Reviews by khawaja07

98

4A Games surpassed Metro: 2033 easily with Metro: Last Light!

khawaja07 | Aug. 17, 2014 | Review of Metro: Last Light Complete Edition

This entry to the Metro series is a massive improvement over the last one. It sets the graphical standard for games to come in the near future. It focuses a ton on the narrative part and even the gameplay has been improved and feels somewhat more realistic if you're stuck like Artyom in a Post Apocalyptic part of the world full of hungry mutants.

You return as Artyom as he continues in his battle against the mutants throughout post apocalyptic Russia while also trying to shelter his people from them. Gun combat now feels more solid and authentic than last time, you get some new weapons to play with and the story takes different twists and turns throughout the game. As with the weapons, a lot more enemy types are also introduced and have become a lot more fierce than the ones in the previous game. With this complete edition we get additional quest packs, even get to play as a different character which was really interesting and fun to play!

The graphics were the best of its time and just finished short of matching Crysis 3 which already set a benchmark. Metro: Last Light is greatly optimized for PC this time around and can run on low end and on mid range PCs as well.

Overall, the atmosphere created in this game is amazing and it feels truly that you're barely surviving the harsh post apocalyptic environment and may give up at any point in the game. Its totally worth experiencing it through to the end and is highly recommended by me.

95

Max is back! Now with even more pain than before!

khawaja07 | Aug. 17, 2014 | Review of Max Payne II: The Fall of Max Payne

So fast-forward, after the success of Max Payne, the sequel shortly arrived. It is indeed an upgrade from the first title but still more of the same as well. Upgraded visuals, even more of a linear game design but at the same time it retains the classic 'Bullet-Time' mechanic that has so benefited the Max Payne games so far and continues to be the shinning feature of the series.

Max Payne 2 is a lot more narrative driven than the first one, as Max tries to moves on with his Life and in the process finds a renewed hope in life when he encounters someone back from the past and so on. Its a thrilling story that is exciting and heart touching. It also retains the same method of story-telling through Internal Monologues, such as in the 1st game.

Visually, the game looks somewhat better than the first one, more graphical settings to play with plus like the previous entry, Max Payne 2 has its own set of Mod tools through which i had a ton of fun trying to make different levels and so can other players make the game their own playground!

Remedy Entertainment makes a brilliant comeback when it comes to the soundtrack for Max Payne 2, still as heartening to listen to as the original Max Payne Soundtrack, thanks to Poets Of The Fall.

So in the end, i would like to say that its a true successor to Max Payne 1, continuing what makes the series tick while making some nice additions such as the sudden turn of events in Max's life, more nicer visuals, etc. I would recommend Max Payne 2 just like i did the last one. This series offers an exhilarating experience that shouldn't be missed at any cost whatsoever!

96

Tons and tons of great quality content that never stops coming!

khawaja07 | Aug. 6, 2014 | Review of Borderlands 2 Season Pass

Borderlands 2's Season Pass is probably the best season pass thats ever been made so far since this practice started. It offers tons of variety content that keeps on delivering with many great DLC expansions included for a rock solid price tag.

It features a total of 5 expansions which seem a great return for the price of $30. Each expansion has a different theme to it and adds tons of enemies and weapons to the game. So if you intend on not buying the GOTY edition of Borderlands 2, then i would highly recommend that you buy this season pass instead of buying each DLC.

87

In Post-Apocalyptic Mother Russia, Mutants Eat You!

khawaja07 | Aug. 4, 2014 | Review of Metro 2033

Metro 2033 is a game set in Post-Apocalyptic Russia which after the Nuclear war has been nearly decimated along with the rest of the world so due to it, people started living in the Metro underground but little did they know that the mutated creatures from the ground above have broken into their place of living and now they gotta kill them if they want the survival of the human species. The most important aspect of Metro 2033 is the Narrative and that how fluently it is told. You play as Artyom, a Metro settler who enrolls himself into the Metro military in order to fight mutants, however The Dark Ones have returned and endanger the whole Human settlement underground in the Metro, so if Artyom and the military don't do anything soon, No Human will be left to save.

Gameplay Mechanics are somewhat solidly built, gunplay feels quite less glitchy, ammo is kinda less available during gunfights, so its better to conserve it rather than wasting it on unnecessary & small stuff. There are different types of enemy that you encounter in both underground and on the ground above. Normal mutants live underground while flying mutant demons live above the ground so we always have to be aware of our surroundings. We also have to keep a look at how much radiation a place is giving off, after a certain time you start to get hurt from it. Metro 2033 is based on a strictly Narrative-linear level design which suits it pretty well!

Metro 2033 looks beautiful when all the graphic settings are turned to max. The Mutant art design is brilliant and above the ground, Post apocalyptic Russia looks really well made. However to see Metro 2033 in all of its glory, you need to have a really beefy PC. It supports all of the latest graphic technologies at the time of its release and was considered the most beautiful looking title of that year.

The Soundtrack is great and suits the dreaded feel we get while being hunted by horrible mutants underground with no place to run to.

Overall, this game is a great starting point for the Metro series as they're many more plot points that it leaves for a sequel. 4A games took a long time in developing it and it was certainly worth it in the end. Its greatly optimized for PC as it was the lead platform. It has quite a few difficulty levels which does increase its replayability somewhat but its certainly worth for its price as these days its pretty cheap. Totally recommended by me. Its one of the few Horror shooters done right.

84

Tons of Great Quality Content!

khawaja07 | Aug. 3, 2014 | Review of DARK SOULS™ II Season Pass (NA)

This Dark Souls 2 DLC Season pass is all you need to get guaranteed quality content over these next two to three months. The price is just about right and the expected amount of content for the whole DLC trilogy is about 1.5 times that of Artorias of the Abyss DLC from the previous Dark Souls.

