Reviews for Ristar
Forgotten but still great.asiersua | Oct. 9, 2013 | See all asiersua's reviews »
For all those who played the original Mario Bros. and/or Sonic games, this one will be a blast to try. The gameplay is quite similar, and the graphics are just the same (it was released back in the 16-bit era, it's no surprise). You'll find this title charming in its own way, and now that you can play it from your PC it's even more accessible than having to change cartridges on a console. Besides, it's really cheap, so what are you waiting for?
One of my all time favorite platform games!Numbi | Sept. 13, 2013 | See all Numbi's reviews »
Ristar was released back when Sonic was all the rage and for whatever reason never received the recognition that it deserved. I actually picked up my original copy from a second hand sale and played it right up until the dusty 16bit console made way for my shiny new Playstation.
Unfortunately somewhere between all the moving around I lost my original cartridge so to say I was pleased when the game was released in digital format for PC would be an understatement. Playing the game again felt like slipping on a comfortable pear of shoes and I found myself humming along to all the familiar tunes. Since I have played the game so much I cannot really tell if it is difficult or not as I have become frightfully good at it (if I do say so myself.) What it is though is one heck of a fun platform title that should not be overlooked. This is one of few titles that rank right up there with Earthworm Jim and Sonic on my list of all time favorites.
A great classic from 1995mugaro | May 22, 2013 | See all mugaro's reviews »
From the genesis/SNES era on the Sega Genesis, this is a classic platformer. The formula in the 90s for these games was Act 1, Act 2, Boss fight. You've got your standard green grass area to start, the water level, fire level, ice level and then a music level to differentiate from the standard formula and finally a mech/robot level before you fight the final boss's right hand man part 1, part 2, then the final boss.
The music is great, you gotta love the 16 bit chiptune music. The controls are simple 2D stuff, left/right, jump, grab. What separates this from Sonic or Super Mario is the giant glove hands. You smash into enemies to kill them and can also climb up walls, ride stuff, and occasionally find these poles that you can swing around and shoot up fly for a little bit. There are bonus areas to be found for prizes, but they don't contribute a lot.
There's difficulty settings, but the only difference is how much health you start with per level. You lose a star of HP for every hit you take, on normal you start out with 4 stars so you can take 4 hits before dying. Extra lives can be found also.
It's a shame they didn't make this into a franchise like Mario or Sonic, this game had a lot of potential but came out at the end of the Sega Genesis era. Great game though.
Ignored for all the wrong reasonsDeweyDTruman | Feb. 8, 2013 | See all DeweyDTruman's reviews »
Ristar is possibly the best game on the Sega Genesis that didn't feature a blue hedgehog. However, thanks to it's release date (1995, when the Playstation had already come and the Saturn and Nintendo 64 were on their way) and, well, the fact that it didn't star a blue hedgehog, not many people paid it mind at its release. Which is a shame, considering how fresh it feels.
Ristar is a platformer with a focus on using extremely long, bendy arms to reach out to enemies and ladders to progress. The levels are stunning to look at, even moreso to listen to. Ristar also manages to do the impossible, and makes a water level that not only isn't frustrating to play, but is actually better than most of the land based levels. All of which feel fresh. There's little to no overlap, with levels ranging from your usual grassy forest, to a snowy landscape, to a world based on music, and more.
Alas, Ristar is doomed to never really get another chance to be in the limelight. His appearance as the flagwaver in Sonic and All Stars Racing: Transformed is probably the biggest role he's had in fifteen years, and probably the biggest he will receive for another fifteen. If you've never seen him headbutting his enemies into submission, you should definitely try to look it up, or better yet play it for yourself.
A lost gemScorpy | Jan. 14, 2013 | See all Scorpy's reviews »
Ristar, made by the Sonic Team, is very similar to Sonic. The design and music is similar, but its gameplay is where it breaks from Sonic. The gameplay is fluid, complex, well paced and unique. The mechanics are fresh, even today, and the style is pretty cool.
Ristar is one of the best games to come out on Genesis and it really tanked and never recovered. Hopefully this leads to more people discovering this great lost gem.
One Of The Last Great Games Of The GenesisCrimsonWizard | Jan. 11, 2013 | See all CrimsonWizard's reviews »
Ristar is a platforming game released near the end of the life cycle of the Sega Genesis/Mega Drive. It shows as Ristar is a very polished game that uses all the potential of the system, providing fantastic graphics that rival higher color counts of Nintendo's system, sounds fantastic, and has tight controls. The story is a rather average setup with Ristar answering the call to fight the evil alien Greedy and freeing the enslaved and hypnotized leaders of nearby planets.
However, the overarching adventure does a fantastic job of giving the player beautiful worlds to explore from blaze of a fiery planetoid, the bubbling life beneath an ocean world, and the tunes of a...music world? Yes, there are some strange sights in Ristar, but it does help to establish you're fighting through alien worlds.
Speaking of fighting and exploring, Ristar uses a unique mechanic to move and defend. Our hero is able to grab enemies and objects with his stretchy arms and hands, and can propel himself higher, swing across gaps, or just defeat an enemy or boss he encounters. It works rather well with the levels doing a great job building around this core mechanic.
While the overall game isn't too terribly hard, it remains a fun romp throughout and the final boss will test your mettle. Ristar is a finely polished game, boasting crisp, beautiful graphics and keeps itself entertaining with it's grab and propel mechanics. While the older systems had a glut of platforming games, Ristar surpasses most of it's competition and is fantastic, charming experience.
Right Game, Wrong TimeAkaRai | Jan. 6, 2013 | See all AkaRai's reviews »
Ristar had all the makings of a classic, and could have gone on to become a franchise in itself, but it was released for the Genesis just three months before the Sega Saturn came out. Had it come out sooner, more may have been made.
