Reviews for Thief: Deadly Shadows
Garrett got a makeoverObsessor | Sept. 29, 2014 | See all Obsessor's reviews »
And it's still very good. Some people argue that the "open city" is very small, and cut to pieces with so many loading screens. Still this is the first time when you don't have mission - cutscene - briefing - mission - cutscene, model. You go out there and find the missions yourself. You can go into some houses, shops, inns, storehouses and rob them. You can pickpocket people on the streets, then pawn the stolen goods and buy yourself some equipment.
What bothers me about Deadly Shadows(but only in a moderate way)is the third person perspective option. You don't have to use it of course. That's why I don't consider it a big con. But TPP option breaks the immersion somehow. At least for me, after playing Thief and Thief 2 for such a long time. Apart from that it is still Thief, and at some points even better than both previous games! I can't recommend enough playing some of the missions - like the ones taking part in a burned orphanage and in a pirate's mansion. Those missions, have especially amazing atmosphere which was built by the use of professional voice acting and insane ambient music.
As with previous instalments of the series, modding scene is strong with this one. You can find mods that I personally label essential, because they enhance the gameplay so much that they make the game perfect.
Classic stealthJABxxx | July 27, 2014 | See all JABxxx's reviews »
Not as classic as it predecessors but better than both in my opinion and especially better than its reboot titled Thief that came out recently. Deadly Shadow's voice acting and sound design is top notch especially for a game of this age. With out spoiling too much it has a specific level that puts this great sound design to use in a pretty creepy way. Id consider it to be one of the best levels in a video game. The game has a great atmosphere that is sometimes hurt by bad load times and weird physics and texture loading. Makes it pretty apparent the game was made for console but it personally is a minor complaint as so much in this game is done great. Does it have the same freedom as the Thief games before it? No but that would be silly to expect as its built on a new engine that is far more demanding and was relatively advanced graphically for its time. I say buy.
Being a thief, why would I want to do that?AkiMatti | May 6, 2014 | See all AkiMatti's reviews »
So now I have a game where I can rob people, disobey the law and harm the officers that try to keep order. Great...
At least the mechanics of it are well executed in this game, if you have no moral quandaries against being a thief. Of course, there is more to the game than just robbing people blind, but I won't go into details with the story. I'll just say you will be doing many more morally questionable things during the course of this game for the sake of a so called greater good.
As a stealth game, the stealth parts are done well. You cannot play the game to finish without killing anyone, though. So not all stealth anyhow. But dark spots will help you being not noticed. You can distract people. Even bludgeon them or stab them. And take their possessions. You know, because you are a thief.
For a thief game, pretty good. For a moral game, miserable.
Not the best in the seriesGmen | Nov. 19, 2013 | See all Gmen's reviews »
Growing up playing and loving Thief and Thief II, I was looking forward to getting my hands on this game.
While it is a decent game, too much has changed from the originals, that fans of the series will miss. There are no rope arrows, instead the developers opted for climbing gloves – this was apparently done due to engine limitations with the Xbox version, and the PC version suffered as a result. The shortsword is missing so while you may have stood a decent chance against guards in the prequels, you have no option but to flee in TDS – although this does encourage stealthy gameplay, which is, let’s face it, what the series is all about. You also can’t swim, and there are less potions and gadgets at the player’s disposal, which means strategies that might have worked in the prequels won’t work here.
Speaking of engine limitations, there are now several loading areas in missions, and this contributes to a feeling of disconnectedness. Another thing that adds to this is that the game tends to ignore most of the characters from prequels, and there is no acknowledgement of The Mechanists or other major events in the series.
The game feels very similar to Deux Ex: Invisible War, and that’s because it not only came out of the same studio, but also utilises the same engine. The graphics aren't really anything to cheer about, and the physics are pretty awful to the point of being hilarious.
The soundtrack, composed by Eric Brosius, a fan favourite who also worked on the soundtracks of the original games, is quite moving. One of the key points of the series is relying on sound in order to avoid guards, and the highlight would obviously be the scripted sequences – eavesdropping on conversations in order to pick up useful information. These things thankfully made it in to TDS, and a few familiar voices are sure to bring a smile to your face.
Despite its many shortcomings, TDS is not a bad game. It is however the low point of the series to date (the new Thief was not yet released at the time this was written and published).
Great Thief additionlok0812 | Oct. 24, 2013 | See all lok0812's reviews »
The third installment to the amazing Thief series. This time the game boosted its graphic with a new engine. While it is still considered to be outdated with current standards, it is still a great improvement nonetheless. Gameplay still remains the same as you are tasked to stealth your way through each missions to complete objectives. More gadgets and items are available for Garrett to use and steal from as well as techniques to learn. Great addition to the amazing franchise and must not be missed.
