Reviews for Bulletstorm (NA)
Wait did he just say that?!taigatsu | Feb. 8, 2014 | See all taigatsu's reviews »
A bro-tastic shooter through and through, Bulletstorm is like a testosterone soaked roller coaster ride. It's a bit of a blur and a rush while it's happening, but afterwards you'll feel a little sick and not sure why you had so much fun. Muscle men with a gift for profanity have a vague reason for wanting to shoot other mean men, and what that means for the player is an opportunity to flex their homicidal tendencies. The skillshot system is an absurd delight to play around with, rewarding you for mixing up the basic kick and tether mechanics with environmental hazards littered about the levels and increasingly overpowered guns. You'll spend half your time trying to figure out inventive new ways to create kill combos, each of which rewards you with a clever little tagline and bonus points. The whole thing is about as mature as a fart joke, but if you turn your brain off for a while, Bulletstorm is a solid, if one-note shooter.
good and clever game design philosophygwynplaine | Oct. 25, 2013 | See all gwynplaine's reviews »
Bulletstorm has bare bones writing and characterization that's ok for a rare laugh. Parody is not a good excuse for poor writing but of course, nobody plays a shooter for a story, right?
It's a shooter but doesn't play a lot like one because the designers lay out very small bits of what they want you to do, and compels you to act out the bite sized objectives they thought of with the incentive of cool animations and a higher score. You are constantly aware of your surroundings, and you have to shoot and constantly readjust to get the most out of the game (all the skill kills).
It's not just cover and shoot or cover and dodge like most shooters. It gives you a lot of freedom and you can play it exactly like Call of Duty but then you might as well shut down the game. I thought the game was very cleverly designed at least and did something different in the shooter space.
The multiplayer co-op horde mode is pretty dead but I don't think you'd be missing much.
Fire In Your HoleCoillyZ | Oct. 3, 2013 | See all CoillyZ's reviews »
Bulletstorm was an unexpected hit for me. I loved it. It was made by the creators of the Painkiller series, which never impressed me. The game itself is great. It emphasizes an arcade-like feel with it's point system and co-op mode. Even with that feel, it still has a great story that actually put me in tears. It also has a lot of humor. Get this now.
One of a kind!Oblaque | July 23, 2013 | See all Oblaque's reviews »
Bulletstorm is very fun to play. Kill with Skill, why nobody had done this before? Although pretty blunt and really fun, this is the true successor of the late Duke Nukem. As weapons are quite different and as you choose from a selection at start-up, the game has a good replay value so you can start by choosing different weapons such as for instance the head trap of the Saw movie (and make it explode). Or take fireworks to see the guys fly and explode into beautiful sparks. Each impact on the enemy is managed as well so you can shoot any parts of the body and have a different reactions (and various bonuses). The game is not too repetitive either in terms of worlds and different enemies, and there's a background story to discover. In short, a game very cool game to let loose!
Interesting Style of GameplayD3struction | July 8, 2013 | See all D3struction's reviews »
This game is pretty interesting in how it rewards you points, based on how cool your kill looks. So it challenges you by not allowing you to keep doing the same kind of shoot everyone mentality that you are used to in the every day shooter. You are awarded points for switching up your kills and doing crazy stuff. The dialog and story is pretty unimportant and not very interesting to follow with its constant sexual humor and dick jokes, but its a very fun game to play and you will have tons of fun using the leash to throw enemies into spikes, walls, and off of cliffs.
Interesting, but still a Shootercrazygrouptrio | May 28, 2013 | See all crazygrouptrio's reviews »
This has many interesting aspects that a lot of shooters don't have. A special grapple, slow motion move, walking on the sides of buildings, etc. It really changes up the genre, but everything else is fairly mediocre.
The characters are swear-happy men that swear so often that no matter who you are you'll get tired of hearing it. I understand that they're rebellious pirates, but still. It's a turn off and makes me not care about them at all.
But this doesn't stop the game from being blood splurting, gun shooting fun, and a lot of people will have fun with that and the new ideas the game sets forth. The setting is pretty interesting (like a more populated Borderlands setting) but still interesting. Personally, I would get this game on console or wait until it is on sale. I picked it up at a local resale store for $5, and it was worth that.
Leashes and Kickingmostnatebe66 | May 28, 2013 | See all mostnatebe66's reviews »
The title of this piece refers to an interview I once saw with the developers of Halo: Combat Evolved. This was Bungie's big goal, to create 30 seconds of fun for the gamer, and then let him do it again and again. And it worked - Halo is arguably one of the greatest FPS franchises in the business!
