Reviews by my123for5

95

Allow Me to Tell You A Story

my123for5 | Feb. 2, 2014 | Review of To The Moon Cap

Storytelling has become a lost art in our modern culture, We watch movies with more special effects than writing and play games with stories that could have been written by a child. This not one of those, "To the Moon" Is not a game, its not about what you do, or how you see it, its about immersing you in a story.

This is NOT a "game", a game is defined as "a activity or contest that has rules and that people do for pleasure" this simply cannot fall into that field. Most games are built on escapism, the desire to experience something you will not or cannot in this life. This doesn't offer that. That is not to say that you could do what happens in this game, but rather that doing it is not the point.

As this is not a game it is not about what you see necessarily, That said the art style it is presented in is fairly attractive. However what stands out is not the imagery but the music. The music in this game is beautiful but Its sole purpose is to bring you more into the story, to make you feel warm and fuzzy, and to break your heart.

This "game" is about experiencing a story. it follows two doctors as they attempt to give a dying man his final wish. They do this by going though is memories from the present to when he was a child and rewriting his memory to allow him, in his final moments, to digitally experience what he never did in life. During this you get to know several characters, including the doctors, the man, and his deceased wife. You see the man as he struggled in life, and how he changed.

As I have said this is not a game, So if you buy it expecting to play something about fights, bosses, treasure, and saving the day then you will be very very disappointed. This "game" is solely about experiencing the story of two doctors who help an old man see how it all could have been. Everything about it is to draw you closer into that story.

30

The Affliction of Modern Gaming

my123for5 | Feb. 2, 2014 | Review of Deus Ex Human Revolution: Tactical Enhancement Pack

Gaming has been around for around 40 years now. Since the early 70s publishers released a game and consumers bought said game. This is no longer how the industry functions. This brings us to the "Tactical Enhancement Pack" which adds two new items and some extra credits at the start of the game, And you can have it all for the low price of 1.99$.

This adds two new weapons, The suppressed sniper rifle and the shotgun. (Refereed to in game as the Longsword whisperhead and Huntsman Silverback respectively)both function as expected, With the rifle being quiet and deadly and the shotgun doing significant damage over a small area. Both are a good addition if you plan on the lethal approach, in addition they can be sold for a nonlethal play though.

The other feature of this is 10k credits which you receive at the start of the game. This affords you some extra versatility in how you start the game, allowing for better customization. However it also brakes progression in that now you have lots of credits to buy better weapons right out of the gate rather than having to work toward advancing your character. That said, if one is looking for a way to spice up a second play through, this is a good option.

All in all I do not dislike this DLC, everything added can add to the experience, HOWEVER, do NOT buy this at full price. Everything included in this could have and should have been included in the 50$ game when it was first purchased. Both weapons are fairly standard and the credits could have been a reward for a new game after completion. Even if it is a small price to pay, we as consumers should not encourage publishers to continue requiring us to buy our games piece by piece.

65

More Guns

my123for5 | Jan. 31, 2014 | Review of Deus Ex Human Revolution: Tactical Enhancement Pack

This is a bit of DLC that adds new guns to the game as well as giving you extra credits, This has a few effects on both your progression through the game as well as the pacing of the game.

Two new weapons are included, the shotgun and the Silenced Sniper rifle. Both fulfil their respective roles perfectly, The shotgun is powerful and the rifle is quiet and deadly. Though that is the case I cant help but feel somewhat cheated that I have to buy such things in addition to the game.

This also gives you extra money at the start of the game. This allows for buying of upgrades and weaponry at the start rather than slowly as the game progresses. This causes both positive and a negative results, as it gives you more freedom but at the cost of difficulty and pacing.

The main purpose of this DLC is to give you new toys to play with. There is never anything wrong with more toys, However being given them at the start of the game is a little bit of a letdown. That said if you have played through the game and want something a little extra for your second play through, This could add a little extra spice to your new game.

85

The One that started it

my123for5 | Jan. 25, 2014 | Review of Tom Clancy's Splinter Cell (NA) Other

Splinter Cell though not the first stealth based game was a landmark in the genre, bringing the stealth to the forefront of the story and character development. You Play as Sam Fisher, a retired navy seal who just signed on to work as the first Splinter Cell (he's a spy). You are given to ability to do just about any acrobatic feat possible to stay hidden and achieve your goal. The story of the game is interesting, but mostly just a placeholder to get you though the levels. The only flaw in the game is that its can get quite tedious because its so slow paced, That however is also part of the charm for lovers of the franchise. Being how cheap this game is now you really don't have an excuse for not owning it, Its totally worth the money even if you only play it a few times.