Reviews for Quake IV
They'll know that Stroggos belongs to the StroggsKingTed | May 26, 2015 | See all KingTed's reviews »
Quake IV is the last entry in the famous FPS series of futuristic fast First Person Shooter. The story takes place directly after the events of Quake 2. This time Mankind is attacking the Stroggs' home planet : Stroggos. You are Matthew Kane, one of the many soldiers who are invading the planet. While the game is more story-driven than the second episode, it's still a pretty old-school shooter. It's fast. It's fun. It's a bit beautiful (for its time : it's DOOM 3's Engine) and there are tons of stroggs to kill. The plot is not that great but it has a few twists to offer. However the campaign is a bit to easy to beat. The multiplayer is somewhat similar to Quake III Arena. A decent shooter but it's not that good.
A Classic never diessaintfluffy | Nov. 6, 2014 | See all saintfluffy's reviews »
Straight to the point, this game is a classic. I remember playing the original doom games on my school computers when no one was looking, and this game brings back all the nastalgia of the classic shoot-em-ups. Though quake has never been horror bases as, say, doom 3, it definitely keeps up with that classic shooting gallery feel. I blasted through this in just a few hours, but it is always worth another run through.
Strogg 4 LifeJericho417 | July 31, 2014 | See all Jericho417's reviews »
The Strogg are one of my favorite enemies. They capture enemy soldiers and "Strogify" them. The process is messy, painful, and full of gore. In Quake 4, you're a space marine who ends up going through the process. You're rescued before they could take control of your mind, but your body is Strogg. Faster, stronger, and able to use Strogg regeneration stations. Some of the enemies are very bullet sponge like, but that's pretty typical in FPS games. The guns you acquire happen one by one through the various levels. Many weapons can be upgraded to add features, like homing rounds or ricochet. Combat feels great and responsive, instead of the lifeless hitscan gunfire of today's shooters. You can find torsos laying around, hooked up to machines like they're just organic components for the building. What's not to love about that? Unfortunately, the game is too short. I beat it in 5-6 hours.
The Direct Sequel To Quake IIAzrael360 | April 30, 2014 | See all Azrael360's reviews »
Quake IV is an old-school, somewhat linear and easy, story-driven First Person Shooter, and the sequel to Quake II and not Quake III, which was an arena matchmaking mess without story. Quake IV starts where Quake II ended, and fans of the series won't have any problem to continue the main story from here. Technically, it looks average at best. Using the same engine from Doom 3, it looks really similar to that game. The textures are hit-and-miss, some look really well for their time, others look just bad. The sound and effects are great. As for the gameplay, is quite linear, with long corridors with enemies to defeat. And the enemy A.I. is not too well either, but it does the job. But it still entertains and probably by the end, you will wish for more, as many others wish right now. For fans of the series, it should be a must-have, even with its flaws.
Old School Sci-Fi ShooterAzrael360 | April 23, 2014 | See all Azrael360's reviews »
Quake IV is a story-driven game that starts were Quake II ended, not like the random matches mess that Quake III presented in its time. Using the same engine as Doom 3, this game offers good action in linear maps, very similar to Doom 3, with more aliens and less demons... Comparing this game to today's standards, it's an old game with mediocre to regular textures, with simple enemy A.I. and a generic story, but it's still a Quake game, and should get fun with it if you're not too demanding.
Solid but somewhat mediocre shooterGmen | Dec. 22, 2013 | See all Gmen's reviews »
Quake IV continues the story of Quake II, although you play as a different character. Think of this as Quake II but with highly improved visuals, as it uses the Id Tech 4, or Doom 3 engine. And I have to say it is at least better looking than Doom 3 – particularly the character models. But the skyboxes and backgrounds – those look like they are straight out of Quake II... which isn't so good. The story has a few interesting twists, and it does delve deeper in to the inner workings of The Strogg – the enemy faction present in Quake II. It’s a deeper, more emotional affair than Quake II was. Gameplay-wise it’s just another linear shooter with not much innovation, and it lacks a lot of the terror and tenseness that was experienced in earlier Quake titles. I think much of this is down to the change in sound direction, and I’m specifically referring to the soundtrack. Quake IV doesn’t have that heavy soundtrack that helped make Quake and Quake II so edgy. That, and you will often find yourself fighting as part of a squad, instead of being the lone marine battling against seemingly insurmountable odds. Think of this game as Quake meets Call of Duty. Just a standard shooter outsourced by id Software to Raven – and that is what Raven does best: mediocre.
