Reviews by lonewolf80

90

Almost Perfect

lonewolf80 | Sept. 22, 2011 | Review of Deus Ex: Human Revolution Augmented Edition

In most game series, sequels usually ruin the game, bringing along lots of unwanted features. However, Deus Ex Human Revolution doesn't fail to impress. The game allows players to complete objectives (as well as travel in cities) in any way they please, as long as they have the augments to do so. Players can play any role in this game, from a stealthy ghost operative to a rampaging mass murderer. The game also brings back the inventory system from the original Deus Ex, which is always a pleasant return, considering how Invisible War's clunky inventory was one of it's main gripes. Certain bosses require some augments to complete, and although it can be through multiple ways, there are some augmentation combinations that leave players trapped, unable to continue. Overall, the game is great, but not without the random bug or annoyance.

35

Fail to the King

lonewolf80 | Sept. 15, 2011 | Review of Duke Nukem Forever

Duke Nukem Forever is Gearbox and 2K's take on a Duke Nukem sequel, which had been trading hands between developers for around a decade. Gearbox promised fun over-the-top action, along with some adult humor. However, what we got was an unpolished excuse of a game, one that disappointed long time Duke fans. The game's original two weapon limit (now increased to four) seems off. Unlike the original games of the series, Duke is limited by his small array of weapons. The game seemed as if it was developed off a previous generation engine, and animation and graphics seem to be lacking polish. The developers try to make up for their unfulfilling repetitive gameplay by inserting an excessive amount of nudity and "dirty jokes". If you're not a big fan of gameplay, and are in it for juvenile jokes and pixel porn, Duke Nukem Forever might just fit you. Otherwise, stay clear.

66

A Pleasant Addition

lonewolf80 | Aug. 28, 2011 | Review of Total War: Shogun 2 DLC - Sengoku Jidai Unit Pack

The additional units provided by this DLC breathe new life into the game for those who have already tired from beating the campaign multiple times. The newly added units bring diversity to the unit mix. Be warned , however, that owners will not be able to take full advantage of this pack unless they own the limited edition clan, the Hattori, as well.

70

Nice addition

lonewolf80 | Aug. 28, 2011 | Review of Total War: Shogun 2 DLC - Ikko Ikki Clan

The Ikko-Ikki DLC pack for Shogun 2 is a welcome one. It adds the Ikko-ikki clan to the game, which brings a pleasant change of gameplay style from many of the other clans in the base game. In addition, the inclusion of many new unique units to the Ikko-ikki adds a whole lot of vcariety to the battles as well. Good to have for any Shogun 2 fans, but not a must have.

91

Hitting the Mark

lonewolf80 | Aug. 28, 2011 | Review of Total War: Shogun 2

Creative Assembly's latest iteration to the Total War franchise greatly improves upon their long history of grand strategy games. Set in the Sengoku era of the Japanese history, Shogun 2 allows players to control one of many ruling clans as they climb their way towards the Shogunate in the campaign mode. In addition, the co-op mode has been revamped, allowing players to work together (or secretly against) online or LAN to control Japan. The online matchmaking battles have been upgraded as well. With the new general avatar system, players carry over their set of army and generals as they gain experience from fighting other players. The game has been heavily improved for online play. Even while playing the singleplayer campaign, players may choose to allot the AI's units to another player playing an online matchmaking game, making for intense battles. Shogun 2 is a must have for anyone interested in the (grand) strategy genre. With beautiful graphics, animation, music, as well as complex battles, politics, and province management, Shogun 2 aims for the throne in 2011's strategy genre. A must-play!

78

Co-op Goodness

lonewolf80 | Aug. 21, 2011 | Review of Magicka

One may overlook this little gem by Paradox Interactive & Arrowhead if they don't play close attention. On first glance, Magicka seems like just another low-budget top-down adventure game. It has your standard mages, orcs, dragons, as well as dungeoneering, and to a point, a loot system.

However, what makes Magicka special is its unique spell-casting system, as well as cooperative play. Magicka's spell system relies heavily on elements, such as fire, earth, wind and water. By utilizing and discovering a combination of said powers, players can create a huge variety of spells to either help allies or damage foes. What makes this more interesting is when the concept is used in cooperative mode. Players can combine and cross spells for devastating (or hilarious) effects. You'll never know what happens until you try!