The first Part of the Trilogy was amazing! It features a lot better level design than even the base game itself. This DLC adds new enemy types, spells, weapons, armor to the game while also balancing out some of the over-powered features of the game's PvP system. It also adds some new bosses as well.

All in all, i can't wait for the other parts of the trilogy to come as they bring new quality Souls content to spend hours and hours at! This Season pass is a must have for Souls Fans like me and is also the easiest way to play the DLC as soon as its released.

85

Same visuals, Same gameplay only New & Different Story Elements.

khawaja07 | Aug. 2, 2014 | Review of Batman Arkham Origins

Batman: Arkham Origins is the Prequel to the critically acclaimed first entry in the series. Batman is new to the crime scene in the city and meets whole new villains on the way. This game is the starting point of a vintage rivalry between him and the Joker which already span 2 more games.

Just like Arkham City, Arkham Origins features the same gameplay mechanics and combat. it starts to get somewhat repetitive but still seems enjoyable and the Open World aspect also returns.You get some new gadgets to play, Riddler returns with new types of his strange riddles, new type of enemies to punch & take down and a lot more things to do! Arkham Origins for the first time, introduces a Multiplayer component to the series.

Graphics are also not too much upgraded from the last title as it came only after a year from Arkham City's Release. So, yea due to this, it has same texture and character model assets. However it does features somewhat more visual options than Arkham City to play with which is really good. The whole city still looks very pretty and gorgeous as you traverse through it.

The Voice overs have always been the best when it comes to the Arkham games and this title is no different.

Arkham Origins is mostly a Rehash of the previous title But with a lot more new story elements added to the game however it doesn't run too long and is considerable shorter than Arkham City and Arkham Asylum. Its greatly optimized for the PC as it has pretty modest system requirements. I recommend buying it when its on a sale or when its cheap in price otherwise only buy it if you're an avid Batman fan!

100

Open World. Bats still at large. A lot more villains to punish!

khawaja07 | Aug. 2, 2014 | Review of Batman Arkham City: Game of the Year

As if Arkham Asylum wasn't big enough for Bats to play in, you now get a whole city to traverse through, flying in like a bat, punching criminals to the ground who never see you coming! Batman: Arkham City has you in a city full of criminals as Bruce Wayne is tricked into getting captured while he's in a protest against the criminals who are unleashed into a whole city which is built in order to contain them. Bruce finds himself wandering around all the scum he so bravely fought against and put into Arkham Asylum. Now, they're all out in the open and your job is to now take them out again. Will you be able to do it? Many more villains of the Dark knight are featured in Arkham City including Penguin, Bane, Joker, Mr. Freeze, etc. However unlike last time, Hugo Strange is the Mastermind behind all the current events taking place and you have to somehow devise a way in order to take him down before he unleashes Protocol 10!

The combat mechanics and gameplay in this second entry are nearly the same as the previous one which is totally fine as they're still as good and as refreshing to play with. All the gadgets from Arkham Asylum make a return in this game with some new additions as well! As you Glide through out the whole city, building to building, you truly feel like you're Batman who is on the lookout for criminals deep in the night! The Open world brings a whole new feel to the series, which i really somehow felt missing in the first game. You have to keep flying through the city, locating the bad guys, their leader and finally getting rid off them! Detective Mode, the most important feature in the last game makes a return also but it now feels somewhat restricted as as if the developers felt that it was too overpowered in the last game. They're rarely any loading screens while traversing through the whole city which makes Batman: Arkham City a seamless Dark Knight experience!

Visually, Arkham City looks also nearly the same as Arkham Asylum which for this game matters a lot less as the Open World aspect still makes up for the repetitive graphical assets used in both of the games. However, for the first time in the series, the game utilizes the Directx 11 API which is used to power some of the extra cloth physics, also a new option known as Tessellation is introduced which is DX11 exclusive. It also utilizes Nvidia's Physx feature too. This entry unlike the previous one demands a moderate gaming PC when it comes to specs as the open world needs at least a dual core CPU in order stream a lot texture resources through but no worries as just like Arkham Asylum, its finely optimized for PC.

The Voice acting has been excellent in this game as it was in the last one, helps in keeping the atmosphere chilling.

Batman: Arkham City is the deserving successor to Arkham Asylum as it improves a lot over it and fills the only aspect which was missing from it, Open World and tons & tons of villains in it. What do you want more as a hardcore Batman fan? as i said earlier, the game runs fine on almost any decent gaming PC and has very reasonable system requirements.So i totally recommend this game to anyone who is a hardcore gamer and also to those who always wanted the perfect Super hero Video game.

98

Is Arkham Asylum the best Superhero game ever made? Aww Yea!

khawaja07 | Aug. 1, 2014 | Review of Batman: Arkham Asylum Game of the Year

Since i started playing video games, i have never played such an authentic, well made super hero video game such as Batman: Arkham Asylum. It features a robust combat system, all the crazy gadgets Batman stocks up in his inventory, lots and lots of villains to wreck! A routine capture & imprisonment goes wrong as the Joker is about to be thrown into Arkham when all of a sudden he breaks the shackles and starts causing all sorts of havoc, releasing all the nasty imprisoned villains from whom Gotham was being kept Safe.If Joker & his master scheme is not stopped at all costs then after Arkham Asylum, we might have to say goodbye to Gotham City as well!

