Reviews for XCOM: Enemy Unknown
A must have for strategy fansbungrudi | Dec. 11, 2013 | See all bungrudi's reviews »
I have played this title in PS3 before, and it had suck numerous worthy hours of my life. As soon as I got my new PC (only have laptops before) I decided that this going to be a must have game.
One part of the game is about management; you're running a base, funding research, building new weapons, managing a fleet of fighter craft and generally trying to keep a small number of rich and powerful funding nations happy enough to keep on funding you. The other half is tactical game. You're taking a small squad of soldiers out into the field for turn-based combat. There are several class of soldier with their own specialty.
Both part equally weighted and well crafted to make you rush for more dose; a little game before you go to work, after you get home from work, and when having dinner as you can play it when having your meal.
If cannot claim you love strategy games if you don't own XCOM Enemy Unknown. It's a must have, along with Civ V, and Total War series.
And oh.. I bought Elite Soldier Pack DLC just because its on sale, knowing that it wouldn't add anything essential. But boy.. I never knew that making the soldiers look like Power Rangers could be so fun!! The Slingshot DLC also add more customization to the look. Get the DLCs when they're on sale. When they're not, I think the price is a tad to much.
Best turn-base game on 2012 in my list.Mk1900 | Nov. 29, 2013 | See all Mk1900's reviews »
I love to play turn-base game and this game is my first Xcom game. I spend over 120 hour and still have some challenge to do. If you love to manage your troop and base , if your love to use your tactic to eliminate your foe , this game is worthy buy. I recommend you play this game on classic or impossible include ironman mode because normal is very easy if you play other turn-base game before. A second wave option is make this game more challenge,you should open it all when you have some experience in this game.
We need more games like thisChibidono | Nov. 23, 2013 | See all Chibidono's reviews »
For some reason studios are very restrictive with going outside the norm of the genres. This is not the way with XCOM: EU. I think they succeeded well with the balance between "overworld strategy" and actual combat strategy. The only thing you could want added is a undo button as some of the mechanics are not always as straightforward as you'd like. Overall it's a game that can easily eat up chunks of your time and make you forget yourself while in the immersive position of commander of the XCOM base. Do try it out.
Good Combact, poor Strategylucasart | Nov. 21, 2013 | See all lucasart's reviews »
Despite a technical realization certainly not perfect, the X-com Firaxis is a tactical and a fairly successful remake of the classic series. The part of the fighting is solid and fun, full of options and possibilities of approach. The challenge, especially towards the middle of the game is acceptable, shame about the mode iorn man is extremely tricky, especially for a rookie. Something else how strategic rather poor and schematic, not at all acceptable in a way that should also focus on this mechanism.
XCOM Enemy Unknown: Infinite replayability, Meaningful choicesChrisRARC | Nov. 11, 2013 | See all ChrisRARC's reviews »
XCOM EU puts you in the shoes of a base and battlefield commander, taking on missions around the globe with a team of 6 operatives to combat the unknown alien threat. It is equal parts turn-based strategy and base operations planning, the former being a glorious slugfest against ever increasingly potent enemies and the latter an easy to understand base set-up game that encourages planning ahead to maximize building adjacency bonuses and tech tree unlocks.
The game is infinitely replayable thanks to alternative upgrades, dozens of maps, mutators to the campaign, and variable difficulty modes that are mitigated somewhat by the ability to quick load a save every time an operative bites it.
Your choices on soldier abilities have impact because choosing one route usually locks out the other. You have limited funding and have to juggle weapons and armor production and research and base expansion.
With the upcoming Enemy Within expansion set to release, now is a great time for anyone who fancies turn-based action RPGs to hop in and see what the fuss is all about.
A Restrictive Remake of a ClassicRenemesis | Nov. 5, 2013 | See all Renemesis's reviews »
A great game! But not as good as the original. It feels like it offers less, in a more graphically updated package. The game is good tho! And it can be properly damn challenging if you don't go for the easiest setting! The sad thing is all the DLC's for it.. they offer nothing. And the game already feels lacking on content like weapon selection, armor types, and types of enemies. Sure, there are some of everything, but it becomes a rinse-and-repeat fest pretty quickly, and it's just the same old over and over again to get more resources so you can get more of the same stuff. It's also bugged, and none of the updates fix it. Aliens can spawn in the middle of your group for no bloody reason, which if you play on ironman (only one constant save allowed), that pretty much means that all your work was for nothing, and you just lost all your best units. Great fun. Not.
Turn based strategy game that makes you value your every moveJetStreamJam | Oct. 31, 2013 | See all JetStreamJam's reviews »
This is a remake of the popular XCOM game in the 90's. Although I was not able to actually play that game and was only able to watch videos of it over the internet, I still see how a good game it was before. Fast forward 2012 and we now have XCOM: Enemy Unknown, the remake of the original XCOM, Which I bought from this website. This game will give you different kinds of emotions while playing it. You will feel fearful of these aliens who tries to invade and kill your squad members. You will feel tension with the different member countries of the council due to the politics it entails as they ask for assistance with these invasions. You will feel stressed out on which upgrades you need to do first, but you will also feel satisfaction whenever you upgraded something and is extremely useful for your next missions.and lastly, you will feel a bond and attachment to your squad members which will be with you through thick and thin, from being a novice up to the time they really pack a punch. One wrong decision may spell the end for your squad member and you can never bring him back. This is the epitome of strategy. You will never be successful without thinking everything through. You will enjoy this game with all its rich content, so try it out and don't leave the enemy remain unknown.
