Reviews for BioShock Infinite (NA)
An excellent game that didn't have to be Bioshock.Shodex | April 15, 2014 | See all Shodex's reviews »
Bioshock Infinite says goodbye to the spooky underwater city of Rapture and takes to the sky in the graphically stunning cloud city of Columbia. It's a brand new setting and a brand new story. You play as Booker Dewitt, a man tasked with finding a mysterious girl named Elizabeth and getting her safely off the flying city. A task that proves a lot harder than it sounds, evidently. The story is Bioshock Infinite's strong point and it takes many twists and turns before the end, so for the sake of spoilers I won't talk too much of it. All I'll say is that it's great, and Elizabeth is one of the best female characters to show up in video gaming since Alyx Vance. Though the new villain doesn't hold a candle to the charismatic Andrew Ryan.
What I will talk about is gameplay, Infinite is at it's heart still Bioshock. You'll be shooting bullets and lighting at enemies just as before (remember, the one-two punch), but Infinite takes on a different tone than the (rather vain attempts at) horror that Bioshock originally featured. Infinite is a swashbuckling adventure where you'll be zipping along at high speeds on these sky rails, jumping from floating platform to floating platform in all manners of excitement. It's very fun, but one thing tends to irk me. Plasmids have been effectively renamed to Vigors, since they're the exact same thing. I couldn't shake the feeling that Vigors were included in Bioshock Infinite for no reason other than that they were in the previous games. While fun to use, they don't exactly have any place in the story or setting. In Rapture people had gone crazy from excessive gene modification, among those modifications were the Plasmids. They tied in with the story and their existence made sense within the world. In Infinite they just seem to be there, their existence is never really acknowledged by the story and they aren't nearly as relevant as you'd expect superpowers to be. Shooting lightning and bee's from your hands is part of Bioshock, but if they don't have any place being there then they shouldn't be.
My main complaint with Bioshock Infinite is that it didn't really have any reason to be a Bioshock game, it could have just been it's own thing and wouldn't have suffered one bit as a result. But this is an extremely minor criticism, it's nitpicking really, so don't let it sway your opinion.
All in all, Bioshock Infinite is a fantastic game. And while very disconnected from it's predecessor, it manages to become a classic in it's own way instead of attempting to follow in the footsteps of Bioshock's previous success. Bioshock Infinite is a must play game for pretty much anybody, even if you've never played a Bioshock game. Though I highly recommend you play the original first either way, since it's an absolute classic and you'll enjoy some choice parts of Infinite more having done so.
IncredableKidWitACannon | April 13, 2014 | See all KidWitACannon's reviews »
I've long been a fan of the Bioshock games but none of them ever, truly, blew me away. I can honestly say that this one did just that. Its an incredibly rich story that draws you in, asking you to take your time though the level and observe and soak up everything in the world that is Columbia. Without dragging it on for longer, this game gets some of my highest regards.
Enjoyable story, but lacking in gameplayDreceratops | April 11, 2014 | See all Dreceratops's reviews »
Like all Bioshock games, Infinite's story is full of twists, philosophy, and scientific concepts and is all tied up incredibly by the game's end. And the graphics make the city and particle effects look amazing. The game has wonderful atmosphere and really encapsulates a past that is different, but very similar to the real thing, and the anachronisms and references to things that happen in the "future" are handled beautifully. For all of those points alone, Bioshock Infinite is worth playing. But while the story, graphics, and sound are all on par or better than previous iterations, Infinite probably has the worst combat of the whole franchise.
Though the game takes place in what looks like a racist, flying, utopia, most of the gameplay is combat. Personally, the combat was perfected in the Bioshock 2 DLC, Minverva's Den. And that was released like 3 years ago. I enjoyed that you had every weapon available to you, but you could choose to specialize in a few of them. I actually extensively used all of the weapons and ammo types. Though I wasn't a fan of the morality system little sisters were tied to, using Adam as a currency meant I was encouraged and expected to use both Plasmids and weapons.
Instead of improving on the combat, Infinite introduced the "modern" two-weapon standard. Early on in the game, ammo for the weapons you chose to specialize in is pretty scarce, and later on the game effectively doubles the amount of weapons, halving the possibility of finding the ammo you need. You could spend all of your money upgrading multiple weapons, but that same money goes towards vigors, meaning you have less of a chance to experiment.
The introduction of a shield system and removal of health kits really made me play at an annoying pace. It encourages hiding and waiting to regenerate shields instead of aggressive play, and the replacement of the many melee enemies from previous games with enemies with guns doesn't help either.
Despite my gameplay complaints, as an entire experience, Bioshock Infinite is a worthy addition to the Bioshock franchise.
Story Line, Stunning Graphics, Easy GameplaySharqee | April 7, 2014 | See all Sharqee's reviews »
Bishock Infinite has it all. It's one of those games you can't stop playing or thinking about until you beat it. Even then, it's hard to comprehend the ending of the game. This game is stunning, controls are easy to follow, and the story nets you in from the beginning.
Bioshock Infinite should be in EVERYBODY'S game library - A definite buy.
bioshock Infinite: A great passtimeM3NT4L5 | March 28, 2014 | See all M3NT4L5's reviews »
I jumped into the game series a bit late. I started with Infinite and I have to say I love it! The gameplay is super smooth, the graphics are great and the storyline really pulls me in. The intuitive controls make the game that much more fun to play. Zip-lining across the city in the sky and bashing guards' heads are just two great fun things to do. I would recommend this game to anybody!
A beautiful game that's a bit too longSkeride | Feb. 22, 2014 | See all Skeride's reviews »
Bioshock Infinite is just as gorgeous and the story is just as neat as you've probably heard.
Unfortunately, the combat is not terribly inspired. It's closer to Doom II than to, say, Bulletstorm or even Saint's Row. That's not necessarily a bad thing, but the simplistic combat looks awkward as the driving mechanic behind and innovative storytelling experience.
I'm very glad I played through it to the end (something I don' normally do for shooters), and it's definitely worth full price, but I did catch myself looking at my watch and taking breaks during the last third.
The variety of enemies isn't great, and once you've found a weapon/spell combo you like, there's very rarely any reason to deviate from it. As a result, the battles you fight in the second hour are nearly indistinguishable from the battles you fight in the second-to-last hour.
One of the most interesting games of the last few years, and worth a playthrough, but the formula is starting to show its age.
I wasn't that impressed. :/BigPaxDaddy | Feb. 18, 2014 | See all BigPaxDaddy's reviews »
Let me start by saying this is my first dive into the world of Bioshock. I have never played any of the previous ones before this one so I'm not sure if there is a story connection or not. With that said I found this game to be confusing as hell. The graphics are great and the gameplay is ok I never really felt anything that kept me wanting to play it. I only finished it because I paid good money for the game so I felt compelled to finish it. It's interesting and might be worth it if you can find it for no more than 10 bucks, but if it's more than that find something else.
A great game that feels just a bit too familiar.pyjamasbox | Feb. 10, 2014 | See all pyjamasbox's reviews »
You ever really enjoy a movie, but not so much the second time around? Bioshock infinite does a lot to emulate that feeling. While the game itself is well polished, there's a lot here that will feel recycled to anybody whose ever played a bioshock game before.
From a visual standpoint, the game looks great; the art style in infinite is beautifully colorful and unique. The game runs smooth on generally mid-tier machines, and animations/sound design are top notch.
Gameplay is where Infinite falls short. While the game doesn't play poorly, it feels a lot like they took the original bioshock systems and just remade them. It works well enough, but it doesn't feel new or refreshing like it did the first time around, and there's a lot of combat in this game; so you really feel tired of the gunplay by the time the game ends and it's clear that the gameplay is just filler to space out the games excellent story.
Overall the game is very good, though a bit drawn out. The story does a lot to develop the characters in a short period of time, and you'll find yourself racking your brain trying to figure out the twists and turns. I highly recommend this experience to everybody, especially fans of the bioshock series.
A Decent Game For Those That Love A Good Storyfortunateandy | Feb. 6, 2014 | See all fortunateandy's reviews »
Though I am an avid fan of the Bioshock series, for some reason I found Bioshock Infinite to be a bit lacking as I followed the game's development closely and watched Ken Levine scrap ideas and replace them with new ones. You can see the amount of choices lessen as you play along and certain things (not wanting to spoil anything) have lesser impact. But the game is great in gameplay and narrative which makes up for the developers difficulty in making the game. Despite the controversies regarding the themes of the game, it's part of the story that gives you a punch in the face which makes it more heartfelt if you're into the story. The game is kind of like fighting Confederates in Union colors or hypocrites with smiles on their faces. If you're into the story of a game this is a game you want to get despite a somewhat confusing storyline as the game goes on. I wouldn't really recommend buying the Burial At Sea DLCs just yet until they're a bit cheaper or if the main game is cheaper.
Great game, not a great Bioshockshadowpig60 | Jan. 30, 2014 | See all shadowpig60's reviews »
Its a great game it has a great atmosphere, story that is gripping, pretty solid game play, and I nice way to loop it back to the originals, but I personally it wasn't such a great Bioshock, it felt kinda like it, but the atmosphere is completely different the story far from the originals and combat it self different. If instead of Bioshock had came up with a new name, it would have gotten a higher score just because of the fact the expectations from one and two were so high and yet it was more of its own series. The replay-ability is quite low as for no multiplayer and the only thing that would bring you back to the game is DLC or going back through the game on a harder difficulty or to go and see all the collectibles, I was glad I had bought the game, and got at least 20 hours out of it so in the end it was great!
A messed up disney movietastytoast83 | Jan. 25, 2014 | See all tastytoast83's reviews »
I was a fan of the original bioshock games and when i saw the preveiws of this one i didnt think id like it. how wrong i was. this was one of the best games that came out last year. it has beautiful graphics and an excellent story. its like a crazy messed up disney movie. the gameplay is awesome and keeps you wanting to play. anyone who liked the old bioshock games or weird shooters in general will love this game. well worth full price!
I Can See Whychataolauj | Jan. 24, 2014 | See all chataolauj's reviews »
I can finally see why this game was nominated for Game of the Year of 2013. I mean, why wouldn't it be? I just recently finished this game and boy oh boy do I love it. It's a pretty linear game though, but this whole franchise is pretty linear, so I didn't expect much out of that.
The graphics are amazing, especially when the setting is set in the sky and not underwater like part 1. Definitely do buy this one if you already have the first two. The story of this game doesn't follow the first two. At least I don't think it does. It's been awhile since I've played the first two.
Not what I was expectingVisceralClient | Jan. 23, 2014 | See all VisceralClient's reviews »
Bioshock Infinite is not like its predecessors. It is not set under the ocean in a crumbling city. IT is quite the opposite. Bioshock Infinite is set in the clouds high above the world. To put it quite frankly Bioshock Infinite is stunning, with rich visuals and a robust score the developers definitely know how to both amaze and terrify the player. The game does have it's drawbacks and some elements feel a bit rushed, but all in all it is a must play. I look forward to seeing this game become available for Linux gamers as well.
Amazing Game!Percyro | Jan. 7, 2014 | See all Percyro's reviews »
This game has a very complex story full of twists and adventure. Throughout the game I found myself "falling in love" with the characters, mainly Elizabeth and Booker. The way the portray Elizabeth makes her seem almost real. She acts like a real human being. And the story is absolutely amazing, at first you may be confused but as the story progresses more and more becomes clear. And by the end you will either understand it or be completely confused. I find that it helps to have played the first game, at least a little of it. I highly recommend this game to any fan of first person shooters or games with a good story. I think anyone can enjoy this magnificent game.
Ok !haider786 | Jan. 6, 2014 | See all haider786's reviews »
This game sucks because it tries to be an intelligent game, but only in the history, in the gameplay, is just a generic linear and repetitive shooter, where you never have to think or use your brain. I mean, Portal 2, Braid, Half-Life, are examples of intelligent games because the history in these games is good and intelligent, and the gameplay too, you need to think in these games to advance, they have puzzles.
Bioshock Infinite is a stupid game disguised as a intelligent game, because when gives the control to the player, it treats the player like a dumb person that dont need to worry with anything beyond shoot the enemies. The scenarios are linear, the game have no puzzles, and you have even a button that draws an arrow on your feet pointing to the right direction for you to follow (as if it was necessary, the game is linear!).
Elizabeth is nothing special too, is just a character with fixed interactions with the scenarios, that help you in combat just like Elika in Prince of Persia (2008) and Alex Vance in Half-Life 2, but is not better than anyone of them.
Absolutely Loved This Gamepandawok56 | Dec. 28, 2013 | See all pandawok56's reviews »
I don't think there was a single moment I didn't enjoy while playing Bioshock Infinite. Columbia is beautiful and while I didn't find the story mind-blowing, it was told incredibly well and was a very enjoyable experience. Don't pick up Infinite expecting a game like the first two Bioshocks. Columbia is a completely different atmosphere but don't let that put you off. It's a much more bright and almost more vibrant feel to it but still has its darker moments. Also the Elizabeth helping you out feature doesn't make you feel invincible. I found she would only supply me things, like ammo, when I needed it. It felt like more of an advantage to just getting by and she makes you feel like you have a real companion by your side and not some dysfunctional AI.
More linear than the first twoGearHead | Dec. 27, 2013 | See all GearHead's reviews »
Bioshock Infinite's story is more intriguing than the stories than the first two. It is complicated and exciting (especially towards the end); however, if you go into the game expecting the gameplay to be like Bioshock 1 & 2, you will be disappointed. The first thing you will notice is that Infinite is extremely linear. There are about five side quests in the game that essentially require you to proceed further into each level for an item, and then backtrack to use it. The second change you will encounter is the lack of passive buffs. The developers have done away with the system of buying tonic slots and equipping unique passive tonics and instead added a system of gear. With this system, the player can equip up to four pieces of gear in head, chest, pant, and boot slots. There are fewer buffs to choose from than passive tonics in the first two games, and those with a "chance" to occur do so at a very high rate (such as a gear that electrifies enemies at a rate of 70%). Thirdly, of the many weapons in the game, the player is only able to carry two at a time. Finally, weapons can still be modified and there are about four mods per weapon, but these no longer change the appearance of the weapon and only make it more powerful. While this may be disappointing for fans of the first two games and may take the first few hours of gameplay to get used to, these mechanics, as well as the fascinating story and beautiful graphics come together to make Bioshock Infinite one of the best games of the year.
Well realized, but limitedraeldrikp | Dec. 24, 2013 | See all raeldrikp's reviews »
The strongest points in this game are the story and the presentation. It beautifully introduces you to a semi-utopian world floating admist the clouds. The architecture, music, character design all help you feel immersed in the era and game. Things look clean when they need to be, and gritty when they need to be, as opposed to modern FPS games where its ALWAYS gritty. This game knows what its trying to be. The story, is also somewhat unique, but anyone whose read a few books will be able to see the ending from all the foreshadowing about 1hr in. There are somethings that I do disagree about with many other reviewers. The most important of which is Elizabeth. While many will claim that she's an innovative AI partner with a well fleshed out story, I disagree, well perhaps the latter is true. However, as far as an AI partner goes she isn't as innovative as people make her out to be. You'll find that her role in gameplay could be entirely replaced with a vending machine. Every now and then she'll throw you weapons/ammo/health/vigor, all of this serves to make the game far too easy. Whenever you're low on health or ammo, all you do is hide and wait for Elizabeth to help you out (played on hardest difficulty). Additionally, the gunplay is just average. You'll find the guns often lack imagination, especially when compared with its lineage. But one can appreciate the Skylines, they make a generally boring and tedious set of run-and-gun gameplay more flexible. Anyways, pretty fun game, buy it on sale.
Great Gamejfresharp | Dec. 21, 2013 | See all jfresharp's reviews »
/Do you like shooting, story and rpg elements? How About some of the best graphics and art direction this side of the Mississippi. this game trys to enc-operate every single thing to the best of its ability. while it may seem a little silly at parts, for example having a heart touching moment with Elizabeth and then the next minute stealing hot dogs out of the trash and munching them down for a health boost. But the health system along with the gun customization are what keep you entertained in breaks of the narrative. Play it on hard for the best experience and have fun!
A masterpiece cinematic experience with average gameplaymugaro | Dec. 16, 2013 | See all mugaro's reviews »
I went into this with high expectations from what I've heard. The visual design, the story, the graphics, the soundtrack, dialogue/voice acting, the atmosphere are all 10/10. As a cinematic experience, it's unforgettable and top notch.
The game takes place in 1912, in the floating city of Columbia. Post Civil War America is a growing super power, heavy themes of racism, worker oppression, big business, anti-foreigner & religious revivalism are going on with some elements of Greek mythology like the first 2 Bioshocks.
The actual gameplay is solid, nothing spectacular or amazing. I played through on 1999 mode and barely used the vigors which is supposed to be a big draw in the Bioshock world. I used Shock Jockey for stun, but everything else is basically worthless. Then you get to the final boss fight & HAVE to use a lot of vigors, so my build made it really hard. I like the damage numbers & critical strikes popping up on enemies like in Borderlands to see how much HP they have though. 1999 mode wasn't really that hard except for about 2 parts.
Of the 3 Bioshocks, Infinite definitely has the best story & art design, but Bioshock 2 was the most fun for me. I can appreciate Infinite tying into the previous stories in a unique way & the DLC adds to the story more.
Final verdict: definitely worth playing through, but just a bit over rated for average gameplay.