As i said before, its one of first super hero games to feature robust and authentic combat, the way Batman moves around Arkham, exquisite use of his gadgets, etc. As Batman, you have a plethora of super cool and swaggy gadgets to play with. They all make up to work great with each other. You can even use multiple of them at once when taking down a horde of enemies. The most impressive feature of Batman's abilities has always been his skill at Hand-to-Hand combat, its been so wonderfully done in this game and it turns into big combos once you get the hang of the fighting system. You can rack up points while doing combos which ultimately proves to be really crucial whether you live to fight another battle royal or not as your HP is tied to all of this and does not regenerate at all! You can unlock new different types of abilities & gadgets as you progress through the game. It Consists of a Linear Level Design that is finely paced with the story.

Visually, the Game looked the best looking title of the year it released in. It features the beautiful and gorgeous landscape of Arkham Asylum and the environment in it. Attention to detail has been superb and accurate to each of the villains you face. The game is extremely polished graphics wise and contains a great amount options to tinker with. The textures and the character models are extremely well done and feel as authentic as they possibly can be.

The Voice work is also really well done in Arkham Asylum, each villain and enemy sound really good and authentic.

Batman: Arkham Asylum is a brilliant super hero game which is accurate and fully lives up to the legend of the Dark Knight. It is greatly optimized for PC and works on low-end systems too. As this is the Game of the Year edition, instead of GFWL, Steam is well integrated into it which is just wonderful! Its pretty well made in all of its departments and features a lot of replayability as its combat can be pretty addicting at times! It comprises of hours and hours of content and is a Must Have Adventure and highly recommended by me!

90

Pirates, Pirates Everywhere! AC 4 is AC 3.5 but feels Fresh!

khawaja07 | Aug. 1, 2014 | Review of Assassin’s Creed® IV Black Flag™

Assassin's IV: Black Flag is built upon nearly the same gameplay mechanics on which AC III was built upon, however unlike the two previous settings in the last two games, AC IV brings your journey to the Caribbean Islands, a refreshing new story line and most importantly you play as a Pirate who soon becomes the captain of his ship, finds his own crew and sets sail to find new avenues to explore, capture and loot! Edward Kenway is the man! A former British Navy sailor who quits his job and wants to find a rich fortune in a very short amount of time so an attempt to achieve it, he turns into a pirate, instead of earning his fortunes himself, he concentrates on stealing them from others. However, he is not an Assassin from the start unlike previous games, so Edward Kenway begins a journey of no return which will ultimately lead him slowly but surely in becoming the Ultimate Assassin! Little does Edward know that a group known as the Templars are secretly conspiring at taking over the world which Edward soon finds out in this journey of his but does he know that they're the enemy?

As i said earlier, AC IV is built upon the same gameplay mechanics as AC III but it takes the gameplay elements which made the previous entry much fun and exciting to play while also leaving those behind which held the series back! Tree traversal makes a comeback of course as its a world filled with huge Islands, full of jungles to explore! As you're a pirate, ship sailing and ship battles also make a return in AC IV. Unlike AC III, the ship sail & battle system is much more fleshed out as you seek to capture Island-by-Island by defeating the British forts which have been setup there in order to defend their Islands. For the first time in the series, AC IV introduces dual sword combat which has been the trademark of all legendary pirates while also having multiple handguns to fire at your enemies. Use different combinations of weapons that are at your disposal when facing a lot of enemies at once! Blag Flag like its predecessor features a nicely fleshed out Multiplayer component as well.

When it comes to Visuals, Black Flag blows the previous games totally out of proportion as it features gorgeously made beaches, islands to play through, all in all a beautiful tropical setting. Water looks great to look at, as AC IV fully supports the Directx 11 API for the first time in the series, it gives the developers to produce more Higher quality texture assets unlike ever before. The game features special DX11 graphical options as well so if you're a PC gamer with a DX11 compatible Graphics Card, then you're in luck.

The Soundtrack totally fits the game's setting and works out pretty well overall!

So, after a mediocre reception from the last two Assassin's Creed games, Black Flag once again returns the fun and challenge back to the series. I hope Ubisoft learns from this experience and implements it moving forward in the series. However, Black Flag suffers from the same unoptimized mess as AC III did. Either Ubisoft just doesn't take time to optimize PC versions of its AC games or is somehow now incompetent at it. The game barely touches 60 FPS if you're on a Mid-High range PC while only staying at it if you are having a really really powerful PC. These glitches and bugs in the game hamper the fun experience in the game a ton but even after considering all of these things, Assassin's Creed IV: Black Flag is still worthy of at least a single playthrough as its story really plays out well, the gameplay keeps the fun going and the exploration aspect just keeps on giving till the end. I recommend it to those who are able to play through the game without having their fun spoiled and can bare the up & down framerate in the game.

80

An All new Game, All new Hero, Still as refreshing and Fun? No.

khawaja07 | Aug. 1, 2014 | Review of Assassin's Creed III

Assassin's Creed III features an All New hero in shape of Connor Kenway, a Red Indian who is peacefully living with his mother in his village when all of a sudden, things go extremely wrong and just like Ezio & his family, Conner along with his village suffers the wrath of the British Templars. The game is set in Colonial America before its Independence. You are left as the last Assassin in Colonial America and its your mission to avenge your loved ones and not let the Templars succeed in their mission of stopping the Resistance fighters from getting their freedom and Liberating America from the British tyrants! Desmond Miles unlike previous games has a much more important role in this game and will decide how the world faces the monumental task of preparing for the end of 2012! With It, it also wraps up the story of Desmond Miles.

