Reviews by kayvaan
The backbone of the Imperium of Man arrives.kayvaan | July 4, 2013 | Review of Warhammer 40000: Dawn of War - Winter Assault
Building upon the success of Dawn of War, Winter Assault brings with it the vast and mighty Imperial Guard. It also brings 2 brand new campaigns utilizing 4 of the 5 armies (sorry Space Marines, but you got your own in the first DoW). The new campaigns is an added bonus to those looking to spend hours on single player.
But onto the major point of this expansion - the Imperial Guard. They play radically different than the other 4 armies. As opposed to brute force or speed, the Imperial Guard excels at defense and their armoured units are second to none. Individually (their squad sizes are huge) they are incredibly weak, but when your reserves easily number in the quadrillions, your best bet would be to fill the map with men and crash your opponent's computer (kidding). But nonetheless if you enjoy falling back, tanks, or just plain huge amount of infantry, the Imperial Guard is for you.
Blood for the blood god!kayvaan | July 4, 2013 | Review of Warhammer 40000: Dawn of War - Game of the Year Edition
Dawn of War is the first installment of the Warhammer 40k: Dawn of War series and it couldn't possibly be more true to the Warhammer 40k theme. It is grim and fast. Gone are the days of slowly foraging for resources; instead, you want resources? You'll have to fight for them. You dislike fighting? Too bad, there's no option for you to wall up and "turtle".
In DoW you can play as 4 out of the 9 armies available in the series: Space Marines, Orks, Chaos Space Marines, and Eldar. Sadly the campaign is only available for Space Marines but seriously, after one campaign, most would be itching to face their friends...and that is where DoW is truly fun.