A great game, but Columbia isn't rapture.Gybboo | Dec. 6, 2013 | See all Gybboo's reviews »
Bioshock infinite is a great game, but not without it's problems. Game play can get rather repetitive, and you only carry two guns at time. The story and art style is really where Infinite gets it's value. It is truly a gorgeous game. The story is exactly what you'd expect from a bioshock game. Columbia is a good looking interesting city, but sadly not quite what rapture was.
The Game That Will Change the Entertainment IndustryTheSteve | Dec. 3, 2013 | See all TheSteve's reviews »
This game is perfect. Simple as that. I'm fairly certain you've heard nothing but great things about this game and it absolutely deserves it. Gameplay is phenomenal and story is perfection. Don't just play this game and follow the story. Understand the world around it. Dig deep into the lore and universe of Bioshock and you'll find this game to be everything and more. This is how video games should be. This is what will change how people view video games as they will see it's more than just a game, it's an experience.
Possibly the most engrossing and real-feeling game to dateTheLastWhiteKid | Dec. 3, 2013 | See all TheLastWhiteKid's reviews »
In an age where a story for an FPS is like a story for an action movie, Bioshock: Infinite truly shines brighter than everything else. Every second of the game, every minute moment, is filled with detail and excellent craftsmanship. The game goes where no other games have, from the sheer overwhelming idea of a city sustaining itself above the clouds, to the underlying plot of the rise of anti-racism and the co-existing white supremacist clans that join in, the story and experience is flawless, aside from a few confusing side missions.
Infinite is a perfect example of how to create a supporting character with sufficient AI that isn't just pissing the player off. Sure, several times I found myself thinking her weak in the stomach, but thats because she was, shes only a teenager and has never seen violence, much more a man murdered. This just further developed her character.
I can honestly say this game is superior to both its predecessors, much less most other FPS titles out there just flaunting a 4-hour campaign (I'm talking to you COD). You will not regret buying this game.
Fun and engagingArthmael77 | Dec. 1, 2013 | See all Arthmael77's reviews »
After enjoying the previous titles in the series, I had high hopes for this one.
The feel was very different, but all for the best.
The gameplay was quite fun with the new addition of the travelling/weapon. I had far too much fun using my melee attacks and finishing them off with the track mechanism.
One thing I felt that has stuck with all 3 games is the atmosphere. Much like a musician has a unique sound, this game carries their unique feel from each title without a hitch.
I found the story to be stronger with Infinite, which was a pleasant surprise. It seems like most games are focusing more on providing a solid story to accompany the gameplay, and it makes me happy to be around in this era of gaming!
Amazing graphics and extremely in-depth storybuttkicker845 | Nov. 28, 2013 | See all buttkicker845's reviews »
I've always been a fan of the bioshock series and this game blows the first two out of the water! With its amazing graphics and smooth transition from each location it deserves the title of best visual design. While the story line is even better than the look of the game with its twists and turns its will always keep you guessing whats going to happen next. Most definitely one of the best games of the year!
A Game Worthy of the Bioshock Namebnamsrom | Nov. 25, 2013 | See all bnamsrom's reviews »
Bioshock 2 was a great game. It receives too much flack for not being as good as the first one. what people need to remember is that much of what made the first Bioshock amazing was the atmosphere and the isolation that came with exploring the aquatic city of Rapture for the first time. By the time the second installment came around, players were already familiar with rapture, and even improved combat and new game mechanics weren't enough for many to make up for the familiar territory. Bioshock Infinite takes the player about as far as humanly possible from rapture with the floating city of Columbia. The protagonist gets a name and a voice this time around with Booker DeWitt, who has been sent to the city on a job that, if completed, will wipe away his debt. Saying much more will be saying too much, but just know that this story delivers and left me in awe. while many games seem to use story as way to support gameplay mechanics, Infinite's story can stand on its own and, like the first Bioshock, sets the bar for storytelling in video games. Gameplay in Infinite does not take the backseat by any means. Combat is larger in scale and the addition of the skyline mechanism makes enemy encounters more mobile and amazing to look at than ever. Bioshock Infinite needs to be played by fans of the series and those who enjoy a fantastic gaming experience.
Amazingbrandonm87 | Nov. 23, 2013 | See all brandonm87's reviews »
Hands down this is a FPS with an amazing story. There were times I was just simply mesmerized by the visuals, while other times I was reeling from the plot twists and surprises. This game is fun, addictive and amazing. This was my first venture into the Bioshock world, so I cant compare it to previous titles, but now I'm so engrossed I want to go back and play the other titles.
Beautiful gameduffman03 | Nov. 19, 2013 | See all duffman03's reviews »
The gameplay is pretty similar to the other Bioshock games, but holy cow is this game filled with eye candy. Every scene is a sweeping vista, which I guess you can pull off when you have a city in the sky. Some neat new gameplay mechanics with the skyrails, and having an interesting female companion is always a good thing (as Half-Life 2 has shown us) and helps a lot with immersing you in the world and story. Definitely more so that just being the typical silent protagonist, she helps a lot with helping the world come alive.
Great game! If you liked the previous Bioshock games, this is the best one yet.
A Title That Defines Games As Artballisticge0rge | Nov. 12, 2013 | See all ballisticge0rge's reviews »
Bioshock Infinite is an amazing game; you no doubt have heard this before, however it is not just an amazing game but a piece of art to be remembered. This is not because of the amazing combat, the stunning level design or the endless replay value the game has; to the contrary this game's combat system is rather dull at times, the level design while great is not ground breaking, and the replay value is short lived.
But all of that is okay, in fact it is expected from a game that went through as many ups and downs as Infinite did in development. Did you know there was supposed to be a multiplayer? Or entire levels are missing from the game? These are not faults mind you, it happens in the game industry.
Yet, despite all of that, Bioshock Infinite is able to take the essence of gaming and channel it into a rich narrative worthy of endless analytical discussions, and countless term paper's on the themes and motifs that lay beneath the game's surface.
What The Great Train Robbery did for film, what Shakespeare did for theater, what the Odyssey did for literature....Bioshock does for video games. You aren't playing a game to be interrupted by cutscenes, you aren't shooting nonstop simply because it is fun...While you are a former soldier Booker, forced to kill to work your way out of debt...that is simply the context, killing in this game is out of obligation, like turning the page of a book.
The true story, the true gameplay, the heart of this piece of art is when the killing is over, when you have time to explore the strange world of Columbia, and observe Elizabeth's reactions and interest in the world around her. The story is in those moments, you only play the game (the endless killing) to fill the shoes of Booker Dewitt, to immerse yourself in a narrative and get lost in it.
Play it, and between every fight, explore, and soak in your surroundings. Observe the style of the architecture, the musical choices, the painting that dress the set, the choice of time period, the cultural atmosphere. Any time something seems familiar to you, or every time you see or hear something and think "Hey that's kind of like...." notice it. Notice that moment and consciously think about it.
Then when the game is over, drink, sleep, and start thinking about it all again. Not because this game has an amazing twist ending (which it does) but because at that moment, every theme and motif, every little artistic choice the developer made suddenly makes sense. How could they have done anything else? That's what no game has done before it, is make a world so deep and thick, and complex yet wonderfully consistent.
Amazing world and charactersemotive11 | Nov. 5, 2013 | See all emotive11's reviews »
The original Bioshock stands as one of my favorite games of all time. The world it created was so enthralling and made me feel like I really existed in this dilapidated wreck of a once beautiful utopia. The gameplay matched up to the spectacular setting and visuals. This game takes everything that the first Bioshock did so well and added amazing characters to the mix, a completely new world to explore, and unprecedented immersion to match the fantastic story. The rock solid gameplay returns and comes with the new Skyline system, giving you a dynamic and thrilling new way to fight as well as move around Columbia. Overall this game is a must play for anyone interested in seeing how close a game has come to perfection.
Simply StunningSkyyRaine | Nov. 3, 2013 | See all SkyyRaine's reviews »
This is my first Bioshock game and I must say that it was a truly fantastic experience. The atmosphere and graphics set the tone of the game and the voice acting is superb. The story alone had me wanting for more because of its complexity. The ending had me and awe and thinking for days. I can't wait for the DLCs too come out.
A Great Game with an Amazing Storyshahryar1999 | Oct. 28, 2013 | See all shahryar1999's reviews »
Bioshock Infinite is an amazing game, It is the first Bioshock game I ever played. Needless to say, I bought the other two games and am playing through them now. This game follows the story of Booker and Elizabeth. The story in this game was phenomenal. I thoroughly enjoyed it all the way through. The game also looks visually stunning, and plays very smoothly. Overall, I would recommend this game to anybody. Even if you haven't played the other games yet, pick this one up and give it a shot.
best game everwrxlover | Oct. 28, 2013 | See all wrxlover's reviews »
this game is amazing from the story to the details,this game will draw you in and make you forget that thing call reality you will be attached to the characters forever,and you know what?you wont regret a single second of it
A very enjoyable fresh yet familiar experiencem0biusxp | Oct. 27, 2013 | See all m0biusxp's reviews »
That's the best way to describe Bioshock Infinite. It's a nicely polished, beautiful, and fun game. Irrational Games did a fantastic job making a new distinct world that looks beautiful. I'm not talking just about the quality of the graphics but the art. It's wonderful and it's obvious that Irrational really took their time in making a world that the player can really immerse themselves in.
Gameplay wise it's great, with a familiar first person shooter experience adding in vigors that, for those coming from previous Bioshock games, will be very familiar with. The one flaw I could find here is that the combat isn't as varied as it could have been and in combat it was another shooter game to me. Elizabeth as a companion was great and she runs around and finds you supplies and can use tears to warp in things that might give you an advantage over the enemy. I worried that she'd be another companion that gets in the way but Irrational made it so that it was not a game long escort mission even though it could have been.
The best parts come from the story and the world that Irrational has created. The story is wonderful and is certainly well written. The characters in the world even the non important ones have a presence and, while not extremely detailed, have something to add to the world.
This game is something that people who enjoy video games have to experience. I found myself going through every part of levels trying to find supplies and to discover more of the world. It is a must play game that stands as one of the best.
A storytelling masterpiecemagusonline | Oct. 26, 2013 | See all magusonline's reviews »
You play as Booker DeWitt, sent to recover a girl named Elizabeth to repay your debts. From the very beginning all the way until the end, the development of the story keeps you at the edge of your seat. It is very difficult to predict exactly what is going to happen, until it does.
Decision making in this game felt weighted (whether or not the consequences at the end made an actual impact or not) and it was just what I was looking for.
The third game in the series, Bioshock Infinite once again sets the bar for storytelling above expectations. In any game I've played, the "partner-AI" that accompanies the protagonist has always been a double edged sword (with the exception of Prince of Persia --because she could not be targetted nor killed). However Elizabeth proves to be an extremely useful ally throwing recovery items at you and money whenever she finds any.
The combat feels a bit chaotic, which may or may not be suited for everyone. Personally I would have preferred more scripted encounters such as those found in Bioshock 1.
Great game to play when bored.Adensora | Oct. 26, 2013 | See all Adensora's reviews »
Got this game with the purchase of an AMD video card. Didn't care too highly for it, decided to try it out. Man, was I shocked. I played the game for over sixteen hours in THREE DAYS. Every part of it is worth buying, the characters, the story and the plot twists.. And the gameplay. Go for it, while it's on sale!
Game of the year? I think so!AttilaBro | Oct. 26, 2013 | See all AttilaBro's reviews »
Bioshock Infinite, the newest game in the Bioshock series. Infinite takes place in "Columbia" a floating city in the sky! You play as Booker DeWitt, a man sent to Columbia to find a girl to repay his debt. The world is vibrant and colorful. The characters and dialog are outstanding. You actually feel for these characters. The gameplay is also very satisfying, there are many different guns, also there are Vigors, comparable to Bioshock 1 and 2's Plasmids. Vigors give you an assortment of abilities suck as a crow storm or fire balls. One way you will get around Columbia is on the skyhooks. Early in the game you get a sort of glove with a hook on it, you use this to navigate on rails in the sjy that go all throughout Columbia. It all works very fluid and feels great. The ending is amazing and really surprises you and makes you think which not many games make you do anymore! I feel like this game has really done something amazing. From the story to the gameplay, it's all there and it works perfectly together. This is in my opinion the game of the year!
GET THIS GAME NOWejim941099 | Oct. 26, 2013 | See all ejim941099's reviews »
For the price alone get this game, even if you have been living under a shell and never heard of it! Bioshock Infinite is no doubt one of the best games I have ever played this year and ever played, period. From entering the Lighthouse to Columbia itself, you will not be disappointing in this FPS. The multiple ways to use your abilities to the dialogue is just superb. Must own for any fan of FPS and great storytelling. Definitely better than B2.
The return of greatnessHarry_276 | Oct. 25, 2013 | See all Harry_276's reviews »
I am a huge Bioshock fan so needless to say I was super excited when I heard about the new entry into the series, let alone it was back in Irrationals hands. I was not prepaird for how amazing this game was, from graphics to story to game play, it almost brought me back to mind set I had when I first entered Rapture. When a sequel invokes feelings not seen since the original, yea you have a good game. My only complaint is they ditch the weapon wheel for a 2 gun limit ala every shooter our there now (sadly) and health kits for a shield with no visual representation of weapon upgrades on said weapons like the previous installments.
That being said these nit picks are not enough to tarnish what is a great game, I would gladly recommend it to a friend or three and let them get lost in the world that is Bioshock.
Game of the year?mcawesomedog | Oct. 25, 2013 | See all mcawesomedog's reviews »
Game of the year? No, but it should defiantly be in the running though. Games rarely have great story, great graphics and great gameplay but this game grabs all three and takes you for a ride. A confusingly weird and pretty ride. Not gonna lie the story will confuse you especially if you don't play it in one sitting, But when the ending hits, its gonna hit you like a freight train. Even if you never played a Bioshock game, play this.
Best Game of the Year ... So Farjaymind | Oct. 25, 2013 | See all jaymind's reviews »
Bioshock Infinite builds off the previous amazingly good entries in the Bioshock universe (1 & 2) while being a great stand alone game. This game has it all - great characters, great story telling, great graphics and engaging action. The art direction for Infinite is unique and, at times, awe inspiring which helps it through a few slow spots in the story telling. The atmosphere and setting is a story unto itself.
So far this year I haven't played a better game...
Bioshock Infinite Reviewjoshdaniel7117 | Oct. 24, 2013 | See all joshdaniel7117's reviews »
Graphics: Excellent lighting and effects. Little to no pop-in or running problems. Gameplay: The gunplay and plasmid gameplay was a little lackluster when comparing it to the original bioshock. Fun but not as fun. Story: A fantastic story that combined perfectly the worlds on columbia and rapture. An expected twist that no one could guess was an excellent way to tell an interesting tale.
Best game of the year...or one of the best games of the decade?snackpack4 | Oct. 19, 2013 | See all snackpack4's reviews »
Undoubtedly, Bioshock Infinite is one of the best games I've ever played. This game presents a rich, lush environment, vibrant with color and unique architecture. Surprisingly, this euphoric ambiance can be morphed into something frightening. Unlike Bioshock 1 and 2, this game takes place in the sky, so the map is most often bright rather than the pitch setting of Rapture. but somehow, the creators still made the setting disturbing. The game play is fast paced and challenging at times, as you leap from rail to rail, firing a storm of bullet and imploring the wrath of flesh eating crows, but the most enjoyable parts of this masterpiece are found within the fabric of the story. While some complain about the interactivity, the immersion satiates my appetite. My only complaint is that I wish it would go on for longer (taking my time, I beat it in approximately 18 hours)! However, this single fact cannot motivate me to even take off 1 point out of 100. I strongly recommend this game, as well as the rest of the Bioshock lineage, however, one can easily enjoy the entirety of this game without any previous knowledge towards the series.
Same great Bioshock.ap0ll0 | Oct. 18, 2013 | See all ap0ll0's reviews »
While it might not have the gloomy horror-like setting of the previous 2 in the series, this Bioshock has the great gunplay and special powers that the other ones had. The story is fantastic and graphics are amazing. The only downside that I can come up with is that it feels more linear than the others and that the gun upgrades are very bland in comparison to Bioshock 1 and 2.
Great Story, Great Game.Punkmafflez | Oct. 17, 2013 | See all Punkmafflez's reviews »
Ok, I got this game out of the gate, the game is great. If you have a medium to high end pc you are going to have a great looking game. The voice acting is superb, as well as the story. The story itself may take well ill let you figure it out.
The re playability is there, but, will you want to revisit Columbia that often? Probably not. Multilayer was never implemented like Bioshock 2. It would have been fun and added to the game. I respect though, the devs decision to not include it into the game.
I would recommend going slow and absorbing the story and back story told through Voxophones, Infinites version of audio logs. Don't rush and pay attention to all the details. Since the new DLC is coming out soon as well this is a perfect time to jump into columbia just in time to make it back to rapture after you finish the main story! Love the game Love the story. Also just to throw this in the air the game is extremely gruesome in the way of death portrayed. SO i would say DONT buy this for your younger kids around age 10 unless you think they are mature enough to experience the gore.
Would you kindly...Purchase this game!Bulletter | Oct. 13, 2013 | See all Bulletter's reviews »
This is a MUST play game. If you like story, great art direction and a screwed up make-you-think ending then I will say it again because it bares repeating - this is a must play game. If you are a fan of the Bioshock 1 and 2 then I probably don't have to sell you on why you should pick this up but if you are new to the franchise and are looking for a FPS with different combat mechanics and actual story you want to get lost in and a darkened Disney-esque princess you have to save then this is the game you are looking for. the story deals with shades of political and racial tensions without burdening you with having to join in on the discussion so you never feel awkward or out of place with it. You are in Columbia to do a job and that job is told so well that any underline story arcs are just icing on the cake.The combat is fast and furious with vigors at your side like super powers. Elizabeth is alive and helpful and even though you never need to protect her you will come to want to. Overall this game is like losing a child at an amusement park. There is a lot to see and do and be distracted by but your primary mission is always ahead of you and just want to delve in deeper.