This entry in the Assassin's Creed series is built using a highly upgraded version of the Anvil Engine. This new upgrade helps in extending the open world architecture as a whole. AC III features the biggest Open World, the series has seen so far. It includes a whole jungle full of active Wildlife, you can hunt different kinds of animals, sheathe their skins, etc. You can also build your own Homestead, climb and traverse through trees in the jungle and in the cities. Some new weapons are introduced in the series for the first time, including Rifles, Bows, Tomahawks,etc. Ship sailing and battles are also introduced for the first time in the series and are really well done, you can take control of your own ship, recruit your crew and lead them to victory!

The game itself looks somewhat better than the previous games in the series as it includes an upgraded quality of texture and character model assets as well as an all new beautifully crafted part of the world to play in. However, this iteration feels rushed while it was being developed and because of that, i experienced many gameplay and graphical Glitches.Unlike the previous AC games, Assassin's Creed III is not that finely optimized for PC, it sometimes stutters while you're traversing through its world and the framerate barely stays at 60 FPS and dips all the time.

Overall, Assassin's Creed III feels pretty rushed and an over-hyped title, which doesn't really live up to it. It has some really nicely made parts at the start of the game but as the game proceeds forwards, it becomes worse each time. The ship battles in the seas are pretty fun to play through and are the most well done feature of the game. So yea, buy this game when its in the bargain bin or otherwise don't buy it at all, its up to you.

84

Old man Ezio Seeking Altair's Wisdom in an All new Adventure!

khawaja07 | July 31, 2014 | Review of Assassin's Creed Revelations

This latest entry in the Assassin's Creed series is probably the last we'll see of Ezio Auditore as he is now old but still can perform as an Assassin at an optimal level. Desmond Miles returns in the game as he tries to show his ancestor the right path through the Animus after being rescued by the present day Assassins! Since Ezio conquered Italia in his Prime, he's now seeking the wisdom of his Great great Ancestor and Legendary Assassin, Altaïr Ibn-La'Ahad. A more wiser and skilled Ezio Auditore Travels through the Cities of Masyaf and Istanbul in the quest of weakening the Templar control over there but also looking for Altair's Library of Wisdom!

Assassin's Creed: Revelations is exactly built upon the same iteration of the Anvil Engine upon which AC II and Brotherhood were built. Special type of Bomb making is introduced in this entry. You can make hundreds of combinations of bombs by collecting different bomb parts throughout your travels. So these bombs can rescue you out of any dangerous situation you found yourself in. A new type of Blade is introduced in AC: Revelations, the Hook blade, through which you can slide from building to building considering they have a special rope attached to each other. Assassin Hubs also make a return in this games in shape of Dens. This is where a new type of mechanic is introduced, known as Den Defense or Tower Defense. Basically as you seek to capture different Templar towers throughout Istanbul, they in turn try to capture your previously conquered towers so you have to strategically defeat them using your brotherhood of assassins.

AC: Brotherhood is the last game in the series that uses the same quality of texture and character model assets as in all previous AC games starting from AC II. Graphic options are of the same amount in the PC version as in the previous titles. It can run pretty easily on any mid-range PC at time of its release.

The Soundtrack of the previous 2 entries is somewhat better than this iteration. It never feels & sounds as beautiful and peaceful to listen to as in AC: Brotherhood and AC II.

So, what are my thoughts? I feel these games coming year after year make the series somewhat stagnant when it comes to innovative gameplay and improvement in visuals. Revelations doesn't feel as fun and challenging to play as the previous AC games, only the story remains interesting and mysterious enough to play through if you can keep up with the same old gameplay. So, if you're an Avid Assassin's Creed fan who is dying to know what happens next in Ezio's & Desmond's story and don't wanna miss any possible surprises in the game, I recommend that you buy the game at a very cheap price as its not worth at a high price. You can also choose to skip this entry as it offers the same old gameplay and visuals as the previous ones.

100

Lead your Brotherhood through Dark Times towards Victory!

khawaja07 | July 31, 2014 | Review of Assassin's Creed: Brotherhood

Assassin's Creed: Brotherhood is the peak of Ezio Auditore's skills, who is given the responsibility to Lead the Assassins through difficult times as Rodrigo Borgia's Son Cesare comes back victorious from a battle and makes Roma his Stronghold.

AC: Brotherhood is defined as the pinnacle of Ezio's Assassin abilities as he gets to Lead the Assassin Brotherhood as its Mentor. After they successfully conquer most of Italy, Ezio comes back to his Villa, enjoying the off time from War however little does he know that a battle is brewing just outside his territory and a new Enemy has risen. Cesare Borgia, the son of Rodrigo. Cesare crushes the Assassin leadership and begins his new reign of theTemplars over Italia. Its upto you, Ezio Auditore Da Firenze, as a Master Assassin to guide the Brotherhood strategically and passionately towards regaining what they had all but lost.

Gameplay-wise, the player now has a brotherhood of assassins to call upon whenever in dire need of support. Your job is to lead a new Assassin Revolution by recruiting strong willed citizens of Italia and turning them into skilled Assassins! Ezio's combat animations are now much more fluid, Sword combat is a lot improved and you have even more broad range of weapons to choose from. You set off young assassins to contracts for assassinating key Templar targets in abroad countries in order to train them, have them complete key Assassin missions and at the time of their come back, they're much more well disciplined and trained than ever before.Unlike previous games in the series, you get only a one huge map to play in, Rome which is the Capital of Italy. You can also build Assassin hubs throughout Rome, as you keep destroying the Templar Towers one by one! A Multiplayer component is for the first time introduced in the series as well!

Graphically, the same texture assets are used in Assassin's Creed: Brotherhood as in AC II and so is the level of Character model quality. So, visually, we get a different Map to play in but all other graphical assets look the same. Its finely optimized for PC as i had zero issues running the game on my mid-range PC of that time.

