Reviews for Red Dead Redemption

96

Wow!

xSh4d0wXx | Aug. 8, 2013 | See all xSh4d0wXx's reviews »

This game is really great! The animation of the horses is absolutely fantastic, the voice acting is great and the story... Well. The story is incredibly enjoyable with the characters being really interesting and sometimes unusual, it really creates a unique experience for the people actually playing the game. The gameplay is really great with the slow motion Max Payne style shooting. Really awesome!

96

Amazing game!!!

tomdoughnut | Aug. 7, 2013 | See all tomdoughnut's reviews »

Red Dead Redemption: John Marston. A former gang member, turned good by the ever-changing society that is New Austin. Since the last game in the series, Red Dead Revolver, John Marston has started to see the way that America is changing, both for the good, and also for the bad, as he must achieve final closure on his former allies. We learn to see John Marston's real personality as we watch him interact with new and interesting characters, ranging from quack medicinal drug sellers, to police sheriffs, to crazy old men. The year, 1911, allows John to play and experiment with new and interesting concepts in the new world as this game in the series introduces trains, carriages, automatic weapons, and even the odd car. Not only that, but John Marston also has the option to travel to Mexico to meet an entire array of intersting characters! Addons for Red Dead Redemption will keep you amused for hours, even after the game has finished. The multiplayer is definitely one that is hard to beat, as you can play Liars dice with friends, or poker with mortal enemies, or simply shoot the hell out of everyone you see in free roam. 10/10 for this game.

98

“I left the gang after the gang left me.”

squirrel6314 | Aug. 5, 2013 | See all squirrel6314's reviews »

  • The story +The depth of the gameplay and its mechanics.
  • Snappy writing which is both funny, heart-warming, genius, frightening, wacky and witty.
  • The characters
  • All of the little details in the game
  • The animations
  • The reactions of the dead rag dolls.
  • The huge open world
  • So much to do.

  • This is the bloodiest tale of redemption ever.

  • Sometimes walking can be annoying and repeatedly tapping “A” or “X” to sprint… really?
  • The looting animation is unskipable and after 10 views of it, you are sick of it.

There are few games I’d class as “Perfect” Doom II I’d say is perfect because of its “No Bullsh*t approach, it just does what it does.” Space Invaders because it is just simple fun, Star Wars Battlefront 2, because it eats up 3 years of your life and rewards you with simple perfection, Bioshock and Bioshock Infinite, because no game can have that great of a story without you feeling something, and Red Dead Redemption, because it’s a game everyone must have. It’s astounding how much is in this game, bounties to collect, people to meet, kill and befriend, flowers to collect, weapons to buy, animals to hunt and skin and sell, challenges to complete, tears to be cried at the end of the story. If you pay £10, £20, maybe even £50; you will know that the money was well spent and how a month of your life will have disappeared. As I have said, the gameplay in this is stellar. I personally think the gameplay in this is better than any GTA game because enemies aren’t bullet sponges, a bullet to the head kills, a bullet to the knee wounds and makes the guy limp. It’s clear the enemies don’t necessarily have a hit points bar for their health, but it’s more of a skeletal structure. It’ll make sense when you actually begin to shoot at some people. The mechanics of the game are refined to a point of perfect. It’s just how everything works together in unison so gracefully, the economy, hunting, gang raids, travel, gambling, saving people from random encounters, duelling, player interaction and so on, there is even a button for saying hello to people as you walk down the dusty road and people will tip their hats and say hello back… why is this not in more games? It’s a dream game for people who focus on mechanics. You will want to travel, it’s a fact, you are open to the world instantly, but I recommend waiting till you get a rifle before heading into gang territory. Each zone of the map blends together so flawlessly; from civilised towns to the uncivilised wilderness. It is also so weird and kind of amusing to see animals hunt each other, granted it is only some animals and in certain zones, but it’s amusing to see. Something which I find a weird issue, sometimes walking is a little weird, it doesn’t feel as responsive. There are moments when you feel you have wheels on the bottom of your feet, sometimes it’s impossible to walk forwards and make a sharp left without the player making some sort of long cornering move, and it’s so odd. Though, I think I know why, it’s because of the animation and skeletal structure that the characters have. When someone dies, they don’t play one of 10 death animations, they flop, and based on speed, their weight, what killed them, and if there are any obstructions along the way, that is how they die, in a harrowing way, like how you would if you died. All of those variables are calculated without slowing the game down and it’s something to be amazed about and something only Rockstar can do. It will take years for other developers to make random deaths the way Rockstar can.
There is also another issue, now this is a trivial one but it is still an issue with me. To sprint you have to tap A or X repeatedly. Holding A or X puts the player into a jog and not touching it at all puts the player into a walk. My word is it annoying. I thought we figured this out for consoles, push the stick halfway to put the player into a walk, all the way for a jog or run and if you want to sprint then you can combine it to another button. But having to repeatedly mash A or X, even on horseback is a tedious task. I hope you don’t suffer with RSI. The story is something which is surprising too, it’s a redemption tale which isn’t cliché, boring and “I know how this is going to end” it throws you about and yes, there are moments when you go from killing to herding cattle, but that’s all done in the progression of the story. It also deals with mature features as well, maybe not as extreme as some games, it is very mature and for people to fully understand the whole thing you will have to be mature about it. Though, and this is a negative I put down above, for a tale about redemption, you will kill a hell of a lot of people. Not just people randomly like how you drive on the road in GTA, but in the story, you will kill loads of people; I personally found it a fault in the game because it’s one of the bloodiest tales of redemption I’ve ever known. It’s full of characters which have got great personalities whether you like them or not, every character is fantastically portrayed with accents nailed to a T. Ehm, Mr Nigel West Dickens. These characters will throw out witty lines of dialogue and I personally think that this is Mr Houser, Unsworth and Mrs Cantamessa’s best work. The script is brilliant, dialogue is logical to the situation and words are set to the time of the story. The story is so weighty I haven’t really touched on it; I’ll just say it’s cinematic in a damn good way, and the gameplay is just the icing on the gorgeous cake. The amounts of faults in this game are proportionate to my feelings, I for one think you kill far too many people, others disagree and some agree, I don’t like tapping the A or X button to sprint and some find it fine. So take my complaints with a pinch of salt. But take the positives with whatever food source that you love. It is a technical masterpiece and because its Rockstar, this is in a way a prototype for GTA V. everything Rockstar do is leading to their next GTA game. Rockstar with its story and mechanics, Midnight club with its car handling, Max Payne with its gameplay, and bully with the mini games; oh those ingenious beautiful bastards. Buy this game, love this game, play this game once a year, love this game. Review complete.