Reviews for Chrome: Specforce [Playfire]


Chrome, refined

Cooberstooge | Sept. 11, 2012 | See all Cooberstooge's reviews »

You can't go wrong with either Chrome game really, since they're both solid budget shooters that have decent polish and run very well. Chrome: SpecForce is mainly an upgrade of the original game, and it deals with many of the small issues one could find in the original, yet still manages to further refine the gameplay. This is, at it's heart, a point-to-point, mission based shooter, but the size of many levels gives you a few options of how to approach. You can actually take your time, and explore the map if you like. You'll find a few enemies off the beaten path, and there's definitely an uptick in their numbers should you just head straight in, guns blazing. The number of enemies is larger this time around, as is the variety of weapons you can equip. The graphics look quite good, and despite the fact that this is an older game now, the environments, characters, and weapons still look good. The game controls well, and re-mappable keys let you change anything you don't like. The sound is good, with the higher-tier weapons sounding far more meaty and vicious than the basic kit.


Chrome reloaded

FreeMan85 | June 14, 2012 | See all FreeMan85's reviews »

Chrome: SpecForce is a prequel for Techland's 2003 game Chrome. The main characters are Bolt Logan and his partner Pointer. Set roughly 10 years earlier then Chrome you will learn Logan's life as an elite SpecForce soldier. Your mission is take down a dangerous terrorist group who's threatening millions with a deadly bio-weapon. But when you arrive on planet Estrella everything goes wrong and you and Pointer left alone with the deadly enemy. Soon you join up the local resistance group and fight with guerilla tactics to take down the terrorist group untill the cavalry arrives. SpecForce more like a pure action game, use less dialogues and cut scenes then Chrome does. We also got lesser implant abilities, but we got more weapons and enemy type. New ones and old ones too. And of course various vehicles to control like mech, speeder bike, armored tank. Estrella is gorgeus! The devs push the game engine limits to the max. Nice godlights and amazing water reflections makes Estrella a living planet. Also again, Pawel Blaszczack sounds and and powerful score brings the game alive. Estrella is a lush forest and jungle planet with many colorful flowers and plants. Each map is huge and sometimes you can reach a mission point from two different ways. It's not a sandbox, but gives a bit freedom. Sometimes you can lost in the maps. If you liked Chrome you will like SpecForce! Don't miss it, is a bit shorter and feels like a stand-alone expansion. But still a great game with nice graphics and unforgettable score.


Depends on what you expect

Finka_Karfein | June 13, 2012 | See all Finka_Karfein's reviews »

If you liked the tactical shooting in the original Chrome, this prequel will let you down. When gameplay is considered, it is like Project Snowblind compared to Deus Ex. Chrome: SpecForce is totally simplified to a fine shooter with upgraded engine and technical quality. Sound is better, framerate higher and animations improved - at last people do not run as if they had a broom up their bottoms. Good equipment, fine superskills but resulting from a uniform rather then cybernetic augmentations. Simplifications touched also plot. You do not have to pay attention to the goal, choose equipment for the mission. You just go and shoot stuff. Robots, flying robots, people, machines. All in all, if you want to shoot things while using augments, you can give this game 60 or more. If you want tactical approach, stealth gameplay, this is not a game for you and you may give it 50 or less. This prequel is not worth the title Chrome. It is just SpecForce in the same universe.