However, without fail, the same thing could be said for just about EVERY shooter out there. Point, shoot, reload, point, shoot, reload... Still fun though, right?
People Can Fly and Epic Studios have done just that with their new opus, Bulletstorm. Only, this time, they added a couple new wrinkles to that 30 seconds; a nifty new tool, the tether; and a carnival house devoted to pain! Just about everywhere one looks in Bulletstorm, one sees something they wouldn't want to get too close to in real life - cactus covered in deadly spikes, exposed electrical wiring, man-eating plants, etc. Each of these things are designed to be used by the player to rack up crazy combinations of over the top violence visited upon the bodies of maniacal (and most probably cannibalistic) muties out to kill you. The more you manage to wring out of a combo, the more points you get. However, since points in Bulletstorm equate to cash, and cash is what you need to buy more ammo and upgrades for your fabulously twisted weapons arsenal, it behooves the player to be as creative in his kills as he possibly can. This "skillshot system" is what changes everything - People Can Fly obviously love video-games, and it shows in a perfectly balanced system designed to reward player creativity with bigger and better toys...
One example is the flailgun, a weapon you find early on that shoots spiked grenades connected by a chain like a sadistic bolo, perfect for tying up a foe which you can then use to fling into a group of his buddies before remotely setting off the explosives, multiplying your skillshot count by the overall amount of enemies. If any of them end up stuck to a cactus, or slamming up against an explosive barrel, you get credit for those things, too! All these seemingly disparate mini-atrocities add up to one big score, which the player can then use to buy themselves something nice from the store. And since every item in the store is a weapon or something weapon-related, that "something nice" is definitely gonna be something you like. This, of course, is just one small example - not only does each weapon have a secondary mode, they also have their own specific skillshots to unlock inspiring the player to use each weapon in ways he may never have thought about before!
As for re-playability, Bulletstorm has that in spades. Playing thru the campaign opens up challenge areas you can take on separately by yourself, or with a couple of friends (the main campaign has co-op as well!). Your scores are kept track of and placed on the gamerboards for everyone else to see. The better you get at manipulating each one of these spaces, squeezing out more and more skillshot points, the better you end up being in the campaign upon every consecutive play-thru. In the end, the experience is akin to billiards - the better you get at it, the more satisfying the experience. And with graphics this good, and characters this fun to hang out with, you're gonna want to get better...
Violence has never been this grandOnefatcow | May 2, 2013 | See all Onefatcow's reviews »
(well, at least in any games I've played) This game is one of the most fun shooters out there. It may have pretty bad AI, a cheesy storyline, and some of the crudest language it could put in without getting an Adult Only rating, but it has some of the most fun combat in gaming. Every single time you kill someone in this game, it feels unique, the game even rewards you for doing outrageously gory kills, like kicking people into cacti, or blowing off their testicles. This gives the games campaign an interesting feeling, where you keep trying to use strange skill shots and master the extremely varied weapons. As an added bonus you even get a good multiplayer, which is rare for a mainly campaign based game. Make sure to pick this game up when you can, whether or not its on sale.
Bulletstormmkolp0 | April 14, 2013 | See all mkolp0's reviews »
This game is basically an arcade shooter, you're going to play levels over and over again intending to earn a high score or complete certain objectives. While the game pulls this off quite nicely, some areas of the game suffer, such as the story and the characters, neither are fleshed out to much detail, no complex interaction between one another. Honestly, the game was fun, but I cared little from anything that didn't earn me more points or were creative ways to kill my enemies, there just wasn't that much depth. Regardless, while it isn't exactly brain stimulating or such, you'll have fun being creative in killing everything that stands in your way and earning points to buy upgrades in doing so.
Blow some heads, Shoot some testiclesCoolicy | Feb. 6, 2013 | See all Coolicy's reviews »
yes, a game that rewards you for shooting off people's nuts. Bulletstorm is a game that's both fun and makes you say WTF? Visually it looks a lot like Gears of War in first person, but you don't fight Locust.
People Can Fly is an European Developer, so their understanding of North American culture shows in this game. Expect a lot of F-bombs and profanity in this game, which is really part of the humor IMO.
I played this game years ago, and have completely forgotten about the story. What I DID NOT forget about though, was the action and toys you get to play with. Shoot someone in the head, then shoot them in the balls, lash them onto you and then slide kick them.
Oh that just has fun written all over it. It's such a bargain when it's on sale!!!!