An intense and enjoyable turn-based strategy gamecommanderhavoc | Oct. 26, 2013 | See all commanderhavoc's reviews »
This remake of the classic X-COM game is without a shadow of a doubt one of the absolute best to be ever released on PC, PS3 and Xbox-360. The aliens you will be facing during the many battles you partake in will test your tactical skills, especially when facing the dreadful Chrysalid that can turn civilians and your XCOM troops into zombies before they burst open as a new Chrysalid comes out, this is something that scared the living daylights out of those who played the original DOS version back in the 90's. But the game does suffer from a few problems. The most glaring one is the fact that you only have one Skyranger to transport your troops around the world, which doesn't make any sense when the XCOM project is supposed to be protecting the world and can only send a single team to one country while letting the other ones suffer from the alien attacks. In the original game, you could have several Skyrangers if you had more then one landingpad in your base. Also, you only get to have one base throughout the entire game and it never ever gets attacked by the aliens, as with the original game, your base could be found by the aliens and be attacked by them and you also could have more then one base throughout the world, thus allowing you to respond more quickly to alien attacks. Other then those annoying issues, this is an excellent title that tactical gamers will enjoy.
Excellent revival of turn-based strategic gameplayDannyBizzle | Oct. 26, 2013 | See all DannyBizzle's reviews »
XCOM: Enemy Unknown is a polished, fun turn-based strategy game, with a hub-based (and turn-based) mission system. The game was developed by Firaxis, and thus it's not surprising that it has a fair few underlying similarities with the Civilization franchise (especially Civ V).
The gameplay is excellent throughout - satisfying turn-based, squad action versus alien enemies. The slight problems arise for me in the career mode, where I have a hard time feeling if the game should be played as a roguelike, or more like a long drawn-out Civilization-style campaign, or as something else. I feel the game should do a better job communicating the way in which the career mode should be played out. Then again, maybe I just need to spend more time with it. Not a hard thing to do, given that the game is always fun.
Brilliant Game!Pvtmini | Oct. 20, 2013 | See all Pvtmini's reviews »
My experience with Xcom: Enemy Unknown, was nothing short of Amazing. I was faced with a seemingly impossible task, of fighting aliens while also managing a base and the economy of it, plus having to please a council of the major nations on earth.
And believe me when I say it was hard. In fact, a lot harder than I initially thought it would be when I first heard of this game. But the feeling of having beaten back an alien strike force, with nothing but four guys and their Assault rifles, is amazing.
I found the online part, however, to be a bit repetitive. That's the only reason I do not feel I can justify giving it a rating of 100.
but this game, is a must! I highly recommend it!
Great remakesantiagopl | Oct. 14, 2013 | See all santiagopl's reviews »
I played a lot to the xcom franchise. I tried all the games, since they came out, enemy unknown, terror from the deep..and so on.
When i found out this game was being developed i was thrilled by the idea of going back to hours and hours of building and researching. And when i tried it, it paid off the wait. This game is really good!
XCommendationTabulateNewt8 | Oct. 10, 2013 | See all TabulateNewt8's reviews »
Xcom: Enemy Unknown is, simply put, the best turn based tactical strategy game I've ever played. It's a game where both the combat missions and base management feel fleshed out and useful. It's clear Firaxis spent huge amounts of time on both the games main elements. Certainly, neither one feels underdeveloped in favour of the other.
The UI is clear and easy to use in both missions and base management, giving aspiring commanders all the information they need to properly analyse the situation at hand, whatever the circumstances. The game also has huge replayability with both ironman mode to disable reloading saves and 'second wave' options which change the gameplay dramatically for the commander looking for a bit more challenge in his experience. Not that the game isn't hard enough without them! You shouldn't have to many problems during your easy or normal playthroughs but the hardest difficulty (Impossible) is nearly impossible! Anyone who completes the game at on impossible deserves a medal for persevering!
A word of warning though. This game has a steep learning curve as new aliens are introduced. If this is your first time I highly recommend enabling the tutorial as it explains how all the games systems work very well. Also, unless you're playing on easy and/or are experienced with Xcom, it's highly likely you'll lose men through out your playthrough. It's incredibly frustrating watching your top rank soldier being killed by a lucky shot so if you're not a patient person, you may want to think twice.
Overall though, Xcom: Enemy Unknown is a fantastic game and comes highly recommended, for newbies and series veterans alike.
Xcom enemy unknownboesgaard | Oct. 10, 2013 | See all boesgaard's reviews »
With little more than 100 hours of gameplay I can say that I love the game. Sure its very repetitive at certain points and you never have the amont of recources that you want or need, but sending your solders into battle knowing that every mistake you make might cost you dearly, is awesome. With the Slingshot dlc and the upcoming expansion Xcom enemy within there will be atleast another 100+ hours before you grow tired of it.
Great tactical gameThoosa | Oct. 9, 2013 | See all Thoosa's reviews »
I will not lie, I won this game. But I was pleasantly surprised, when i found out it is actually really great and I spent around 30 hours in it already. The gameplay is fun, I love the base building, but obviously, the main reason is the tactical gameplay the missions provide for you. You have 4 classes of soldiers, every with different roles in a mission. It is really up to you to make great moves and come out victorious. The ever enhancing aliens are becoming more resilient as the game goes on, so you will never become a good and it will always be challenging. The only thing that bothered me were sudden fps drops after you return to your base, mainly when the cutscenes do appear.
Best tactical turn base strategy of morden gamesjump76 | Oct. 5, 2013 | See all jump76's reviews »
I will start with the down side that is there is some time graphical bug, and some UI bug, and sometime unit bug. But all of them are not game breaking (just annoying in some time)
Then to the good side, so this is the best tactical turn base strategy that capture the original. While make it easier from the original but not easy that destroy the core concept of the game. It's is actually difficult that you will need to think carefully each turn. But when you get used to all the concept of the game it will be all joy that will make you play it over and over. I can't wait for the expansion of Enemy Within.