God only knowsmonkeyminhy | Sept. 29, 2013 | See all monkeyminhy's reviews »
Bioshock games are well known for their consistently hyper-visual introductions that engage the gamer immediately. Infinite is really no different, as it continues the tried and true formula almost step-by-step. In terms of graphics, to say this game is simply beautiful does a bit of a disservice to what must have been a tireless labor of love for the developers. Each frame has clearly been painstakingly attended to, creating vibrant and breathtaking vistas to behold in nearly all directions. Even if you aren't a huge fan of the gameplay, the visuals themselves are worth the price of admission here.
The level of interactivity, however, is where the game lacks. From the gunplay, to conversing with npcs, there's always a sense of stoic idleness in the way characters interact with you. Objects in the environment seldom move, or rather are impervious to gunfire, and most npcs will only stare at you dead-eyed even as you draw your pistol, it seems the only way to get them to animate is to start firing.
Does that mean Infinite is a bad game? Certainly not, the story, though convoluted at times, is still rich and engrossing, and your relationship with at least one character in the game is almost enough to forgive the complete lack of any others. In terms of what a game ought to be, the general gameplay is admittedly a been-there-done-that affair, but is by no means a deal breaker. Npcs could have been fleshed out more, but again, once you reach the meat of the game, it becomes a non-issue.
Play the game for its story, for its artistic flare, and certainly for the way it might ultimately make you feel. The faults of this game may ruin the experience for some, and if you want your action and shooting to be on the cutting edge, then this game likely won't be your cup of tea. But if you, like me, enjoy taking a journey for where it takes you, then you may just be dazzled and delighted by what you experience.
Great story but repetitive gameplayXillion | Sept. 25, 2013 | See all Xillion's reviews »
I played and finished the entire game and i must say it's brilliant. The graphics are amazing and the music is alright. The skyhook makes the game more fun as you can travel by air. The FPS elements can get a little repetitive which makes the game boring. You wouldn't need to play bioshock 1 and 2 to actually play bioshock infinite but its best if you do.
A mediocre game with an amazing pedigreeRobJustice | Sept. 23, 2013 | See all RobJustice's reviews »
Sometimes I wonder if I even played the same game as everyone else. I thought, at it's best, Bioshock Infinite was a mediocre shooter. Except the game wasn't at its best very often, more often than not it was nothing better than a rail-shooter. The creators did a great job telling you their story and making sure it didn't feel like you were participating in it at all.
Everything is setup to show off their creation to you. Go back and play through the opening again and notice how almost nobody moves around. The few characters that do move, walk to their destination then stop. Even at the fair everyone stands waiting for you to come look at them. There isn't any life here, it's just a big display for you to stare at.
Going further, there is no exploration or immersion in the city. There is the path you need to take and, if you're lucky, a side room without anything useful for you. At one point you are presented with two paths, you go down one only to backtrack and go down the other... only to back track and go down a third. Your "choice" doesn't matter.
Which brings me to the next point, Bioshock had choices in it. Saving the Little Sisters felt important. Infinite quickly tells you that it doesn't matter what you want to do here. Choose a necklace for your hostage to wear... Not that it matters in any way. But they gave you a choice! A meaningless, shallow, choice. Because, if you haven't figured it out, they have a meaningless shallow story to tell you.
On top of that, your character is a moron and you just have to go along with his moron decisions. He lies to Elizabeth early on, but why? Why say he was taking her to Paris and not New York? New York is a big and beautiful city that the captive Elizabeth would be excited to see. Why did I have to lie? Why when I'm found out do I have to walk over to the upset women crying next to that giant wrench. Why doesn't Booker just knock her over the head and be done with this whole errand? Because he's stupid, obviously.
The gameplay is just as shallow and unrewarding as the story. You'll rock one Vigor and one gun for 99% of the game, because there is no good reason to use anything else. For every open area for you to skyhook around and engage in dynamic entertaining shootouts there are a dozen narrow corridors for you to grind though first. The gameplay is laughably from the 1990s mindset of shooters. Just charge forward and shoot, don't worry about it either because the AI will just stand there and let you fill them with bullets.
I don't often buy games at full price when they first come out. Buying Bioshock Infinite for $60 was a mistake. It's a beautifully polished turd that everyone treats like a faberge egg. For $20, it might be worth your time. Or you could buy $20 of pop-rocks and coke and get treated to a better show.
More fun than expectednoctone | Sept. 23, 2013 | See all noctone's reviews »
I went into this game expecting the combat to be incredibly dull and repetitive as many others have said. However, I found every bit of combat incredibly entertaining; you can use vigors to fight, sky-lines, your typical guns, as well as a new addition specific to Bioshock Infinite. With these options you can find many ways to win different encounters depending on your play-style. Keep in mind that the combat may be more fun if you're on a harder difficulty, forcing you to use different methods.
Other than the combat, the story is fantastic and can be enjoyed by just about anybody although it may be confusing at some points. If you've been looking for a new game to play, look no further.
I'm packing up and moving to the clouds as I'm writing this...csveloz | Sept. 22, 2013 | See all csveloz's reviews »
This has got to be one of the most creative and well told stories in a game. I have admit, I am not the smartest person in the world and I was having some problems making sense of things at first but once I beat the game all the little hints and subtleties started to make so much sense. It made me want to play the game immdeitately after I had beaten it. I wanted to see what bits of story I had missed and relive the entire experience again. Graphically this game looks amazing. They may not be photorealistic cutting edge graphics but the art style and design is second to none. It makes you feel like a floating city in the sky is actually doable. I will admit, I did have some annoying issues with the game stuttering when I would walk to different areas or around a corner but after I adjusted the GPU VRAM pool in the config file things ran much smoother. It was set to just 256MB which is probably from the consoles but textures at 1080P fill that buffer up quick so upping it to 2GB did wonders for my perrmance. I honestly feel this is the best bioshock game in the series. You may not be fighting big daddies and splicers but you get to fight a giant robotic George Washington wielding a mini gun! This game is a must have especially if you enjoyed the rest of the bioshock series. So go on, give greenmangaming your money and play it already!
Great game, but certainly not perfect.Darkshadex | Sept. 22, 2013 | See all Darkshadex's reviews »
Bioshock Infinite itself is a very good game right from the start with its art style, story and great atmosphere. However as a game in the Bioshock Franchise it does take a few steps back, mainly in the areas of combat compared to the others of the same series. While the combat is a step back from the previous games it is by no means terrible but falls more in the category of very bland, if it wasn't for the vigors (Fans of the other series will recognize these as the new plasmids) it would simply be another typical FPS. What truly sets the game apart is the atmosphere and fantastic story, however the ending may be confusing to some. Bioshock Infinite is still a great game to be experienced and is not something to lightly pass up.
A very good game.Knctrnl1 | Sept. 16, 2013 | See all Knctrnl1's reviews »
Yes combat may have taken a step back some and the lack of saving where ever you are does make me drop it a few points. Only a few. Visuals and game play are great. If they would allow you to save at any point then it would be an easy 100 for me. The world is very immersive. You can spend a lot of time just looking around. It is kind of short but hopefully the DLC will add a lot to that. With so many games now a days being flops I had no regrets purchasing this one.
Not as good as most people think.romenjack | Sept. 15, 2013 | See all romenjack's reviews »
I know a lot of people will disagree with me, and dont get me wrong i loved this game there are just lots of things that bring it down. the game play is repetitive and really does not fit in the world that they created. where as in the first game all things in the game where part of the world and also effected why things were the way that they were in this game they were there more for fan service. at one moment they are talking about the morality of killing and the very next moment i am taking my claw hook and digging it into a police officers face. that being said the story really was worth ever bit of it all. with an ending that really does just have you starring at the tv screen as you are trying to put the pieces together of the bombshell they just gave you then after ten minutes of starring at the main screen and you restart the game to play through it again. i do wish that the game had focused more on trying to escape with the girl and staying hidden as appose to the mass slaughter that you do in this game.
A Totally New Worldaznsnsn | Sept. 11, 2013 | See all aznsnsn's reviews »
If you came to this game thinking of the previous Bioshock games, you will be in for a surprise. The new system makes the game more challenging and interesting, as you can longer have such a huge stash of health and salts ready to go for every battle. There is a bigger need for actual tactics rather than just running in and tanking. The rail lines and tears add a new and welcome dimension to the series. This FPS is definitely worth the money.
What Bioshock 2 should have beennightassassin1 | Sept. 9, 2013 | See all nightassassin1's reviews »
This game is everything Bioshock 2 was expected to be by the fans and is simply amazing. It is not in the same old underwater city like the last two games and it changed so much from the franchise in such a great way. The changes did not hinder the story or hinder the gameplay, but enhance it. I only recently finished this game after receiving it for free with my HD 7870 GPU that I bought from Newegg and getting this game for free made it that much better. The current $40 price point is reasonable for a game of this caliber, even the $50 price point earlier in the release was worth it.
If you like any of the other Bioshock games, you need to grab this now. The same goes for people who like FPS-RPG games or 2K games. This is one of their best and I would dare to say it is up there with the Borderlands franchise.
The game graphics have advanced quite a lot since the first Bioshock and are very sleek and nice looking at max settings. It does not require too much processing or graphics power, but it does require a large amount of hard drive space. If you are looking for a new game, this is for you.
While very good, it's over rated.ShadowViper0010 | Sept. 9, 2013 | See all ShadowViper0010's reviews »
Let me start off by saying I really enjoyed this game. But, as good as it was, I do not feel it is worthy of a '10/10' that most give it. The beginning of the game is fantastic. It's gripping, immersive, it's all around expertly done and I applaud the developers. The world that they created, while it doesn't have the creepy atmosphere that the previous games had, it creates an entirely different feeling that still perhaps creates the same feeling of unease. I'm going to go ahead and get my main gripe out of the way: Elizabeth. While I will say that she is a good companion and she does add to the game, she is over rated. Everyone is making her out to be some amazing accomplishment in game design. She isn't. I honestly enjoyed Ellie from The Last of Us a lot more than I enjoyed Elizabeth. GAMEPLAY! The gunplay is nice and feels punchy but gets repetitive somewhat quickly, especially if you have played the previous games. Most, if not all of your battles will consist of: Get behind cover, Shoot, Use Vigor, Shoot, Use Vigor, Shoot. Now occasionally you'll get low on health and you will perhaps run from the enemies using the very neat Skyhook. There is honestly very little skill when it comes to the gunplay in this game. Now before you ask, yes, I played it on the hardest difficulty, NOT 1999 mode that just turns everyone into bullet sponges. The only part I had any problems on was the very last fight in the game. The gameplay consisted of the above strategy, using maybe two different Vigors through out a majority of the game. Story! (No Spoilers!) While the story was well done and was interesting to go through, if you have any knowledge of basic story telling, the game is pretty well predictable. Without throwing out any major spoilers, there is a big plot twist that had a little bit too much M. Night Shamalama for my tastes.
All around it was a fun and enjoyable game to play through, but it runs a little short and offers little to no replay value.
If you've played the others play this one tooBkop | Sept. 9, 2013 | See all Bkop's reviews »
Of all the games I have played in the past years, not one has even come close to having an as amazing story as Bioshock Infinite has. The amount of emotion you feel invested into this world and its characters after only playing for a short time is a feat of writing and game design. After finishing the game and looking back at the old demos and interviews, it would seem that Irrational had been playing us this whole time. I say this because this games narrative direction goes completely off the map of what I ever expected to happen, and I mean that in a good way. Putting the story aside for a moment, this game looks beautiful if you rig can run it on the highest settings. The introduction of the skyline into the combat is super fun and exciting, and the gun play is handled incredibly well. The AI running your companion Elizabeth is genius, she is not a burden to have during battles but is rather helpful. Back to the story, I advise anyone reading this who has not played to not look up spoilers because the amazing ending will be ruined for you. The ending (as I said) goes somewhere I never expected due to the complicated and sometimes confusing nature of the story and is characters, but all is made clear in the final scenes of this game. In all, the feeling you're left with upon finishing is indescribable, I wish I could explain it, but you should just play it and feel it for yourself. 10/10
Mind-blowing ExcellenceNalern | Sept. 5, 2013 | See all Nalern's reviews »
I have to say, I enjoyed the first Bioshock and it set the bar high for this game. As soon as I saw the preorder deal on GMG, I made sure to get it and play it first day out. It was worth it! The atmosphere is unique and compelling, and the themes are distinctly Bioshock. There is once again a utopia with dark undertones that confronts the player philosophically. And the ending... wow. Just stood with my mouth open for about a half hour. I look forward to seeing where the game goes with DLC. The combat is fun, though the AI is not particularly interesting. Overall, however, this is one of the finest crafted gaming experiences I have ever had the pleasure of engaging.
One of the best games I have ever played in a very long timeGustx8 | Sept. 2, 2013 | See all Gustx8's reviews »
I play a lot of games granted for a game to keep drawn in such as Bioshock infinite it must be good! And this game, it's very good. Superb action, even tho I personally do not like FPS's. The story is amazing and worth the time you put it into it. Overall, an amazing game.
This is artccrichx | Aug. 31, 2013 | See all ccrichx's reviews »
I have no idea why I waited so long to get this game. If you ever need to defend the argument that video games are art, this is it. Instead of a first person shooter game set in a grimy dark world, you are instead placed in this beautiful world. The colors are vibrant and the story is awesome. That being said, the story is also great, it is more of a linear path but since the story is great it’s not even an issue. The game is truly immersive and for anybody who says gaming is dying, they clearly have not played this game, so far this is my nominee for game of the year.
Wonderfulidobadbymyselfi | Aug. 29, 2013 | See all idobadbymyselfi's reviews »
Unlike the first two, this game isn't visually dark, claustrophobic, and "scary". This game is very pretty. The combat flows pretty well and while it doesn't have that scary feeling the first game did, it still has that Bioshock feel. After the first game, everyone started looking for the twist in the games. No matter how hard you try to figure it out, you won't see it coming.
Is goodCommanderPootis | Aug. 29, 2013 | See all CommanderPootis's reviews »
It is a very good game. Great gameplay, awesome story, and pretty much everything about this game is awesome.
Doesn't get much better than this.BioMassDutyDead | Aug. 28, 2013 | See all BioMassDutyDead's reviews »
Excellent game play, story will leave your jaw on the floor, and overall graphics on PC with a well built machine will melt your pupils. Such a joy to play, some parts get a little dry but quickly pick back up. Also green man gaming has awesome deals check back EVERYDAY!! Anyway buy this game, don't think about it buy it!!!!
Amazinghiphopolominus | Aug. 28, 2013 | See all hiphopolominus's reviews »
the story is absolutely amazing. the graphics are incredible. you cant help but fall in love with Elizabeth and her awesomeness..
The sequel to Bioshock we've been waiting fornnebeluk | Aug. 28, 2013 | See all nnebeluk's reviews »
This is the spiritual and mechanical successor to Bioshock we've been waiting for (no one mention Bioshock 2). Almost everything about the previous game is back but this time better with fun new powers, a variety of guns and an interesting plot with a solid hook. The only critique I have of the game is that it's a bit short and combat can go from extremely hectic to hunting a mouse as one enemy is left and they lob whatever is nearby at you from god know's where. Overall a must play
As close to perfect as we'll ever seebadbadbadry | Aug. 27, 2013 | See all badbadbadry's reviews »
Bioshock: Infinite is more than just a game: it's an experience. From the captivatingly beautiful city of Columbia, to the amazingly realistic companion of Elizabeth, the game's world and story push you to continue playing, advance the narative and discover more about the flying city shrouded in mystery. The game differs from Bioshock 1 in it's combat mechanisms, playing more like an action FPS than a survival horror game. However, don't let that dissuade you: this game is one of a kind. Oh and make sure you have some tissues at hand. You know, for the nosebleeds.
Hoo boy, what a game,Torian | Aug. 23, 2013 | See all Torian's reviews »
This game was absolutely fantastic. The visuals were great, the story was amazing and intuitive, and the gameplay was so much fun. I have a couple minor gripes. You only get a handful of vigors to use. The previous games had quite a few. Also, you can only carry a few weapons at a time, as opposed to your arsenal. Besides those, the game was incredibly fun and brought the game back to the greatness that was the first game. I highly recommend this game, take it and run home.
Not the best but had its momentsgravekeeper867 | Aug. 19, 2013 | See all gravekeeper867's reviews »
This game has an interesting story that is based off of a scientific theory called string theory, however this idea isn't fleshed out until the end. Story aside this game sadly was repetitive and simple. The bosses were easy and AI was buggy at best in some parts. Non the less this game is polished and the mechanics are solid enough to keep even the most frantic of gamers occupied for a couple of hours.
