Reviews for Victoria II: A Heart of Darkness
Heart of not-really-Darkness-but-still-greatm0rogfar | June 11, 2014 | See all m0rogfar's reviews »
The final expansion for Victoria 2 aims to make the game truely great. This is accomplished by the new colonisation system that is very strategic. This system replaces something that was not that amazing with something amazing. The new naval system prevents cheap play and fixes one of the most glaring issues with the game because the old one was very abuseable. Another important thing is crisises that are pre-war tensions in the game. They happen with oppressed nations and when two people try and colonise the same place. The newspaper system is a complete failure lacking emotion though. A must buy.
good additionrslancer | Oct. 11, 2013 | See all rslancer's reviews »
its a great addition(and in many ways needed) to vicky2. That's my problem with this dlc. I'm usually ok with paradox dlcs because you don't really need them in the base game to make it good but for vicky2 that's kind of what happened. This dlc kind of patches things up that wasn't quite as good in vicky 2 and adds crisis system which is really cool. The problem is the price. 20 bucks is a lot for essentially a patch. In conclusion just get the vicky 2 complete bundle and save yourself money!
Strategic Gameplay!Plasros | June 11, 2013 | See all Plasros's reviews »
A nice feature I was waiting for was a larger African and colonial factor. Now you can have competing colonization on a larger scale, navies are much more important, and African states can be released into act. The latest expansion to Paradox's Victoria series brings more to the table than before. With a newly introduced Crisis system to push forward with diplomatic missions without war. A nice feature I was waiting for was a larger African and colonial factor. Now you can have competing colonization on a larger scale, navies are much more important, and African states can be released into actual puppet states. This completely changes the dichotomy of game play.
Journey into the Dark Continentninjacom32 | May 25, 2013 | See all ninjacom32's reviews »
A number of widely asked-for updates have come in Heart of Darkness. The crisis system tries to integrate secondary powers and smaller nations into the grand scheme of the game, and succeeds reasonably well at its goal. Unfortunately, the game limits itself to one crisis occurring at the same time and the game might have several flashpoints ready to boil over simultaneously. This leads to the outcome of having random chance decide which crisis is fought over. The updates to warfare were sorely needed and mark the high point of this expansion. Ticking warscore in particular was an excellent addition to the game. This means that one does not have to occupy the entirety of an enemy nation to simply take one of its colonies on the other side of the world and makes localized wars possible. The new naval system also reduces the AI spam of capital warships and leads to new and interesting conflicts in the later game. For an expansion with a title directly relating to the colonial era, it is odd for this expansion to do so little with the new colonization system. Colonizing is simply more of a tedious click-fest that you have to check every few months and combined with the AI's inability to manage colonial points means that dominions will be released as soon as they can be left me still wanting with regards to colonization. For all of the criticisms that I bring up, Heart of Darkness is still a solid addition to the Victoria 2 series. If you liked any of the previous games, be sure to pick this up!
The conquest of the earthHisArmada | April 29, 2013 | See all HisArmada's reviews »
A Heart of Darkness improves greatly on Victoria II and A House Divided. The new crisis system ensures the world is never a second away from another conflict between the great powers and the stakes are greater than ever before; Nations can rise and fall thanks to the implementation of this new system. The expanded depth in naval and army warfare also ensures that when conflict does occur it's not as simple an affair as before. No longer can you just split off an army of artillery and conquer an enemy by months end; Attention must be paid to the make up of your forces and they work more effectively in a larger stack, which can make one battle decide the course of the war. Colonisation while being more demanding of your attention, can also lead to conflicts as the nations rush for Africa. Dynamic dominions ensures that Africa will never end up as a blob of one nation but will have to be released into smaller states who could be released from your control in a future war and follow their own path, making Africa a much more livelier and interesting place to colonise. If you're a fan of Victoria II and AHD, this expansion really is a must. It adds enough new content to keep the game playing fresh while still staying familiar.