Reviews for Painkiller: Recurring Evil [Legacy]


A relief after Resurrection

Finka_Karfein | June 1, 2012 | See all Finka_Karfein's reviews »

The game follows the story of Bill but fortunately it is rather free from bugs. Level design is good and playable but still boring. Developers wanted to make the game longer by keeping the player in the same room with constatly spawning almost the same waves of monsters. I would rather play for 3h but have more fun. There is no new weapons or interesting cards of Black Tarot to make the game appealing to anyone apart from the Paikiller fans. At least, this game is not as painful as the prequel. Sadly, the potential is wasted. The story is presented only with words, no dubbing. And boss battles are a joke - you can stand in cemetery in one place and press 'fire' - he cannot reach you... Enemies are fun but there is too many. I know, the numbers are cool but the gameplay suffers. And one more thing, there is no graphic options. To change the resolution, you have to dive into a text file and alter it. The same goes to brightness, gamma, auto weapon change etc.