The start and the endcordin | Aug. 18, 2013 | See all cordin's reviews »
At the beginning of the game you are left at a dock you go to the light house and head the Columbia, for me i love the beginning of the story and everything with it the game play was a bit eh but i got over that, near the end of the game the story became this big bad mess, like they forgot how to make it interesting or they just wanted to wrap it up in a few minutes, like everything just was predictable for once the first thing happened with the seed, but just because the end was utter crap doesn't mean that the whole game was terrible, the story for 7/8 or the game was great and the controls are terrific, the combat was not as great as i would of hoped, and the game had some much more potential for puzzles and the sort, so overall i just need to say that i cannot rate this in one score i need to rate on each base. story 1/3 = 87% story 2/3 = 84% story 3/3 = 71% combat = 74% controls = 83%. overall, i think that this was a great game but could have been a so much better game if the end line was changed to make the story deeper and cleaner.
Fantastic StorySmindy | Aug. 17, 2013 | See all Smindy's reviews »
The story is definitely fantastic. The world is beautifully designed and the music is wonderful. The gameplay is a bit lacking at times (I rarely used vigors because I never really felt the need to), but everything else about this game is good enough to overlook that. One of the best games of the year and a must play.
One of my favourite games of all timeQosmonaut | Aug. 17, 2013 | See all Qosmonaut's reviews »
I definitely should not have put this off so long in my backlog of games. One of my favourite games of all time now. This is how all games should be made. Everything about this game had me so awestruck and as the stroy wrapped up in the end, it had me sitting with my jaw dropped as the credits rolled. On sale or not, you must play this game. This game is one of the few games I wish I could experience again for the first time.
One of the best games I've played in a long timejackrayes | Aug. 15, 2013 | See all jackrayes's reviews »
I can't really say anything more about this game that others, including professional game journalist, have said; But let me give it a shot. The first thing you will notice about this game is that it is gorgeous. I mean that the art style is just so vivid and good that you can see yourself actually there in real life. It really sucks you in and feels alive.
As for the story, well it's top notch. If you have played Bioshock 1 then this is a no brainer. This games story is very compelling and really has some great twists in it. I will not go into further detail as not to spoil any of it for you. I can say that the combat is fine and the controls are easy to master. I still think that the story is king here though. This game is worth it at full price and is a steal at this price. A must buy.
This game was awesomedeathofrats | Aug. 14, 2013 | See all deathofrats's reviews »
This game was great. I played through it over two nights. The story was good. The graphics were good. I liked everything about it and you should buy it.
The only negatives about this game is the story can be a little heavy handed. Also the shooting mechanics weren't groundbreaking in any way, but it's completely and utterly competent gameplay wise.
Infiniteflawlesslogic | Aug. 14, 2013 | See all flawlesslogic's reviews »
Bioshock Infinite was my first game in the series and was a good introduction to the world. After finishing infinite I wanted to check out the previous games and have since completed BIoshock 1.
From my standpoint Bioshock Infinite is probably the best game in the series(I'm only an hour into the second game). The city is very nice to look at and I wish you could spend more time walking around the city rather than bashing enemies in the face with my skyhook. The story is very compelling and keeps you wanting to move forward quickly to see it progress. This tends to result in you feeling like you are wasting time as you wonder around looking for voxophones to hear the stories of the people of the city. Similarly while initially the game makes you feel like exploring all aspects of the city with its color and people later in the game you feel more like you should be going straight forward rather than looking around as the game becomes loses its vibrant colors for darker themes. Compared to the previous games I felt like this game had a better cast of characters including Elizabeth even though she prefers to talk over all the voxophones you are trying to listen to. The AI in this game is interesting in the way it behaves. Most of the game you expect the AI to hide out in front of you but more often than not I found myself taking damage from a surprise attack from behind which while new was pretty annoying at times.
Bioshock Infinite is probably of these years must play games and is worth checking out if you are a fan of the series.
Favorite game of 2013 so farVivienC | Aug. 13, 2013 | See all VivienC's reviews »
This game is phenomenal. The world itself will amaze you, nevermind the story, every scene in the game had a point and was trying to make you feel something in that moment. In the beginning of the game, just by walking around and seeing the posters and what the citizens in Columbia were talking about, you could already form an idea of the history of how the city was created and what the people's beliefs were. It's difficult to explain but I'm saying that Irrational Games really put a lot of detail and work into this and you'd understand once you play the game.
Great Story gameplay not so amazingguhauhsoj | Aug. 13, 2013 | See all guhauhsoj's reviews »
First of all I would like to say that the story is absolutely incredible, it will blow your mind and leave you thinking for days. The problem that I have with the game is the gameplay. First of all the vigors simply don't feel like they belong in the world and very few enemies use them against you. Secondly the gunplay gets very repetitive very fast and it seems like after the first hour all you do is shoot guys and move on. At this point you lose a lot of the atmosphere by not seeing the people of Colombia for a while. Therefore I would recommend this game if you like amazing stories but if you are here for the shooting only, I wouldn't really recommend it.
This one gave me goosebumpsforgot2shave | Aug. 13, 2013 | See all forgot2shave's reviews »
There's not much that can be said about this game that would speak greater volumes than all the buzz around this game. For starters, the art style of the game is beautiful. It makes you wish you could live in Columbia and visit all the shops in the sky.
The story, however, is what really makes this one of the greatest games ever made. Even with the relatively short story, it is incredibly gripping and towards the end of the game, you will have to hold your jaw up from dropping any further. I bought this when it was full price and looking back, it was well worth it. Even more so now at it's current price.
Honestly feels like a downgrade from the first game.ZoraLink | Aug. 11, 2013 | See all ZoraLink's reviews »
Don't misunderstand the title, either. In terms of story and atmosphere, it honestly felt very hollow compared to the original Bioshock. The first hour or so, exploring the carnival felt fantastic, it felt like a city. Then, the city suddenly disappears the second you find a gun. You never see civilians except in a few other scripted instances, leaving you to enjoy your reign of terror over the city, because you managed to find a pistol. There's a huge amount of dissonance between being in a 'living' city when there's no evidence of living there; at least none more so than in the original Bioshock, where the city has fallen apart. With that, Bioshock 1 kept a genuinely unsettling atmosphere throughout, justifying its emptiness, particularly when you consider the enemies within. Infinite felt like a shooting gallery conveniently set up just for you.
The gunplay and plasmids also felt like a huge downgrade. You're limited to two weapons and ammo types are gone. Plasmids are hollow, with little interaction with each other or the environment. In exchange you get the ability to place every plasmid as a 'trap' version of itself, which is generally useless. You'll pick your two favorite plasmids, upgrade them, then enjoy plowing through everything with them. (For me, it was Murder of Crows almost all the way. I saw little to no reason to use anything else.) The upgrade system is usually just a flat increase on everything, with no real change to any plasmid. The gunplay feels flat, at best, as you shoot through the aforementioned galleries, with the most fun portion being the skyhook and flying around on the tracks, which are woefully underrepresented.
All this said, it was a pretty good game. I enjoyed it, but I don't believe it holds up under the standards the first Bioshock set. If it could have used a similar atmosphere from the first, with the smoother gameplay of the second, it would have been a much better game. The story was interesting, but I personally did not find it as a mind bending as many people did. It was enjoyable, and kept me moving through it, but in many ways it felt like a cop out in the way it handled everything at the end.
I'd still recommend it, but I don't think I'd pay a full $60 for it.
Amazingairbuffet | Aug. 9, 2013 | See all airbuffet's reviews »
This Bioshock was a shift to the previous installments, giving us a game with a colorful atmosphere and dreary at the same time, showing a huge artistic finish. Mechanical modified for the game to take a more frenetic pace than their predecessors, enabling us to combine different elements and pure action.
His story is another detail very well done, full of details that surround the game. One of the best stories no doubt. It may have some errors but nothing compared to what this wonderful game can offer.
Spectacular.TheeYohoinator | Aug. 7, 2013 | See all TheeYohoinator's reviews »
Bioshock Infinite was by far one of the most excellent games I have had the pleasure of playing in a long while. The game offers a very unique story that I couldn't dream up in years. Gameplay does get a little repetitive and boring at some points, but the story and the way the characters progress are enough to keep you going. Elizabeth's tears really have no real effect in the game besides giving you some health kits and weapons when available. When you finish the game, you need to stay for after the credits. It is a must. You could also look it up on YouTube if you really don't feel like waiting. If you are someone who really wants a fantastic single player experience, look no further than Bioshock Infinite. You won't regret it.
Great Storyspaw03 | Aug. 7, 2013 | See all spaw03's reviews »
The storyline in this game is awesome! The way Infinite incorporated Elizabeth's ability to open tears into the story was pretty cool. The combat starts to get a little repetitive towards the middle/end of the game but changing the way you use your gear, vigors, and the environment (skylines, tears, etc...) will breathe life back into the game.
WOWPixalatedGhOst | Aug. 5, 2013 | See all PixalatedGhOst's reviews »
I'm ashamed to admit, but I was actually worried about Bioshock Infinite. Announced way back in 2008, and previously expected to release last year, disasters like Aliens: Colonial Marines taught us that time is often not kind to game development. Fundamental changes and tight lipped PR did nothing serve positive anticipation. But here we are, with one of the most prospected releases in years.
Following the sky shooting standards of its proper predecessor, Infinite aims higher; much, much higher. Its ambition almost cannot be contained in a shooter, a very fine and creatively designed shooter at that. But what Bioshock excels at is mind warping storytelling, done in such a way that’s so exceptional from what we typically see while pushing joysticks and pressing buttons.
With a nod-winking reference to 2007’s Bioshock, Booker Dewitt sits in a boat rowed by a bantering pair, one of which who hands him an oak finished lock box with a pistol, a sheet with symbol instructions, a key, and a picture of Elizabeth; the presumed girl whom he must find that would “wipe away the dept”. As the pair abandons Dewitt standing on the dock stranded as the night rain pours, you make your way to the beaconed lighthouse, and begin your ascent to Columbia.
Your first impression will be this: Columbia glows. It's aggressively vibrant with popping colors, sun soaking god-rays and passing clouds saturating dancing buildings and floating zeppelins. The densely populated visual presentation makes for one of the most captivating settings this generation. This departure from Rapture almost seems as if it was a statement from Irrational looking to prove that this game, with a rooted yet completely different art direction, can still preserve an unequivocal Bioshock theme.
A masterpieceliberator328 | Aug. 5, 2013 | See all liberator328's reviews »
Bioshock infinite is truly a masterpiece. A game which was delayed oh so many times has really lived up to its expectations. The gameplay is great. It is very reminiscent of the old bioshock games. You can use vigors to cast spells and create combos upon your enemies. There are many different weapons available. The story is amazing. There is no point in the game where you know what's going to happen. There are twists and turns at every corner. Elizabeth is one of the greatest companions ever.
Wow, What a GameFearlessHobo | Aug. 4, 2013 | See all FearlessHobo's reviews »
I'm a huge fan of story driven games, and Bioshock Infinite is one of the best I've ever hard the pleasure of coming across. As my first game in the series I was introduced to dynamic characters, a beautiful world, a sublime soundtrack, and a top of the notch story line worthy of an "Infinite" amount of praise.
The only fault to the game is that combat isn't as dynamic as I first thought. I found myself using essentially the same tactic and weapon/vigor combinations in virtually every scenario. However, my understanding is that most people have their own tactic(s) so it seems that one may not be over or underpowered more than another, but rather personal preference.
I would recommend this game to the collection of any gamer.
Welcome to Rapt… I mean Columbia!realnatedogg911 | Aug. 4, 2013 | See all realnatedogg911's reviews »
My review from Cryptic Games: http://crypticgames.com/site/2013/04/01/bioshock-infinite-review/
In Bioshock Infinite, you step out of the dark of Rapture and enter into the bright fun world of Columbia. You are cast in the role of Booker Dewitt, a man on a mission to find a girl. You’re thrown into this new world, it’s shocking at first compared to the depths of the sea, but the new environments really grow on you.
Some of the most fun I had in this game, was sky-hooking. At times I found myself just going back and forth along the skylines, jumping from line to line or hook to hook. It can be quite distracting, but can also prove very useful in combat. One of the only things I miss about the first two Bioshocks, are the mini-games. They really should have left in some sort of mini-games, like lockpicking. Oh wait, you can play some little carnival games… but they’re only mildly entertaining and pointless after you beat them. The story is awesome, and it throws quite a few twists and turns at you, so be ready to run all over the place.
Infinite is filled with some new goodies, but it’s also missing some of the old. There are no more Big Daddies, but rather Handymen.
Sadly, Handymen really aren’t that great of a replacement. Plasmids are now called Vigors, which you get a whole new set of Vigors to play with. You now have something new to look for in the game, Gear! Throughout the game you’ll find various types of gear, such as hats,vests, pants and boots, each will give you some sort of passive buff.
You may see Elizabeth as a typical damsel in distress, but she can be quite the opposite. At times Elizabeth will actually help you out by throwing you a coin, ammo or even health which can really come in handy. She also has her own abilities, like Tears, which add a whole new dimension to the game. The two weapon limit didn’t get on my nerves, but it got on my friends, so if you want to be able to carry around a bunch of guns, you won’t be able to.
A change of scenery wasn’t necessarily needed in the Bioshock franchise, but that’s exactly what we got. The new world of Columbia is beautifully vibrant, especially compared to the dark and gloomy depths of Rapture. The floating platforms in the sky are amazing to look at, especially since each city block is built on a separate platform, instead of everything thrown on one giant floating platform.
Throughout the game you’ll go from light to dark, fun to sad, and back again. They could have added some more character models though, sometimes it seemed like I was passing the same person five times while walking down the street. The beaches were one of my favorite places in Columbia, the water just flows right of the edge of the floating platforms. I can’t really say much for the textures, even playing on Ultra, but I really loved the lighting, inside and out.
With a creature called the Song Bird, how could this game not have great audio. The music really sets the mood, even if it’s a song like Fortunate Son from CCR. And if the frightening call of the Song Bird doesn’t scare you, the Boys of Silence might, one of them sure scared me. The witty banter between Elizabeth and Booker is great, it really shows the stubbornness of both of them and the child-like innocence of her. You can even listen to the soundtrack here: Bioshock Infinite Soundtrack.
If you played on a difficulty lower than 1999 Mode, you may find yourself wanting to play the game over again just to test your might. For those who consider themselves achievement hunters, you might want to replay the game just to find anything you missed on your first playthrough, like some gear.
Oh brother, isn’t Bioshock Infinite just a wonderful game? It’s exciting and fun. It’s challenging! It’s beautiful! And at times, it can be confusing! It’s an excellent game and deserves the attention of most gamers, especially FPS or story-driven gamers. The ending is pretty much a complete “mind fuck” and may be confusing for some. Don’t forget to wait for after the credits, or look it up on YouTube if you’re impatient like me.
Truly Amazing ExperienceCrackedOutKid | Aug. 3, 2013 | See all CrackedOutKid's reviews »
I am a huge fan of Bioshock and this game totally delivered. The art direction, atmosphere and music is truly amazing and beautiful. I must have taken over three dozen screenshots while I was playing the game.
The gameplay is very much like the previous installments and while it feels very solid, it doesn't have the same impact as them. The main reason for this is the weapon limit. You can only hold two weapons at a time which annoyed me quite a bit. I found myself constantly wanting to switch weapons depending on the situation and it was always a dilemma regarding which I would get rid of. The plus side to this is that there are almost always other weapons around to switch to when you kill enemies, but the downside is that It ended up making me stick to the tried and true combo of Shotgun and Rifle/Machine Gun which was kind of a bummer because I enjoyed switching out to my other weapons in the previous games. It is a bit nit-picky, but it just irked me while playing.
In regards to the story, I'll just say that it's really awesome. The whole time I was playing I just kept wondering "What the hell's going on and what's gonna happen next?" and it didn't disappoint. The ending was mind-blowing and unexpected.
Overall the game is quite a ride and I definitely recommend everyone to give it a shot if not just for the story and pretty sights. Fans of Bioshock 1 & 2 will no doubt love the game.
Incredibleborgiswa | Aug. 2, 2013 | See all borgiswa's reviews »
This game is one of the greatest of this generation. Normally I feel like story-based shooters are lacking in the gameplay department, but this game was one of the most solid experiences I have had in a while. The AI was nice, the story was great (whelp, the ending) - I couldn't put it down.
Absolutely mediocre gameplay meets a descent story.theunknowned | July 30, 2013 | See all theunknowned's reviews »
Let me start off the review by saying that i was actually quite a massive fan of bioshock 1 and 2. The shooting in Infinite is pretty average. There is nothing crazy fast or unique about it, i found myself choring through it at about the halfway point. I'll admit the shooting was never the best in the other bioshocks either but the plasmids and the better weapon upgrades in previous titles were what made the gameplay very enjoyable to me. It feels like everything was tamed down/dumbed down. Perhaps the darker atmosphere of the first 2 this one has its dark moments as well basically being child murder and racism but seeing the the bright characters of columbia versus the twisted mutants of rapture. Just...the tension was gone and it felt like i was jus drooling running through. The skyhook was a cool concept at first but felt overdone and when you fight the spiritual successor to the big daddy you jus feel like your floating around the whole time. Like I said earlier plasmids were awesome in previous titles....and in infinite...they jus felt....not as spectacular...As for the story...it was good...not FLIPPING AMAZING...but good. IT starts strong and finished strong, but it feels like they tried stretching out the mid-game to long or something. Whereas I enjoy long games. It felt forced to get over that taboo 8 hour margin. The ending will make you think and is a real emotional end. but with the fairly drug out story and overly average shooting....i give it an 8. a 60$ AAA title needs to be amazing in my book to warrant that price tag in comparison to the wonderful independent titles that have been flooding out as of late.
