might have wished.
The PC version has some quirks like mouse acceleration and low field of view which you can somewhat rectify with editing a few files, but it's worth mentioning.
All in all a game well worth experiencing.