A good game if flawedpredatorpulse7 | Oct. 16, 2013 | See all predatorpulse7's reviews »
The third Thief game is a worthy sequel to its legendary predecessors. The new lighting dynamic is quite nice to behold, Garrett is still Garrett though the third person perspective does take a bit out of the experience and the city isn't as great to behold when you realize that it was broken up into many smaller areas so that consoles could run the damn thing.
While there are some minor inconveniences for any true Thief game, there is still a great THIEF game under the hood. The atmosphere is still terrific, the gameplay is for the most part good and this game boasts one of the most terrifying game levels you will ever witness. And the story has a nice way of wrapping things up as well.
This is a must buy if you are a Thief fan, don't let anybody else tell you otherwise.
The weakest of a great seriesDarthMRN | Oct. 12, 2013 | See all DarthMRN's reviews »
As part of the Thief series, Deadly Shadows is a superb stealth game, no question. One of its time's AAA titles, it is pretty, polished and thorough. Sound and voice work are some of it's best assets. Gameplay is good enough to at least compete in the same league as the other Thief games, though not much more. It also features one of the best missions in the entire series, which is also one of the scariest levels in gaming.
However, compared to its predecessors, it is lacking in a number of ways: Levels are small and cramped, with annoying loading zones in every mission to accomodate its silly Xbox version. While there are still multiple paths to your objective, the reduced size of the levels still take a toll on freedom. The story, while as decent as any, is presented in a subpar way, and does nothing better than demystify what should have been left mysterious. Physics is wonky. Swordplay has been reduced to hit and run dagger attacks. Knockouts have been made context sensitive rather than freeform. Rope arrows and the freedom they entailed have been removed. The beautiful cutscenes are at their weakest. The addition of a physical body for Garrett make the controls kinda odd. Garrett also looks the worst he ever did.
All of that said, Deadly Shadows is a good game, it just pales in comparison to its elder brothers. It is pretty much mandatory playing if you like the older games, if only to experience the story's conclusion. Just know going in that if you like the Thief series, the best is behind you once you play this one.
Very goodrjb789 | Oct. 2, 2013 | See all rjb789's reviews »
This game is called Thief: Deadly Shadows and it is definately one of the best stealthy games of all time. It is up there will the genre defining games such as every game in the Splinter Cell series and metal gear solid. The mechanics in this game are great and you really feel as if you are stalking in the shadows, planning out your complicated attack. When you pull of the assassinations, it feels extremely rewarding as you have spent ages planning out the brutal attack. You can either take out people stealthily or go in with a sword and stab them. The graphics in the game are okay and they fit the genre, as does the music and sounds. If you like stealth, get this game
Truly Astonishing!Trollfaceyomama | Aug. 7, 2013 | See all Trollfaceyomama's reviews »
I have never seen a game use light the way Deadly Shadows does, nor have I seen such realistic environments rendered on the fly. For those who can get it to work well on their systems, this is an astounding visual experience. Features a memorable protagonist, a great setting, and some very interesting missions. It also happens to suffer from a variety of miscellaneous, minor flaws. These are unfortunate, since Thief: Deadly Shadows is great game, for the most part.
Thief: Deadly Shadows - reviewNeapolis47 | Aug. 6, 2013 | See all Neapolis47's reviews »
The characters in this third installment of the saga are substantially the same as the previous chapters: you impersonate Garrett, the master thief, an anti-hero able to slip quietly in the shadows, blend in perfectly in the environment, break open any lock and, if necessary, give eternal peace to a person without even noticing. Our thief possesses special skills: among the most important are the ability to hide in the shadows so as to become unavailable for any individual (an indicator will show the effectiveness of camouflage), the art of walking silently (useful to slip behind their opponents without being caught) and the mastery of pick locks. Garrett is also equipped with special tools: first, how not to mention his trusty bow, can be used not only to destroy enemies, but also for tasks such as, for example, turn off the flashlights (with the arrows of water) or distract the guards (with the arrows of chaos). The thief always brings a robust baton and a knife. For each mission there will be a number of objectives to be met (presented with a short briefing where you can also scgliere the level of difficulty) that, during the game, they can evolve according to the information that you will recover, and often there is no order preset to perform the tasks, then the player is left wide freedom of decision. Alongside the goals required to continue in the game, there will be some optional quests that can be resolved to recover useful items, facilities or simply treasures to sell to fences.