Great Sci Fiaznsnsn | Sept. 12, 2013 | See all aznsnsn's reviews »
The plot of this game is well developed with many twists that leave the player wanting to see and find out more. This is a great FPS, just like Doom 3. The graphics are ok, and the textures are workable. The variety of guns really makes it fun to keep playing this game and shooting up strogg. The ai is strongly built, which makes the game challenging and interesting. The game is not exactly realistic with the ability to carry so much ammo and many different guns, but who cares? Afterall more variety in killing machines equals great entertainment. Gamers should definitely try this out.
A "modern" FPS arenaSpeed4Runs | Aug. 9, 2013 | See all Speed4Runs's reviews »
Don't buy this if you're a classic-arena-only-oriented gamer; buy it if you like some innovative items, instead. Quake IV is based on id Tech 4 engine, which could be amazing, if used correctly. As a Quake fan, I like Quake games to be very fast and competitive. I'm not saying that this isn't, but... some gameplay features make it a less "slower", such as the rifle sight, reload, etc. This could be a nice addon, and if we think about it, even a bit innovative. It will bring some more new players into arena genre, without making them leave some of (for most of them) their favourite tactic FPS features, bringing in a bigger player base. But it didn't, since the multiplayer is almost dead. Oh, by the way, the multiplayer isn't as open as on games such as Quake III Arena. If you're looking for some classic old school and competitive arena FPS, don't choose this one, or at least don't take this as a Quake. Vehicle moments can be funny for those who like to change a bit during the story mode. As a Quake game, I have to rate it badly; as a "shooting" game, I have to say that it's good or even very good. Graphics + performance: 6.6 *Graphics: 6.75 - Amazingly good. A 2005 game which features very good shadows and and effects. Textures are pretty good. *Performance: 6.5 - Very good. You will run it fine with a low-medium PC. Gameplay: 6 I'll give it a 6 just because it can be, somehow, innovative. It's not that great, though. Longevity: 5 It's good, since you have a multiplayer which can be funny, although it's not very open; the singleplayer doesn't last very much. Plot: 5.5 It's on average. Sound: 6 It's good, but it's by far inferior to the soundtracks featured in Quake III Arena. Score: 58 It's good, I would recommend this to any player who accepts innovation and to those who'd like to get into arena genre for the first time.
Great and solid FPSXibalba | Aug. 3, 2013 | See all Xibalba's reviews »
I have to say I like it more than doom 3. They sorta messed up the engine while trying to improve it in some ways but didn't hurt is all the way. Gameplay was pretty fun and was intense right from the start. If you say it's boring you probably didn't play it on medium difficulty or highter. Makes it more fun. The game is let down by the poorly designed vehicle sections and some overly difficult areas. However, it's oozing cinematic flair, thanks largely to superb voice acting, and has a lovely plethora of weapons to create hell with, so it's not all bad. Just be expected to be clicking that quickload button quite a bit towards the end of the game
A more Modern approach to a good seriesDemadizz | Aug. 2, 2013 | See all Demadizz's reviews »
Takes place after the repetitive Quake 2 Story/Game.. It's actually a fun play, Bosses were unique, story was pretty good. Didn't feel like you were running in circles for nothing like its predecessor. On top of all that the voice acting is flawless. The voice acting alone makes the game great and worth the 6ish hours of gameplay. Buy on sale for a fun FPS
A solid FPS that came too late to the partymugaro | Aug. 2, 2013 | See all mugaro's reviews »
Built on the Doom 3 engine, this is continuing the storyline from Quake 2. Strogg vs the humans. The gameplay is solid, the voice acting is excellent, the graphics and scenery are done very well. Unlike Doom 3 where everything is dark and gloomy, Q4 takes the game outside, has battles with AI teammates and does a few vehicle segments. The faults that people gave this game was that it came out in 2005 and was still doing health packs instead of regenerating health, 1 man vs the entire alien race, boss fights and the ability to carry every gun you pick up instead of the 2 gun/sidearm system that Call of Duty & Halo brought and everyone copied. If you ignore the faults that it came out too late for the type of game that it is, it's a very fun game. Halfway through the game, the gameplay changes dramatically. If you're a fan of classic feel FPS with modernized graphics/gameplay, pick this up. It's a great game.