Game of the YearDimber | July 27, 2013 | See all Dimber's reviews »
Bioshock Infinite is a very, very good game. It's got wonderful aesthetics and Columbia looks very very good. The gameplay is fast-paced and works best on Hard Mode, and the story is incredibly deep and complex. If you're ready for a journey through a happy, racist Disney land, then come play Bioshock Infinite.
Great Gameplay. Even Better Story.OmittingCoder | July 26, 2013 | See all OmittingCoder's reviews »
First of all if you liked the other Bioshocks you should have this already and should have loved it. Where do I start? This game is probably one of the most entertaining and story immersing experience. Don't feel bad if you don't understand the ending your first playthrough it is confusing at first. And for me at least this game has tons of replayability so go out and buy this amazing piece of art!
Culmination of the series, of the genrebadgersmacker | July 23, 2013 | See all badgersmacker's reviews »
So as to not dance around the elephant in the room, it is no doubt that BioShock Infinite has received the highest of praise in the press. And according to that number next to the title of this review, one could gather that this reviewer tends to agree. A 10/10, 100, or anything of the sort does not necessarily imply perfection—nor should it—but rather the reviewer's overall satisfaction with the game. And in the subjective opinion of this reviewer, BioShock Infinite is a highly satisfying experience.
As far as atmospheric shooters go, the BioShock series is exceptional. The previous two entries were impressive demonstrations of gameplay immersion in shooters, something thought to be unfathomable in the past. BioShock Infinite expands on that, and combines the best of both worlds with regard to its predecessors: the incredible narrative and storytelling of the original BioShock, and the polished gameplay mechanics of BioShock 2. That in and of itself would make for a very good game.
BioShock Infinite, however, manages to feel unique while paying homage to the rest of the series. The new setting is, perhaps, chiefly responsible; Columbia is a spectacular sight to bear, especially on the higher video settings. The art direction is certainly something to call attention to, as the aesthetics of BioShock Infinite are refreshing with its colorful appeal – the polar opposite of the current gritty brown trend of other shooter franchises. The point to be made is that Columbia, while unapologetically fictional, is full of life and energy, a city that is enjoyable to explore and discover more about. In fact, the "calm before the storm"—that is, before enemies are encountered—is great for curious players, as the development of the setting is laid forth without any strings attached. Arguably, it makes the slow removal of the city's facade all the more dramatic and gratifying.
It is enormously difficult to discuss the powerful storyline without delving into spoilers, though how it functions is worth noting. The term "ludonarrative" is key here, as the plot of BioShock Infinite is driven by the player, in a somewhat similar fashion originally pioneered by the Half-Life series. The player is only as informed about the world as the player-character, Booker DeWitt, is. In essence, there is more of a relationship between the player and his character relative to the other games of the BioShock series; whether one finds Booker likeable is variable, but Booker is, at the very least, understandable, and his lack of familiarity and desire to maintain control his environment closely parallels that of the player. This, combined with the dynamic relationship between Booker and Elizabeth—the escortee—makes BioShock Infinite have very human and genuine characters that fit the narrative.
Gameplay further refines what BioShock 2 attempted by streamlining certain features to prevent suspension of immersion. Most mini-games have been removed, along with passive character abilities. The result is less time spent with the game paused, which translates into more time spent in the game world. As for everything else, there is not a whole lot to say, as everything plays and feels a lot more fluid. There are only two complaints to be had: the first being that late-game weapons can feel wasted if the player already upgraded early-game weapons, and the second being a boss fight that takes place in the final quarter of the game, a battle that felt completely contrived, out-of-place, and did little to advance understanding of the narrative. Aside from these issues, BioShock Infinite is incredibly polished in terms of core gameplay, and, most importantly, it remains fun throughout.
BioShock Infinite is an engaging and entertaining experience, and it breaks down a lot of preconceived notions or ideas about the atmospheric shooter. It may not end up being the future role-model for the genre like Half-Life 2 or Call of Duty 4 was, but the game most certainly shows what can be accomplished with enough creative talent. If not a winner of some "Game of the Year" award, BioShock Infinite will at least be a game to remember, proof that it is possible to reinvent the shooter.
Unrealruler8696 | July 19, 2013 | See all ruler8696's reviews »
One of the best games I've ever played. The soundtrack is amazing, the environment is incredible and the Ai of Liz is exceptional. Gameplay can get repetitive, but it's well worth playing for the amazing story.
A decent shooter with an excellent narrativeazninja30 | July 18, 2013 | See all azninja30's reviews »
This game has an excellent story behind it,but the shooter aspect felt a little too generic.
An Easy Contender for Game of the Yearsammichthyme | July 17, 2013 | See all sammichthyme's reviews »
I fell in love with this game, so much so that I finished it in one day and then played it again the next day. It's beautifully told and it really makes you feel for the characters. So tell me, heads, or tails?
Not Every Game's PerfectDimbark | July 13, 2013 | See all Dimbark's reviews »
A lot of people and reviewers have been giving Bioshock Infinite 10 out of 10s, especially very large review sites, like Gameinformer, IGN, and whatnot. Not every game is perfect, though, and Bioshock Infinite is a very good game, with alot of problems that you can't just overlook.
You--Booker Dewitt--have been paid to find this teenage girl in the floating city Columbia and take her back to your home in New York. But, it seems that your arrival was expected, as the leader of Columbia, Father Comstock, has predicted your coming to murder everybody, so you end up having to murder everybody in self-defense.
The narrative is actually very deep and interesting. The writing is incredibly well done and tells a very intelligent story that the average game won't understand without having somebody smart to explain it to them. It is so deep, clever, and worth making you replay the game to see everything with a new pair of eyes, that most of the team's efforts probably went into making the narrative. But I guess that brings us on to gameplay...
The guns are all very neat and diverse, though you're expected to upgrade the ones that you can afford as you go along. By the mid-point of the game, you'll have picked out the two guns that you've wanted and just upgrade them through the entire course of the game. You may tend to switch guns often, if only because you've found a better gun, or because you're playing around and trying new things.
The plasmids from Bioshock are back, only they've been renamed vigors. It is sad, though, because vigors have not really been used in the narrative as well as they were in the original Bioshock. In the original Bioshock, it was all about how plasmids ruined the city. But in Bioshock Infinite, vigors aren't used by anybody except for the player and freaks. None of the regular humans you fight use any vigors, and they're advertised as something every person would want and need.
The gunplay can either be very monotonous or very fun, depending on which way you play. Protip: Play it on Hard Mode. Not it's hardest mode, 1997 mode, which is a secret you can unlock by using the Contra code for getting a plethora of lives. But play it on Hard Mode from start to finish, else you won't necessarily be having fun. On its hardest mode, it actually feels more like the frantic, fast-pased shooter it is supposed to be. Messing with vigors and guns can get sticky in the middle of combat, but zooming on a rail and then jumping onto a man standing on the edge of a floating platform and kicking him off after gunning down his friends is a gameplay experience worth playing.
Although, this is something that really bothers me, and probably a lot of people about Bioshock Infinite. It is super graphic and violent. At first, it works out well at the beginning of the game when it shifts from a happy festival into a gore-fest. This part is actually paced and executed incredibly well, but for the rest of the game, the nonstop violence is just there, and it doesn't mean anything. You do some pretty bad things in your massacres of people, but for almost no reason in the story.
But what the heck? It may be a little gorey, the story may be a bit hard to understand, but it has wonderful city in the sky to explore, and it is a gameplay experience like any other!
Bioshock...But Is It Really Bioshock?crispy52 | July 12, 2013 | See all crispy52's reviews »
This game is the third installment in the Bioshock Series by 2k and it continues to the everlasting story line that was outlined in the first Bioshock game. Now to the review.
THE PROS: -This game has an excellent story. One that will, most likely, blow your mind once you piece it together and related everything in the game to what you learn at the end. Keeping this spoiler free, i wont say anything. -The gameplay is reminiscent of any Bioshock game as far as character development gooes. -The game probably has one of the greatest female protagonists i have possibly ever seen in a game. There is no such lack of astonishing character development through Emily and how she becomes dynamic from an otherwise oblivious and innocent girl. -The game handles really well as far as graphics go and the combat is generally fun if you use the Vigors.
THE CONS: -Game is lacking the essential feel of the first 2 Bioshock games. By this i mean that Infinite is more linear than the other two. Also less suspenseful and not filled with as many jump scares that came in Bioshock 1. There is a part later in the game that is rather creepy and brings back the nostalgic feel of Bioshock 1, but other than that, the game is all about shooting police practically. And you may be thinking, "oh how about the handy men?" Well. You only fight 3-5 handy men throughout the whole game, which is quite disappointing. -The game is just an average FPS it seems. It plays and feels like a FPS. I mean all you do is practically just go around shooting Cops and the resistance. In Bioshock 1 splicing seemed to be something that you saw constantly. The town of Rapture had a point to splice their genes. They believed it gave them an advantage by doing so. Vigor's on the other hand, you don't really see much of. It is almost as if they are just there for show. Not many people drink the Vigors, at least that is what you see anyway. So it is a shame that Vigors are in the game, yet you seem to be the only one that is able to use them. -There is no boss at the end of the game. You fought fontaine in Bioshock 1 as a big daddy, and Bioshock 2 also didn't have a boss. But i guess if you like that then this really isn't a big con. But i know for some, they may feel disappointed. -Pacing is really bad. The game is full of nothing but, what it seems to be scripted and linear segments. The game basically throws more enemies at you just as you clear one area so the game is definitely not suspenseful in any way shape or form. I think the games color set also kinda depicts this. Bioshock 1 & 2 are both rather darker games which makes you generally feel frightened. It also was more congested, it really attacked your fears. Infinite is lackluster in that way. Incompetent compared to BS1 and 2 in that perspective considering how joyful the game actually is.
CONCLUSION: The game does really well at being an FPS game. It has an extremely nice story line that is, like i said, MING BOGGLING and fantastic! But in all honestly, i don't think it lives up to what Bioshock 1 and 2 were necessarily. I realize you are in a new town, but i think that jump-scares and suspense could have still been something that factored into the game. Maybe even less linearity like Bioshock 1 had. Regardless of that fact that all you do is kill police and the resistance for about 8 hours, unless you wander and look for loot, the game makes for a good story. Does the story carry the game? In my opinion, yes. If you like story, yet you aren't keen on the gameplay. I would get the game on sale and play it. The story is definitely worth the time. The gameplay on the other hand is falls quite shy of anything near amazing. Sadly. But like i said. GREAT STORYLINE. I would still recommend the game on the basis of that. But if you are looking for a typical Bioshock 1 or 2 experience, don't get your hopes up.
Great ExperiencePaulgusman | July 7, 2013 | See all Paulgusman's reviews »
Pros -Solid shooting mechanics. Frantic and fast paced. -Exceptional setting, the locations are as much a part of the story as the characters are -Acting is top notch. -Story is fantastic. Cons -Some weapons/abilities only appear late game.You don't get to use them much. -Some animations are repeated too often. More variations would be nice Re-playability: Twice or three times max. Score: 9.5/10 Overall: I enjoyed this game immensely, and would recommend it 100%.
A masterpieceparanoidandroid | July 7, 2013 | See all paranoidandroid's reviews »
This game has one of the best art directions I've ever seen and an engrossing story. If you like narrative-driven games, buy this. You will not be disappointed.
Great game, but not as scarybc10000 | July 4, 2013 | See all bc10000's reviews »
For some reason, I was scared to the bones when i Played the first and second bioshock, but I didnt get that feeling when i played infinite.
But still great game for your money and it has an amazing story + Graphics
Great story focused FPSkhaotic | July 4, 2013 | See all khaotic's reviews »
Bioshock Infinite does what many first person shooters fail to do. It creates a mysterious world, amazing characters, and a fantastic story to tie it all together. The FPS genre has been bombarded with constant multiplayer franchises and is causing some gamers to feel fatigue. Although games like Skyrim are refreshing, it is also an RPG on top of being an FPS. Bioshock Infinite is a pure FPS.
The world in Bioshock Infinite is stunning. It is filled with vibrant colours and detailed scenery. Many times I found myself just looking into the sky or up ahead in awe of the world before me. The art style fits very well with the nature of the game and is executed very well.
Gameplay is very similar to the original Bioshock games. Vigors operate almost identically to the powers in Bioshock 1 and 2. One of the key additions to the gameplay is the skyline. It works very well in battles and feels fluid with everything that's occurring on the battlefield. Guns feel responsive and powerful. A variety of them exist to fit most play styles.
The story has its faults with plot holes, but still manages to deliver an experience you will be thinking about well after the game is done. The characters really drive the story. Elizabeth was wonderfully written. She's strong, innocent, and worth all of Columbia to protect.
The game is shorter than desired, and the ending does not completely satisfy. The ride maybe short, but it is not boring. Bioshock Infinite will deliver some of the best 12 hours of gaming you have experienced in this generation.
BioShock through and through.FLD | July 4, 2013 | See all FLD's reviews »
I'm of two minds about this one. On the one hand, it seems like a lot has been cut from it. Many of the things they've shown in early trailers is nowhere to be seen and the game we got feels like it was scaled down considerably.
On the other hand, this is still the BioShock you know and love. Your enjoyment of Infinite will greatly depend on whether that's what you wanted or not.
The first few hours were almost euphoric for me, and the game is still pretty good and has one of the most mind-blowing ending in recent memory. But the further I got into the campaign, the more I realized this was just more of the same. Not necessarily a bad thing but this game looked like it could've been so much more.
An Emotionally Gripping GameQuakerOatz | July 2, 2013 | See all QuakerOatz's reviews »
Bioshock Infinite is definitely a masterpiece when it comes to the story and dialogue. It makes you feel for the characters and especially the leading lady Elizabeth. The setting is mysterious and also wonderful. This game is one of my favorites this generation and I can't recommend this game enough. You won't get an experience quite like this one.
Half year in 2013, possible GOTY.nlghtmare | June 28, 2013 | See all nlghtmare's reviews »
Bioshock Infinite is an intuitive first person title. Gameplay is dependent on the play style of the person in control allowing for unique experiences and possible multiple plays, which most games lack. The story is something that will hook you from the start, probably causing people to ask "What the ...?" Those whom remain patient will discover truths that will lead to great real life dialogue about the game's intricate timeline. Much like The Godfather (movie), it is hard to play another game after completing Bioshock Infinite. You'll find yourself asking, "Is it worth playing something else?" You'll want to invest more time into it. This opinion comes from a person who has an enormous backlog on every current gen console and over 40 steam games waiting to be caressed.
Near PerfectionDocNuka | June 26, 2013 | See all DocNuka's reviews »
That's right, I said it. Bioshock Infinite is just as good, possibly better than Bioshock. It takes what was great about the first game and transferred it from the Atlantean depths of Rapture to the soaring heights of Colombia. Right away you notice strong religious themes, as well as jingoism and discrimination, which take the place of the pervading themes of libertarian-ism from the first game. These overtones strengthen an already great story, and the twist at the end of the game literally made my jaw drop. As good as the story is, the gameplay is incredible, with a few flaws. Bioshock Infinite's combat system is very similar to Bioshock's, which is in no way a bad thing. Salts replace EVE, special pieces of clothing replace gene tonics, and vigors replace plasmids. However, I wish they innovated with the powers, as Devil's Kiss is basically a knockoff of the fire plasmid in the first two games. All the other vigors have counterparts that do the same thing (or close to it) in the previous games, yet this is a minor flaw. Other than the innovation issues, I really loved Bioshock Infinite through-and-through. However, the campaign is only 8 hours unless you find every collectible and treasure. Fortunately, 1999 Mode is available for an extra challenge, easily doubling your game length. All-in-all, Bioshock Infinite is an incredible game held back from perfection by only a few flaws, and is a great purchase.
Great story and environmentrcw4444 | June 22, 2013 | See all rcw4444's reviews »
The gameplay is fantastic and the world is incredibly fun to explore. The story is very interesting and will make you want to play through again right away.
Probably one of the greatest stories a FPS can get.Bojanglez152 | June 22, 2013 | See all Bojanglez152's reviews »
As I agree that this game does has it faults to be sure, the fact of the matter is that this game was one of the best mind-numbingly best stories of a FPS game/ Sure you can argue that until you are blue in the face but this is a review and an opinion.
Do yourself right and get this game.
Infinite-ly Moving. Oh yeah.Bigglesworth524 | June 21, 2013 | See all Bigglesworth524's reviews »
Every now and again, a game comes out that is genuinely worth talking about. It doesn't happen often, and that's why it's special. Bioshock Infinite is one such game.
Visually striking, with audio work rivaling the greatest games of all time, Infinite is a feast of the senses. And yes, that sounded pretentious. But for once, it's actually true. This game redefines immersion, and I love it for that.
There is the occasional bug. The combat isn't terribly original, though fun, and some users will be put off by the game's astounding, though puzzling, conclusion. If you're not used to a game asking you to really think about what's going on, Infinite might not be for you. But for the rest of us, Infinite's plot is as close to flawless as a video game story will ever come. The ending is simultaneously beautiful and frustrating, explaining just enough for you to piece it together, without explaining enough to make it simple.
This isn't a perfect game. But it doesn't set out to be. This game has something to say, and says it well, with shooting action entertaining enough to keep us hooked, without distracting us from the story. Bioshock Infinite is more than worth a play-through.
