Reviews by mugaro
Still going strongmugaro | Oct. 8, 2013 | Review of Quake III Pack
First of all, appreciate the dozens of games that were built on the quake 3 engine during the late 90s to mid 2000s. They didn't use the game engine because it was bad, the people at iD knew what they were doing when this was made.
Ok, now that you've done that here's the game itself:
-While the graphics haven't aged too well for its time, this is the kind of game that just says "Who cares about graphics? The gameplay works fine."
-No real single player, you just fights and once you get to the final bot arena, it just says "you win".
-Great sound, the famous quake announcer calling "first blood" and "double kill" are still being used by other games and multiplayer servers to this day.
The gameplay is all there. Run around, pick up guns, shoot people. What else do you need? Nothing, that's what.
Whether you're a fan of the timeless classics or you just enjoy competitive multiplayer, this is your game.
A lot of effort put in to fall short of the Ezio trilogymugaro | Oct. 8, 2013 | Review of Assassin's Creed III (NA)
Pros: The graphics continue to improve from the previous AC games. The story is overall interesting, a lot of interesting characters from history with alternate takes. While it starts out slow, it picks up after a while and has some interesting plot twists and action. Give some credit for the ambitiousness that this game was aiming for. The ship battles, the different fighting and gun mechanics, hunting, tree climbing and scaling on uneven surfaces, the scenery are all pretty nice.
Cons: Connor, the main character, isn't even 1/10 as interesting as Ezio Auditore or Altair. The most interesting characters are the bad guys, the good guys are pretty forgettable. There is a lot of missed potential with the story. Some important historical characters don't play as big a role as I thought they would. The story starts to get really interesting toward the end, but they take a very confusing and disappointing turn with a huge amount of wasted potential for what could be edge-of-the-seat thrilling. The real life story with Desmond isn't that interesting or fun.
Overall, if you're a fan of the previous AC games, this is worth playing through, albeit at a discounted price, just to see a continuation of the overall story that has been told through 5 games. Give Ubisoft some slack, they were clearly trying to hit a homerun as hard as they could but just came up empty in a lot of areas.
Surprisingly better than the main gamemugaro | Aug. 2, 2013 | Review of RAGE: The Scorchers
The missions that it adds are actually a lot of fun to do with a bit of variation from the main story. It gives you a rocket launcher pretty early (or late, depending on when you finish the Scorchers story) and the new gun is very useful. It's one gun with 3 different bullet cartridges.
Rebar - basically arrows, usually a one hit kill that can pin the target to the wall. Reloads after 1 shot.
Nails - Just like in quake, 100 bullets per cartridge.
Rail gun - Shoots through walls, 1 hit kill massive kill. Again, right out of quake.
The nails aren't very good late game, but the rebar & rail gun shots are useful all through out.
The extra difficulty is pretty useful. Easy is so boring you shouldn't even bother. Normal is easier than most games' easy mode. Hard is still pretty easy. Nightmare is a little harder than normal at some points. Ultra nightmare, which is only playable with the DLC, is actually what other games would call veteran/expert/insane difficulty.
All DLCs are short, this is no exception. It's a few missions, a new difficulty and a new gun. But if you're going to play through the game for the first time and can get this on sale, do it. It definitely adds to the game.
A solid FPS that came too late to the partymugaro | Aug. 2, 2013 | Review of Quake IV
Built on the Doom 3 engine, this is continuing the storyline from Quake 2. Strogg vs the humans.
The gameplay is solid, the voice acting is excellent, the graphics and scenery are done very well. Unlike Doom 3 where everything is dark and gloomy, Q4 takes the game outside, has battles with AI teammates and does a few vehicle segments.
The faults that people gave this game was that it came out in 2005 and was still doing health packs instead of regenerating health, 1 man vs the entire alien race, boss fights and the ability to carry every gun you pick up instead of the 2 gun/sidearm system that Call of Duty & Halo brought and everyone copied.
