Reviews for UFO: Aftermath [Playfire]



artropodo | Aug. 5, 2012 | See all artropodo's reviews »

Very similar to the XCom serie, personally the game don't kept me entertained for much time so i'm staying with xcom.


Good Old Game

Painmaker87 | July 31, 2012 | See all Painmaker87's reviews »

I enjoyed a lot this game, a must have if you like team management and TBS games and you don't despise outdated graphic.


Not for everyone

lok0812 | July 20, 2012 | See all lok0812's reviews »

UFO Aftermath, while not as finished looking as the later games in the series, and while not a rebirth of X-Com, was likely my favorite in the series for a couple of reasons. First, this game has a great learning curve, it scales well for a single play though from "really easy" to "pretty hard". The AI can be pretty devious sometimes, especially on the outside urban maps. Second, the world, while it doesn’t look the greatest, feels really good. There are a lot of pros to the game that make me feel X-Com like. The urban landscapes especially feel like cities where people once lived…. It has more of a theatrical feel then the later games in this respect. It’s been weeks and there’s still smoldering fires. Decaying bodies, and masses of flesh from where mutants came to life. Don’t get me wrong though, it is not overdone, it gives it a strong sense of “something happened”. Third, whereas by the third game you had a whole lot of character development built into the story, in this installment it has a more traditional X-Com style random fairly nameless troop thin going on, and you develop the role play and attachment. It might not be as polished as the later games, and it might not be as faithful to the core X-Com design as some other titles, but I would say this is one of my favorite games in the market niche.


You will understand why the human race lost.

acare84 | July 23, 2011 | See all acare84's reviews »

This is not a game for beginners. This is not a game for anyone who is new to the strategy/rpg genre. This is a game that will try to wholesale slaughter you on easy setting, during the first mission, and possibly even on the tutorial. This is UFO Aftermath. Seldom have I encountered a strategy RPG that I found challenging, but UFO Aftermath is one of these rare few. With limited resources and personnel, the game really drives home a post-holocaust kind of world. At the same time, the gameplay is VERY balanced, both mechanically and in strategic battles. Experience Point acquisition freeform character development, a solid plot line, training between missions, intelligent AI, and numerous tactical approaches to your choice of turn based or real-time combat are just a few of the features this must-have boasts. Any fan of the X-COM series will find a similarity between them, and this line. If you enjoyed X-COM, you'll also enjoy this. Base management is much simpler, and you do not get to design your bases or aircraft, but there are also no nasty upkeep fees like there were in X-COM. :-)


Reminds me

hotmando1 | July 20, 2011 | See all hotmando1's reviews »

This game is some ways reminds me of Half life 2. Of course not the game, plot, or anything. The aliens are very similar in a way that make s it remarkable. It's your typical rts that requires a degree of microing. Of course, you don't need to micro as much as you need in games like starcraft. Take it as a rts but with dnd gameplay. It's a little fast paced but a little slow at the same time. Slow can depend since you can pause. So take your time picking what your squad does, your success depends on it. This way, combat is pretty nice and easy on newbies. Sadly, the plot is not as great as the combat. It's a little average, but enough to play through the game. Visually speaking, it is average to say the least. It is certainly not up to today's standard of quality though. Also, rpg, levels, items, etc make the game immersion even better. I recommend this to anyone looking for a good strategic game that plays like dnd but rts at the same time.


UFO - the successful resurrection

Jahman | April 7, 2011 | See all Jahman's reviews »

While it differs greatly from the previous UFO installments, the Aftermath is a great beginning of an even greater trilogy. The game consist of two parts – the combat encounters and the base/world map management. In the first one, the player controls the team of soldiers in an attempt to complete a certain mission, like exterminating all aliens, capturing one of them or simply getting to a selected position. While the combat takes some getting used to and, mostly at the beginning, it’s quite easy to send a solider to their death without even knowing it (you often don’t see where the enemies are until you’re in their range), it also gets pretty addictive over time. Formulating your tactics and adapting them to different enemies can be really engaging and the real-time gameplay with the possibility to pause to plan ahead makes UFO a great tactics game with a decently-paced action. On the downside, the terrain does become repetitive after a couple of missions time and Aftermath does sometimes force you to go round the whole map just to find that one alien you missed. The other part – the management – is also a bundle of fun. Given a rather wide choice of missions and an ever expanding arsenal and research branches and the possibility to train soldiers and adapt them to the player’s needs nicely prevents boredom. After all, you do want to test those newly developed plasma guns and alien armor, don’t you? Also, the option to acquire new bases and intercept UFOs with your own aircrafts adds yet another bit of variety. While the story may not be the strongest part of the game, it is still nicely done and does have a twist or two (no, I won’t spoil them). All in all, Aftermath may not be beautiful or astonishing, but it sure is a nice blend of strategy and tactics with more than enough content to provide addictive fun for at least a couple of days. Also, if you’re planning on completing the whole trilogy it’s a very good stepping stone into the later parts.