For what it's worth, Ristar is a lovely, well-crafted, fun game, developed during a time when the market was flooded with cartoony mascot characters. Ristar was an anthropamorphic star whose primary gimmick was his stretchy arms, which he could use to climb and swing, as well as grab enemies and slam himself into them to attack.
The story varies between releases, but in both versions Ristar is trying to save the Valdi star system from the evil space pirate Kaiser Greedy, who is using mind control to bend the populous of the planets to his will. Ristar travels through six planets -each with two levels and two bosses a piece- before finally confronting the main villain.
It's a genesis classic, and is you like side-scrolling platforming action/adventure games, you can't go wrong with Ristar.
Fun classic platformpanz3r88 | Aug. 24, 2012 | See all panz3r88's reviews »
Ristar has all the characteristic of the good old platform games of 20 years ago. The game is quite easy but every element is well done. The graphic is good and the musics are really interesting. Ristar is really slow with respect many of the other character you usually see in platform game. The characteristic that distinguish the game are the telescopic arms of the character that allow him to grab object and attack enemies far from him. This element allow to have a good variety in the gameplay. The bosses are fun but quite easy to beat. In each level there is an additional challenge that consist in finding a secret switch that allow to reach a bonus level. If you complete these bonus levels, at the end of the game you will see some passwords to insert in the option menu to unlock particular features, like the ability to choose the stage or boss you want to play.
An Underappreciated GemstoneantiKk | April 9, 2011 | See all antiKk's reviews »
Ristar is perhaps one of the best platformers to grace Segas 16 bit console. It has a very bright, delightful palette and great music. It features strong level design and well crafted gameplay mechanics. The pace is much slower than the hectic, reflex oriented gameplay of the Sonic series, however this will still provide a good challenge. Perhaps one of the most overlooked games on the Genesis, I highly recommend it!
A new star is born.GAMERamble | April 8, 2011 | See all GAMERamble's reviews »
In some far-off galaxy a evil alien called Greed is up to no good, enslaving the people and corrupting their rulers. All hope seem to be lost as even their great hero is captured. Still they send out a desperate plea for help which is answered by none other than the hero's son Ristar. OK so the plot isn't that original but the rest of the game more than makes up for this. It just so happens that Ristar is a small yellow star with telescopic arms. I always wondered who would star in platform games after they run out of a supply of small furry creatures but even I'm surprised at the choice of a celestial object as game character.
Ristar might look small and cute but he definitely has what it takes to save the day. It was released in an are where the Megadrive games started to wind down a bit as the bigger, better 32-bit consoles loomed. The levels in the game is big and colorful and presentation wise this game cannot be faulted. Levels are filled with tricks and traps so if you try to blast through them like in a Sonic title you are bound to lose. Instead each level must be explored thoroughly and since there's no time limit to worry about you can find all those secrets and bonus levels at your own pace. Some levels even throw minor puzzle elements at you making you think for a change. Each of the levels end in the usual mothership encounter and these guys are impressive to say the least. Visually they use almost every trick in the book, leaping out of the background and dazzling you with special effects.
Unlike your usual platform hero Ristar cannot jump very high or far so he must rely on his telescopic arms to latch onto things and swing him around. His main form of attack is also to grab enemies and then cannonball into them. The game throws lots of arcade elements at you like carrying a object through a series of hazards or triggering traps by throwing a decoy at it. Besides his jumping and climbing skills Ristar can also swim and this makes for some very cool underwater levels. Ristar don't have to worry about breathing so you are free to explore without worrying where your next air pocket is. Even with five continues and two skill levels Ristar is far from easy. It will take a few tries to master everything he is capable of and almost every level throws something new at you. There is a password feature but these aren't just given away and you have to earn them.
I'm surprised that Ristar doesn't run around collecting stars for points like your usual platform character. Instead the few stars that are scattered through the levels give you health and can be pretty well hidden. The only other collectibles are gems that give you a score increase. These are also hidden on some seemingly out of reach places so it takes a bit of extra effort to get them all. You enemies are a wacky bunch and come in all shapes and sizes. They'll squirm around in your grip as you grab them before you head butt them to pieces. Some of them also have cool attacks where they jump at you from the fore or background. A neat touch is how you can hang on to some flying enemies and use tome to cover some extra ground or reach higher places. Ristar himself is richly animated and include loads of idle animation's for each of his environments. This means if you leave him alone on the ice levels he'll start building a little snowman or sit down and look hot on the lava levels.
Ristar is a manoeuvrable little sprite but his unique way of attacking and moving around does take some getting used to. Luckily the restart points are pretty fair considering the size of the levels and there isn't much repetition. The bonus levels once you find them are pretty tricky and you only have one shot at them. There are loads of treasure chests and secrets to find on each level and if you explore thoroughly you'll be handsomely rewarded. Like the rest of the game the audio is brilliant and there's even a excellent " Sound Theater" sound test mode where you can listen to the tunes. Tomoko Sasaki has done a great job and songs like "Du-Di-Da!!" is sure to make you tap your feet. The sound effects are also of a high standard with tons of whimsical speech samples.
Although Ristar might seem childish at first after playing for a while you'll soon realize how great this game is. Finding everything is quite a challenge and if the normal and hard levels still feel too easy try entering " SUPERB " as a password for the expert mode. If you enjoyed the Sonic titles but want something fresh or with a slower pace then Ristar comes highly recommended. The game is fun and addictive with enough cool gamplay to keep you coming back. One of the coolest16bit characters since Coolspot.