The quality of Assassin's Creed: Brotherhood's Soundtrack is on par with AC II's in my opinion.

This entry in the series has all the points it needs to be the Best so far. You have a plethora of weaponry to fight with, a full Brotherhood of Assassins that can back you in every single battle and you're at the peak of your Assassin abilities to fight through templar resistance and to finally claim victory over them once and for all!. It is an excellent and a worthy sequel to Assassin's Creed II and a must buy.

100

All New Era. All New Hero. Still an Assassin and Still deadly!

khawaja07 | July 30, 2014 | Review of Assassin's Creed 2 Deluxe Edition

Some years after the first Assassin's Creed brought an innovative Open World, Assassin's Creed II even further improves upon it and makes it seem even more responsive as ever! It continues the same fun gameplay which made the first game so popular among stealth fans and also makes some pretty nice additions too!

You return as Desmond Miles, as he continues to be used by Abstergo in order to fuel their own desires. However you play a different Assassin this time around, Ezio Auditore Da Firenze, an Italian assassin who seeks redemption after he & his family goes through a gritty and tragic part of their lives. Assassin's Creed II takes place during the Italian Renaissance and in which you play a very vital role in Holding back the Templars from succeeding in their plot to make Mankind their slaves.

Gameplay mechanics are a lot improved in this second outing of the series. You now have two hidden blades on each of your arms to help you in assassinating more than one enemy at a time. You also get multiple additions to your armory of weapons. The Eagle Vision mechanic is also improved as now you can use it while moving and finding your targets & objectives. Sword fights are now also much more authentic and accurate experiences.

This second entry returns to its beautifully crafted worlds that we have seen from the past game in the series. It is built upon an upgraded version of the Anvil Engine which helps even more in extending the graphical capabilities of the game. Character models now seem much sharper, textures seem a lot more crisper and smoother.

The Soundtrack is even better than the last iteration and is a pleasure to listen to.

Assassin's Creed II is pretty much the defining game in the series so far, which has seen huge upgrades and improvements in mostly all departments. It is highly recommended by me that you play it and is totally worth its price considering how cheap it is these days.

94

Bumpy start but still a solid foundation built for its Future!

khawaja07 | July 30, 2014 | Review of Assassin's Creed

An ambitious attempt by Ubisoft in making an Open World adventure in which you use stealth in every way possible in order to achieve your goals. Its centered around two groups, the Assassins and the Templars, both wish to achieve the advancement of Mankind but have radically different ways of approaching to it. The Assassins wish Mankind to have the freedom to choose its way to success while also encountering failure and learning from it while the Templars believe in Order, they want to control Mankind and lead them to a successful path according to their desires.

You're Desmond miles, a Taxi Driver in the present day, captured by the Templars who want to access his memory fragments in order to reverse the past of his Ancestors. You play the memory of Altaïr Ibn-La'Ahad, a Syrian Assassin who is one of the most skilful of the bunch.

As an Assassin, you approach each and every objective through Stealth, it is your biggest weapon, you hide in the shadows while trying to keep the Tempars from derailing keep Mankind from its path. You have an artillery of weapons including swords, knives, poison darts, hidden blades that you can use to silently assassinate enemies without them knowing. You have special abilities that help your six sense to know that which path is to be followed but first you must skilfully make your own path by climbing the tallest buildings and getting the highest view of the world before you make your next move. You have the ability to Climb up to almost any building you see fit. All of these gameplay features makes playing Assassin's Creed a ton of fun.

Graphically, the game is gorgeous and looks stunning while traversing through its wonderfully crafted world. You make your way through Towns and Cities of people doing their own stuff, a great technical achievement in the past Generation. The PC version supported all the greatest graphical features of that time and was the latest game in the market to utilize Directx 10.1.

Soundtrack is beautifully composed and is a great treat to listen to.

In the end, its a solid start to one of the best game series of all time, it helped setup the foundation of multiple games in the series and a whole new playground for game developers to play in. History is Assassin's Creed's Playground. I totally would recommend this game to any stealth fan as its extremely cheap to buy these days.

95

Hell finally returns! and brings all of its Gorefest to Mars!

khawaja07 | July 28, 2014 | Review of Doom 3

DOOM finally marks its return after nearly a decade but this time instead of Hell being unleashed on Earth, a Human Mars space station suffers the wrath of blood thirsty demons, if they succeed then their next Target will be Earth. Its up to you to stop them!

Doom is being brought back as a Reboot to the Franchise, instead of fast paced zombie killing action, its more focused on survival horror which can go both ways in terms of reactions from its long time fans. Even if it changes direction in terms of story, it still executes its pretty well and nothing seems off with regards to the plot. It still mostly consists of the player, a marine killing hordes of demons on his way through the story as he seeks to find a means to an end to the Demon invasion that has been unleashed upon Mars.

Now, the game really is good at two aspects: 1. The robust shooting mechanics which have been the most shinning feature of the DOOM games. 2 The near perfect execution of Horror. These two things make DOOM 3 really exciting and fun to play. Like all previous DOOM games, you get a whole arsenal of weapons to choose from and utilize. There is a huge variety of Demons to Kill so we carefully have to strategize what weapon to use and for which enemy-type. DOOM 3 goes a long mile when it comes to length of the main campaign and is easily enough to satisfy the hunger of old school DOOM fans who have been craving for another DOOM game for years!

When it comes to Graphics, it was the Gem of the last Console and PC generation. It was pretty demanding when it comes to system requirements at the time it came out and was at the top of list for the most wanted games among PC hardware enthusiasts. However, one big complaint was the over usage of Darkness in the game, sometimes a bit too much, so you are forced to use a light source even at some lit areas.

