Reviews by wengart
A decade on and still one of the best games aroundwengart | Aug. 11, 2011 | Review of Deus Ex: Game of the Year Edition DNS
Deus Ex is a unique mix of FPS and RPG. Combat is very similar to the first half-life game but it is governed by a skills set and upgrade path (augs) that would be at home in any RPG. Combined with the wonderful level design it allows you to tackle any problem anyway you want to.
Great by any other standardwengart | Aug. 11, 2011 | Review of Deus Ex: Invisible War [Playfire]
If you were to play Deus Ex: Invisible War without every hearing of the first game you would probably think it was amazing. It is only when compared to the first game does it show it's flaws.
The story choices are weaker and the different factions are more black and white than they were in DX and you lose some of the RPG character bulding from the first game, but other than that it is mostly a solid game.
Fun challenge mapwengart | July 29, 2011 | Review of Magicka: Marshlands DLC
Marshlands is probably the best priced DLC out right now and it's a nice addition to anyone's Magicka game. The map itself is fairly unique with multiple ways for the enemy to approach you and the inclusion of a number of enemies who are rarely seen outside the campaign.
Good pruchase for the Magicka fanwengart | July 29, 2011 | Review of Magicka: Final Frontier DLC
If you spend most of your gaming time with Magicka this is a definite buy, besides a new map you get an interesting weapon and surprising enemies.
If you're just a casual Magicka player who you could probably skip this and just play the included and free maps.
Fun game to play alone. great game to play with friendswengart | July 29, 2011 | Review of Borderlands
You can play through Borderlands alone and it'll be alright, but play with friends at it will be great. The different hero characters mesh really well and in no time you'll have someone assassinating select enemies, tanking the hits, and providing covering fire in a wonderful TF2 styled game.
Also of note, don't buy Mad Maxxi's DLC it's the weakest of the bunch.
Combat improved but AI suffers for itwengart | July 29, 2011 | Review of Sid Meier’s Civilization® V
The new combat system is absolutely great. However the combat AI did suffer for it. Before it was relatively easy for the AI to do a good job at combat running around with a big stack of units, but now with hex based system the AI is suddenly overwhelmed and far less competent at fighting. The removal of some of the Civ 4 systems also hurts the game in my opinion taking away some of the heart of the game.
I would still recommend this to most everyone, but I also recommend that they check out Civ 4 and expansions too. Because neither game really does everything better than the other, and should be looked at more as alternate games that co-exist alongside each other, rather than Civ 5 being the next one in the series.
Still expensive, but an interesting addition to Shogun 2wengart | July 29, 2011 | Review of Total War: Shogun 2 - Sengoku Jidai Unit Pack
This is another DLC which I would expect to be only a dollar or two, but if you you're a big fan of the Shogun 2 campaign this may be of interest to you.
It gives each of the playable clans a unique unit which goes a little ways into making them each unique. Whereas in vanilla Shogun the only real difference between the clans is the addition of the clan name to a unit or two and a small clan-wide bonus.
If you have have cash to spare and are a big fan of the campaign this is the DLC for you.
Best castle building/crashing game you can buy!wengart | July 29, 2011 | Review of The Stronghold Collection [Playfire]
Don't let the screenshots fool you the later games in the series look pretty good and offer a unique castle building experience.
Not only do you build a castle, anyway you want, but you are also in charge of the entire economy of the castle. Should you grow wheat and cook it into bread or just grow apples for food? What should we use our wood for crossbows or archers? Should we burn up the attacking enemies in a field covered in pitch or release attack dogs in the hundreds? these are the types of questions you'll be answering in Stronghold.
Wonderful game pared down to the essentialswengart | July 29, 2011 | Review of VVVVVV
VVVVVV is a retro style platformer with perfect checkpoints that is never so difficult to make you ragequit but just hard enough for you to feel accomplished when you beat a section. In addition the music is a wonderful 8-bit throwback that is a pleasure to listen to.
This is a game where you can easily jump in for a 5 minute session or play all night. It's adaptable and you'll never find yourself without enough time to enjoy it or having VVVVV overstaying its welcome.
Solid campaign style DLCwengart | July 28, 2011 | Review of Magicka: Vietnam DLC
If you and your friends are looking for something less shallow than the arena games this is the DLC for you. The more solid campaign style of Vietnam will offer you a couple of hours solid fun that's even more challenging the vanilla Magicka with the addition of projectile weapons ranging from AK-47s to RPGs.
Why notwengart | July 28, 2011 | Review of Magicka: Nippon DLC
Although you do get some nice looking items that's not the point. For less than a dollar you get to donate to help with relief efforts in Japan, and hopefully prove that this model of charity works, because lets face it some people want a reward for helping others out, and this gets them to do it.
Unique and Wonderful gamewengart | July 28, 2011 | Review of Defcon: Everybody Dies DNS
Defcon is a wonderful game full of tension with every player on a knifes edge seconds away from launching the world into a nuclear war where the question isn't who one, but who's alive?