If you ignore the faults that it came out too late for the type of game that it is, it's a very fun game. Halfway through the game, the gameplay changes dramatically.
If you're a fan of classic feel FPS with modernized graphics/gameplay, pick this up. It's a great game.
How to have fun with your friendsmugaro | July 25, 2013 | Review of Borderlands 2 (NA)
Borderlands 1 was already really good, and Borderlands 2 is even better. Big time improvements: a story that is worth paying attention to, challenges worth doing, guns worth picking up, much more varied scenery, more guns, more enemies, 6 character classes.
The story is more focused this time around, the jokes are funnier and the characters are more memorable than in BL1. This game is easily worth sinking 100+ hours of gameplay into. Just about everything that needed improvement in BL1 has gotten what it needed here.
The cons with this game are small. Dialogue being missed when you hit travel too soon, guns sometimes falling through the ground (might have been fixed with patches, I haven't had this problem since early when it released) and sometimes annoying fight arenas. None of these problems are major and don't detract from an otherwise very solid game.
Get this game, have your friends get this game. Get in on the action, it's a lot of fun.
A timeless classicmugaro | July 25, 2013 | Review of Sonic the Hedgehog
A great game to play on Genesis, the emulator works just fine for getting your nostalgia on. The controls are simple and fluid. If you're a fan of 2D sidescrolling platformers, this is a must have. The big bonus of the emulators is being able to save your progress at any time instead of having to beat the game in one single playthrough. The controls synchronize with the XBox 360 gamepad or any controller you have.
The charm is still there, this game is just as much fun 20 years later. Not everything stands the test of time, but this 1991 classic has.
Starting with the tried and true green hill zone, all of the levels in this game has stood the test of time 20+ years later. The classic music has been remixed hundreds of times.
Definitely worth your time to play through again or for the first time if you missed out back in the day.
Excellent story, bad gameplaymugaro | July 16, 2013 | Review of The Walking Dead
Pros: The story is very good and worth paying attention to. Great voice acting, it branches off and gives you game altering decisions (save someone's life or let them die impacts the rest of the game, siding with someone or against them impacts their mood later). I grew to hate most of the characters (except Clem) for whatever faults they showed, but ultimately they were showing human faults. It was some good story telling. The voice acting is great, the actors don't read off the script so it definitely showed some depth.
Cons: I hate the gameplay. Every room makes me examine the lock, search for keys, talk to someone about the keys, then pick the lock, go through some button smash to get the door open.
Just play the game for me. Stop making me aim the reticule for shooting people in certain areas. I hated looking for some clue in a dark room, it just got in the way of the story. Most annoying of all was when I knew exactly what needed to be done, but I had to solve the puzzle in the exact sequence they wanted me to to advance to the next area.
The gun shooting was interesting in terms of story telling, but not any fun to actually do. The gameplay was a huge turnoff, I wish it was less interactive and did everything for me, like a real TV show. I'm not even trying to sound like lazy, the gameplay isn't interesting enough that I want to do it, it's tedious and annoying.
Overall, if you like good storytelling, you'll like this. I've never seen the TV show, but playing this made me add it to queue on netflix.
A nice crossword puzzle gamemugaro | June 26, 2013 | Review of KrissX
The achievements are all easy to get, if a little time consuming which is a good thing. This is not a skill intensive game, its just thinking. If you like puzzle games, if you don't mind doing crossword puzzles, if you want a game to get some easy achievements on, this is it.
The 2 complaints I have with the game is the stupid owl gets in the way sometimes in the bottom right and there are religious overtones in a lot of the words, ie: sometimes the word is redemption, minister, genesis etc. Those are pretty minor complaints for what is otherwise a good game that accomplishes what it means to do: be a crossword puzzle game.
But its a solid time waster, worth about $1.