Sound Design was top notch for DOOM 3 as expected from ID Software. It helped improve the survival horror aspect of the game a lot and kept me on my toes at nearly every point in the game. Enemy designs are very well done and so are their sound effects.

Overall the game is filled with tons of content, it easily plays how its supposed to be played as a horror shooter, the developers did a brilliant job at polishing the experience as i had no issues playing the game from start to finish. DOOM 3 is gorgeous to play at max. settings which i highly recommend for others to play at. Its totally worth playing if you're the type of guy who loves solid shooters with a some classic horror in it.

95

Hell on Earth's more worse when you have more DOOMS than one!

khawaja07 | July 28, 2014 | Review of DOOM Classic Complete

This pack brings back all those dreaded memories of me getting scared very badly as kid while traversing through the zig zag world maps of these DOOM games, encountering horrific demons and finally slaying them after a hard fought battle.

So, yea i couldn't finish these games when i was little but now i thought, why not give it a try? So I got this pack of DOOM games and decided that i'll finally face my fears and play through all these classics! I first thought that it'll be not so much fun as the graphics have horribly aged after all this time and that i wouldn't be able play through even a single game. However, the plethora of weapons you have at your disposal made this the most fun experience i had playing a retro game ever. Killing all sorts of freaks with my bazooka's was very satisfying indeed!

Each of these beauties are a must play for old school game fans. The era of the DOOMS, the Duke Nukems, the Hexens, these were the golden days of PC gaming.

Retro soundtracks are still great to listen to and it feels like they aged pretty well throughout all these years however the same cannot be said of the graphics.

This classic pack of Doom games can be extremely cheaply bought through GMG or any other online game retailers and are really worth playing through if you're a retro gamer like me!

75

Really fun Co-op but sadly the F.E.A.R series hits a new low.

khawaja07 | July 27, 2014 | Review of F.E.A.R. 3

As a game series tends to get more and more sequels, publishers try expanding it more and more to a new audience each time, Sadly most of the time this way of pushing a series forward does not work and it loses most of the aspects which make it an authentic and original experience. F.E.A.R 3 sadly falls victim to these kinds of practices.

Changes to the gameplay don't feel as fresh and slick, instead captures the generic image of shooters released around its time frame. However, a positive addition to F.E.A.R 3 is Co-Op, a first for the F.E.A.R franchise. Day 1 studios this time were at the helm and were given the duty to develop this next iteration of F.E.A.R by Warner Bros.

You play as Pointman, the character from the first F.E.A.R and the 2nd player can play as Paxton Fettel, Pointman's brother and both work together to bring an end to their Mother's terror reign but both have a different means to an end. The Co-Op feels natural and totally fits the story as well. Its the only well done part of the game. Without Co-Op, the main campaign falls short in terms of length as compared to the previous two entries. Both pointman and Fettel have different fighting abilities, the first one uses his shooting skills to cross through a bloodbath of battles while the later uses his telekinetic abilities to scrap through battles. The Slow-mo ability also makes a return in this third entry of the series.

Visually the game feels generic and downgraded at some parts, it features the same generic option-set you find in a PC port with nothing new to play with. Requirements are also pretty mainstream for any gaming PC, so running it on pretty much any dual core featured PC and a decent graphics card would be viable.

F.E.A.R 3 can be pretty fun at times during intense boss fights and battle royals but except that it can seem like any other generic shooter you find these days in the AAA market. This is probably the worst entry in the F.E.A.R series and is only recommended either if you want a fun game to play Co-Op with your friend or if you're buying it cheap and willing to give it a go once.

83

Improvements, Improvements everywhere!

khawaja07 | July 27, 2014 | Review of F.E.A.R. 2: Project Origin

The F.E.A.R franchise changed hands between Publishers when Warner Bros. bought the rights to the F.E.A.R Trademark from Vivendi. F.E.A.R 2 improves upon almost all aspects such as more slick visuals, more immersive gunplay, much more improved horror elements and what not.

The story surrounds Project Origin and Sergent Beckett - a simple military soldier who finds himself under supernatural circumstances while going through a routine military operation.

Gameplay now feels very organic, original and smooth for an FPS. During gunfights, you can slide over objects while keeping the action intact. New types enemies are also introduced in the game, so the player now has to devise different strategies when fighting different types of enemies.

Graphics are also a huge improvement over the first F.E.A.R game. More cleaner Character models, crisper textures, etc.

The game however as a whole feels somewhat shorter in length as compared to the first F.E.A.R and also seems more linear when it comes to overall world design. All in all its a Project Origin is a pretty worthy addition to the F.E.A.R series with some compromises as this game was built to accustom the Consoles as well as PC unlike F.E.A.R 1 which was made for the PC first and then later ported onto the consoles. Still Recommended to play through.

85

Classic Shooter of its time! Horror makes it even better!

khawaja07 | July 26, 2014 | Review of F.E.A.R

When this game released, it was really ahead of its time, visually and gameplay wise when it comes to First Person Shooters, also its known for its really smart enemy A.I. There's a really nice horror element added to it as well which makes it an exciting experience to play through.

F.E.A.R features solid and responsive shooting mechanics, as i said earlier, pretty smart Enemy A.I that will hunt you down if you get in-sight of it. Slow-Mo makes fighting a whole squad of enemies somewhat easy but exciting at the same time, just when you thought that taking out a host of enemies would wreck you when you're at low health, Slow-mo comes to the rescue! Since this game resembles closely to an Old school shooter, HP doesn't regenerate and you have find & stack up Med-kits, use them when you mostly need them, you never know when you might be one hit away from death.