Defcon's map is reminiscent of Cold War planning rooms with a pared down strategic map that gives you the information you need. While it keeps the tension up with one of the most haunting soundtracks I've heard in a game. Beyond the nuclear poker game there is a conventional arms side inviting players to battle for superior position at sea and in the air.
Even more campaign for the fans of MOWwengart | July 28, 2011 | Review of Men of War: Red Tide [Playfire]
Where Assault Squad caters to the multiplayer crowd Red Tide focuses on the campaign minded player. With a variety of tough assault, defense, and stealth mission. Red Tide contains several hours of campaign fun for those of you who prefer singleplayer over multiplayer.
A return to CA's rootswengart | July 28, 2011 | Review of Total War: Shogun 2
Shogun 2: Total War is by far the best Total War since medieval. A slimmed down focus on just the island of Japan has yielded dividends. The AI is active and interesting, more than once pulling a MacArthur on me, and a real challenge not only on the strategic map, but on the tactical map as well.
I also recommend that you check out Darth mod as it adds a lot to the game.
Cripple of the Total War familywengart | July 28, 2011 | Review of Empire and Napoleon: Total War - Game of the Year Edition
Empire was by far the worst game released by CA. It was bloated and confused and shipped with AI that didn't work. After several batteries of patches it's finally in better shape and worth it in this pack with Napoleon if you have no interest in Shogun 2. Which is by far the better game.
Napoleon is a decent game similar to Medieval's Kingdoms expansion. It benfits from a smaller focus and an interesting supply system. Certainly not a bad purchase, especially in this pack. However I must stress once again the Shogun 2 is the better game and more worth your time and money.
Wonderful multiplayerwengart | July 28, 2011 | Review of Men of War: Assault Squad [Playfire]
Although lacking a full campaign the addition of skirmish mode (a series of maps where you must capture AI control points and defend against their counter-attacks) makes up for it to a point. If you ever just want to play some Men of War without going online it's a good choice, but as a full campaign replacement it falls short.
Where Assault Squad shines is in multiplayer, a multitude of maps and new focus on infantry makes for a more balanced game, less dominated by big tanks, that rewards real-world tactics.
Better gameplay, worse narrativewengart | July 28, 2011 | Review of BioShock® 2 DNS
Bioshock 2 brings us back to the unique environment of Bioshock, but it doesn't brings us an equally interesting narrative. It's confused a feels more than a little forced.
However, combat has been much improved. it's fast paced and even more interesting. Those of you who malign the loss of the old style shooter and the prominence of Call of Duty alikes will certainly enjoy this game.
A tough solo game and tougher multiplayer gamewengart | July 28, 2011 | Review of Magicka
Magicka is great to play alone or with friends thanks to it's unique spell system which promotes experimentation. You have 8 elements, 5 of which you may cue up and combine to create a unique spell. For example using only the earth element will create a giant boulder, but adding fire will make it explode it flames on impact.
Magicka is obviously balanced for co-op so when playing alone it becomes a challenging and unforgiving game. But if you have friends it may become even more difficult (but more forgiving) since you'll probably end up killing each other more often than the enemies do.
Although it doesn't look too demanding be sure to check min specs.
Pure funwengart | July 28, 2011 | Review of Just Cause 2
Just Cause 2 is not only beautiful but an absurd amount of fun. Whether it's driving a truck off a mountain or skimming meters above the ocean in your stolen jet it's never boring.
The map is huge and filled with easter eggs for players you like to check out every corner of a world. The draw distance and visuals just make it a treat to watch the sunrise or fly lazily around the various islands.
The only issues I had with it were the limited ammo you have for your personal weapons. Making it more efficient, less annoying, and more fun to use vehicles. Although mods fix this short coming and add more ways to use the grappling hook.
Absolutely lovely gamewengart | July 28, 2011 | Review of Trine
Trine is a wonderful and joyous experience. Switch between a knight, Wizard, and Thief and use their unique abilities to get passed physics based puzzles and enemies.
The story is told in a refreshingly peaceful manner of childhood fairy tales, and although its straightforward it manages to tie in well with the environment of the game.
Visually Trine is a treasure of beautiful backgrounds and wonderful animations. This is only reinforced by the sound design to create an interesting game set in a wonderful fantasy world that we see rarely in the current market.
Doesn't live up to expectationswengart | July 28, 2011 | Review of Mount & Blade: With Fire and Sword DNS
With FIre and Sword adds a new way of recruiting troops, a historical map, and firearms and grenades. I find the new recruitment system the most interesting additions. Instead of recruiting tens of villagers and then feeding them into the medieval version of the Somme hoping some of them survive long enough to vet you purchase mercs. It just seems much more realistic to me. Fire and sword also introduces you to a map of Eastern Europe to do battle on. Which is nice, especially for those of us familiar with the history of the area. Firearms are a double edge sword at best. They provide a new dynamic to the fighting, cavalry is no longer as effective due to the guns quickly killing horses and the player must be much more cautious since a bullet or two will kill you.
But in the end even the new style of recruitment, historical map, and the introduction of guns and grenades doesn't make it worth the asking price. There are mods out for both Mount & Blade and Warband that do what this game does better and cheaper.