You're probably familiar with this gamemugaro | June 26, 2013 | Review of Call of Duty: Modern Warfare 2
The single player is good. There's a lot of varied missions from earlier CoD games, beautiful scenarios, a good story with some twists and turns. This also has the infamous "No Russian" level, and I think it's worth looking at if you can handle that sort of ugly violence. Despite what they tell you, it actually does have some relevancy to the story.
The coop is the best part of this. The Spec Ops missions were spectacular. They replay missions from the single player with some different objectives, sometimes timed, and playing with a buddy is the best part of this game.
The multiplayer is still active as of Summer 2013, but obviously most people move on to the newer CoD games as they come out. I much prefered the IW versions of CoD multiplayer over anything Treyarch made (Black Ops) so this was a solid 30 hours of gameplay.
If you like FPS games and don't mind the fact that there are hundreds of them out there, this is probably one of the best of the 360/PS3 generation to play.
A very solid game, even if you've never played a Sonic gamemugaro | June 24, 2013 | Review of Sonic Generations
I thought this was a great game, I've heard a lot of bad things about Sonic games ever since they put out Sonic 3 & Knuckles, especially the much maligned 2006 Sonic the Hedgehog. This redeemed the Sonic franchise.
There are a total of 9 levels, each level has 2 acts. Act 1 is a 2D run through that takes a classic feel to older Sonic games, Act 2 is a 3D run through that puts a modern spin on the level. There are a lot of nods and sections that are similar to older games in the 2D levels, but it's still unique enough that it's more like just a tip of the cap to the classic era.
The modern levels can be harder, but they are still done quite well. This game captured what was fun about the classic Sonic games: the feeling of speed flying through the screen. Once you get the hang of a level, flying through holding down X to zoom by is a lot of fun. Even the slow paths can feel fast sometimes. Something that a lot of the more recent Sonic games missed.
You select levels from a hub area, there are 3 levels in the first area from the Sega Genesis era, Sonic 1/2/3.
The second hub area are from the Dreamcast/Xbox 1 era, Sonic Adventure 1 & 2, Sonic Heroes.
The third hub area is from the modern 360/PS3 era, Sonic the Hedgehog (2006), Sonic Unleashed and Sonic Colors. These levels are the hardest, but still fun.
After you beat a level, there are challenges to complete for each hub area. They are different sections of the level that were previously closed off, so they feel different and can be a lot of fun to do and vary up the gameplay a lot.
Each hub area has friend challenges, a rival challenge and a boss. The final boss is kind of silly and to be honest, I had no idea what I was doing, both when I beat it and when I beat it taking 0 hits to get the achievement.
Overall, this game was great and well worth the money I spent on it. It's easy to recommend to anyone who likes action platformers, either classic or modern.
A great classic from 1995mugaro | May 22, 2013 | Review of Ristar
From the genesis/SNES era on the Sega Genesis, this is a classic platformer. The formula in the 90s for these games was Act 1, Act 2, Boss fight. You've got your standard green grass area to start, the water level, fire level, ice level and then a music level to differentiate from the standard formula and finally a mech/robot level before you fight the final boss's right hand man part 1, part 2, then the final boss.
The music is great, you gotta love the 16 bit chiptune music. The controls are simple 2D stuff, left/right, jump, grab. What separates this from Sonic or Super Mario is the giant glove hands. You smash into enemies to kill them and can also climb up walls, ride stuff, and occasionally find these poles that you can swing around and shoot up fly for a little bit. There are bonus areas to be found for prizes, but they don't contribute a lot.
There's difficulty settings, but the only difference is how much health you start with per level. You lose a star of HP for every hit you take, on normal you start out with 4 stars so you can take 4 hits before dying. Extra lives can be found also.
It's a shame they didn't make this into a franchise like Mario or Sonic, this game had a lot of potential but came out at the end of the Sega Genesis era. Great game though.