An Amazing Gamethegaminglyfe | June 20, 2013 | See all thegaminglyfe's reviews »
Bioshock Infinite has one of the best stories that you'll ever play through in your life. It's engaging and incredibly interesting. The gameplay is top-notch and addicting. There are different ways to get past enemies especially with all of the different guns and powers. The graphics and sound are both amazing. Oh, remember how you were in awe the first time you played the first Bioshock when you saw Rapture. Just because you're in a different place doesn't mean that won't happen in this game. When you first see where you are in this game you will be in awe just like that other time. After you're finished the game you'll have a very strong urge to do it again, and if you want to beat the game again there is an extra hard mode where you don't have any hud so you really have no idea how much energy or how much ammo you have. Highly recommended to any shooter fan or anyone that appreciates a good story.
Awesome Story, Great gameplayEztliWolf | June 16, 2013 | See all EztliWolf's reviews »
I'm ashamed to say that this is my first Bioshock game but even then I still enjoyed it. I did not need to play the first two games to understand the story It kept me at the edge of my seat and wanted to keep playing. I would recommend it to any body.
One of my favorite games of all time.Heavenswake | June 15, 2013 | See all Heavenswake's reviews »
Bought this on release and took my time playing it. Explored every inch of the game and got ever collectable, simply because of how beautiful the game was. This is one to remember.
While it has its faults, it is still near perfect.CurtisMN | June 14, 2013 | See all CurtisMN's reviews »
This game has its problems sure, no new game plus just to name one, but this game has such fun game-play, such a great story, and such an amazing and unique setting. It is the only game I have paid full price for since halo 4, and I don't regret a penny.
A story to remembermtever | June 14, 2013 | See all mtever's reviews »
Pros: -Great gameplay -Great, memorable story -Stays surprisingly true to the Bioshock name -Unpredictable
Cons: -Too short, little re-playability factor (1999 mode doesnt seem as satisfying -When you know what will happen -Some vigors are completely useless
Unbelievably Impressive StoryElitistCuisine | June 14, 2013 | See all ElitistCuisine's reviews »
As I stated above, the story is beyond impressive. While it can feel rather drawn out in the first half of the game, what with all the running around, it quickly ramps up into a florish that leaves your mouth open throughout the ending sequence.
But story isn't everything. The gameplay deserves a fair share of praise as well, due to its wonderful variety throughout it. Whether you want to be a sniper raining fire from above, a guerrila fighter who runs in and obliterates an enemy than retreats, or an unstoppable tank who can absorb bullets, it will cater to your urge to play as such.
Not only this, but the way how they provide a companion is excellently executed. You never feel like you are doing an extended escort mission, and you may even feel like you are being escorted yourself (and that is not a bad thing at all).
All in all, great story and very solid gameplay leads to a great 15+ hour jaunt that will leave you speechless and focused for days after you are done with it.
Amazing Gamedoubttom | June 13, 2013 | See all doubttom's reviews »
First of all it looks amazing. Excellent story and twists !
One of the Best Games I've Ever PlayedDoktorZaius | June 13, 2013 | See all DoktorZaius's reviews »
I came to Bioshock Infinite as a franchise newbie, having never played Bioshock 1 or 2. But it doesn't matter, because the game has a fun, intuitive combat system that you can pick up and seemingly master within a few hours. Whether you're shooting enemies, meleeing them with a hook, or using magical "vigor" powers, the combat is smooth, fast and fun. On hard difficulty, the combat can be quite a challenge, and you'll have to be careful with what weapons/vigors you choose to spend your money on in order to level up. Best of all, the game allows you to play many different styles to win the same fight. I typically preferred to go with longer-ranged weapons, like the Carbine and Sniper Rifle, but due to limited ammo supplies, you'll end up using a little bit of everything before the game is over.
The main draw of the game, though, is the wonderful story. You play as a detective with a shady past who has taken on a mission to rescue a girl in order to repay a debt. Of course, the girl in question is also incredibly mysterious, and you're left with more questions as you proceed through the game. That's not a bad thing here, however, as you'll enjoy every minute along the way.
Greatest Game Of All TimeCHAINS4W | June 12, 2013 | See all CHAINS4W's reviews »
I never thought going into this game that it could be better than Bioshock 1, boy was I wrong. Absolutely fantastic game, one of the best games of all time hands down, and this is coming from a long time Bioshock fan who has met the developers multiple times, I can assure you will have no regrets whatsoever, no matter what you end up paying.
Very, very good game.WETDOUGHNUT | June 11, 2013 | See all WETDOUGHNUT's reviews »
I have been a big fan of the Bioshock games for a long time and I thought this was an excellent addition to the series. The only thing that disappointed me was the combat. There was something lacking from it that just made it not feel like a Bioshock game. I could never quite put my finger on it. Other than that it was amazing and playing this game is an experience every gamer should go through!
Beautiful!!!Philly_phil04 | June 9, 2013 | See all Philly_phil04's reviews »
This game is an absolute masterpiece from beginning to end. I cannot wait for all the DLC to drop!
Come for the combat stay for the story.bitterfrost | June 8, 2013 | See all bitterfrost's reviews »
Bioshock infinite was one of the best gaming experiences I have to date. Having played System Shock 2, I got bored of the original Bioshock as it is a reskinned game in virtue, only getting about half way through it.
However, this game did not disappoint. The combat mixes it up with an actually useful companion. Your companion throughout the game is charming, and is never a hindrance on you.
The story takes you for a ride and doesn't let go. It is something unique, and shows that video games can be used as a medium for great story telling. The other other game which gripped me so tightly with enjoyable combat and story, was The Darkness II.
Would recommend to any gamer.
The hype the game received is well-earnedTCass29 | June 7, 2013 | See all TCass29's reviews »
Ken Levine knows what he's doing when it comes to stories and how to tell them using the video game as a media. He proved that in Bioshock and he's backed it up in Bioshock Infinite.
This game is beautiful and thought-provoking. The story is staggeringly impressive and the mechanics are fantastic. The game is set in alternate-universe 1912 and it really comes through, ESPECIALLY in the first hour or so of the game. The staff absolutely nailed it when it came to architecture, dress, and decorum for setting the tone of the game.
Every good review you've read and every piece of praise you've heard is right on the money. This game is amazing and you should experience it.
As a side note; I enjoyed the hell out of this game so much that I bought the art book. I got it on Amazon.com for about $25, and it was well-spent. They explain ideas they didn't use and...well, it's just really cool.
Best game I've played in a long time.Mykylo | June 5, 2013 | See all Mykylo's reviews »
I absolutely loved Bioshock Infinite. The story is superb to most games made in the past few years. The atmosphere of the game is so wonderful and beautiful. My favorite part was a companion who actually does something. In other games you get a companion you have to babysit the whole time, but in Bioshock Infinite, your companion, Elizabeth, doesn't need babysitting and actually gives you items every now and then. The only downside for me was that the combat got a little repetitive towards the end of the game.
Game of the Year CandidateKratzer | June 3, 2013 | See all Kratzer's reviews »
I know it is still early, but I find this game to be an obvious game of the year candidate. I think a lot of people who have reviewed this game, must not have finished it. If you find your way all the way through to the end, you realize how well this game is made and how truly engrossing it truly is. I am playing though it a second time, simply because of how jaw droppingly amazing I felt the conclusion to be. Don't get me wrong, the game is certainly fun throughout with only a few hangups and some sporadic dull moments. The rest of the game, however, is a perfectly jarring experience that keeps you on your toes and wondering what truly is going on. I think in that way, it is very true to the original. I give this game my unrelenting endorsement.
Okay, but not as good as the hype says.sheogorath98 | June 1, 2013 | See all sheogorath98's reviews »
I went into this experience a bit later than everyone else, and I was expecting a masterpiece, and it just wasn't what I was expecting. I enjoyed it enough to play it through, and almost everything down to the game play was great. The game-play was repetitive at times, and vigors weren't used enough, but other than that it was fluent. If you're expecting the perfect game, go play Just Cause 2. If you want a great game, get this.
The experience this game provides is unmatched, play it ASAP.eplymale3043 | May 30, 2013 | See all eplymale3043's reviews »
Playing as Booker, you unravel the mysteries of Columbia, a city plagued with various social issues such as poverty, racism, sexism, etc. The game pulls you in and refuses to let you go. Definitely get this game.
AmazingGoldenSaint | May 29, 2013 | See all GoldenSaint's reviews »
This game is great, the story is great and the atmosphere is so engaging. As someone who is really drawn to shooters because of the mechanics and controls. I thought they worked really well here. Again the story really gave a point to all the action.
I highly recommend this game.
If You Liked Bioshock 1, Don't Buy this.crazygrouptrio | May 28, 2013 | See all crazygrouptrio's reviews »
I'll cut to the chase, this game is pretty cool. It looks amazing, the fictional world it creates is phenomenal. The graphics are beautiful, the voice acting is decent, and the AI is actually good.
So why don't buy this game? It's very, very boring. The story does almost nothing to pull you into the story. You're given menial tasks that are made difficult by mowing down hundreds of cops and robots over and over again. Quite often I forgot what I was doing by the time I reached my objective.
Some interesting concepts are thrown in to make you think, but I wager that most average gamers wouldn't pick up on it, unless they loved Bioshock 1 to death. Then they might catch it. I thought hooking onto the monorail lines was neat at first, but it quickly becomes tedious and its easy to get lost.
The game is fairly fluid, like how Elizabeth will toss you ammo and such, but the combat is laughably basic. Shoot, shoot, you win. There is nothing to it, and you have to do it through the entire game. If you get bored easily, don't buy this game. There is nothing to pull you in. No story, no challenge, no fun. However, the game is made pretty well in other aspects, and some will probably enjoy it. I just wished there was more.
The Depths of the Universemostnatebe66 | May 26, 2013 | See all mostnatebe66's reviews »
This game satisfied not only my passion for a great story but my insatiable appetite for destruction. The vigor system, much the same as plasmids, works brilliantly in the flow of battle. The harder difficulties of the game are definitely worth playing through. The 1999 mode changes the structure of the game dramatically as I feared death at each and every corner.
I loved the ideas presented in the story and thought the major details presented were fleshed out, for the most part, by the end. The idea of interpretation within the story makes re-playability that much more interesting.
The graphics at times leap out at you screaming at you with oh my god moments. Overall, they can't compete with with the realism of Battlefield or Metro. But that isn't the point with this game. The textures are a huge improvement from the previous Bioshock titles and the lighting looks great throughout.
First 2 Were Betterbrewce34 | May 26, 2013 | See all brewce34's reviews »
I was as hyped as anyone for this release, but I guess I was expecting perfection. One major problem with this game is the leveling/upgrade system of your weapons and plasmids...woops I mean vigors. No more atom ): you simply upgrade by paying cash at a vending machine. Another flaw with this game was the combat in general, I felt as if I was playing ratchet and clank. It was very repetitive... fighting off huge mobs again and again, same enemies every time. was a little too much at times. Other than that the game was beautiful, literally one of the best looking games there is. The sky world was a little to bright for my taste as I loved the dark grungy feel of rapture. One of the only things the previous games have common with this is a great story, Its a bit of a trip and you might have to replay it a couple times to fully understand it. Anyways I can see why the majority of people love this game, it looks great, fun heavy shoot em up style combat, and a deep story. Was just not for me
Good, but overratedpanzer1 | May 26, 2013 | See all panzer1's reviews »
If you love a great story, infinite is the game for you. But it ultimately falls short for me.
The combat is horrible. I could never let this go. It is a typical FPS gallery shooter. There's little to no strategy and on hard difficulty just turns enemies into bullet sponges. Game-play is ultimately just a chore that you get through to get to the story, which in all fairness is pretty good.
Great Story Driven Experience, Some HypeLookAtTheBlood | May 25, 2013 | See all LookAtTheBlood's reviews »
This game was probably the first big game experience of 2013 for many. It is also the direct follow up to the much beloved "Bioshock." Considering it's long development cycle there were huge expectations for this title. I think the game experience taken as a whole delivers a great experience that comes just short of meeting those lofty expectations.
The story, the tonics, and the interactions with Elizabeth are the main reasons to play this game, and those aspects are wonderful. Many people have already stated that there are some possible logic leaps, plots holes, and inconsistencies with the story but I believe that this actually leads to personal interpretation and excellent conversation once you finish the game. Leaves you with questions but still a complete experience. Not sure what the DLC will add.
As far as playing on pc goes, it looks wonderful. There are a few performance issues but nothing that took away from the experience, at least not for me. I have a mid range pc with a 450 GTX and at the time 6 GB RAM.
Levine Does It AgainCathalbrugha | May 25, 2013 | See all Cathalbrugha's reviews »
Bioshock Infinite is the third installment in the Bioshock franchise. While playing the first two games isn't required, it certainly helps you appreciate how far the franchise has evolved over time.
Graphically, Bioshock Infinite is beautiful. Columbia comes to life around, the city is vibrant, the people are cheerful, and you can FEEL the Americana of it all. Meanwhile, down in the slums, you feel like you should wash your hands after picking up anything, the starving children make your heart ache, and it truly conveys a feeling of misery and squalor.
Sound, the weapons sound great, the voice acting is superb, the music accentuates your entirely experience beautifully.
Gameplay. The Bioshock franchise has always had good controls, aiming is quick, the plasmids are a unique addition to the combat. The enemies are varied, though the weapons feel sort of limited. There are two varieties of every weapon, the Founders' and the Vox Populi's.
Here's an example of the variation: The Founders shotgun fires buckshot, like a normal shotgun would and carried... IIRC 2 shots before you have to reload. The Vox shotgun fires this big fire...ball....thing and only holds one at a time. There's your trade, do you want to set them on fire, or be able to shoot two targets before reloading? Unfortunately, the Founders and Vox weapons have different upgrade trees, and by the time you have found the Vox weapons you have probably already upgraded the Founders' weapons quite a bit.
Story: It's amazing. I mean, it's so hard to really go further than that. It's amazing, you actually CARE about Elizabeth, and the story progresses in a very natural way with a very smooth flow from one part to the next.
All-in-all, Bioshock Infinite was astounding. I highly recommend picking it up and playing it until you can quote the ending by heart.
Finishing this generation with a bang.DinerEnBlanc | May 25, 2013 | See all DinerEnBlanc's reviews »
It's undeniable that the first Bioshock has advanced the narrative in this medium quite a bit, and Infinite is just another step in the right direction. Of course you get the amazing narrative you'd expect; Elizabeth is possibly the best companion ever created in gaming. The developers took their time in developing her character and build the relationship between her & Booker. A character of this quality has not been done since Half Life 2, and even then the comparison falls in Infinite's favor.
The level design is another standout. The addition of the skyline was ingenious as it allowed the developers to open up the map in a way where it complimented the setting of a city in space.
Superpowers, now called vigors instead of plasmids, allows the player to mix a match their play style. There's a decent selection of vigors that allows the player to experiment with certain combos and leads to some replay value. Some of the returning powers from the old game have been streamlined to allow for easier management. For example, instead of having to switch between enemy specific plasmids, the power of possession now encompasses all enemies. This aids the somewhat clumsy interface that plagued the first game. When playing the game, these sort of changes does make a huge difference, and make the powers just that much more fun to use.
There is simply no other game like Infinite at the moment out there right now, and you'd be dead wrong if you were to this that as a gamer this isn't something that all of us should experience before we move onto the next generation. It is frankly, the most memorable that I've ever had the luxury of playing. Thanks to the superb narrative and game design, this is the type of game that will sit in your mind for days to come.
A polished, immersive, and constantly interesting game...sfeverX2 | May 25, 2013 | See all sfeverX2's reviews »
I pre-ordered Bioshock Infinite because of all the sweet goodies that came with it, but honestly, after playing this game I would have paid $60 just for this game. Yes, I think it's that good and I would want to support developers who create games like this by giving them my money. The standouts for me with this game are the story, characters, but most of all, the SETTING. The world that has been created, Columbia, is nothing short of breathtaking. I would constantly find myself just stopping to take in the beauty. It is something every gamer should experience. This is an early contender for game of the year, hands down. If you like to be completely immersed in your games, and you like high production values, you owe it to yourself to pick this one up. Highly recommended!
From the depths of the ocean to the great blue skyDeathJester587 | May 24, 2013 | See all DeathJester587's reviews »
After the confined spaces of Rapture in Bioshock and Bioshock 2, Bioshock: Infinite brings us to Columbia, the city in the sky. It is a welcome change of scenery and although still fairly linear there is much to do in the floating city.
The Bioshock series has been known for its story and Infinite is no exception. Although some moments throughout the story are very cliche there are a few key moments, the ending especially, that will surprise you and leave you scratching your head. Overall the story is great and well written, I won't say more so as to not ruin it for those who haven't played it.
The game play is almost identical to the previous games in the series. There are two big changes present that will affect how you play the game. First is the addition of the skyhook. Although only seen in the outdoor areas of the game and not as often as I would have liked, it adds a vertical dimension to the battlefield that hasn't been seen in the previous installments. You can zip around the battlefield at any speed and get to places very quickly. Whether to a platform to snipe or to get into an enemies face the skyhook makes it easy to traverse the field. The second change is that you can only carry two weapons at a time. In Bioshock you could carry all the weapons and ammo you wanted. You are still able to collect ammo for the other weapons but you may only carry two. This can be frustrating at times because the game, also does not give you a lot of information about what enemies you will be facing in a certain area and some weapons are suited for better tasks. As you play through you will get a feel for which weapons you like the most and try to keep those in your arsenal.
Sticking to a tried and tested formula but with a change of setting, Infinite provides us with a great game and story. Definitely in my top games of the year and a great installment in the series. It blends enough new with the old to make it a fun play for new and old fans alike.
