Reviews by justing943
Only current game of its genre, and a gem at that.justing943 | Oct. 17, 2011 | Review of Space Pirates And Zombies
My anticipation for this game the instant it went up on the Steam store did not go unanswered.
Definitely recommended. It's an awesome game with addictive gameplay and gameplay mechanics, with a huge sense of achievement involved as you progress through the game and develop your ships. It's accompanied by an okay-to-decent story to boot, and the replayability is very high, as your technology upgrade choices can result in completely different playstyles.
The satisfaction from blasting through ships as a result of your hard data-gathering (equivalent to experience in RPGs) is endless :).
For the environment!justing943 | Sept. 20, 2011 | Review of Men of War: Vietnam [Playfire]
As a standalone RTS war game in its own right, it does an okay job, nothing special but nothing too game-breaking either. The environments are luscious and seem to be a good representation of such areas in Vietnam, having visited there before. But I guess that doesn't say much as you'll find tropical rainforests and the like in many countries as well. Kudos for the nice setting, in any case.
On the complete flip side, the gameplay feels very stiff, as I get a sense of little innovation compared to previous games, without much new to offer, or improvements of the minor or major flaws of past games. With the setting, I feel that the vast expanses of trees, where applicable, has to an extent, clouded our view of our players, making the experience a tad annoying, and controlling troops a pain at times.
It was still an enjoyable RTS game, and by all means, pick it up when it's on sale. At it's $35 price point I don't feel like I'm getting my money's worth. Take a look at MoW: Assault Squad if you're looking for a similar, and in my opinion, more polished RTS title.
Slicin' n' Dicin' Zombiesjusting943 | Sept. 17, 2011 | Review of Dead Island
It's not so much a zombie apocalypse game as a strong RPG game with a heavy focus on zombie enemies. But of course, that's not a bad thing, as despite that, I've gotten a fright or two when a zombie that was on the ground is suddenly in my face, wrestling me as I frantically click left then right mouse. That particular part could certainly have done with a bit of fine tuning; it seemed a tad simple.
I found the skill tree character progression pretty generic, but it gave a good sense of my character getting stronger nonetheless. The splitting of the skill trees into 3 groups, Fury, Combat, and Survival was pretty good, but it was a bit of a bother to have to get a level in all 3 skills of a tier before being able to access the next; that meant it took a while to reach some of the skills I was highly anticipating further down the tree. But as any good game should, that kept my on my toes wanting to play more to get to that point =D.
It was a generally short experience and that final boss was a bit easy, which would have disappointed many. You won't find too much game time in the game's single player campaign mode, but wait for the Bloodbath DLC and team up with some friends, and you'll have hours more of fun to be had.
Top down killing galorejusting943 | Sept. 4, 2011 | Review of Wasteland Angel
Easy controls, exploding vehicles all over the screen. It's all decent, but it feels a bit dry despite there being "kill" and "escort" missions etc., because each map is just wave after wave of vehicles with slight differences (some steal civilians, some shoot at you, some do both), and you get a final score after you clear all the waves. I would have liked to see a slightly more explorable world with less linear gameplay, but provided it's around the $5 mark, it's a worthy buy. Here's hoping Renegade Ops, released later this month, will fill the craving for more top down awesomeness this game has left me with.
Plays perfectly as its own game.justing943 | Sept. 4, 2011 | Review of Deus Ex: Human Revolution
Waiting the final seconds for the download to finish was an almost painful task, given the excitement I built up for myself from seeing all the pre-release videos. I'm afraid to say I never actually finished the earlier two games, but that's what certain perfectionists may love about it; it's a prequel, so it's not chronologically necessary to have played Deus Ex GOTY and Invisible War to sink your fingers into this one.
With that said, the beginning of the game had me slightly wary as the apparent shortage of ammo had me thinking I'd encounter another problem like in DE:GOTY when I ran out of ammo, had no melee weapons and got stuck. Never fear though, because ammo is plentiful all around the environment and almost all enemies will drop ammo upon their death. The universal ammo also seems to have been removed, which to some people may be a plus, as it makes more sense.
The new combat system is amazing, in my opinion, as the use of cover really helps DE:HR to stand out as a social/stealth action game, rather than conforming to all the shooters these days where you just charge and shoot. Especially for the first boss fight, it really allows you to plan your moves as you dodge roll from cover to cover. Despite that, the first battle, as many have said, felt a bit sudden, and also lacking, and would have been a frustratingly difficult encounter for many, especially for the 'Give me Deus Ex' difficulty-savvy players.
The environment, moreso than the previous titles, was a blast to explore, leaving it up to us, the players, to decide whether to take a back door through ventilation and silently take out enemy by enemy from behind, and stashing their bodies away, or to charge head on guns blazin', leaving paths of bodies in our wake.
Last of all, the augmenting system is quite interesting, allowing you to earn experience to gain 'Praxis Points' which you assign to different skills in the form of 'augmentations.' Allowing you to buy these points as a medical addition is quite innovative, meaning grinding isn't always the only way to upgrade your skills.
It's a very solid game, and definitely worth the buy. For those who hate jumping in in the middle of the story, it won't be a problem here, as it's a prequel to the very first Deus Ex. Recommended.