Great game, judged on its own meritsbills6693 | Oct. 4, 2013 | See all bills6693's reviews »
Perhaps the biggest downfall of this game is the fact that, through its title, many people compare it to the original (and rightly so).
On its own, this game is outstanding. Unfortunately there are bugs which have plagued this game since release, which will hopefully finally get fixed in November, but it is too long to have to wait. But the gameplay is solid and engaging, the story (aside from the ending) is interesting and it is nice to listen to all the opinions of the base personnel on your first play-through. Second wave and varying levels of challenge offer good re-playability.
Worthy of the name.Numbi | Oct. 3, 2013 | See all Numbi's reviews »
My husband is a huuuuge fan of the original Xcom games and I must admit that I got caught up watching him replaying them after I bought him the Xcom Complete pack. When this game was released I knew it was time for me to jump in myself and get my feet wet with the genre.
Overall I had a great experience with the game and found it to be challenging without being overly complicated. The game is also very engrossing, especially if you assemble a team named after your friends! At the current price this game is a steal and I can't wait for the Enemy Within DLC to be released.
An excellent tactical titlejep1138 | Sept. 26, 2013 | See all jep1138's reviews »
Having never played or heard much about the classic XCOM games, I wasn't quite sure what to expect from this modernised version. As it turns out, the game proved very enjoyable. The strategy, tactical combat, and role-playing elements complement each other nicely.
The biggest problem with the game is the fact that it is riddled with bugs. Even this long after its release the developers still haven't ironed out all the problems. Besides that, I would advise you not to play this game if you find games based around random number generation to be infuriating, as the entire combat system in Enemy Unknown operates this way.
Overall, this is a very good game, into which one can easily sink a lot of time. If it wasn't for the bugs, I would have given it a 9/10.
XCOM - reviewWastedAlmond | Sept. 26, 2013 | See all WastedAlmond's reviews »
This game is in the vein of the turn-based strategy/tactical games of old, It's hard, unforgiving and ultimately extremely satisfying. The gameplay is fantastic, albeit some bugs still linger here and there, some of them even freeze the entire game (not your entire computer thankfully).
The gameplay divides into two "levels" tactical and strategic. On the strategic level you manage your base, manufacturing weapons and equipment for the troops, build new facilities and research new technologies. You also have to build satellites to monitor different continents, and to detect and intercept any UFO's violating the airspace. You also have to manage panic levels on nations that are supporting you, by launching satellites and helping them out if need be.
The tactical level is when your team is needed to: "Save the day". Tactical gameplay is turn based and you have 4 soldiers (later 6) under your command. After your team is out of actionpoints the aliens get their turn. The missions play out until all objectives are complete or the aliens kill all of your squad members. Soldiers can also level up and gain a class (like assault, heavy etc.), with special perks available to each class, this also makes high level characters extremely valuable, and losing them can put you in a dire situation.
This game manages to be both very challenging and very rewarding, also it has tremendous replayability. This game is a gem, and a must have for anyone looking for a challenging tactical game.
XCOM: Enemy Unknown - reviewbalbo79 | Sept. 15, 2013 | See all balbo79's reviews »
The game is a cross between a title management and a strategic turn based. Once you choose the nation in which to build our base (this choice will affect certain parameters), we will have to skillfully manage the monthly funding received from the various nations of the council and economic revenue derived from the sale on the gray market of technologies and alien artifacts recovered. This disposable income will allow us to fund the underground complex of X-COM. Careful preparation in our underground base will allow us to better address the strategic part. It will be important to study in a careful scenario and the various covers that, if well managed, will provide protection from alien attacks in the form of a percentage that will indicate in advance the chances of success of an attack. It 's also a certain component GDR, through which we can enhance the abilities of our soldiers, increasing the number of elements in the mission (four to six), to turn them into real war machines. The longevity of the title is another of his best sides, in which the complexity and variety of available tactics, numerous unlockable items, the amount of soldiers to recruit, the patterns of attack of the opponents (which vary every game) and four levels of difficulty make X-Com a title which you will tire very difficult.
XCOM: Enemy Unknownkynzburn | Sept. 7, 2013 | See all kynzburn's reviews »
A call back to the Classic XCOM games to which, from this day, I still play (e.g Terror from the deep). I can say some features from the classics didn't carry over to this one which deeply disappointed me (full customization, base defenses which i love, free aiming but the ordinance has it ) the gameplay has been given an overhaul, updated and streamlined for modern gamers to adapt while staying faithful to the original game.
Your units can only do 2 IMPORTANT actions from which you have to think and bear the consequences for your orders. They also limited your squad to 6 making your squad that much important. also applying class-based units, although weapons are limited by their class, it will make you think which kind or what loadout will your team be composed of.
The customization as i pointed out earlier was limited, but giving your units their own names, or your friends name makes you much more attached to them adding to the immersion that the previous XCOM games had.
The game has 4 difficulty to which you can adjust to your discretion; easy, normal, classic, and impossible. I recommend going for the Classic, as it will give you the feel of how the old XCOM games was. there is also the ironman mode that disables saves, but activates an autosave feature that saves your progress at every turn so you have to make sure that you know what the hell you just did.
The XCOM base and mission selection is what makes up a part of your strategical thinking inside the game. selecting your research priorities, building new equipments to be on-par or to have the advantage over your Alien adversaries. Deploy satellites, stationing interceptors, and making the decision to which will your skyranger will respond to adding more urgency and importance to your decisions.
XCOM: Enemy Unknown is a well-rounded Turn-Based Strategy game, to which the veterans of the old game will appreciate and a warm welcome to players picking it up for the first time.