Very Fun, Violence over the topNightFox45 | May 24, 2013 | See all NightFox45's reviews »
One of the better video game stories that I have played, but the violence was just immersion breaking.
Grinding someones face off after viewing a beautiful vista was just un-fun.
The story was amazing, and I was taken by surprise, but I think if the violence was cut down just a little bit it would have made it that much better for me.
Nothing Less Than a MasterpieceiLLMATICxKiNG | May 24, 2013 | See all iLLMATICxKiNG's reviews »
The story of Bioshock has always been one to "wow" gamers everywhere with how good it has done. The case is not any different after the release of Infinite. Be prepared to experience what all of the hype is about circulating Bioshock: Infinite.
The first thing that engulfs the player is how spectacular the game's visuals are. The game itself looks different that any other game on the market yet somehow manages to stand out to be breath-taking. Even if your PC is incapable of running the game maxed out it is still one of the best looking games. The atmosphere aids in the graphical quality because there is so much to see. The sky, things in the distance, stellar shadows and phenomenal player models. All in all, Infinite truly sets the bar high for an amazing looking game.
On to the story, perhaps the best part of Infinite, is an unforgettable experience. The player is in control of Booker Dewitt, a man with debt. The only way to clear his name of this debt is to visit the "cloud city" of Columbia and retrieve a girl, namely Elizabeth. While the game is story focused, it keeps the audience wanting more. I found myself beating the entire story mode in two days because I just kept wanting more. My only gripe with the story is that it could have been longer, but nonetheless it was a game story that stands out in my books as one of the best.
Bioshock: Infinite is truly a must played title for anyone even slightly considering purchasing it. And don't worry - you don't have to play the first two Bioshocks to understand it, although there are minor references here and there to the previous titles.
One of the best game I've ever played!Scynthe | May 22, 2013 | See all Scynthe's reviews »
I wish we would see more games as creative and imaginative as Bioshock Infinite. This was my first foray into the BioShock series and it left me wanting to go back and play the originals. I really felt immersed in the world of Columbia and the storyline once you connect all the dots is amazing.
The only thing I felt that was out of place was the intense violence. I'm not against violence in games at all, but it felt out of place in the beautiful world they created.
Would recommend to anyone!
Story Drivenmigs008 | May 13, 2013 | See all migs008's reviews »
This game has some of the most inspiring visuals and design I have ever seen in a videogame. It makes you just want to see every single spot to make sure you've seen all that you can. The developers really have outdone themselves and worked really hard on this. Locations and the people are just wonderful. Everything from the buildings to the minute details are truly works of art.
The story is one of the main driving points for me. I can see the plot being a bit complex and confusing for some but it really helps with making you guess how the outcome will be and creates plenty of surprises. It will keep you engaged emotionally. Your ally, Elizabeth really does appear to be more than just a bothersome NPC and becomes a good partner that makes players really care for her. I would go on to some of the other interesting and fun characters but I would not want to spoil it for anyone. If this were a novel, I bet it would be a New York Time's Bestseller.
As for the gameplay, it really is not that much different from Bioshock 1 or 2 but the added skyline mechanic does quite well to add a different level of fun for players. Anyone else who plays FPS in a more traditional way, will find that aside from the new powers, its the same shooting mechanics you would see in any of the genre. Even with the just okay gameplay, I would still consider this game one of the best contender for Game of the Year!
A flawed masterpieceacloggedtoaster | May 10, 2013 | See all acloggedtoaster's reviews »
This game features the best story i have ever seen in a game. From start to finish, it is intricately woven and superbly presented. The gameplay however, left me slightly disappointed. The ability to only hold 2 weapons at once felt like a letdown, and the vast levels seemed to serve mostly to ferry the player to combat spots. The Gunplay, although fast and fluid, felt boring, and the middle portion of the game felt like a drag. The vibrant colors in the visual art were a joy to look at, and the game sounded spectacular.Any fans of video games with amazing stories full of twists and turns should pick up Bioshock Infinite as soon as they can.
Its a good game, but a little over rated...ncisprobie | May 9, 2013 | See all ncisprobie's reviews »
Realistically, this game should have gotten something like a 8.5 or 8 out of 10. I really cant see why people are giving it a 10/10. A lot in the story fell short. This feels like M. Night Shyamalan film where the twist at the end feels more like something they had to do rather than something that organic to the story. And the ending literally gave me a headache, which is to be expected when you have time travel and alternate dimensions in your story. All of that is well and good. You can disagree if you want but I bet most people would agree when I say that the stupidest moment in the game was when "oh hey, these tools are too big for us to carry, lets go to an alternate dimension where they are here.... if they arent here, then by all logic, they should be back at the workshop"... if you play the game, you'll know exactly what Im talking about.
The combat was pretty good. All of the elements, the melee, the shooting, and the plasmids where really well implemented.... but again, the plasmids where not explained at all here. In the first game, you had the plasmids that were being abused by the people which is why they were going insane, and there was even a reason why the main character wasnt affected by these side effects... that's a very elegantly done story.
In this game, they just randomly give you powers with no explanation whatsoever other than they needed plasmids to a true bioshock-esque game.
And then there are also ghosts running around.... if this where a movie, it would be a true B+ movie.
Really Good But Some IssuesFluffyNuggets | May 8, 2013 | See all FluffyNuggets's reviews »
I think everyone else has touched upon how great Bioshock Infinite is so I won't go into that. I never got into the other games in the series because I found them to be rather boring and they never held my attention long enough. So far I'm really enjoying Infinite and I'm really glad I bought it.
The only negatives I have to say is there's technical issues in the game that does get annoying after awhile. The first major issue is the broken directional sound in the game. Sound immediately cuts out if your not directly looking at whatever makes the sound. This becomes an issue when Elizabeth is talking to you and you end up missing half of what she said. The game world is so immersible that a bug like this just flat out ruins the entire experience while playing.
Another main issue on PC (for me anyways) is random drops in performance. The FPS will drop to low 30's and the GPU utilization also drops when this happens. The card will be running at 99% usage and then plummet down to the 40's for absolutely no reason. Currently I'm using a EVGA GTX 670 FTW+ 4GB card which should be more then enough to handle the game. I never noticed the issue in the first couple of hours of the game but now it's happening constantly. I have not changed the drivers since it was running perfectly till now so who knows.
I really like Bioshock Infinite but those two things make me not want to play till there's a patch, assuming there will be a patch. I know the audio issues are well known but I'm not sure if the FPS drop is also an issue affecting other people.
I might advise waiting to see if the problems get patched before purchasing. It's a game that's definitely worth owning but it would be so much better if they iron out the issues at some point.
A solid gameymk0307 | May 6, 2013 | See all ymk0307's reviews »
Although the story does not continue from the previous bioshock games, the story of this game is original thrilling and makes you keep guessing till the last minute. As for the game play, the mechanics are what you would expect from bioshock games, which I like personally. The visuals are to die for, the graphics and all the little details allows for a immersive game experience.
Excellent single-player, story-oriented FPSArhkaos | May 5, 2013 | See all Arhkaos's reviews »
The main grip in this game is obviously the story, with its intriguing city and cast of characters, as well as interesting plot twists. The whole thing is actually reminiscent of Half-Life², with an additional philosophical layer. Even though this game isn't quite as revolutionary as HL2 was in its times, it's still fun to see a FPS with an original setting and cool story in this day and age. Controls are great and fully customizable, although I disliked the fact that you are limited to only 2 weapons at once. Graphics are amazing, this is a game that's worth having on the PC, and the sound design is equally great. Overall, this is not a perfect game, though this is probably the best single-player FPS since Half-Life² released nearly 10 years ago (excluding the first two Bioshock). This is already a classic!
AMAZING! (Spoilers)Nawab2012 | May 5, 2013 | See all Nawab2012's reviews »
Gameplay will never change. There is this mass illusion in the game industry that each game has mechanics slightly more polished than its predecessors. While you can tweak it a bit, the shooter formula has reached its apex, and while Bioshock Infinite does improve superficially on both the vigors and the guns, especially in the latter category (gunfire and recoil more realistic), it's really what it doesn't do that the game needed more of. Some have complained about the lack of RPG elements (with the exception of gun and vigor upgrades), such as inventory or map screen. I found this to be a huge improvement. There is no menu interaction to slow the pacing and you're always on the move. I thought the tone of the game world would have felt more immersive with the lack of a HUD, much like the first gameplay demo Irrational Games released several years ago. But all of the above are personal opinions and design choices. What left a sour taste in my mouth wasn't anything you can experience in the game itself. No, you could only experience this bittersweet regret if you had watched, in eager anticipation, all of Ken Levine's interviews, only to realize you had just witnessed the biggest cop out in gaming history.
Expectation #1: An actual floating city, complete with physics.
After the first demo that was released (which is never shown in the game), we see one of the massive, orange balloons tethered to the corner of a belltower deflate suddenly and the massive structure starts to pivot towards the ground, the bell flying loose from its moorings only to come grinding to a stop inches away from your feet, the cobblestones buckling under its weight and shooting off in every direction. Later, Ken Levine commented on the instablity of the city, how the tech team had made it pulse with life, and hinted that you'd be able to topple the city around you. This fell short on both accounts, the only undulating architecture in the game appearing during the first half, and after you're solidly captivated by the world, these stellar sights give way to more mundane gameplay (street shootouts and interior combat). It never feels like their main selling point is really taken to its full potential.
Expectation #2: Watch the city tear itself apart (pre-Rapture)
This is the big one. I want to be as harsh as possible when I say that this was a blatant lie. We were supposedly going to 'watch the city fall apart before us'. We were told that there would be moments where you would have to interact with citizens on the street, such as pointing a gun at a potential mugger to send him scrambling, or intervening in a local execution (both of which are shown in the same demo). There are maybe three moments in the entire game where you feel this sort of weight behind your actions, and they are as superfluous as they are dull. You can't change the overall outcome of anything, although watching the colorful, Independence Day style utopia burn slowly is captivating in its own way. I would have preferred a little more interaction, hence replayability.
Expectation #3: A decent resolution.
This one is debatable. And the main reason for the spoilers tag. Let's get the big one out of the way, the resolutions to each storyline. Both Daisy Fitzroy and Jeremiah Fink are shadowbox characters that bleed out of the story as quickly as they pop in. Slate is one of the more interesting characters but doesn't feel fully fleshed out. Don't get me started on Comstock. Let's face it, time travel was both the protagonist and antagonist here. It solves everything (most levels are going back and forth through the area in different time periods), and also helps ease along the ruthlessly shoehorned ending. But despite all of this, the ending was emotional and relatively significant enough to make it feel as if it 'belonged'. It was the gamer in me that made me want to slap Ken Levine. Songbird becomes your best bud and then you get to watch him drown in two seconds. Apparently the Bioshock story will never change because even with its fairly restricted narrative parameters, it's the doorway to infinite worlds just like it with new coats of paint (so we can expect this disappointment forever). Oh, and my personal favorite: The final boss is three waves of the easiest enemies in the game. No Handyman. No Songbird. Fail.
But aside from all the things they promised and didn't deliver, this is a bittersweet shooter, with some amazingly satisfying gameplay regarding the vigors and gunplay, but some equally frustrating inconsistencies in the pacing and storyline. Oh, and this game tries desperately to emulate Disney (and doesn't do a bad job), but it's so obvious in parts it's almost painful, especially if you're like me and find the overall 'girl in a tower' concept a little overused and cheesy.
Still, if you're a fan of shooters or Bioshock in general, you owe it to yourself to see how far the series has come.
An interesting game.dannyboilove | May 5, 2013 | See all dannyboilove's reviews »
So I am going to start out saying that I love both Bioshock and Bioshock 2, so naturally I also fell in love with the idea of Bioshock infinite.
The game as a whole is an amazing feat, and I was surprised by how intricate the story line was. Definitely a welcomed change from the very simple story endings, I like an ending that keeps you thinking about the game, days after you have finished playing it.
As for the gameplay it mirrors the previous bioshock games, but while making great advances in the fighting system. The use of skylines and powers combined with in game elements makes for a more diverse way to fight, but don't get too excited. The skylines are only in a small part of the map and are often in a loop. In a way, I am disappointed at the limited use of skylines. But it is a good use of the open space compared to the cramped corridors of Rapture. Also vigors, and gear being exactly what Plasmids and tonics were in rapture, the similarities are infinite, and so are the differences.
The characters in the game tend to also mirror the Bioshock characters, but don't expect them to be exactly the same. All that it means is that you can put two characters together and find many similarities, but the storyline and their ideals and goals lead them through different paths, but leaving them with the same result. Searching for a utopia away from the masses only to have it crumble because your ideals become too heavy for the city to bare. So the environment changes as you progress through the game. From a beautiful utopia to a slowly crumbling sky city, which is nice since we see the once glorious Columbia slowly become what rapture was when we originally got there. Something I wish we could of witnessed in the first Bioshock game.
The good thing is that someone who has never played the previous games can just jump right into this game, as was the case with Bioshock 2. The games don't necessarily coincide with the games before it, so if you just want to pick up this game you can. But you will appreciate the subtle and not so subtle references to the storyline in rapture. So I recommend playing the previous games, but it is not necessary to understand the storyline in Bioshock Infinite.
The pros: A different game in this vast sea of modern games, good fights, excellent characters, a good fighting system, similar to the previous games but still different enough to give you a fresh new look on an old favorite, and a storyline that keeps you guessing, and an ending that will keep you thinking about the game days after you finished playing it.
The cons: There are some things in the game that while may serve a purpose, cuts into the character development of other characters (in my opinion), the skylines were a bit of a disappointment (to me), The inability to carry health and salt (eve), the middle of the game is somewhat a drag and makes you think when will this end, and if you aren't paying attention to almost every audio file then you might get lost in the ending or towards the ending.
In the end this is a great game, there is no such thing as a perfect game in my eyes. We all see the world differently and as such we will see the qualities of the game differently. But the game as a whole is an amazing game as I previously stated. I would recommend this game to anyone who loves a good FPS with a good story line, the middle may be a drag (again to me) if you though it out you will be rewarded.
One of the Best Games of the YearTheFlyingFish | May 4, 2013 | See all TheFlyingFish's reviews »
Irrational Games (the developer of Bioshock Infinite) has aalways done a spectacular job at creating a game that mixes both an intriguing world and a great story. Whether it be Spec Ops the line, Bioshock 1, or Bioshock Infinite, this studio has always brought these factors to the forefront of their games. What is unique about Infinite is that it also brings in a plethora of new and interesting things to this title. Infinite isnt afraid to bring up themes such as racism and religion in the game. It also creates one of the best AI partners that you will be able to find in Elizabeth. As you progress through the game, you will find that she becomes essential to not only the narrative of the game, but also to the combat that you are engaged in. However, the main reason you should buy this game is because of the story. I wont spoil the ending, but know that it will really engage you as a player and as a person in final parts of the game. It is one of those few games that you will be thinking about days and weeks after you complete it.
Best Game I've ever Playedeat_pb | May 4, 2013 | See all eat_pb's reviews »
I've never enjoyed a game more than this. The story, the mechanics, it all works.
The graphics on this game are truly stunning. The first time I arrived in Columbia, I had to stop and just admire how pretty it looks. Luckily, the game's plot quickly breaks you out of your revelry and shoves you right into the middle of things.
Like all BioShock games, this one comes with a twist. You won't see it coming though.
Breathtaking gamejimsteryo2 | May 3, 2013 | See all jimsteryo2's reviews »
Bioshock Infinite have a lot of really strong points. The graphical design in the game is absolutely amazing and the environments you are in are absolutely gorgeous. Not only that they also just oozes with the atmosphere that goes hand in hand with the Story. And the story is great and it contains a lot of interesting subjects and characters. The game also manages to tell its story through the environment and audio logs just as in the previous games in the series.The only complaint i have regarding the story is that it lacks player interaction both in general and in interaction with characters in the game. But this game is a first person shooter and you are going to spend the majority of your time shooting stuff. The exploring is still there from the previous games but its not as fleshed out in this game since there are less stuff to find and the maps are more linear. Now the shooting is alright. Its is by no means terrible buts its not especially good either. The enemies are unvaried and feels like bullet sponges which makes the whole combat feel dull and unresponsive. The two-weapon limit is a total buzzkill and it doesn't help that the weapons in the game is nothing out of the ordinary. The vigors can be quite enjoyable but the meat of the combat is the shooting which is not that great. There are also some quite annoying boss battles in the game. Now the railways in the game are fun to use and the big open combat arenas in the game with height differences, tears, railways and turrets are where the games most enjoyable fights takes place. Sadly too few areas are like this and the combat can never really escape the fact that the basics aren't all that great. it doesn't help that the combat is quite unvaried. Its not that i wish for bloody turret-sections every hour to spice things up but if you are going to make the player constantly shoot stuff the entire game (took me 11 hours on hard) then the shooting should be good enough to carry the game. And in this case the combat is not able to do that. Its hard to rate this game since the combat is average while everything else is pretty much amazing. But i do recommend this game despite its problems simple because how well they managed to pull of the everything besides the combat.
A Work Of Artandrewchaudoin | May 2, 2013 | See all andrewchaudoin's reviews »
Yes I dare say this game is a work of Art. What drew me most to the game was the excellent story line and the issues it dealt with. To really see how society acted in the early 1900s, the game shows you that aspect. The shooting is smooth, voice acting is amazing, and its storyline is on par with games like Alan Wake. If you enjoy more than your standard FPS, then this game is for you.