Visually the game was quite ahead of other shooters of its era, requirements were pretty hefty although in this day & age, it looks not that good. Back in the day it would take a really high-end PC to run it at max. settings but these days it can quite easily run on almost any low-spec PC. The story revolves around a little girl done wrong in an experiment and now you & rest of humanity suffer the repercussions for it. You fight supernatural beings+human enemies and so on. Horror is done pretty damn well and it makes F.E.A.R thrilling and scary to play at the same time!

Overall, F.E.A.R was a pretty damn good game for its time and totally deserves the praise it gets and is worth atleast a single playthrough. You can buy it easily these days at an extremely cheap price and easily feel that you got a lot more content for what you paid for!

86

Rockstar's Own Interpretation of Max but still Brings the Payne!

khawaja07 | July 26, 2014 | Review of Max Payne 3

After Max Payne 2, Remedy turned their attention to somewhere else while selling the rights to Rockstar games for the Max Payne series. Rockstar certainly took their sweet sweet time in trying to deliver their own interpretation of Max. So, what to make of it?. I have good news! Rockstar spared no expense in trying to deliver the best Max Payne experience it had to offer but it also meant that some changes were to be made to some of the aspects of the Max Payne Persona, Gameplay and also how the Story is told throughout the game.

Max Payne 3 is built upon the upgraded version of Rockstar's famous RAGE engine which was used to power Red Dead Redemption. Thanks to Rockstar's High Production values, Max Payne 3's visuals are clearly gorgeous to look at. Unlike Rockstar's Previous PC titles like GTAIV, Max Payne 3 is incredibly well optimized and can easily scale from a lower-end spec to a higher-end spec in a jippy. A host of graphical options are made available to the player Including Directx 11 Tessellation, Anti-aliasing and many more options to add to the variety. The game looks beautiful during all the classy gunfights in all of its High-Def. Glory!

When it comes to Gameplay, Rockstar has made some changes to it such as now you can't select from a huge arsenal of weapons that you previously had in the past Max Payne games but instead you can dual wield two weapons of any type regardless whether its a shotgun in one hand and a pistol in the other or you can two hand a machine gun while keeping the previous two weapons in your inventory. The destructible environments around the player makes Gunplay even more fun and challenging at the same time.

I was surprised to see them adding a Multiplayer aspect to the third game, which made me doubt the credibility of the game as sequels don't mostly tend to change for the best, but thankfully its a fully fleshed out Multiplayer component featuring many fun Player vs Player challenges and so on.

While these changes were intended to have the game keep up with the current times, not all of them will appease the fans of the original two Max Payne games who loved them so much. Forcing Cover in certain situations, limiting weapon options due to it being closer to reality which really was not intended by the Devs. of the previous games, the goal was to make it fun and challenging so these changes to Max Payne 3 sometimes come close to ruining the experience we've all so much relished in the past. Most disappointing feature i found was the inclusion of an all new story-telling method - Cinematic cutscenes which replaced the Internal Monologues which were told through comics. Instead of experiencing the classy Noir feeling that you got from the Max Payne Games in the past, we get a broken Drunk man who's wishing he'd be dead already. This is not Max Payne, Max was never a Needy, desperate guy but a person who stood against any challenge that life threw at him.

But even after all that, as i said before, the high production values made this game still stood out amongst the other great games of 2012 but it could've been much much better if Rockstar had left some things intact really helps in defining Max Payne as a Character.

The game soundtrack is actually extremely Good and the best when comparing it to the previous 2 games. 100% recommended to listen to separately!

So, Max Payne 3 in my opinion could've been a lot improved upon if it was still Max Payne 99% of the time, but when a game series changes hands among two developers, changes like these are to be expected. For me the previous still two entries stand out today and i considering them better than this iteration of the Max Payne series.

94

Classy Old School Shooter mixed with some John Woo in it!

khawaja07 | July 24, 2014 | Review of Max Payne

After all these years, if you still haven't gotten around to play this game then you're missing a real gem. Back in the day, it was one of the very few games to have excellent graphics with the combination of an exquisite Third Person Gunplay that even still stands out today. It introduced an all new innovative game mechanic known as 'bullet-time' which simply slows down time in which you have time to choose your targets and take them out like in those classic John woo and Matrix Movies! Other popular games such as F.E.A.R then followed this suite as well.

The Story is told excellently through 'Internal Monologues' and also through dialogue between the player and any other NPC. Again, at the time when it got released, story was really good involving a cop who's fighting against criminal mobs and in the process get's his family brutally murdered and is on a mission to avenge their losses. Its full of twists and turns and is not to be missed!

Gameplay is excellent and is easily the most highlighted feature of the game, its what makes this game a classic shooter, you have a plethora of weapons at your disposal and can adapt to any situation the game puts you in also you can duel wield any two similar weapon types and wreck havoc! Thanks to this, it offers tons of replayability.

Its Narrative & Soundtrack are a great treat to listen to as well, its fits nicely with any situation you find yourself in, whether its a gunfight or a nightmare!

All in all its an unforgettable experience thats not to be missed even to this day and you easily find it at a really cheap price. Totally worth it. It was easily was and is my most favorite series by far.

90

Still as satisfying as it is Punishing!

khawaja07 | July 21, 2014 | Review of Dark Souls II (NA)

So, after a lot of months and years of waiting i finally got my hands Dark Souls 2 when it released. I was expecting it to surpass Dark Souls 1 in almost every aspect which unfortunately didn't happen but it was also thankfully more of the same when it comes to the basic plus points of Souls games which are accurate & exquisite combat,challenging bosses and the interconnected world although the immersion does break when you have to go to a single place to 'level-up' every time unlike in Dark Souls 1 where you can level up at any 'Bonfire' you came across while venturing through different areas.