XCOM legacyBebop182 | Sept. 3, 2013 | See all Bebop182's reviews »
XCOM new gen is the perfect mix between tactical squad based combat, base management, and tech developpement. You are in charge of the project XCOM, and you feel it. You have control over everything. You build the base infrastructures. You command your scientists to research tons of alien technologies that you bring back to base with your assault squad during missions. You produce every single piece of equipement, manage and equip your troops. By far the best game in its category. But as stated in a previous comment, even if you can choose to set up your xcom base almost everywhere on earth and bring recruit from every country, they all talk the same, i'd love to get some german and russian speaker as well as other languages.
It worth its price, 40hours gameplay at least.
Wonderfulmcofdiablo | Aug. 29, 2013 | See all mcofdiablo's reviews »
I haven't played previous games of XCOM franchise, and I didn't even know what to expect from this one. But the moment I launched the game I understood - I love it.
This game has two parts: first, you micromanage you base - decide what to research, do upgrades, ect., second, you fight against aliens in a turn-based way. It's a perfect combination the developers Firaxis tried and perfected in Civilization series.
Through interesting cutscenes you follow interesting story. The visuals are great, and gameplay is addictive. What else is necessary for a wonderful game?
This! Is! XCOM!!!!!bibboorton | Aug. 28, 2013 | See all bibboorton's reviews »
This is an incredibly hard game. You not only need to plan your immediate moves, but you also have to plan a long game where you must make the world happy and free from alien attacks. Think it sounds easy? Well, maybe, if you're playing on easy, but WRONG!
Two times I was permanently left behind by alien technology.
Three times I ran out of able-bodied soldiers.
I beat the game twice. Once on easy.
Maybe I'm just an idiot, but this is a very tough game only for those up to the challenge. Not saying that it is bad. It is just brutal.
Xcom wish i newtouchmychunks | Aug. 27, 2013 | See all touchmychunks's reviews »
Xcom was a fav of mine and still is love the lil Easter eggs and the story line is just fun to play with ill give it 100 if i knew what the point of it lol 10 more mins and i think i would have my Q's done with
Nice to have XCOM back!blofeld | Aug. 24, 2013 | See all blofeld's reviews »
I played the original Xcom extremely much so it is safe to say that I was very excited when I first heard about a remake. This game takes the original and makes it better, in most ways.
The graphics are outstanding, maybe a little bit too much cartoony for my taste, but that is just my opinion.
The gameplay is solid, and there are enough missions to keep you busy for a long time. However, the micro management from the original Xcom is no longer there. The base playing paart of the game which was a huge deal in the original Xcom has been dumbed down. There are no longer any base attacks, so it doesn't really matter anymore where you place a new structure, as it did in the original Xcom.
The selecting of the soldiers is also a bit clunky, but still ok. At least you don't have to add ammo, it is taken care for you automatically.
I would very much recommend this game to anyone who likes sci fi and/or turned based strategy games.
Fan pleaser!Bobafett2k6 | Aug. 23, 2013 | See all Bobafett2k6's reviews »
As a fan of the original XCOM games from so long ago, I expected so much from this game, and I got it.
It captures the feel of the original even with modernised gameplay and the ever present risk of death for your soldiers, and in this game death means death. The tactical turn based gameplay is brilliant, send your assembled team of soldiers with different classes (support, assault, sniper, heavy) up against many different types of alien enemies, watch for them flanking and always, yes always use overwatch as death comes quick in this game. Back to base and everything is there that you would expect from interceptors and engineering to the science labs. Get researching quickly to make use of captured technology and get your engineers working hard to replicate it. Hire soldiers and promote them based on previous battles, unlocking some very handy skills along the way. Don't mess up or the council for each nation will pull their funding, leaving you with less finances each month.
An absolute must for old fans and new players alike.
A very nice introduction to a previously untouched genreSArcher | Aug. 23, 2013 | See all SArcher's reviews »
As a long time fan of adventure, shooter, fighter and racing games. The strategy side of things was before this, unexplored territory. Having heard good things about XCOM I decided to throw myself into it telling myself to try it, who knows, I might just like it. Turns out I've been missing out on things for the last few years. With the gameplay complex while easily approachable, it seems like a game for new fans of strategy and veterans of the genre alike. Overall, a very fun game which will be sure to suck away many hours of your life. Worth it
Very Good Gameiamkyo90 | Aug. 18, 2013 | See all iamkyo90's reviews »
I am a antiguosy jugardor I played the UFO and XCOM ... and to me the game I like. I like when you buy it, liking followed me when I finished. I like more now with the improvements that have been put in the last update. The jugabildad is very good, although sometimes limited viewing angles will not let you enjoy it all. Is it or is a peguita. Also a bit annoying but the limitation of inventory much pr against missions are invigorated. There is a general balance between change and improvement, this well thought ultimately, despite sharing the limitations of the consoles does not become negative. The technology is good, worse really improved. A midrange PC can run it at max with no problems, at the cost of sometimes excessive simplification, the result of compatibility with consoles. The cartoon style is nice, and is doing very well to the title, although I think I could have mejrado paragraph graphic PC, like the rest of the elements tecnilogicos. Good sound, but not s soundtrack too flashy, but fulfills its mission. It is an innovative game as an inheritance aporvecha masterful, and offers some significant improvements over its predecessor, and overcome him in some ways.