Astonishing!Plasros | June 10, 2013 | See all Plasros's reviews »
The athmosphere in this game is absolutely incredible! I have never seen anything like it. (and I am playing PC games since 1992) Once you got started, there is really no way that you can put it away before you have finished it. Especially that level in the cradle was just stunning. The gameplay and atmosphere in there just cannot be described, because there is simply no other game that has anything likewise. I would even say that it is worth buying the game just to see that level - it's a MUST PLAY. The only weakness of the game is the ending, which I felt was a bit weird, but that is probably just me and I don't want to spoil anything, so you can find out yourself
Quite Innovative!DanielZo0 | June 10, 2013 | See all DanielZo0's reviews »
Not as bad as some gamers claim it! Thief:DS is definitely the weakest addition to the Thief series. I think the reason behind that are the innovations the developers tried to implement in the game. Innovations like the new open city, the player can explore between missions( In the previous games the player were placed from mission to mission) , the cutscenes now use simply animation (previously they used partly animation, and partly motion capture technology). The developers tried to update the game to 2004 gaming standards, and I think it was not liked by many old fans of the series. I have to admit that the story is somewhat weaker this time (The villain in the game is not as charismatic as Karras or the Trickster.) Above all I still enjoyed the game. It had the same stealth mechanism as the previous games. The atmosphere of the old games was still present, the graphics were improved, it had great music, and really good missions ( Like the Cradle). The story of Garrett came to a full circle in this last installmen
Among the shadowsMindseak | June 10, 2013 | See all Mindseak's reviews »
This is one of the best Thief games out there compared to 1 and 2. The Atmosphere, the characters and even the story can captivate a whole living world around you. It is also hard in some way or the other but the game rewards greatly for it. Give it a go if you are into these kind of games.
A good stealth experienceDaiMonPaul | May 27, 2013 | See all DaiMonPaul's reviews »
Thief: Deadly Shadows is the third installment in the legendary Thief series. Like its predecessors, it's a stealth game that rewards creativity and carefulness. If you rush in, trying to bludgeon everyone with your blackjack, you won't survive very long in the game. Sticking to the shadows, using misdirection, and having patience are the keys to success in this game.
And as long as you have patience, this is a very good game. It's an older game, but the graphics still look decent, albeit dated. More importantly, though, the lighting effects remain superb. Sticking to the shadows is essential for gameplay, and the game makes it easy to tell when you are hidden and when you are exposed by light. Throw in some excellent sound and vocal acting by the characters you encounter (the random banter you hear from guards as you sneak by them is quite entertaining), and the immersion factor for this game is quite high. It makes you feel like you really are sneaking around and stealing loot (and other things) in a Steampunk-ish medieval town.
The game plays well and has a solid story, but there are some bugs. I haven't experienced any crashes, but others have. It does play and look differently than the two previous games in the series, but that's not necessarily a bad thing. It can be quite challenging at times, but I did find it easier than Thief 1 and Thief 2, which are also a bit less linear. Overall, though, this is a very good game, and I'd recommend it to anyone looking for a fun stealth experience.
Classic gamehellinperson | May 26, 2013 | See all hellinperson's reviews »
Thief: Deadly Shadows is a stealth game where you control a thief called Garrett. This game is one of the inspirations of Dishonored. In this game, you can free roam, something you couldn't do in the prequels. Thied: Deadly Shadows is so good. The art style is awesome for its age, the level design is amazing and the game is really inmersive: you feel like you are a thief!
Fantastic gameBolo | May 25, 2013 | See all Bolo's reviews »
Really a fantastic game for its time, and even today with so many other games to choose from muscling in on the Thief series' ground, Thief III still holds its own. In essence, this steampunk-esque world allows you to master the arts of stealth and the silent disablement of foes. Light levels, even the sound of your footsteps over different materials play a part in maintaining cover, and the fun array of weapons and tools make for a variety of entertaining ways to complete each challenge. The game also introduces a free-climbing mechanic which unfortunately is somewhat buggy, and unsurprisingly is not a patch on recent releases such as the Assassin's Creed franchise. However, I am yet to find any other game that gives the same satisfaction of creeping up behind someone, blackjacking them, and dragging the body off to dump in a dark cupboard somewhere! The game is old but you can see where other newer games have taken there cue from this master piece.
Out of sight, out of mindjapanac522 | May 25, 2013 | See all japanac522's reviews »
Deadly Shadows is a great addition to the excellent Thief series, and with a great story, interesting characters, outstanding level design and unique and impressive visuals, this game has a lot to offer to the fans of stealth games. After many adventures in the dark and mysterious City, master thief Garret faces his most dangerous foe, an old legend that instills fear into the hearts of men and children while it terrorizes the city and which Garret has to stop, whether he wants it or not. The revolutionary stealth mechanic is the biggest star of the game, where players are rewarded for remaining unnoticed and being patient. The city and its levels are varied and breathtaking, offering enough challenge, details and great pacing which will keep the players focused and nervous as they approach the next unsuspecting guard who is watching over the shiny goods. The peak of the game's mechanical and emotional voyage lies in Shalebridge Cradle, a level that scared and fascinated anyone who played this game. Deadly Shadows is a different kind of Thief game because it wasn't created by an original game studio, but gaming legend Warren Spector and his team have made a beautiful and mesmerizing work of art that will keep your heart pounding as you steal the darkest secrets of the City, and make a bit of a coin as well.
Best stealth game madekevmegforest | May 25, 2013 | See all kevmegforest's reviews »
A stealth game with magic in a FPS view. Just this should convince you to buy it.
It's old school stealth in a good way. It's challenging, but rewarding. Everyone should play this game at least once in his life