Thankfully, the story is still told to the player through discreet hints hidden throughout the world and Lore is still more or less interesting than it was in the previous entry. Normally, sequels tend to change more and more mostly for the worst as the series progresses but its not the case with Dark Souls so you can rest assured. Graphically its really better looking than Dark Souls 1 in every possible way, the textures, the environmental effects, lighting, game Resolution, etc. Unlike the last game, this game is incredibly well optimized for PC and can scale pretty well ranging from a really low-end PC to a really high-end one with much ease and most importantly it incorporates STEAM rather than G.F.W.L which is Great news for Souls fans.

The Multiplayer component however, i didn't found as much fun as it was in Dark Souls 1. It is filled with a big amount of Lag, somewhat ridiculous hit boxes and it feels a lot 'slower' in combat than what i was used to in Dark Souls 1 which i found rather boring really. The two arenas are a really good addition when it comes to duels plus there are also regular random invasions. Co op is also a bit changed so is the Matchmaking mechanism which is Soul Memory And Soul Level, which i found complicated and not fun at all.

However, keeping notes of all the Cons, the basic game structure is still intact which is what i mostly wanted out of a sequel and what i got in the end. It was an extremely fun experience, playing a Dark Souls II for the first time but maybe not as much of a wonderful experience as Dark Souls 1 was. But overall, i came out Satisfied with it, but spending full price on it wouldn't be a very good idea, i'd suggest that people buy it when its at a lower price than its Launch one. Hopefully Fromsoft can improve a lot in the next Souls game. Personally can't wait for it due to it being Next Gen hopefully!

90

Pain was never so Rewarding & Satisfying!

khawaja07 | July 20, 2014 | Review of Dark Souls: Prepare to Die Edition (NA)

Dark Souls may not be a perfect PC port but it is a satisfying and rewarding experience if one succeeds. The whole world design caught me by surprise how fluent & interconnected it is. It feels like an adventure through and through, one that never ceases to amaze. Don't judge it for its low-res textures and other low quality graphical features, the plus points of the Souls series were never in these but in the Artistic representation of the seamless world created in which the player faces extremely challenging enemies and bosses to overcome.

As an R.P.G, the decisions in Dark Souls are yours but remember the consequences are also yours, which you would have to live with for the rest of your playthrough, they can be either really good or bad depending on what choice you make. Dark Souls focuses mostly on your combat skills & how you proceed with it with little emphasis on dialogues as you progress through the game. At the start, you'll die a lot or less depending on your learning curve, slowly but surely you will start adapting to the combat and soon would possibly master it! Its an addicting experience which can seem as either extremely satisfying or very punishing based on your combat skills.

It also has an 'addicting' Multiplayer component which is mingled with its Single-player component and both entwine to each other to work seamlessly! as a whole it felt like a real life adventure where all of us player's worlds are interconnected to each other and that we have be careful at each step we take further in order to proceed. I suffered a lot at first but step-by-step i kept learning to keep my wits up and be vigilant always and the result would be in my favor. Every area feels like it serves a purpose.

The game has a very deep story hidden in the lore which can only be found if you observe closely, Dark Souls doesn't hold your hand and drag you through the story but you yourself need to venture out in the areas and discover it yourself. Nearly every gameplay element is connected to the Lore and must be understood to flesh out the story in your mind. The game itself is near perfect when it comes to the exquisite combat and artistic direction but as a PC port, it unfortunately seems really rushed and unoptimized. For an optimal Dark Souls experience, Mods such as DSFix, DSCFix are highly recommended otherwise as a PC game, Dark souls seems clunky, lackluster plus the addition of Games For Windows Live in it further makes the matters worse where there is a small chance that your saves can even get possibly corrupted although i didn't share the same fate thankfully. It can also interfere with the multiplayer which can seem as not so seamless as it Should be.

Conclusion:

Even with its Cons, its Pro's overcome them and you can Still get a satisfying experience in the end if you take my recommendations. As a PC game however, proper attention should've been given to it in optimizing it for an optimal PC gaming experience which sadly it lacks! A Controller is highly recommended for a game like this as playing with a keyboard and mouse can make fully experiencing Dark Souls a lot harder.

One thing is for sure, its the most rewarding game i have ever played for my time invested in it and it keeps on giving!

96

The New Order - A refreshing new Take!

khawaja07 | July 19, 2014 | Review of Wolfenstein: The New Order

Wolfenstein - The New Order ladies and gentlemen, the game which sets the bar for future First Person Shooters to come. In all Wolfenstein games i've played so far, i have never seen B.J "Badass" Blazkowicz wreck as much Nazi scum as in this game!

It surprisingly features a great touching story of B.J's rebellion against the Nazi atrocities, which in my opinion which was really great to play through, it also excels in what other first person shooters these days don't quite succeed in - No Regenerating HP, amazing looking textures, wielding two weapons at the same time while wrecking havoc among the Nazi's, classic Shooting battle royals in a finely created destructible environment which is really fun to play in and what not. It has quite a few difficulty levels which i had a ton of fun playing through as this game unlike the past entries involves a really nice bit of replayability as well. It however can seem extremely hard on some levels and on some, a smooth ride.

I really was surprised to see that it contains a really nice soundtrack to listen to, which in the past Wolfenstein games was absent.

Overall, totally my game of the year so far! totally worth its price! Its a great treat to play in all of its HD glory and at max. settings on my PC at 60 frames per second.

Cannot wait to play what Machine games works on in the future!