Legend is back!gba94 | Aug. 18, 2013 | See all gba94's reviews »
There are not much things to explain XCOM to turn-based strategy players. Only thing we can say the legend is back as a modern game. For people who know nothing about XCOM, this game is a turn-based strategy game basicly. The main theme of the game is hunting Alliens and saving the World. You are responsible for a base which is set by yourself into a continental. You are related to XCOM project and you have to use your base for training soldiers, engineers, scientists and using them to take Alliens down. At the beginning of the game, it might be hard for you, but make sure you will get used to it. Anyway you will use your base as a scientific research center, as a satelitte uplink center, and as a factory for gears, weapons etc. And of course the missions... The damn missions actually. The missions are very important for XCOM project because it causes your degree at the end of the month. If you have succesful missions you will get better degrees and gifts(like cash, soldier, scientist etc) and also the affected area will be safe for a while. If we mention about inside the mission, from your soldiers position to gears they equipped, a lot of things affect your success. You should set your soldier behind the true covers and move them very carefully (If you dont be cautious you may lose your soldier by an overwatching allien). In short the strategy fans definetely should check this game out, try the demo and be a true XCOM player. So, Good luck Commanders :)
Welcome back to XcomNeothanos | Aug. 16, 2013 | See all Neothanos's reviews »
A classic of strategy is reborn.Aand unlike some remakes who just want to cash in the brand name, Its a very worthy sucessor to the original. They managed to speed up the pace while keeping the strategy element very much alive. The squads may be smaller but the tense do or die battles are very much here. The game just lost some points to me over two issues a somewhat confusing ending and no alien attacks to xcom base.
If you liked the original and/or are in squad based strategy this is a game for you.
A brutally addictive game.djkr | Aug. 15, 2013 | See all djkr's reviews »
I bought XCOM after hearing great things about it from my friend. Little did I expect it to be such a great game.
XCOM combines tactical play with RPG elements superbly. And every decision you take could mean life or death of your squad. But it is this permadeath consequence that adds that tension and excitement to the game. You will sink hours into this game suffering from 'one-more-turnitis'. Defending the Earth from deadly aliens has never been so addictive.
My only real gripe is that for a game that boasts multiple nationalities, all the soldiers sound like they are from North America. Varied voice acting representing soldiers from all across the globe would have made this game an ultimately more immersive experience.
But if you have been on the fence for this game, wait no longer. XCOM is a treat for every kind of gamer.
Wothy of its nameBliddo | Aug. 14, 2013 | See all Bliddo's reviews »
A great modern approach to the XCOM series. The gameplay is rich and deep, but it's also easy to pick up and play, even when you come back to the game after a while. The story is forgettable, but it's a mere tool to let you play the missions. Overall an amazing turn based strategy game, faithful to its routes.
Tense thoughtful gameplaybradysam | Aug. 14, 2013 | See all bradysam's reviews »
It is easy to see why this game received such a high amount of praise from critics and why the turn based genre has been making a come back. The game play is excellently done, it initially guides you without ever feeling that it takes the control away from you and keeps ramping up the difficulty every time you start to master the battles. It's definitely possible to lose this game and you need to manage your resources and base building very well to ensure that you will succeed. Once you have a grip on everything though and once you finally start pushing the enemy back it feels as if you have really achieved something. Everything about this game is excellently done. If you're a fan of the strategy genre then it's definitely worth getting this game if you haven't already. If you're not then you should try it at the very least and it will probably convert you because it is that good.
A superb remake of the original gamemetalos1 | Aug. 14, 2013 | See all metalos1's reviews »
It is no exaggeration to say that XCOM is one of the best turn-based strategy game in recent times. The original one is a cult game, and the remake will be too. The Firaxis made an awsome strategy games with lot of tactical elements, action, base building, and much more. When you loose a soldier, who experienced a lot of battle, that is a big venesection, so we must take care of them. The alien enemies are brutal, they surround me, made tactics, so the AI is very good. The controlls are simple, but the camera management could be better. Conclusion: This is the way, what the developers must be follow. This is a remake, that is close to perfect.
Turn based strategy genre is not deadGojko | Aug. 13, 2013 | See all Gojko's reviews »
Legendary X-COM series is well known to the older players, but this franchise unknown to younger gamers as it collapsed in the late nineties. Over the last decade came a few clones that were a pale shadow of original games. For a decent return legend deserved the Firaxis Games.
Game-play is divided into two areas: database management and fighting. At game start, select a location for their base of operations from several options. It is small and has only a few plants, but is well hidden under the ground. It houses the control room and situation in which track the level of panic in countries that are members of the Council. The choices are more limited in the original X-COM game, and create a database that is only one that will operate during the entire game. If you're a fan of the original game, this limitation of only one database can be a cause for concern, as well as the lack of frequent invasion of the base. This can be seen as simplistic game-play, but if you want a good challenge, it is best to play at the Classic level of difficulty, instead of the default.
Fighting against alien force is in 3D environment with the isometric perspective of the square structure at which you move. View you can rotate and zoom. You also have the possibility of including action cams. These are moments when the film is tense situations. Breaking open doors, windows and running for cover while under fire, with full action feeling.
Minor deficiencies that the game has not something that should worry the players, because XCOM: Enemy Unknown strategy that is beautiful and easy to play, whether you use the mouse and keyboard, or controller you. The dramatic tension is present at every turn, and you as the commander should eliminate enemies and save mankind.
This game is the proof that turn based strategies from mid 90's are not dead!
Love the strategy and difficulty ramptomdoughnut | Aug. 7, 2013 | See all tomdoughnut's reviews »
Seriously if you like strategy and a relentess AI enemy that drives you into a corner and still kicks you while you're down (making it all the sweeter when you get the upper hand) this is you're game
I dont recommend it for hardcore action junkies or realtime strategy addicts Unless you're cool with turn-based gameplay stay away
Intense turn-based strategyzipnox | July 31, 2013 | See all zipnox's reviews »
XCOM: Enemy Unknown is a science-fiction strategy game where you combat invading aliens to save Earth. Playing the game, you feel like you're part of an action movie, the turn-based combat provides many intense moments and hard to make decisions. Who lives and who dies in your heroic squad of soldiers?