Everything a sequel should be and moremugaro | April 6, 2013 | Review of Batman Arkham City: Game of the Year -
Arkham Asylum was a great game, and this takes everything that was great about it and improves on it while still retaining the basic formula that made the first game great. It doesn't stray too far to confuse you if you played the first but it definitely takes the game in a different enough direction that you don't feel like you're playing a rehash called Arkham Asylum 1.5.
A bigger, longer game from the first with a much improved story, some good plot twists, a more conventional 3 act story and still has the great moments and voice acting from the first.
The Riddler challenges in the first game were fun to do, and they've been improved drastically here. They can be wildly different from the first game and quite hard to figure out, but well worth the time doing so.
The Catwoman sections are a lot of fun too. She plays different enough from Batman but you don't feel like you're weaker than him. In fact, I liked playing as Catwoman more than I did Batman. Her takedowns are slower and she climbs up buildings differently and it can take a bit to get the hang of, but it added to the game a lot.
The Harley Quinn DLC was very short, but most DLCs are. It was fun, it was different and geniunely added to the experience. You spend a lot of time playing as Robin and he plays a little more like Batman but with some different moves on him.
The challenges include Batman, Catwoman, Robin & Nightwing (formerly the first Robin) and they all play different from one another but still have the same moves overall, just different actions, different power and different speed.
This was an amazing game and easily recommended to anyone who likes action games.
A great action game, bonus if you watched the 90s cartoonmugaro | April 6, 2013 | Review of Batman: Arkham Asylum Game of the Year -
A lot of games now are copying this game's combat system, and with good reason. Great story, great voice acting including a lot of the original voice actors from the 90s cartoon, Batman: The Animated Series, great gameplay, interesting puzzles and some challenging moments.
Recently, steam achievements were added to go along with the GFWL achievements, but they aren't active yet as of 4/5/2013.
A lot of times, you do some detective work and follow a trail to the next clue, which is a lot better way of pointing you toward an objective rather than have a big blaring arrow on the screen or a waypoint marker like in Call of Duty.
The challenges can be pretty fun and really hard, they usually take you to a specific point in the story and have you repeat the fight there only with a bit of variation or set objectives for a gold medal.
As you get all the moves and upgrades for Batman by levelling up, the game increases challenge with you. The upgrade system is very similar to the one used in Deus Ex, or I should say Deus Ex's system is similar to this.
All of the moves are useful, the Riddler challenges can be hard, but well worth the time invested as you get a lot of extra content to look at (ie: comic covers, models, concept artwork) in the main menu.
Overall, great game and well worth the price on sale.
Delivers exactly what it promises: car racingmugaro | March 29, 2013 | Review of GRID -
Grid is just a racing game. It basically says "here's a car, go race" and honestly, that's what you should be expecting here. The maps are beautiful, even for a 2008 game it's a lot of fun looking around.
There are 3 sections: USA, Europe & Japan. The USA sections are the most varied, from Detroit, San Francisco, Los Angeles & Washington. The races are street cars in the streets of each city (with the exception being the Detroit Derby) so it feels realistic sailing down the hills of San Francisco, even though you could never do that in real life.
The Europe sections sometimes involve stock racing cars, formula 51 or European street cars. The maps are usually specifically designed race stadiums, not street races. The European races also have the most competitors in them, up to 20 sometimes.
The Japanese sections are half drift competitions and half street races. Once you learn how to drift, it's really easy to take first place and a lot of fun to do. The street races can sometimes involve oncoming traffic which make them pretty exciting.
The best thing about this game is unlike Kart racers, the AI actually makes mistakes and can fail out of the race due to crashing. Your car takes realistic damage and can impact the rest of the race. For example, you might take a heavy hit on the right side of your car, lose speed the rest of the race and have your car veer to the right as you keep going. This can make for a pretty steep learning curve, it took me about an hour & 1/2 or so before I smoothed out and had it figured out. Once you have it figured, it's a lot of fun.