Amazing!krnzmaster | May 2, 2013 | See all krnzmaster's reviews »
I normally do not pre order games, but when i saw this, i just wanted to get it and i was not disappointed. The story line of this game is one of the most complex but simple stories i have heard/read/played in a very long time. There are so many elements that will keep you hooked and moving that by the time you are done with the game it will feel like u just watched a movie.
Yes, there are some problems with the game, mainly the gun play, but it does not really take away anything from the game. It being very story driven, the small flaws in the gun play are not very noticeable until you take the time to analyze how the game works instead of focusing on the story. All in all, the game is amazing, keeps you hooked and wanting more, even at the end. Although there are a few flaws, it does not take away from the game. I know you will enjoy the game as much as i did!
One of the best FPS games of all timeg_heebz | April 30, 2013 | See all g_heebz's reviews »
Having played all of the Bioshock games, I'm no stranger to the series. Going through the strange underwater world of Rapture was a much different experience, though.
While Bioshock Infinite keeps the great FPS feel of the original two games, it adds a breathtaking world that veteran players of the series have not yet experienced. Even on lower settings, this game is awesome looking, but if you have a powerhouse of a rig, you're really going to see it shine. The graphics are great and the scenery of the game is breathtaking.
All in all, Bioshock Infinite keeps the classic feel to the game, adding new moves and weapons that still feel great, but in a whole new world. I definitely recommend it to any type of video gamer, despite what you've played from the series.
Wow!shazaam780 | April 28, 2013 | See all shazaam780's reviews »
I remember flying to the land of Columbia and just thinking "Wow!". Bioshock Infinite has a deep and developed story and environment. Columbia looks great and it really shows when you take you first step in. The shooting mechanics are, in my opinion, pretty good. While I will admit that it may not rank up there with the hard-hitters I had fun mixing around with vigors. Admittedly, though, sometimes I just wanted to get over with the big fights because the real highlight, though, is the environment and the story. Sure the game may be a tad over hyped but it's still a damn good game, I think you should get it for the experience and form your own opinion.
Best of the seriesvilemikeyg | April 27, 2013 | See all vilemikeyg's reviews »
I loved this game from start to finish. The story is great. The characters are very well done. It really draws you into the world. The graphics are some of the best I have seen. The gun play is fun and with the addition of the skyhook it really mixes up the boring run and gun recipe alot a shooters have become. The new powers are fun to experiment with too. In a market flooded with COD clones this game is a wonderful change of pace for the FPS genre.
Simply AmazingMaceToTheEyes | April 27, 2013 | See all MaceToTheEyes's reviews »
Bioshock: Infinite provides one of the best single-player experiences on current gen consoles. From the first few moments of the game, it immerses you in it's world, and as you'll eventually find, it's considerable lore.
I found that the game kept me guessing at every turn. Threads that I had tied up in my head were soon unraveled by an unexpected twist. Some of the moments were utterly jaw-dropping and the story overall kept me entirely engaged throughout.
In terms of gameplay, Infinite delivers. Combat harkens back to the original Bioshock; duel-weilding "vigors" (Infinites answer to plasmids) and weapons has never been more fun. Most of the vigors are similar to those from the original but have been updated or changed slightly to add a little more depth. For example, vigor combos are possible!
A great game overall!
Love it!Deathraiser898 | April 26, 2013 | See all Deathraiser898's reviews »
Don't know what this is but it is definitely not Bioshock not part 1 or 2. Where are the Big daddys and little sisters? Gone is everything that made Bioshock so popular now we have regular everyday christian people trying to kill you thinking you are the devil reincarnated. I prefer the deranged splicers and plasmids of part 1, lighting them on fire and seeing them run around screaming. But Infinite is a totally different game from the originals, a different direction so you cannot compare the two at all. The first part of the game is boring but the second part is where the game comes alive where the fighting becomes more intense and bloody especially in hand to hand combat when you run out of ammo. Be prepared for heads to roll and blood to squirt when the fighting starts, it gets really hectic and fun. Then there is Elizabeth she truly is a work of art in a game almost real, if only the whole game was more like Elizabeth then it would be a 10 out of 10. She really is part of the game and is your partner in crime. Her facial expressions are like nothing Iike I have seen before in a game and you can tell when something is bothering her. Her creation by the game makers deserves an award. Overall the Game is a 9 out of 10 for Elizabeth and the intense fight scenes where you must use a combination of guns and vigors to vanquish your enemies. it took me awhile to master the guns and vigors so give it time but before I knew it I was commanding killer crows with the stroke of a hand while in the other hand I was blowing things up with the rocket launcher. They could have done more with the songbird just like the Big Daddy in Bioshock 1. I also changed the setting to max HD quality for a better experience. I recommend you get this game.
To the skySpartanTwo | April 22, 2013 | See all SpartanTwo's reviews »
Quite simply put, BioShock Infinite is ambitious big-budget video gaming at its finest. It's not a particularly innovative title, like some of the better indie games released in recent memory, nor are its gameplay mechanics going to set the first-person-shooter world on fire, but it has one of the best stories ever told in a game. More importantly, BioShock Infinite, just like BioShock, has a story that would be impossible to tell outside the interactive medium of a video game. Games like Thirty Flights of Loving and To the Moon both had incredible narratives, but BioShock Infinite, like its predecessor, truly manages to give a reason for this particular story to be told in this interactive form, making it something very special indeed.
There are quite a few indie games out there that tell powerful stories, as I have already mentioned, albeit for a tiny fraction of the resources that were undoubtedly spent making Infinite. However, just because Infinite comes with all the trappings of a mainstream, commercial release is no reason to write it off. In fact, it's validation that even in today's world, with a boring Call of Duty or Medal of Honor being released every single year, big-budget video games can not only meet but exceed our wildest expectations. BioShock Infinite is outstanding. It has an intriguing and complicated narrative that is even better, at least in terms of its structure and pacing, than the original BioShock, with a mind-blowing ending that only makes you want to replay the entire game over again. Play BioShock Infinite, because it reaches past the sky and doesn't fall short.
Topped the orignal!Brenski47 | April 13, 2013 | See all Brenski47's reviews »
This game is amazing, it is better than the first and second, and is worth being played by EVERYONE, even if you're not a gamer, PLAY THIS GAME. The gameplay is very addictive and varied, the skyline brings a whole new way to fight, and the story is very interesting, granted, very confusing, but still very very good. This game is amazing, but its not perfect, like everyone is saying it is, it is a really good game, going back to the time of Half-Life 1 and 2, instead of mindless shooting in Call of Duty and Halo. There is nothing that special about the game though, its really really good but its not perfect, that said, still you should definitely play this game!
A great deal! And an even greater game!Jeremayhem | April 10, 2013 | See all Jeremayhem's reviews »
I never was crazy about the bioshock games but listening to all the buzz about this one I caved in and gave it a shot. The game is amazing. The little easter eggs scattered throughout the game are a hoot. The action is top notch and the graphics are beautifully done. I don't even have an amazing PC but this game still looks great on low graphics. Getting the cash or credit back is a very nice cherry on the top also! Superb game and awesome deal. Highly recommend it
More than a game, a standard-setting experienceEndyo | April 5, 2013 | See all Endyo's reviews »
One would imagine with the ocean of games that are churned out these days that titles raising the bar and setting new standards for quality would be quite common -much the same way that every time the Olympics roll around, records are set and broken in nearly every sport. The assumption is that more competition means consumers get a better product at the end of the line. However, as we all know, that often isn’t the case. Yet here we are with a third installment of a mold-breaking series that somehow manages to break that mold again.
There’s something about the BioShock series that’s hard to put into words. Players are thrust in to environments that they would never encounter and have had very little exposure to even as an imaginary universe. Irrational Games (and I suppose 2K Marin has some part in it) created one of the most visually striking and atmospheric locations in gaming history when Rapture was created for BioShock. We were absorbed into the dark wet corridors and 50s-styled architecture and décor and enveloped in a game that is universally acclaimed for this and so many other feats of design and gameplay. How could they live up to that, let alone surpass it? Well the choice was obvious, they quite literally flew over it… high into the sky… where BioShock Infinite takes place.
I’ll try to keep this as spoiler free as possible, but some basic details are common even from the trailer. You play the role of Booker Dewitt, an individual in debt from gambling and who has been promised freedom from that debt if he can recover a specific girl from the city of Columbia. The premise seems relatively simple on the surface, but of course gains complexity as the story progresses. And when I say “gains complexity” I don’t mean a couple of characters are introduced or a love triangle ensues, I mean that you’d better really listen to the recordings you find and really be scour the rooms you pass through for information to keep the story clear. You’ll be participating in the same sort of weapon/spell-styled combat that veterans of BioShock are familiar with, but it’s handled in a way that is less about random jump scares and more about performing tactically effective maneuvers and attacks. All of the elements of BioShock Infinite work together to deliver an experience that will once again have you question why other developers can’t deliver products on par.
BioShock Infinite’s gameplay is one of the aspects that holds a significant portion of the appeal for the game. I think that is the nature of a truly good game, for as far as stories can take you, you buy a game to play it right? The game focuses on the mechanic of using both the left and right mouse buttons synchronized to the actions of your hands just like in the previous games. You’ll be using a somewhat wider assortment of both weapons and “Vigors” (formerly plasmids) to blast away at your enemies. A twist up from the other BioShock games is that you’ll only be able to carry two weapons at a time rather than your entire arsenal, bringing a dynamic to the game that forces you to premeditate tactics and maintain a balance between your available vigors, weapons, and ammo that you have available. This is a welcome addition for anyone that is a fan of expressing a more tactical approach to their action shooters. Another twist in gameplay from previous games is the health system. Instead of collecting loads health kits and EVE hypos, you have only your heath bar and a new shield that recharges over time (similar to Halo). You can still pick up health kits, but they only heal you directly. The same goes for the energy you use for Vigors, which are replenished by “Salts.” In addition to this, you’ll collect various pieces of clothing that fit into one of four categories, hats, shirts, pants, and boots, each of which will give you a reasonably helpful boost of some sort. These provide things like melee damage increases and shield recharge speed. While not the most impactful element in the gameplay, they are something that you can strive to collect and use to decent effect.
As you may already know, you spend much of the game with a girl trailing you around and aiding you. This is Elizabeth. Elizabeth is a prominent fixture not only in the story, but in the gameplay itself. She won’t be fighting directly, but she will be aiding you in battle, running around collecting health kits, salts, and tossing them to you when you are in need. She’ll also open up “tears” that are randomly situated throughout the game that, for lack of a better word, warp in items such as stockpiles of med kits or automated guns. You’ll never need to randomly run off to save her from an enemy or revive her; she’ll constantly be moving to safe areas and is never a target for the enemy. While outside of combat, she’ll resume her scavenging duties and find stashes of money that she’ll also toss at you. This can be a bit annoying at times as she is exceptionally good at finding these things and having to turn and endure the catching animation can get a bit repetitive. Beyond her combat involvement, she has some of the best companion AI I’ve ever seen in any game. There were a couple of moments where she’d block a doorway to a small room or something, but never did she create a game breaking moment of AI movement. Elizabeth just felt so real and alive. Her animations were akin to a Disney princess, graceful and flowing at times. Her emotions are conveyed in a way that seems surreal at times. You never feel like she’s a burden, more like an actual person who is sharing in your trials and glory, and fluidly transitioning through the often dynamic environment. Fluidity is easily the best way to describe the gameplay of BioShock Infinite. You transition straight from the chaos of battle to the serenity of the rest of the game with the same grace and flow that Elizabeth herself so aptly displays.
It’s particularly rare, even in RPGs (which is a genre BioShock Infinite could partially fall in to), that a game can build up a story with such mystery and articulation as this BioShock does. It is NOT laid bare before you. You won’t be making decisions that directly affect the story either, much as you did in the previous BioShock games. You will find yourself wanting to take sides, but soon realizing that you can't justify any side's goals or ethics. Nothing is static, there’s no right and wrong, and everything seems to be in a state of flux at every corner you turn. The game dips its hands into subjects of controversy both for the turn-of-the-century time period and every human morality. Whether its religion, racism, class warfare, greed, nationalism, or questioning life and death itself, BioShock Infinite doesn’t pull any punches. It’s an experience that can’t be rushed through and one that can’t be fully discussed without giving spoilers and ruining the experienced. It does culminate in an ending that can be confusing, even for a completionist like myself, but discussing the story with others afterward can be just as fun as participating in it. I just have to say, it is in your best interest to take the game slow and really take in every shred of the story and the environment. There is no lack of detail in what is presented and experiencing all of it will not only add length to the otherwise medium/short length game, but also keep you from losing your mind when you get toward the end.
The visual design of BioShock Infinite is exceptional. I’m not going to tell you it’s because of the latest and greatest super high polygon models or textures so high in resolution that a microscope couldn’t spot a pixel. It’s because it’s simply just a work of art. The details, even the most miniscule aspects, are present in the game from the start to the finish. From the moment you step foot in Columbia and witness the opening sequence with its soft light filtering through the glass and air and reflecting on the shimmering water, you’ll be in awe. The design of the buildings and elements within resonate with the same old world meets new world feel that existing in the early 1900s in America. Every room and hall way have just enough within them to make you feel like this could be a real place, but not so much that it inhibits the flow of the game. The people within Columbia feel like they belong there and that they’re integrated within the city. They have dialogue that strikes a keen balance between the idle banter of normal people and building upon the breadth and depth of the story. The character models aren’t the best looking things ever to grace the face of the earth, but they perfectly fit the detailed art design and timeline of the game. What you get is an engine that runs smoothly even on mid-tier machines while still looking absolutely amazing. Don’t expect some hyper realistic physics based video card melting game, because that’s just not what this is, and I believe it benefits from that both in design and accessibility.
BioShock Infinite’s music is another element that is quite unique but ultimately works out wonderfully. It’s a blend of the soft flowing strings of cellos and violins and the distinct sounds of the old ragtime-styled piano for the quieter moments and heavy bass and drum filled themes for the combat. One of the most unexpected yet fulfilling aspects of the music is how they created so many anachronistic songs. If you’ve heard anything about this game, you’ve probably heard the acapella version of “God Only Knows” sang originally by The Beach Boys, except here it’s sung by a barbershop quartet floating on an airship. It’s something that’s spread throughout the game and makes listening to the raspy record players more fun than you’d think such an action would be. There’s nothing disappointing about the sound or music within BioShock. It’s just as prominent as it was in the original games, but engineered in such a way that it not only builds on the atmosphere, but also contributes to the depth of the story.
There haven't been many games I've played in my life that have so thoroughly captured my interest at every moment. Every bit of this game, each nook and cranny, all the little discoveries that build the story, really drive home the impression that this game was developed by people who knew from the start they had a great story to tell and crafted a game around that, which lived up to every expectation. I couldn't have possibly asked for more from this franchise. Even though what few hiccups there were served to pull you out of the game, in the end, you're left with something that you look back on with great admiration. The aftermath of playing BioShock Infinite is similar to that of a great complex and deep movie, where you hash out the details with your friends and trawl through forums seeking some perspective on things you didn't quite understand. Just like with a classic movie, I think this game will be talked about and played for years to come. It will be referenced as a standard for games that deliver on all fronts. You owe it to yourself as a gamer to own and play this game, because there's just nothing like it out there today.
A TriumphBadlyBrowned | March 30, 2013 | See all BadlyBrowned's reviews »
In every way a worthy successor to Bioshock, Bioshock Infinite has a case to even be a better overall game as well. It has a great combination of gameplay, imagery, plot, and characters. The game is simply beautiful and proves that you don't always need more polygons to make a good looking game. The imagery and art design is excellent and really makes me want to argue that video games truly are art. Throughout the entire game I wanted to explore every nook and cranny for all the subtle details in the art and environment.
The gameplay mechanics are not wildly innovative from previous Bioshock games, with Vigors now replacing Plasmids, but more polished. You same combination of firearms and powers is still as fun in Infinite as it was in Bioshock. However, Infinite boasts sky hook lines, which are sort of rail lines that you can attach yourself onto to travel around a level faster and jump/attack down onto enemies. Furthermore, your ally, Elizabeth, can open tears, which are portals into other dimensions, and bring in stuff from those worlds: such as health, ammo, or allies to help fight your enemies. I should also note that although you are escorting your AI partner Elizabeth throughout most of the game, she never becomes a burden to watch over. Once the shooting starts, Elizabeth knows how to take care of herself so you can focus on fighting the bad guys, and she will even throw you health packs, ammo, or Salts (magic potions essentially) throughout the battle when she sees you are getting low.
Storytelling and character wise, this is up there with the likes of the Half Life series in setting the tone on how to tell stories in a first person shooter. Booker is excellent as the Player Character, but it is Elizabeth who really steals the show as the story's protagonist. She is one of my favorite video game characters of all time now, Irrational Games succeeded and creating a likeable, personable, strong character in Elizabeth. Gender aside she is simply a great character.
From racism, working class struggles, religious extremetism, violent revolutions, and metaphysics, Bioshock Infinite covers a whole lot of ground with their themes, and I personally never felt it was too overwhelming. However, the metaphyisical aspect is certainly a subject that I could see getting confusing, especially if you have been rushing through the game and not picking up voxophones and other subtlties that realy add to the story telling. It's not until many hours into the game when you discover just why it's called Bioshock "infinite." However, unlike some other recent games I did not feel the twists or the ending soiled the game. In fact by the time I got to the end it felt like the logical conclusion.
All in all Bioshock Infinite is a triumph of art and storytelling in gaming. Words like "magnificent," "spectacular," and "amazing" come to mind. Simply put, PLAY THIS GAME.