The graphics and soundtrack are great, they mesh well with the rest of the game. The only downside to the game is how quickly you can get run over, the randomness of the game can mess with you, big time, especially on the harder difficulties. But don't let that stop you from buying this gem, there are a variety of difficulties to suit your preference.
XCOM: Enemy Unknown is an excellent strategy game that will entertain you for countless hours. If strategy games are your thing, don't miss this one!
A game of suspense and intensityDangerman1337 | July 25, 2013 | See all Dangerman1337's reviews »
While I have not played any other games in the X-COM series I finally decided to pick this up and I have greatly enjoyed it. It has a combination of Turn-based tactical combat where even a misstep can be gravely exploited by the alien menace and with a fog of war system this gives it an atmosphere of suspense since that your XCOM troopers can be wounded and be out of service or even permanently killed even by lowly Sectoids despite XCOM having the best of the best out there which gives the feeling of dread. However to help against the menace you can acquire more advanced weapons, equipment and Armour via researching and gaining materials from recovering from your fallen foes or/and taking down alien UFOs which is another layer of the game where UFOs appear often which requires interceptors to take it down (and those can be upgraded to go against the more powerful UFOs). There is another layer where funding depends on the nation members all over the world and their support is determined on their panic levels which is dependent on alien incursions into nations that contribute to the XCOM project and often you have to choose where to intervene or not out of three locations.
There are overall multiple types of missions:
Alien Abductions: Reports of the Ethereal abducting humans in a specific location in a city and require XCOM to find out and eliminate the hostlies within the area.
Council Missions: Special missions that the council requests such as retrieving VIPs and Bomb defuse.
UFO Missions: After locating a UFO on the ground or taking down a flying UFO you are sent to clear it out and retrieve any technology and materials. Failure to comply may result in satellites be shot down which are extremely useful in keeping panic levels down and increase funding.
Alien Terror attacks: The Ethereal may launch a terror attack where they basically terrorize a location to cause a larger amount of panic than other types of missions and involve the safety and lives of civilians which you must ensure.
Failure to comply with terror attacks, abductions and council missions can result in increased panic levels which if they get high enough for individual nations then they can permanently leave the XCOM project and take their wallet elsewhere which gives you the hard decision sometimes to intervene at one location out of three.
The three major problems I have with the game is that even in late July there are bugs that can be quite major such which can break the game in the Ironman mode where there is one save and you even cannot load that one up and if a game-breaking bug appears then you have to start again. There is also a problem with line of sight where is very hard to tell if you move a soldier to one location they may have an extremely poor view sight which can significantly reduce accuracy. The third problem I had was that the locations keep being re-used often and gives the feeling that you only play missions in Western Europe, Australia and the US despite having locations in Russia, China, Africa, India and South America, more environmental variety would have been a great benefit.
Overall I would recommend this game if you liked the demo.
The ultimate Strategy series is back !MichalM | July 24, 2013 | See all MichalM's reviews »
XCOM, one of the greatest strategy-economy game is back even more powered up! With graphics suited for current gen hardware is a big improvement to the series, of course, as an old XCOM: Ufo Defense (UFO: Enemy Unknown) fan I see few flaws in that game. It's more open for new games, In normal difficulty level it's okay to play but the oldest fans will have to try Classic or even Hardcore difficulty level to get what they want which is fun. Graphics is okay (game is based on well-known Unreal Engine 3), optimalization is perfect and sound effects are amazing, specially when you can hear but cannot see an alien under the war cloud. There are new elements added to the game, for example sattelites that you have to launch to protect and provide yourself surveillance in other countries. It's a great comeback for an awesome strategy game series ;D
A minor victoryVeniu | July 24, 2013 | See all Veniu's reviews »
It seems like in the age of speed-making of games, the XCOM Enemy Unknown made it to become something more than just a "medium" game. Why companies always hurry with the games they produce?
In XCOM you see the beautiful valors of making the game and putting your heart in there. Some may say, that XCOM Enemu Unknown is long only because of turn-based action. True, but don't forget that you get random missions. When I played the game, in average of 2-3 days. That's really quick.
The previous XCOM series and the new one, aren't exactly the same. Sure we can build our secret XCOM base and customize our soldiers and (kind of) our airships, but that's actually it. Thought its hard to come up with good new ideas, right?
Graphics, and animations. Perfect. Kill animations/cutscenes never, ever get boring. I mean, there's never enough of devastating squads of Xenos right? Especially with a (literally) badass "killcam". Grpahics are perfect. I was afraid that in making such a game, they'd make a candy-like graphic and textures, but no, the whole visual suite gives us an amazing experience and literally plants a seed of darkness in us.
Have I mentioned that you almost never can be safe? Each single time your soldier levels up, the missions get harder and harder. Because of the new enemies we meet. From 3hp standard Grey's, to a badass over 30hp mech that can easily annihilate our whole squad if he's not dealt quickly enough.
Sound is just fine, not as good as in some well known games, but it matches my needs. Though, the shotguns could use some new animations and sounds...
The only thing left to say is about the aircrafts and air battles. Yes, they don't only exist, but also have a huge influence on our xcom project. Skipped ufo partols can destroy our satelites, and every single destroyed ufo is an opportunity to gather some resources and inteligence about our enemy.
