Reviews for Ace Combat Assault Horizon Enhanced Edition (EU)
This is not a sim, but it isn't a bad game either.Plasros | June 14, 2013 | See all Plasros's reviews »
In order to play this game, you need to forget all you know about flight sims. This is not a flight simulator. If you treat it as such, you'll be very bored and very frustrated. Don't expect to lock you BVR weapons with a radar then letting them rip and you sneaking away by flying low to avoid radar. No, instead it will be up close and furious dogfights which have no resemblance to reality. Once you get into a state of mind that this is but a silly arcade game, you'll have a blast. Where else do you avoid air-to-air missiles in a helicopter by performing a 360 flip? Leave reality at the door and you'll find a fun and over the top game.
Highly unrealistic,even for an arcade gameGuardian412 | Jan. 26, 2013 | See all Guardian412's reviews »
While I love arcade games, just as I love aircraft simulators, I have a huge problem with Ace Combat: Assault Horizon. Namely the number of crafts against I have to fight. In a realistic simulator its good if I can take down 2-5 crafts per mission. In an arcade game, such a H.A.W.X., which is a similar arcade game than AC:AH, its good if you take down 15-30 per mission, but when I take down 180 enemies within the first two missions, I have to say its way too much and highly "unrealistic", even for an arcade game. And from these numbers you may calculate how many missiles you have and also may calculate what length of the missions of AC:AH have. They're way too long. The game itself is not a bad port at all and you can control it perfectly with you keyboard and mouse. The only exception is where you have to control the character's P.O.V. during the cutscenes with Y, G, H, J, which is pretty awkward for a PC, where the mouse would be the evident control. The other greatest problem is that the game is forcing the movie like visuals and actions, especially during the game, and in many cases you can't take down any enemy aircraft without switching to the "Movie-cutscene gunpoint" view, so as I call it where the action is turning mostly to a rail shooter where you have a nice "almost auto-pilot" control and all you have to do is to target the enemy to shot it down. The graphic is another interesting point, because the game is not ugly, but unfortunately its not beautiful either. But at least you don't need a high-tech rig to run it. The advertised destruction system also would be great, if it wouldn't be so static and the planes wouldn't fall apart on the very same way, regardless where you hit them with missiles or the cannon. I wanted to love this game, so as I loved H.A.W.X., and I want to know why the console players praise the Ace Combat series so much, and presumably the other episodes of the series is really great, so as I heard, but Ace Combat: Assault Horizon is not the best presentation for that, especially not on PC, where it feels like a half-baked arcade game which want to show plenty great movie like action scenes, and it does greately, but its going overboard and shows way too much and its ruining the overall gaming experience.