Some people complained that this game didn't feature garage customization or other secondary content. I have no problem with it. This game is straight forward and right to the point: car racing. What it does, it does well. The only drawback is they took multiplayer servers offline, so this is only a single player game which is a pretty big drawback for some people. However, the single player is still a lot of fun and good for 10-20 hours a year of entertainment.
If you like car racing sims, this is definitely one of the best games out there.
Racing with personalitymugaro | March 29, 2013 | Review of DiRT 2
The single player game has you competing with famous racers who are colleagues of Colin McRae. You start out as a newbie in their eyes and gain reputation through winning races and at certain points of the racing, you do a 1v1 race with each character, called Throwdowns.
The maps are absolutely beautiful. Some of the maps are circular events, usually 3 laps. Some of them are straight point A to point B, linear instead of circular. An example is the Utah sections. They take place in Southern Utah and feature some of the most beautiful maps, especially with the sun.
There are also Gatecrasher events, which are basically race events where you have to hit certain makers (gates) to extend your time during the race. For the most part during the races, you want to top out around 55-65 MPH to maneuver the tight turns and stay on the course. Some of the races early in the game have heavier cars that don't turn as easy, so there's a slight learning curve.
Overall, Codemasters knows what they're doing when it comes to racing. For off-road racing, this is a fantastically beautiful game and can be quite fun once you get the hang of it.
In the words of Charles Barkley, "Turruble, turruble"mugaro | March 26, 2013 | Review of Spec Ops: The Line dns
As a 3rd person shooter, I used a gamepad and the controls are just terrible. Sprint & take cover are the same button (A on the xbox 360 gamepad), so a lot of times you'll be running & take cover when you mean to and other times your guy pops out of cover when you don't want to. The controls were very unnpolished.
Grenades are overpowered. You can't throw enemy grenades back, so you have to run out of cover and risk getting killed to avoid grenades rather than throw them back like in pretty much every shooter game.
All the levels look the same. The story is awful. The voice acting is basically just over the top screaming in a Kermit the Frog sounding mad voice. Nolan North voiced the main character (see also: Desmond Miles, The Penguin in Arkham City, Nathan Drake and many more) so I'm disappointed at his terrible performance here.
The story is also poorly explained and confusingly unrealistic. Some of the dialogue is so cliché and so bad. They give you some unsubtle hints toward the ending and some irrelevant choices that don't impact the story but give 2 alternate choices for achievements.
I can't imagine anyone playing this for multiplayer either, there's so many other better games for that.
I thought this would be some under-rated diamond in the rough and it ended up being a frustrating, by the book, poor experience.
Of all the Hitmans in the series, Absolution Hitmans the Hitmostmugaro | March 24, 2013 | Review of Hitman: Absolution - Professional Edition (NA) Overflow-
Very different from the previous Hitmans. Compared to Blood Money where the levels are huge sandboxes, the story is irrelevant and the accidents require Machiavellian plans to achieve, Absolution is a lot easier. Absolution can have small levels, a story that is cohesive and follows along (the reason it starts is kind of silly, but forgive that) and causing an accident is much simpler than complex Rube Goldberg device schemes in Blood Money.
An accident in Absolution can be as simple as pushing someone off a cliff. In Blood Money, an accident is a a 15 minute investment and the tiniest mistake can throw it of.
The game plays a lot like Deus Ex HR, the cover mechanic and stealthing are very similar in both games. The digsuise system is pretty silly, it's not realistic but it makes sense in a video game world. The controls are much more refined and playable than previous Hitmans. Mistakes are forgiven, the larger levels usually have a checkpoint that you have to find instead of just giving it to you.
The challenge system is very fun to go for. You don't have to get every single of the 278 challenges for the 100 challenge achievement, but I went well over 100 because you get a sense of satisfaction getting all the different ways to accomplish a mission.