The game isn't and ultra hit on the market, but I feel its way better, than many releases during these days. It doesn't have many bugs, its fun and great to play, has a multiplayer mode and its very friendly for new fans, and extremely hard(core?) for the old fans. Though it lacks that "something" we've seen in previous XCOM releases, no idea what it is, but it literally lacks some magic in it. Its still worth its own price. Totally recommended for strategy fans, and a must-have for turn based gameplay style lovers!
The Turn-Based Strategy Game that one should play.ADUAN | July 23, 2013 | See all ADUAN's reviews »
I liked to play turn-based strategy games, although having said that, I was a little skeptical of getting this, however I eventually picked it up, and I did not regret it.
Pros: The game is very challenging. While I am not a hardcore gamer, I do enjoy some challenge, and this game delivers it with enough style. The enemies that I encountered always keep me on my toes, and the risk of possibly losing a good soldier in the battlefield is always lingering at the back of my head.
The music by Micheal McCann (who also did music for Deus Ex: Human Revolution) fits the tone nicely, especially during alien encounters.
Gameplay is solid. I always try to varieties during different playthoughs of this game, trying to see whether a different strategy will work. Choosing what to upgrade in the GeoScape, be it weapons or armor, as well as trying to manage and optimise my output is also quite engaging. The turn-based combat is also quite fun, especially when one of your soldiers manages to land that shot that kills the threat.
Cons: The game still quite glitchy; sometimes aliens will just spawn directly in front of your soldiers, and sometime the game will not accept the mouse or keyboard input, although that seldom happened when I was playing.
In addition, the aliens can be quite a cheater, as they can sometimes land shots- and kill or injure your troops- in quick succession, while your own soldiers will keep missing, no matter how accurate the percantages claim to be.
Conclusion: Overall, I find XCOM to be fun, and I would recommend it to anyone who wants to play a good turn-based strategy game.
very enjoyableodren | July 22, 2013 | See all odren's reviews »
X-com is a great game, it was let down at release by being quite buggy, but since then most of those bugs have been ironed out and now the game is pretty stable.one of the most enjoyable things i found about X-com was ironman mode, which means you only have one save file for a game and the game automatically saves after every turn so that every move you take is final and if someone on your team dies then that's it. it adds more tension and makes you as the player more cautious which i found made the game more enjoyable
Both fun and intenseConorEngelb | July 20, 2013 | See all ConorEngelb's reviews »
XCOM: Enemy Unknown combines turn-based strategy with tactical shooting (and a little bit of base management) to create a game that manages to be primarily based on the best of each of these. To successfully survive a mission requires tactical thinking and the strategic management of soldiers' loadouts, as well as trying not to let your troops panic and kill each other in the middle of combat.
Really fungggmggg | July 12, 2013 | See all gggmggg's reviews »
My first time playing an XCOM game, and my first time playing a turn-based strategy game. Really had a lot of fun, the game is a fantastic experience.
Graphics are solid, sound and music really set the mood. Most important of all, the game as a whole is a truly memorable and fun experience that pulls you in.
Don't play classic mode unless you have some experience with the game/genre, since it is absolutely punishing on mistakes and randomness. Make sure to save regularly in and between missions too, if you want to make things easier on yourself.
A prety good Turn Based StrategyDagizmo | July 11, 2013 | See all Dagizmo's reviews »
This game captures the essence of the old game, and adds it own to it, you will fight the aliens triying to survive and get resources, and hope you can do it will all your soilders intact, the pacing is good and the missions got more tense the more you advance, playin in Ironman Mode its the way to roll.
Fun and nostalgicRicBac | July 11, 2013 | See all RicBac's reviews »
This is a really fun and nostalgic game for those who play the original.
The graphics are nice with a couple of camera bugs in action replays. The only bad thing about the game is it gets a bit repetative and the surroundings look to much alike each other, especally the crashed ufo sites.
Other than that fun turn based strategy game for your alien killing needs.
Great game, but with some polish could have been fantastic.ikarugan1984 | July 10, 2013 | See all ikarugan1984's reviews »
Whilst this game does away with several gameplay related aspects, Time Units and the like, the gameplay itself, although simpler, is by no means poor or inferior. It's got a combination of the original UFO:EU feel wedded to a "just one more turn" quality not usually seen outside of Civ games . It's the sort of game you start up in the morning, and next thing you know it's dark outside.
And a tuesday.
Of course, it's definitely not without faults. An array of bugs make me wonder just how thorough the beta phase was, the repeated instances of aliens shooting through impenetratable walls is such a common appearance that I can't help but feel that a proper playtesting period SURELY would have caught it. At one point I got locked into a mission I couldn't complete due to a bug not letting me evac, I lost my entire A squad. It was an Ironman game. These are bugs that reduce enjoyment.
Then there's the overly gamist design choices in a game that was meant to have a brutal sort of realism, such as a heavily stripped down selection of vehicles, as well as giving you a single backpack item slot. Apparently the soldiers of tommorow only have enough room for 1 grenade. Although I will concede that infinite amounts of ammo probably does take up a lot of space... because that doesn't completely invalidate a much beloved staple weapon of the original game does it Mr Laser Rifle?
Theres also the easily exploitable way in that alien groups wont activate until after you've spotted them, and the fact that this is bugged so that the camera will show them before they go active. Of course sometimes the bugs work against you and a squad of Sectoids spawns right in the middle of your team.
Alien Base assaults are compressed down to a single mission that's part of the campaign storyline, and assaults on X-Com HQ are gone completely, as is setting up new bases elsewhere on the globe.
