Reviews by skullodream
The Best PC Port of a Modern Fighterskullodream | Aug. 23, 2013 | Review of Skullgirls
Skullgirls essentially plays like a less broken Marvel vs. Capcom 2 (aside from a few key differences mentioned on the store page). Air combos, assists, snapbacks, push blocking, ridiculous supers -- most of the staple mechanics are here and it all feels just as familiar as you’d expect it to. Don’t know what any of that means? Thankfully the game offers a surprisingly in-depth and easy to understand tutorial that covers basic fighting game fundamentals, the nuances of Skullgirls, and a few things about each individual character to get you started. The character select screen may seem barren, but the uniqueness of the characters along with all of the potential team combinations and custom assists keep it from feeling monotonous. Animation is fluid and detailed, the soundtrack -- partially composed by Michiru Yamane -- fits perfectly, story is relatively entertaining, netcode is the best you can get from a PC fighter... it’s a pretty good game.