Contracts mode was a great addition. It really adds a lot of replay value and upgrading your guns there affects how you play in the main campaign. Play your friends contracts, there's a million different possibilities with each level that changes up how the main missions can be done.
Overall, Absolution is a great entry for beginners to the series, you don't have to have played the previous games to know what's going on at all. Of all the previous Hitmans, this was my favorite. I like where they've taken the series & hope a good sequel comes out .
Better than Codename 47, but they still had a ways to gomugaro | March 12, 2013 | Review of Hitman 2: Silent Assassin capsule
A lot of the levels look very similar. This was a PS2/XBox generation game that was released in 2002, and it shows its age. Not every game ages well after 10+ years, only the absolute golden masterpieces. This wasn't really one of them. In the course of the game it slowly tells a story that is moderately interesting but rather forgettable. The objectives are always the same: kill the target. It doesn't really deviate from that original plan much. The controls can feel clunky at times, especially trying to use the wire. The disguise system needed a lot of improvement here also.
If you like classic games and are a fan of the Hitman series, it's definitely better than Codename 47 but I honestly can't see it being worth more than $2.
A classic sonic game from a system hardly anyone ownedmugaro | March 10, 2013 | Review of Sonic CD
Classic 2D Sonic game from 1994, never came out on Genesis so I never played it as a kid. The only modernization it has is the achievements & global leaderboards for zone times. As far as gameplay goes, it's really fun & worth getting on sale. All of the achievements are relatively easy to get with some time & skill, nothing too crazy. It's a good game & very similar to the Genesis Sonic 1/2/3 games without copying too heavily from them like Sonic 4 did.
The time travel parts are interesting, you can go to the past or the future of an area and they have a different look to them. The special zones have pretty bad controls & handling, but it's nothing too frustrating. The time trial achievement might seem hard, but it's actually not.
Match 3, the gamemugaro | March 10, 2013 | Review of Bejeweled 3 (NA)
You've probably played some version of this on a web browser, smart phone or regular game. It's just a simple time waster, best played in windowed mode with the TV or itunes on. It can be addicting, but it's not something you're going to spend crazy amounts of time on. Some of the final achievements are really hard to get.
There's a lot of different variations of game modes, but they are ultimately the same thing of just "match 3 of the same color".
Short, but sweetmugaro | March 10, 2013 | Review of Deus Ex: Human Revolution – The Missing Link
If you liked the main game, then get this. DX:HR had 4 traditional boss fights, and the final boss in this is more like a super mook rather than having a whole cutscene and arena like in the main game. While the story in the main game was the main draw, it's pretty forgettable here. There is no heavy handed debate going on, the primary antagonist is just "grrr I'm a bad guy!" where as there were deep, adult motives to the bad guy(s) in the main game. 10 achievements, and it took me under 6 hours to do them all, so know that it's incredibly short.
Criminally underrated and a great FPSmugaro | March 10, 2013 | Review of Metro 2033
The story here is really good, based off of a Russian novel & it follows the story closely, along with using Russian voice actors for authenticity. Its a FPS, but its heavy stealth/horror/survival. The achievements are hard to get. The #1 thing about this game is atmosphere. The graphics are top notch and it paints a very intense atmosphere that really pulls you in. Multiple routes through a level, options to fight or stealth through. It's just a great game and it's a shame the publisher went belly up, hopefully the sequel delivers another great experience.
Easy to waste a lot of time onmugaro | March 10, 2013 | Review of Sleeping Dogs Digital Edition
Very fun game, nothing too difficult to do, lots of stuff to kill time & do.
The story was pretty interesting, an undercover cop posing as a criminal, they tried to do the duality of cop vs criminal and have morality be important, but failed on that. It's blatantly obvious which side of the law your character is on. However, it's still fun to watch. Gameplay is great, controller needed. Nightmare in North Point is short, easy, silly but fun and the only DLC I would recommend buying w/this. Year of the Snake is upcoming w/more achievements so I'll get that.