Don't get me wrong, the old magic is still most definitely here. Getting into a tense close quarters firefight with a squad of Mutons in a side-alley, only for your Heavy to get bored and fire a missile downrange irrespective of collateral damage is EXACTLY the sort of thing the original was known for and is perfectly possible here. Your first encounter with the Cryssalids is still as utterly terrifying here as it was twenty years ago, and whilst the Snakemen are gone, in there place are the nightmarish (and occaisionally hilariously buggily animated) thin men which fills in the gaps as to how the Aliens are able to infiltrate nation states.
Theres a lot to love here, and above all else it IS an great game that pays a good solid homage to it's namesake. But I can't help but feel that this was kicked out of the door before it was really ready to go. It really needed a longer playtesting period, or possible a playtesting, period. Also hiding something like the customisation options behind a DLC paywall is despicable behavious from Firaxis, the game is a chore without the ability to colour code your various classes. Or give them all the classic guile cut hair from the original, and something so basic should be in by default from the start.
I feel I've been overly negative, ultimately, this game has lots of faults, but is got bigger successes that go a long way to overlook that. Essentially, it's a great game, but it could have been fantastic.
Brilliant if repetitive at timesElethomiel | July 9, 2013 | See all Elethomiel's reviews »
This has to be the best turn based strategy released for years, it's consistent, mostly fair and beautifully executed. I would have liked more options for weapons as it gets bogged down in a huge amount of racing to better your weapons that you sacrifice some of the joys of tactical play. That's just focussing on the negative though. Enjoyed playing it, played it through thrice and loved it every time.
Best game of the yearlowchia | July 9, 2013 | See all lowchia's reviews »
X-com is extremely addictive which u can stay in front of the computer for numerous hours
Fresh RTS for new players, excelent game for VeteranJackHayter | July 7, 2013 | See all JackHayter's reviews »
XCOM: Enemy Unknown is the sequel from all the games from the XCOM series, and introduces a new mechanic from the old games and cranks up the difficulty level. The game makes you think about the decision you take in order to have a world that can be safe for everyone and also to be able to defeat the aliens terrorizing Earth.
In-game is only 5 types of missions (Search and Destroy, Disarm Bomb, Rescue, Terrorist Attack and Defend) but since most levels are random and most feel fresh, game feels new everytime you play.
You will love this game, even if you don't know the story, you will like it.
9/10 because some bugs can take the inmersion of the game but overall a great game for everyone.
Awesome Tactical Strategy GameXflasher | July 6, 2013 | See all Xflasher's reviews »
Although it isn't as complicated as the old Xcom Games, it is really awesome and would highly recommend it if you like strategy games but you must be ready cause it's a REALLY HARD game.
The Best Strategy game of the last year!!mrg | July 6, 2013 | See all mrg's reviews »
Xcom history was awesome and make you play more and more, but the scenarios where soo repetitive and the aliens where a bit bugged, also the multiplayer was good, but there isnt anybody to play whit!. But the customization and emocion make this game a good one .
An impressive Turn Based StrategyDeathRowMax | July 6, 2013 | See all DeathRowMax's reviews »
XCOM, developed by Firaxis - a company that knows a lot about strategy games - is probably the best turn based strategy game from the past 5 years.
The strategy aspect is well set up and easy to grasp even if you are new to the genre. I also felt the need to bump my review up from 80 just for the fact that there is controller support - something that never seemed achievable in strategy games. It's great to use the Xbox remote from the sofa rather than fiddle around with a keyboard.
What's more, it is very good at achieving an exciting, cinematic feel. The opening sequence is a clear reference to War of the Worlds and I feel it almost outdoes Spielberg's blockbuster. Quick cut scenes as aliens are discovered or shot also create this feel, despite being a little buggy (just like almost every video game, scenery often obstructs your view).
There may be a few frustrations for perfectionists as much of the game consists in choosing who you want to save at the risk of losing others. But this creates an appropriately tense atmosphere.
You will not regret buying this game, even if TBS is completely new to you - even if you get tired of the single-player game there is an online 1vs1 to keep you challenged.
Utterly fantastic achievement in strategy games.kubqo | July 3, 2013 | See all kubqo's reviews »
I was never interested in strategy games, especially hex and grid based but XCOM stands out superbly with its simplified mechanics and genuinely attractive UI. Only flaw is the occasion frustrasion with the randomness.
XCOM - one of theb est TBS game for such a long timexfahmix | July 3, 2013 | See all xfahmix's reviews »
Have been playing XCOM franchise long time ago. Although Firaxis has simplified a lot mechanics of the games, they managed to make the games more fluid and interactive. I've enjoyed thoroughly the whole experience and was hoping that Firaxis will re-do the whole franchise including terror from the deep and XCOM apocalypse!
best strategy game of the yearwaynehwc | July 2, 2013 | See all waynehwc's reviews »
nothing eles can be said best strategy game released this year only thing lacking is the multiplayer system there only 1v1 online, single player lacks intresting story but the gameplay is the best and has lots of value in replaying
A triumphant return of Turn-Based StrategyForceflow | June 28, 2013 | See all Forceflow's reviews »
I wasn't familiar with the original, but I found XCOM to be an absolute gem. It has a really addictive "just one more turn" quality to it, and the missions are nicely structured and paced to build up to the finale.
There's pretty much endless replayability here, since enemies always spawn in different places, the squad you get will depend on some random factors (who gets to be a sniper, support, ...) and the order in which you research stuff also heavily impacts the game.
It runs very smooth on the U3 engine, nothing too fancy there - cinematics are pre-rendered. The action shots (when you shoot an alien/ are under fire) are pretty well staged though, and add to the action-y feel of the game.
The overall B-movie aesthetic is also very much present, and a welcome addition to the all-too-serious mainstream games of nowadays.
Recommended, even if you're not a big Turn-Based-Strategy buff. I'm not, and I thoroughly enjoyed this.