Reviews by rconstantinegmg

77

Good remake, short experience

rconstantinegmg | Nov. 7, 2013 | Review of Tomb Raider: Anniversary

I have been a Tomb Raider fan since the beginning. I missed a few titles in the middle years somewhere, but have played all recent titles, though not in order.

Most recently, I picked this game up. It was weird, it being a remake, and me having an uncanny memory of game maps. Though 20ish years had passed, I found myself remembering where most of the puzzle pieces were found and how to solve the puzzles. It was definitely a deja vu experience.

Nevertheless, it was still fun and the story was decent. However, when compared to more recent games in this genre, like the Uncharted series on the PS3, the game feels like the target audience is very, very young; which is no doubt why they decided to reboot the series.

This game is also pretty short at about 15-20 hours, and it's only that long due to a few frustrating puzzle elements. What killed me most often was when I would have to jump-grapple-swing-jump (sometimes inline with the wall, others at 90 degrees to the wall). The controls on the PC just didn't seem made to do this especially well. I kept finding myself having to figure out which way the camera should point, mid-swing, in order for my jump to go the way I wanted. I didn't have this same kind of issue with the Prince of Persia games, nor in later Tomb Raider games.

Still, that's a small gripe and all in all, it was a fun run down a refreshed memory lane.

95

This will be a classic in my book

rconstantinegmg | Nov. 7, 2013 | Review of The Book of Unwritten Tales - Standard Edition

I hadn't played an adventure game since the '90s. I honestly didn't know if I would still like them or not, but I had fond memories of games like the King's Quest series and those from Lucas Arts. All of the games I choose, I try to choose for the story. This one did not disappoint.

The art is great, the music is too. The characters are very likable - maybe even loveable. The comedy is appropriate and effective. I definitely laughed out loud a few times. The puzzles aren't overly convoluted; you can figure them out.

I would really like a sequel (with the same characters) if they can keep up the quality of the story and puzzles.

My only complaint would be that I would have liked more fast travel options. A few spots can get tedious walking back and forth between places.

Still, this is an instant classic. Well done. Well done.

80

A pleasant, 90-minute distraction

rconstantinegmg | Nov. 7, 2013 | Review of Dear Esther

After seeing the trailer and reading some reviews, I was intrigued. I was a fan of the PS3 game 'flower', where you fly around touching flower petals and beautifying the area you're in. It isn't a game in the usual sense and I wondered if 'Dear Esther' would be similar. It was, and it wasn't.

Both games are beautiful and it is relaxing to simply move around and explore. However, in Dear Esther, you don't actually do anything or affect anything. You can't even open doors. There were several things and places that I really wanted to explore, but couldn't -- like the light house which has all of its spiraling stairs intact except the first floor's. The top floor would have had quite the view, I'm sure.

I did like the story as told by the narrator. The voice acting was very good and the pieces he doles out had their intended emotional effect on me. I do wish it was longer, as I 'completed' it in about 90 minutes. Still, for the $1.87 I paid for it, it was worth it. However, with many gaming bargains out there that give you hours of enjoyment for $5.00 or so, I don't think I'd have been satisfied if I had paid full price. The score I'm giving this game is based on the price I paid. It would be lower if I had paid more.